Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcun

This commit is contained in:
eray orçunus 2019-06-27 06:31:01 +03:00
commit 54975cc97b
4 changed files with 234 additions and 27 deletions

View File

@ -3,6 +3,8 @@
#include "Pad.h"
#include "Hud.h"
#include "Text.h"
#include "Clock.h"
#include "Renderer.h"
#include "ModelInfo.h"
#include "TxdStore.h"
#include "ModelIndices.h"
@ -60,9 +62,43 @@ int32 &islandLODsubInd = *(int32*)0x6212D4;
int32 &islandLODsubCom = *(int32*)0x6212D8;
WRAPPER void CStreaming::MakeSpaceFor(int32 size) { EAXJMP(0x409B70); }
//WRAPPER bool CStreaming::IsTxdUsedByRequestedModels(int32 txdId) { EAXJMP(0x4094C0); }
//WRAPPER bool CStreaming::AddToLoadedVehiclesList(int32 modelId) { EAXJMP(0x40B060); }
WRAPPER void CStreaming::LoadScene(const CVector &pos) { EAXJMP(0x40A6D0); }
bool
CStreamingInfo::GetCdPosnAndSize(uint32 &posn, uint32 &size)
{
if(m_size == 0)
return false;
posn = m_position;
size = m_size;
return true;
}
void
CStreamingInfo::SetCdPosnAndSize(uint32 posn, uint32 size)
{
m_position = posn;
m_size = size;
}
void
CStreamingInfo::AddToList(CStreamingInfo *link)
{
// Insert this after link
m_next = link->m_next;
m_prev = link;
link->m_next = this;
m_next->m_prev = this;
}
void
CStreamingInfo::RemoveFromList(void)
{
m_next->m_prev = m_prev;
m_prev->m_next = m_next;
m_next = nil;
m_prev = nil;
}
void
CStreaming::Init(void)
@ -1584,42 +1620,194 @@ CStreaming::UpdateMemoryUsed(void)
// empty
}
WRAPPER void CStreaming::LoadScene(CVector *pos) { EAXJMP(0x40A6D0); }
#define STREAM_DIST (2*SECTOR_SIZE_X)
bool
CStreamingInfo::GetCdPosnAndSize(uint32 &posn, uint32 &size)
void
CStreaming::AddModelsToRequestList(const CVector &pos)
{
if(m_size == 0)
return false;
posn = m_position;
size = m_size;
return true;
float xmin, xmax, ymin, ymax;
int ixmin, ixmax, iymin, iymax;
int ix, iy;
int dx, dy, d;
CSector *sect;
xmin = pos.x - STREAM_DIST;
ymin = pos.y - STREAM_DIST;
xmax = pos.x + STREAM_DIST;
ymax = pos.y + STREAM_DIST;
ixmin = CWorld::GetSectorIndexX(xmin);
if(ixmin < 0) ixmin = 0;
ixmax = CWorld::GetSectorIndexX(xmax);
if(ixmax >= NUMSECTORS_X) ixmax = NUMSECTORS_X-1;
iymin = CWorld::GetSectorIndexY(ymin);
if(iymin < 0) iymin = 0;
iymax = CWorld::GetSectorIndexY(ymax);
if(iymax >= NUMSECTORS_Y) iymax = NUMSECTORS_Y-1;
CWorld::AdvanceCurrentScanCode();
for(iy = iymin; iy < iymax; iy++){
dy = iy - CWorld::GetSectorIndexY(pos.y);
for(ix = ixmin; ix < ixmax; ix++){
if(CRenderer::m_loadingPriority && ms_numModelsRequested > 5)
return;
dx = ix - CWorld::GetSectorIndexX(pos.x);
d = dx*dx + dy*dy;
sect = CWorld::GetSector(ix, iy);
if(d <= 1){
ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS]);
ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP]);
ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_OBJECTS]);
ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_DUMMIES]);
}else if(d <= 4*4){
ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS], pos.x, pos.y, xmin, ymin, xmax, ymax);
ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP], pos.x, pos.y, xmin, ymin, xmax, ymax);
ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_OBJECTS], pos.x, pos.y, xmin, ymin, xmax, ymax);
ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_DUMMIES], pos.x, pos.y, xmin, ymin, xmax, ymax);
}
}
}
}
void
CStreamingInfo::SetCdPosnAndSize(uint32 posn, uint32 size)
CStreaming::ProcessEntitiesInSectorList(CPtrList &list, float x, float y, float xmin, float ymin, float xmax, float ymax)
{
m_position = posn;
m_size = size;
CPtrNode *node;
CEntity *e;
float lodDistSq;
CVector2D pos;
for(node = list.first; node; node = node->next){
e = (CEntity*)node->item;
if(e->m_scanCode == CWorld::GetCurrentScanCode())
continue;
e->m_scanCode = CWorld::GetCurrentScanCode();
if(!e->m_flagC20 && !e->bIsSubway &&
(!e->IsObject() || ((CObject*)e)->ObjectCreatedBy != TEMP_OBJECT)){
CTimeModelInfo *mi = (CTimeModelInfo*)CModelInfo::GetModelInfo(e->GetModelIndex());
if(mi->m_type != MITYPE_TIME || CClock::GetIsTimeInRange(mi->GetTimeOn(), mi->GetTimeOff())){
lodDistSq = sq(mi->GetLargestLodDistance());
lodDistSq = min(lodDistSq, sq(STREAM_DIST));
pos = CVector2D(e->GetPosition());
