mirror of
https://github.com/GTAmodding/re3.git
synced 2021-02-19 17:49:54 +01:00
cMusicManager, cDMAudio, radio position save/load, a few commands implemented
This commit is contained in:
parent
9b47625115
commit
4f4b1f9145
@ -57,4 +57,5 @@ public:
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static void AttachObjectToFrame(CObject *pObject, CEntity *pAttachTo, const char *frame);
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static void AttachObjectToBone(CObject *pObject, CObject *pAttachTo, int frame);
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static void RemoveEverythingFromTheWorldForTheBiggestFuckoffCutsceneEver();
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static void DisableCutsceneShadows() { ms_useCutsceneShadows = false; }
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};
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@ -293,6 +293,18 @@ cAudioManager::CalculateDistance(bool &distCalculated, float dist)
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}
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}
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CVehicle *cAudioManager::FindVehicleOfPlayer()
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{
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CVehicle* vehicle = FindPlayerVehicle();
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CPlayerPed* ped = FindPlayerPed();
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if (vehicle == nil && ped != nil) {
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CEntity *attachedTo = ped->m_attachedTo;
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if (attachedTo && attachedTo->IsVehicle())
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vehicle = (CVehicle*)attachedTo;
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}
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return vehicle;
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}
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void
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cAudioManager::ProcessSpecial()
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{
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@ -3815,6 +3827,25 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
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}
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}
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void
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cAudioManager::SetPedTalkingStatus(CPed *ped, uint8 status)
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{
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if (ped != nil)
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ped->m_canTalk = status;
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}
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void
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cAudioManager::SetPlayersMood(uint8 mood, int32 time)
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{
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if (!m_bIsInitialised) return;
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if (mood < 4) {
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m_bPlayerMood = mood;
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field_4B34 = CTimer::GetTimeInMilliseconds() + time;
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}
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}
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void
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cAudioManager::SetupPedComments(cPedParams *params, uint32 sound)
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{
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@ -216,6 +216,12 @@ cAudioManager::PlayOneShot(int32 index, int16 sound, float vol)
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}
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}
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void
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cAudioManager::SetMP3BoostVolume(uint8 volume) const
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{
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SampleManager.SetMP3BoostVolume(volume);
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}
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void
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cAudioManager::SetEffectsMasterVolume(uint8 volume) const
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{
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@ -336,6 +342,15 @@ cAudioManager::GetCurrent3DProviderIndex() const
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return -1;
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}
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int8
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cAudioManager::AutoDetect3DProviders() const
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{
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if (m_bIsInitialised)
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return SampleManager.AutoDetect3DProviders();
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return -1;
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}
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int8
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cAudioManager::SetCurrent3DProvider(uint8 which)
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{
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@ -420,6 +435,7 @@ cAudioManager::IsAudioInitialised() const
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void
