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Fix typo in fire.cpp
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@ -406,8 +406,8 @@ CFireManager::ExtinguishPointWithWater(CVector point, float range)
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CFire *fireToExtinguish = &m_aFires[fireI];
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fireToExtinguish->m_fWaterExtinguishCountdown -= 0.012f * CTimer::GetTimeStep();
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CVector steamPos = fireToExtinguish->m_vecPos +
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CVector((CGeneral::GetRandomNumber() - 128) * 31.f / 200.f,
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(CGeneral::GetRandomNumber() - 128) * 31.f / 200.f,
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CVector((CGeneral::GetRandomNumber() - 128) * 3.1f / 200.f,
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(CGeneral::GetRandomNumber() - 128) * 3.1f / 200.f,
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CGeneral::GetRandomNumber() / 200.f);
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CParticle::AddParticle(PARTICLE_STEAM_NY_SLOWMOTION, steamPos, CVector(0.f, 0.f, 0.2f), nil, 0.5f);
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