mirror of
https://github.com/GTAmodding/re3.git
synced 2021-02-19 17:49:54 +01:00
fix UB shit
This commit is contained in:
parent
c83b351887
commit
0ac3477035
@ -3218,7 +3218,7 @@ CCamera::GetLookDirection(void)
|
||||
Cams[ActiveCam].Mode == CCam::MODE_BEHINDBOAT ||
|
||||
Cams[ActiveCam].Mode == CCam::MODE_FOLLOWPED)
|
||||
return Cams[ActiveCam].DirectionWasLooking;
|
||||
return LOOKING_FORWARD;;
|
||||
return LOOKING_FORWARD;
|
||||
}
|
||||
|
||||
bool
|
||||
|
@ -22,8 +22,8 @@ CSprite::CalcHorizonCoors(void)
|
||||
bool
|
||||
CSprite::CalcScreenCoors(const RwV3d &in, RwV3d *out, float *outw, float *outh, bool farclip)
|
||||
{
|
||||
CVector viewvec = TheCamera.m_viewMatrix * *(CVector*)∈
|
||||
*out = *(RwV3d*)&viewvec;
|
||||
CVector viewvec = TheCamera.m_viewMatrix * in;
|
||||
*out = viewvec;
|
||||
if(out->z <= CDraw::GetNearClipZ() + 1.0f) return false;
|
||||
if(out->z >= CDraw::GetFarClipZ() && farclip) return false;
|
||||
float recip = 1.0f/out->z;
|
||||
|
Loading…
Reference in New Issue
Block a user