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cAudioManager::ServiceSoundEffects()
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{
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field_5554++;
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m_bFifthFrameFlag = (m_FrameCounter++ % 5) == 0;
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if (m_nUserPause && !m_nPreviousUserPause) {
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for (int32 i = 0; i < allChannels; i++)
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@ -196,7 +196,7 @@ public:
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cAudioScriptObjectManager m_sAudioScriptObjectManager;
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// miami
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uint8 field_4B30;
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uint8 m_bIsPlayerShutUp;
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uint8 m_bPlayerMood;
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uint32 field_4B34;
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uint8 field_rest[4];
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@ -269,6 +269,7 @@ public:
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char *Get3DProviderName(uint8 id) const;
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uint8 GetCDAudioDriveLetter() const;
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int8 GetCurrent3DProviderIndex() const;
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int8 AutoDetect3DProviders() const;
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float GetCollisionLoopingRatio(uint32 a, uint32 b, float c) const; // not used
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float GetCollisionOneShotRatio(int32 a, float b) const;
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float GetCollisionRatio(float a, float b, float c, float d) const;
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@ -386,6 +387,7 @@ public:
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void SetDynamicAcousticModelingStatus(uint8 status);
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void SetEffectsFadeVol(uint8 volume) const;
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void SetEffectsMasterVolume(uint8 volume) const;
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void SetMP3BoostVolume(uint8 volume) const;
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void SetEntityStatus(int32 id, uint8 status);
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uint32 SetLoopingCollisionRequestedSfxFreqAndGetVol(const cAudioCollision &audioCollision);
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void SetMissionAudioLocation(uint8 slot, float x, float y, float z);
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@ -414,6 +416,10 @@ public:
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bool UsesSiren(int32 model) const;
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bool UsesSirenSwitching(int32 model) const;
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CVehicle *FindVehicleOfPlayer();
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void SetPedTalkingStatus(CPed *ped, uint8 status);
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void SetPlayersMood(uint8 mood, int32 time);
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#ifdef GTA_PC
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// only used in pc
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void AdjustSamplesVolume();
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@ -64,6 +64,15 @@ cDMAudio::SetMonoMode(uint8 mono)
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AudioManager.SetMonoMode(mono);
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}
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void
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cDMAudio::SetMP3BoostVolume(uint8 volume)
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{
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uint8 vol = volume;
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if (vol > MAX_VOLUME) vol = MAX_VOLUME;
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AudioManager.SetMP3BoostVolume(vol);
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}
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void
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cDMAudio::SetEffectsMasterVolume(uint8 volume)
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{
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@ -112,70 +121,9 @@ cDMAudio::Get3DProviderName(uint8 id)
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return AudioManager.Get3DProviderName(id);
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}
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// TODO(Miami): Content of this moved to cSampleManager or cAudioManager
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int8 cDMAudio::AutoDetect3DProviders(void)
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{
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if (!AudioManager.IsAudioInitialised())
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return -1;
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int eax = -1, eax2 = -1, eax3 = -1, ds3dh = -1, ds3ds = -1;
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for ( int32 i = 0; i < GetNum3DProvidersAvailable(); i++ )
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{
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char *providername = Get3DProviderName(i);
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strupr(providername);