if(xmin < pos.x && pos.x < xmax &&
ymin < pos.y && pos.y < ymax &&
(CVector2D(x, y) - pos).MagnitudeSqr() < lodDistSq)
if(CRenderer::IsEntityCullZoneVisible(e))
RequestModel(e->GetModelIndex(), 0);
}
}
}
}
void
CStreamingInfo::AddToList(CStreamingInfo *link)
CStreaming::ProcessEntitiesInSectorList(CPtrList &list)
{
// Insert this after link
m_next = link->m_next;
m_prev = link;
link->m_next = this;
m_next->m_prev = this;
CPtrNode *node;
CEntity *e;
for(node = list.first; node; node = node->next){
e = (CEntity*)node->item;
if(e->m_scanCode == CWorld::GetCurrentScanCode())
continue;
e->m_scanCode = CWorld::GetCurrentScanCode();
if(!e->m_flagC20 && !e->bIsSubway &&
(!e->IsObject() || ((CObject*)e)->ObjectCreatedBy != TEMP_OBJECT)){
CTimeModelInfo *mi = (CTimeModelInfo*)CModelInfo::GetModelInfo(e->GetModelIndex());
if(mi->m_type != MITYPE_TIME || CClock::GetIsTimeInRange(mi->GetTimeOn(), mi->GetTimeOff()))
if(CRenderer::IsEntityCullZoneVisible(e))
RequestModel(e->GetModelIndex(), 0);
}
}
}
void
CStreamingInfo::RemoveFromList(void)
CStreaming::DeleteFarAwayRwObjects(const CVector &pos)
{
m_next->m_prev = m_prev;
m_prev->m_next = m_next;
m_next = nil;
m_prev = nil;
// TODO
}
void
CStreaming::DeleteAllRwObjects(void)
{
int x, y;
CSector *sect;
for(x = 0; x < NUMSECTORS_X; x++)
for(y = 0; y < NUMSECTORS_Y; y++){
sect = CWorld::GetSector(x, y);
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS]);
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP]);
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS]);
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS_OVERLAP]);
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES]);
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES_OVERLAP]);
}
}
void
CStreaming::DeleteRwObjectsAfterDeath(const CVector &pos)
{
int ix, iy;
int x, y;
CSector *sect;
ix = CWorld::GetSectorIndexX(pos.x);
iy = CWorld::GetSectorIndexX(pos.y);
for(x = 0; x < NUMSECTORS_X; x++)
for(y = 0; y < NUMSECTORS_Y; y++)
if(fabs(ix - x) > 3.0f &&
fabs(iy - y) > 3.0f){
sect = CWorld::GetSector(x, y);
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS]);
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP]);
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS]);
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS_OVERLAP]);
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES]);
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES_OVERLAP]);
}
}
void
CStreaming::DeleteRwObjectsInSectorList(CPtrList &list)
{
CPtrNode *node;
CEntity *e;
for(node = list.first; node; node = node->next){
e = (CEntity*)node->item;
if(!e->m_flagC20 && !e->bImBeingRendered)
e->DeleteRwObject();
}
}
void
CStreaming::DeleteRwObjectsInOverlapSectorList(CPtrList &list, int32 x, int32 y)
{
CPtrNode *node;
CEntity *e;
for(node = list.first; node; node = node->next){
e = (CEntity*)node->item;
if(e->m_rwObject && !e->m_flagC20 && !e->bImBeingRendered){
// Now this is pretty weird...
if(fabs(CWorld::GetSectorIndexX(e->GetPosition().x) - x) >= 2.0f)
// {
e->DeleteRwObject();
// return; // BUG?
// }
else // FIX?
if(fabs(CWorld::GetSectorIndexY(e->GetPosition().y) - y) >= 2.0f)
e->DeleteRwObject();
}
}
}
STARTPATCHES
@ -1669,6 +1857,15 @@ STARTPATCHES
InjectHook(0x40A390, CStreaming::LoadRequestedModels, PATCH_JUMP);
InjectHook(0x40A440, CStreaming::LoadAllRequestedModels, PATCH_JUMP);
InjectHook(0x4078F0, CStreaming::AddModelsToRequestList, PATCH_JUMP);
InjectHook(0x407C50, (void (*)(CPtrList&,float,float,float,float,float,float))CStreaming::ProcessEntitiesInSectorList, PATCH_JUMP);
InjectHook(0x407DD0, (void (*)(CPtrList&))CStreaming::ProcessEntitiesInSectorList, PATCH_JUMP);
InjectHook(0x407390, CStreaming::DeleteAllRwObjects, PATCH_JUMP);
InjectHook(0x407400, CStreaming::DeleteRwObjectsAfterDeath, PATCH_JUMP);
InjectHook(0x407560, CStreaming::DeleteRwObjectsInSectorList, PATCH_JUMP);
InjectHook(0x4075A0, CStreaming::DeleteRwObjectsInOverlapSectorList, PATCH_JUMP);
InjectHook(0x4063E0, &CStreamingInfo::GetCdPosnAndSize, PATCH_JUMP);
InjectHook(0x406410, &CStreamingInfo::SetCdPosnAndSize, PATCH_JUMP);
InjectHook(0x4063D0, &CStreamingInfo::GetCdSize, PATCH_JUMP);

