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Update AudioLogic.cpp
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@ -8125,12 +8125,12 @@ cAudioManager::ProcessFrontEnd()
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stereo = true;
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stereo = true;
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frontendBank = true;
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frontendBank = true;
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break;
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break;
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case SOUND_9A:
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case SOUND_FRONTEND_STEREO:
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m_sQueueSample.m_nSampleIndex = SFX_STEREO_LEFT;
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m_sQueueSample.m_nSampleIndex = SFX_STEREO_LEFT;
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stereo = true;
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stereo = true;
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frontendBank = true;
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frontendBank = true;
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break;
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break;
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case SOUND_9B:
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case SOUND_FRONTEND_MONO:
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m_sQueueSample.m_nSampleIndex = SFX_MONO;
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m_sQueueSample.m_nSampleIndex = SFX_MONO;
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frontendBank = true;
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frontendBank = true;
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break;
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break;
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@ -8858,4 +8858,4 @@ cAudioManager::ProcessMissionAudio()
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break;
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break;
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}
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}
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}
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}
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#pragma endregion All the mission audio stuff
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#pragma endregion All the mission audio stuff
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