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#if defined(AUDIO_OAL)
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if (!strcmp(providername, "OPENAL SOFT")) {
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SetCurrent3DProvider(i);
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if (GetCurrent3DProviderIndex() == i)
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return i;
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}
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#else
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if (!strcmp(providername, "CREATIVE LABS EAX 3 (TM)")) {
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SetCurrent3DProvider(i);
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if (GetCurrent3DProviderIndex() == i) {
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eax3 = i;
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}
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}
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if (!strcmp(providername, "CREATIVE LABS EAX 2 (TM)")) {
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SetCurrent3DProvider(i);
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if (GetCurrent3DProviderIndex() == i)
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eax2 = i;
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}
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if (!strcmp(providername, "CREATIVE LABS EAX (TM)")) {
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SetCurrent3DProvider(i);
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if (GetCurrent3DProviderIndex() == i)
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eax = i;
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}
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if (!strcmp(providername, "DIRECTSOUND3D HARDWARE SUPPORT")) {
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SetCurrent3DProvider(i);
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if (GetCurrent3DProviderIndex() == i)
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ds3dh = i;
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}
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if (!strcmp(providername, "DIRECTSOUND3D SOFTWARE EMULATION")) {
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SetCurrent3DProvider(i);
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if (GetCurrent3DProviderIndex() == i)
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ds3ds = i;
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}
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#endif
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}
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if (eax3 != -1)
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return eax3;
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if (eax2 != -1)
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return eax2;
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if (eax != -1)
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return eax;
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if (ds3dh != -1)
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return ds3dh;
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if (ds3ds != -1)
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return ds3ds;
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return -1;
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return AudioManager.AutoDetect3DProviders();
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}
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int8
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@ -392,3 +340,45 @@ cDMAudio::SetRadioChannel(int8 radio, int32 pos)
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{
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MusicManager.SetRadioChannelByScript(radio, pos);
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}
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void
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cDMAudio::SetStartingTrackPositions(uint8 isStartGame)
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{
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MusicManager.SetStartingTrackPositions(isStartGame);
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}
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float *
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cDMAudio::GetListenTimeArray()
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{
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return MusicManager.GetListenTimeArray();
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}
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uint32
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cDMAudio::GetFavouriteRadioStation()
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{
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return MusicManager.GetFavouriteRadioStation();
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}
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int32
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cDMAudio::GetRadioPosition(uint32 station)
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{
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return MusicManager.GetRadioPosition(station);
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}
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void
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cDMAudio::SetPedTalkingStatus(CPed *ped, uint8 status)
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{
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return AudioManager.SetPedTalkingStatus(ped, status);