View File

@ -70,6 +70,7 @@ struct CStreamingChannel
class CDirectory;
enum eLevelName;
class CPtrList;
class CStreaming
{
@ -156,9 +157,17 @@ public:
static void IHaveUsedStreamingMemory(void);
static void UpdateMemoryUsed(void);
static void AddModelsToRequestList(const CVector &pos);
static void ProcessEntitiesInSectorList(CPtrList &list, float x, float y, float xmin, float ymin, float xmax, float ymax);
static void ProcessEntitiesInSectorList(CPtrList &list);
static void DeleteFarAwayRwObjects(const CVector &pos);
static void DeleteAllRwObjects(void);
static void DeleteRwObjectsInSectorList(CPtrList &list);
static void DeleteRwObjectsInOverlapSectorList(CPtrList &list, int32 x, int32 y);
static void DeleteRwObjectsAfterDeath(const CVector &pos);
static void LoadInitialPeds(void);
static void LoadInitialVehicles(void);
static void LoadScene(CVector *pos);
static void LoadScene(const CVector &pos);
};

View File

@ -501,7 +501,7 @@ void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float ca
FindFirstFocusCoordinate(&ff_coord);
CGame::currLevel = CTheZones::GetLevelFromPosition(ff_coord);
CCollision::SortOutCollisionAfterLoad();
CStreaming::LoadScene(&ff_coord);
CStreaming::LoadScene(ff_coord);
}
if (cam_mode == REPLAYCAMMODE_ASSTORED)
TheCamera.CarZoomIndicator = 5.0f;

View File

@ -23,8 +23,9 @@ class CRenderer
static CVector &ms_vecCameraPosition;
static CVehicle *&m_pFirstPersonVehicle;
static bool &m_loadingPriority;
public:
static bool &m_loadingPriority;
static void Init(void);
static void PreRender(void);