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}
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void
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cDMAudio::SetPlayersMood(uint8 mood, int32 time)
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{
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return AudioManager.SetPlayersMood(mood, time);
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}
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void
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cDMAudio::ShutUpPlayerTalking(uint8 state)
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{
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AudioManager.m_bIsPlayerShutUp = state;
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}
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@ -30,6 +30,7 @@ public:
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void DestroyAllGameCreatedEntities(void);
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void SetMonoMode(uint8 mono);
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void SetMP3BoostVolume(uint8 volume);
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void SetEffectsMasterVolume(uint8 volume);
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void SetMusicMasterVolume(uint8 volume);
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void SetEffectsFadeVol(uint8 volume);
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@ -90,5 +91,13 @@ public:
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uint8 GetRadioInCar(void);
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void SetRadioInCar(uint32 radio);
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void SetRadioChannel(int8 radio, int32 pos);
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void SetStartingTrackPositions(uint8 isStartGame);
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float *GetListenTimeArray();
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uint32 GetFavouriteRadioStation();
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int32 GetRadioPosition(uint32 station);
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void SetPedTalkingStatus(class CPed *ped, uint8 status);
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void SetPlayersMood(uint8 mood, int32 time);
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void ShutUpPlayerTalking(uint8 state);
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};
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extern cDMAudio DMAudio;
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File diff suppressed because it is too large
Load Diff
@ -11,41 +11,53 @@ public:
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};
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class CVehicle;
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class CPed;
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class cMusicManager
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{
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public:
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bool m_bIsInitialised;
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bool m_bDisabled;
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uint8 m_nMusicMode;
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uint32 m_nCurrentStreamedSound;
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uint32 m_nPreviousStreamedSound;
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bool m_bFrontendTrackFinished;
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bool m_bPlayInFrontend;
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bool m_bSetNextStation;
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bool field_2;
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uint8 m_nVolumeLatency;
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uint8 m_nCurrentVolume;
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uint8 m_nMaxVolume;
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uint32 m_nAnnouncement;
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bool m_bPreviousPlayerInCar;
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bool m_bPlayerInCar;
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bool m_bAnnouncementInProgress;
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tStreamedSample m_aTracks[TOTAL_STREAMED_SOUNDS];
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bool m_bResetTimers;
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uint32 m_nResetTime;
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uint32 m_nLastTrackServiceTime;
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uint32 m_nTimer;
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bool m_bDoTrackService;
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bool m_bIgnoreTimeDelay;
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bool m_bDontServiceAmbienceTrack;
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bool m_bRadioSetByScript;
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uint32 m_nRadioStation;
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int32 m_nRadioPosition;
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uint8 m_nRadioStation;
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uint32 m_nRadioPosition;
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uint32 m_nRadioInCar;
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uint32 m_nFrontendTrack;
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uint32 m_nPlayingTrack;
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uint8 m_nUpcomingMusicMode;
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uint8 m_nMusicMode;
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bool field_398E;
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bool field_398F;
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uint32 m_nStreamedTrack;
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bool field_3994;
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bool field_3995;
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bool field_3996;
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bool field_3997;
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int8 field_3998;
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bool field_3999;
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bool field_399A;
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uint8 m_nMusicModeToBeSet;
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bool field_399C;
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float aListenTimeArray[NUM_RADIOS];
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float m_nLastTrackServiceTime;
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public:
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cMusicManager();
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bool IsInitialised() { return m_bIsInitialised; }
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uint32 GetMusicMode() { return m_nMusicMode; }
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uint8 GetCurrentTrack() { return m_nCurrentStreamedSound; }
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uint8 GetCurrentTrack() { return m_nPlayingTrack; }
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void ResetMusicAfterReload();
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void SetStartingTrackPositions(uint8 isNewGameTimer);
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bool Initialise();
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void Terminate();
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@ -60,21 +72,20 @@ public:
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void PreloadCutSceneMusic(uint32);
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void PlayPreloadedCutSceneMusic(void);
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void StopCutSceneMusic(void);
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uint8 GetRadioInCar(void);
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uint32 GetRadioInCar(void);
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void SetRadioInCar(uint32);
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void SetRadioChannelByScript(uint8, int32);
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void ResetMusicAfterReload();
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void SetRadioChannelByScript(uint32, int32);
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void ResetTimers(int32);
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void Service();
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void ServiceFrontEndMode();
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void ServiceGameMode();
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void ServiceAmbience();
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void ServiceTrack();
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void ServiceTrack(CVehicle *veh, CPed *ped);
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bool UsesPoliceRadio(CVehicle *veh);
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uint32 GetTrackStartPos(uint8);
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bool UsesTaxiRadio(CVehicle *veh);
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uint32 GetTrackStartPos(uint32 track);
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void ComputeAmbienceVol(uint8 reset, uint8& outVolume);
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bool ServiceAnnouncement();
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@ -82,8 +93,21 @@ public:
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uint32 GetCarTuning();
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uint32 GetNextCarTuning();
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bool ChangeRadioChannel();
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void RecordRadioStats();
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void SetUpCorrectAmbienceTrack();
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float *GetListenTimeArray();
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uint32 GetRadioPosition(uint32 station);
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uint32 GetFavouriteRadioStation();
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void SetMalibuClubTrackPos(uint8 pos);
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void SetStripClubTrackPos(uint8 pos);
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bool CheckForMusicInterruptions();
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void Enable();
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void Disable();
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};
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VALIDATE_SIZE(cMusicManager, 0x95C);
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extern cMusicManager MusicManager;
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extern bool g_bAnnouncementReadPosAlready; // we have a symbol of this so it was declared in .h
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float GetHeightScale();
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@ -1254,7 +1254,7 @@ enum eStreamedSounds
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STREAMED_SOUND_MISSION_BUST_27,
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STREAMED_SOUND_MISSION_BUST_28,
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TOTAL_STREAMED_SOUNDS,
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NO_STREAMED_SOUND,
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NO_TRACK,
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};
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enum AudioEntityHandle {
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@ -117,15 +117,19 @@ class cSampleManager
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{
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uint8 m_nEffectsVolume;
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uint8 m_nMusicVolume;
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uint8 m_nMP3BoostVolume;
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uint8 m_nEffectsFadeVolume;
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uint8 m_nMusicFadeVolume;
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uint8 m_nMonoMode;
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char unk;
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char m_szCDRomRootPath[80];
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bool m_bInitialised;
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uint8 m_nNumberOfProviders;
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char *m_aAudioProviders[MAXPROVIDERS];
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tSample m_aSamples[TOTAL_AUDIO_SAMPLES];
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char m_MiscomPath[260];
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char m_SfxPath[260];
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char m_StreamedAudioPath[188];
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void *m_aChannels[18];
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public:
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@ -145,6 +149,8 @@ public:
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int8 GetCurrent3DProviderIndex(void);
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int8 SetCurrent3DProvider(uint8 which);
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int8 AutoDetect3DProviders();
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bool IsMP3RadioChannelAvailable(void);
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@ -165,6 +171,7 @@ public:
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void SetEffectsMasterVolume(uint8 nVolume);
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void SetMusicMasterVolume (uint8 nVolume);
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void SetMP3BoostVolume (uint8 nVolume);
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void SetEffectsFadeVolume (uint8 nVolume);
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void SetMusicFadeVolume (uint8 nVolume);
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void SetMonoMode (uint8 nMode);
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@ -213,6 +220,9 @@ public:
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void Service(void);
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#endif
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bool InitialiseSampleBanks(void);
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uint8 GetMusicVolume() const { return m_nMusicVolume; }
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void SetStreamedFileLoopFlag(uint8 nLoopFlag, uint8 nStream);
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};
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extern cSampleManager SampleManager;
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@ -61,6 +61,7 @@ char _mp3DirectoryPath[MAX_PATH];
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HSTREAM mp3Stream [MAX_STREAMS];
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int8 nStreamPan [MAX_STREAMS];
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int8 nStreamVolume[MAX_STREAMS];
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uint8 nStreamLoopedFlag[MAX_STREAMS];
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uint32 _CurMP3Index;
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int32 _CurMP3Pos;
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bool _bIsMp3Active;
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@ -407,6 +408,63 @@ cSampleManager::SetCurrent3DProvider(uint8 nProvider)
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return curprovider;
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}
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int8
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cSampleManager::AutoDetect3DProviders()
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{
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if (!AudioManager.IsAudioInitialised())
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return -1;
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int eax = -1, eax2 = -1, eax3 = -1, ds3dh = -1, ds3ds = -1;
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for (uint32 i = 0; i < GetNum3DProvidersAvailable(); i++)
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{
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char* providername = Get3DProviderName(i);
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if (!strcasecmp(providername, "CREATIVE LABS EAX (TM)")) {
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AudioManager.SetCurrent3DProvider(i);
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if (GetCurrent3DProviderIndex() == i)
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eax = i;
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}
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|
||||
if (!strcasecmp(providername, "CREATIVE LABS EAX 2 (TM)")) {
|
||||
AudioManager.SetCurrent3DProvider(i);
|
||||
if (GetCurrent3DProviderIndex() == i)
|
||||
eax2 = i;
|
||||
}
|
||||
|
||||
if (!strcasecmp(providername, "CREATIVE LABS EAX 3 (TM)")) {
|
||||
AudioManager.SetCurrent3DProvider(i);
|
||||
if (GetCurrent3DProviderIndex() == i) {
|
||||
eax3 = i;
|
||||
}
|
||||
}
|
||||
|
||||
if (!strcasecmp(providername, "DIRECTSOUND3D HARDWARE SUPPORT")) {
|
||||
AudioManager.SetCurrent3DProvider(i);
|
||||
if (GetCurrent3DProviderIndex() == i)
|
||||
ds3dh = i;
|
||||
}
|
||||
|
||||
if (!strcasecmp(providername, "DIRECTSOUND3D SOFTWARE EMULATION")) {
|
||||
AudioManager.SetCurrent3DProvider(i);
|
||||
if (GetCurrent3DProviderIndex() == i)
|
||||
ds3ds = i;
|
||||
}
|
||||
}
|
||||
|
||||
if (eax3 != -1)
|
||||
return eax3;
|
||||
if (eax2 != -1)
|
||||
return eax2;
|
||||
if (eax != -1)
|
||||
return eax;
|
||||
if (ds3dh != -1)
|
||||
return ds3dh;
|
||||
if (ds3ds != -1)
|
||||
return ds3ds;
|
||||
return -1;
|
||||
}
|
||||
|
||||
static bool
|
||||
_ResolveLink(char const *path, char *out)
|
||||
{
|
||||
@ -1455,6 +1513,12 @@ cSampleManager::SetMusicMasterVolume(uint8 nVolume)
|
||||
m_nMusicVolume = nVolume;
|
||||
}
|
||||
|
||||
void
|
||||
cSampleManager::SetMP3BoostVolume(uint8 nVolume)
|
||||
{
|
||||
m_nMP3BoostVolume = nVolume;
|
||||
}
|
||||
|
||||
void
|
||||
cSampleManager::SetEffectsFadeVolume(uint8 nVolume)
|
||||
{
|
||||
@ -2132,7 +2196,8 @@ cSampleManager::StartStreamedFile(uint32 nFile, uint32 nPos, uint8 nStream)
|
||||
AIL_open_stream(DIG, filename, 0);
|
||||
if(mp3Stream[nStream]) {
|
||||
AIL_set_stream_loop_count(
|
||||
mp3Stream[nStream], 1);
|
||||
mp3Stream[nStream], nStreamLoopedFlag[nStream] ? 0 : 1);
|
||||
nStreamLoopedFlag[nStream] = true;
|
||||
AIL_set_stream_ms_position(
|
||||
mp3Stream[nStream], position);
|
||||
AIL_pause_stream(mp3Stream[nStream],
|
||||
@ -2387,4 +2452,12 @@ cSampleManager::InitialiseSampleBanks(void)
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
cSampleManager::SetStreamedFileLoopFlag(uint8 nLoopFlag, uint8 nChannel)
|
||||
{
|
||||
if (m_bInitialised)
|
||||
nStreamLoopedFlag[nChannel] = nLoopFlag;
|
||||
}
|
||||
|
||||
#endif
|
@ -113,6 +113,11 @@ cSampleManager::SetMusicMasterVolume(uint8 nVolume)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
cSampleManager::SetMusicMasterVolume(uint8 nVolume)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
cSampleManager::SetEffectsFadeVolume(uint8 nVolume)
|
||||
{
|
||||
@ -365,4 +370,14 @@ cSampleManager::InitialiseSampleBanks(void)
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
cSampleManager::SetStreamedFileLoopFlag(uint8 nLoopFlag, uint8 nChannel)
|
||||
{
|
||||
}
|
||||
|
||||
int8 cSampleManager::AutoDetect3DProviders()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -131,6 +131,7 @@ uint32 nNumMP3s;
|
||||
CStream *aStream[MAX_STREAMS];
|
||||
uint8 nStreamPan [MAX_STREAMS];
|
||||
uint8 nStreamVolume[MAX_STREAMS];
|
||||
uint8 nStreamLoopedFlag[MAX_STREAMS];
|
||||
|
||||
///////////////////////////////////////////////////////////////
|
||||
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
|
||||
@ -468,6 +469,38 @@ int8 cSampleManager::SetCurrent3DProvider(uint8 nProvider)
|
||||
return curprovider;
|
||||
}
|
||||
|
||||
int8
|
||||
cSampleManager::AutoDetect3DProviders()
|
||||
{
|
||||
if (!AudioManager.IsAudioInitialised())
|
||||
return -1;
|
||||
|
||||
int eax = -1, eax2 = -1, eax3 = -1, ds3dh = -1, ds3ds = -1;
|
||||
|
||||
for (uint32 i = 0; i < GetNum3DProvidersAvailable(); i++)
|
||||
{
|
||||
char* providername = Get3DProviderName(i);
|
||||
|
||||
if (!strcasecmp(providername, "OPENAL SOFT")) {
|
||||
SetCurrent3DProvider(i);
|
||||
if (GetCurrent3DProviderIndex() == i)
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
if (eax3 != -1)
|
||||
return eax3;
|
||||
if (eax2 != -1)
|
||||
return eax2;
|
||||
if (eax != -1)
|
||||
return eax;
|
||||
if (ds3dh != -1)
|
||||
return ds3dh;
|
||||
if (ds3ds != -1)
|
||||
return ds3ds;
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool
|
||||
cSampleManager::IsMP3RadioChannelAvailable(void)
|
||||
{
|
||||
@ -729,6 +762,12 @@ cSampleManager::SetMusicMasterVolume(uint8 nVolume)
|
||||
m_nMusicVolume = nVolume;
|
||||
}
|
||||
|
||||
void
|
||||
cSampleManager::SetMP3BoostVolume(uint8 nVolume)
|
||||
{
|
||||
m_nMP3BoostVolume = nVolume;
|
||||
}
|
||||
|
||||
void
|
||||
cSampleManager::SetEffectsFadeVolume(uint8 nVolume)
|
||||
{
|
||||
@ -1468,4 +1507,11 @@ cSampleManager::InitialiseSampleBanks(void)
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
cSampleManager::SetStreamedFileLoopFlag(uint8 nLoopFlag, uint8 nChannel)
|
||||
{
|
||||
if (m_bInitialised)
|
||||
nStreamLoopedFlag[nChannel] = nLoopFlag;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -252,12 +252,15 @@ enum eScriptSounds : uint16 {
|
||||
SCRIPT_SOUND_SAWMILL_LOOP_L,
|
||||
SCRIPT_SOUND_38,
|
||||
SCRIPT_SOUND_39,
|
||||
SCRIPT_SOUND_LAUNDERETTE_LOOP_S,
|
||||
SCRIPT_SOUND_LAUNDERETTE_LOOP_L,
|
||||
SCRIPT_SOUND_CHINATOWN_RESTAURANT_S,
|
||||
SCRIPT_SOUND_CHINATOWN_RESTAURANT_L,
|
||||
SCRIPT_SOUND_CIPRIANI_RESAURANT_S,
|
||||
SCRIPT_SOUND_CIPRIANI_RESAURANT_L,
|
||||
|
||||
// MIAMI: only these are true so far
|
||||
SCRIPT_SOUND_MALIBU_1,
|
||||
SCRIPT_SOUND_MALIBU_2,
|
||||
SCRIPT_SOUND_MALIBU_3,
|
||||
SCRIPT_SOUND_STRIPCLUB_1,
|
||||
SCRIPT_SOUND_STRIPCLUB_2,
|
||||
SCRIPT_SOUND_STRIPCLUB_3,
|
||||
|
||||
SCRIPT_SOUND_46_S,
|
||||
SCRIPT_SOUND_47_L,
|
||||
SCRIPT_SOUND_MARCO_BISTRO_S,
|
||||
|
@ -11936,7 +11936,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
|
||||
return 0;
|
||||
case COMMAND_SHUT_CHAR_UP:
|
||||
CollectParameters(&m_nIp, 2);
|
||||
debug("SHUT_CHAR_UP not implemented"); // TODO(MIAMI)
|
||||
DMAudio.SetPedTalkingStatus(CPools::GetPedPool()->GetAt(ScriptParams[0]), ScriptParams[1] == 0);
|
||||
return 0;
|
||||
case COMMAND_SET_ENABLE_RC_DETONATE:
|
||||
CollectParameters(&m_nIp, 1);
|
||||
@ -12563,13 +12563,13 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
|
||||
case COMMAND_SHUT_PLAYER_UP:
|
||||
{
|
||||
CollectParameters(&m_nIp, 2);
|
||||
debug("SHUT_PLAYER_UP is not implemented\n"); // TODO(MIAMI)
|
||||
DMAudio.ShutUpPlayerTalking(!!ScriptParams[1]);
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_SET_PLAYER_MOOD:
|
||||
{
|
||||
CollectParameters(&m_nIp, 3);
|
||||
debug("SET_PLAYER_MOOD is not implemented\n"); // TODO(MIAMI)
|
||||
DMAudio.SetPlayersMood(ScriptParams[1], ScriptParams[2]);
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_REQUEST_COLLISION:
|
||||
@ -13001,7 +13001,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
|
||||
}
|
||||
case COMMAND_DISABLE_CUTSCENE_SHADOWS:
|
||||
{
|
||||
debug("DISABLE_CUTSCENE_SHADOWS not implemented, skipping\n"); // TODO(MIAMI)
|
||||
CCutsceneMgr::DisableCutsceneShadows();
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_HAS_GLASS_BEEN_SHATTERED_NEARBY:
|
||||
@ -13186,7 +13186,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
|
||||
return 0;
|
||||
case COMMAND_REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE:
|
||||
{
|
||||
debug("REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE not implemented, skipping\n");
|
||||
CCutsceneMgr::RemoveEverythingFromTheWorldForTheBiggestFuckoffCutsceneEver();
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_IS_PLAYER_TOUCHING_VEHICLE:
|
||||
|
@ -282,12 +282,12 @@ class CTheScripts
|
||||
static uint8 UseTextCommands;
|
||||
static uint16 CommandsExecuted;
|
||||
static uint16 ScriptsUpdated;
|
||||
static uint8 RiotIntensity;
|
||||
static uint32 LastMissionPassedTime;
|
||||
static uint16 NumberOfExclusiveMissionScripts;
|
||||
static bool bPlayerIsInTheStatium;
|
||||
public:
|
||||
static uint8 RiotIntensity;
|
||||
static bool bPlayerHasMetDebbieHarry;
|
||||
|
||||
public:
|
||||
static void Init();
|
||||
static void Process();
|
||||
|
@ -463,8 +463,7 @@ bool CGame::Initialise(const char* datFile)
|
||||
#ifdef USE_TEXTURE_POOL
|
||||
_TexturePoolsUnknown(true);
|
||||
#endif
|
||||
// TODO(Miami)
|
||||
// DMAudio.SetStartingTrackPositions(1);
|
||||
DMAudio.SetStartingTrackPositions(true);
|
||||
DMAudio.ChangeMusicMode(MUSICMODE_GAME);
|
||||
return true;
|
||||
}
|
||||
|
@ -447,6 +447,11 @@ void CStats::AddPropertyAsOwned(int32 id)
|
||||
}
|
||||
}
|
||||
|
||||
float CStats::GetFavoriteRadioStationList(int32 station)
|
||||
{
|
||||
return FavoriteRadioStationList[station];
|
||||
}
|
||||
|
||||
void CStats::SaveStats(uint8 *buf, uint32 *size)
|
||||
{
|
||||
CheckPointReachedSuccessfully();
|
||||
|
@ -144,4 +144,5 @@ public:
|
||||
|
||||
static void LongestTimeInBloodRing(int32);
|
||||
static void AddPropertyAsOwned(int32);
|
||||
static float GetFavoriteRadioStationList(int32);
|
||||
};
|
||||
|
@ -41,7 +41,7 @@
|
||||
#include "Fluff.h"
|
||||
|
||||
#define BLOCK_COUNT 20
|
||||
#define SIZE_OF_SIMPLEVARS 0xD4
|
||||
#define SIZE_OF_SIMPLEVARS 0xFC
|
||||
|
||||
const uint32 SIZE_OF_ONE_GAME_IN_BYTES = 201729;
|
||||
|
||||
@ -67,6 +67,28 @@ bool StillToFadeOut;
|
||||
uint32 TimeStartedCountingForFade;
|
||||
uint32 TimeToStayFadedBeforeFadeOut = 1750;
|
||||
|
||||
uint32 RadioStationPosition[NUM_RADIOS];
|
||||
|
||||
void
|
||||
InitRadioStationPositionList()
|
||||
{
|
||||
for (int i = 0; i < NUM_RADIOS; i++)
|
||||
RadioStationPosition[i] = 0;
|
||||
}
|
||||
|
||||
uint32
|
||||
GetSavedRadioStationPosition(int32 station)
|
||||
{
|
||||
return RadioStationPosition[station];
|
||||
}
|
||||
|
||||
void
|
||||
PopulateRadioStationPositionList()
|
||||
{
|
||||
for (int i = 0; i < NUM_RADIOS; i++)
|
||||
RadioStationPosition[i] = DMAudio.GetRadioPosition(i);
|
||||
}
|
||||
|
||||
#define ReadDataFromBufferPointer(buf, to) memcpy(&to, buf, sizeof(to)); buf += align4bytes(sizeof(to));
|
||||
#define WriteDataToBufferPointer(buf, from) memcpy(buf, &from, sizeof(from)); buf += align4bytes(sizeof(from));
|
||||
|
||||
@ -197,6 +219,8 @@ GenericSave(int file)
|
||||
WriteDataToBufferPointer(buf, CTimeCycle::m_ExtraColour);
|
||||
WriteDataToBufferPointer(buf, CTimeCycle::m_bExtraColourOn);
|
||||
WriteDataToBufferPointer(buf, CTimeCycle::m_ExtraColourInter);
|
||||
PopulateRadioStationPositionList();
|
||||
WriteDataToBufferPointer(buf, RadioStationPosition);
|
||||
assert(buf - work_buff == SIZE_OF_SIMPLEVARS);
|
||||
|
||||
// Save scripts, block is nested within the same block as simple vars for some reason
|
||||
@ -334,6 +358,7 @@ GenericLoad()
|
||||
ReadDataFromBufferPointer(buf, CTimeCycle::m_ExtraColour);
|
||||
ReadDataFromBufferPointer(buf, CTimeCycle::m_bExtraColourOn);
|
||||
ReadDataFromBufferPointer(buf, CTimeCycle::m_ExtraColourInter);
|
||||
ReadDataFromBufferPointer(buf, RadioStationPosition);
|
||||
assert(buf - work_buff == SIZE_OF_SIMPLEVARS);
|
||||
#ifdef MISSION_REPLAY
|
||||
WaitForSave = 0;
|
||||
|
@ -5,6 +5,9 @@
|
||||
|
||||
#define SLOT_COUNT (8)
|
||||
|
||||
void InitRadioStationPositionList();
|
||||
uint32 GetSavedRadioStationPosition(int32 station);
|
||||
void PopulateRadioStationPositionList();
|
||||
bool GenericSave(int file);
|
||||
bool GenericLoad();
|
||||
bool ReadInSizeofSaveFileBuffer(int32 &file, uint32 &size);
|
||||
|
Loading…
Reference in New Issue
Block a user