mirror of
https://github.com/GTAmodding/re3.git
synced 2021-02-19 17:49:54 +01:00
Fixes, mouse AUX buttons, joystick detect menu
This commit is contained in:
parent
8235fe08d1
commit
595421da39
@ -161,7 +161,7 @@ cMusicManager::DisplayRadioStationName()
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CFont::SetPropOn();
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CFont::SetFontStyle(FONT_HEADING);
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CFont::SetCentreOn();
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CFont::SetCentreSize(SCREEN_STRETCH_X(640.0f));
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CFont::SetCentreSize(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
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CFont::SetColor(CRGBA(0, 0, 0, 255));
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CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y(2.0f), pCurrentStation);
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@ -854,6 +854,13 @@ CMenuManager::Draw()
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str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
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break;
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default:
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#ifdef CUSTOM_FRONTEND_OPTIONS
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if (aScreens[m_nCurrScreen].m_aEntries[0].m_SaveSlot == SAVESLOT_CFO) {
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FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[0].m_TargetMenu];
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str = (wchar*)option.leftText;
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}
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else
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#endif
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str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
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break;
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}
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@ -3443,6 +3450,7 @@ CMenuManager::LoadSettings()
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CFileMgr::Read(fileHandle, m_PrefsSkinFile, 256);
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CFileMgr::Read(fileHandle, (char*)&m_ControlMethod, 1);
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CFileMgr::Read(fileHandle, (char*)&m_PrefsLanguage, 1);
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/*
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#ifdef CUSTOM_FRONTEND_OPTIONS
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for (int i = 0; i < numCustomFrontendOptions; i++) {
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FrontendOption& option = customFrontendOptions[i];
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@ -3456,6 +3464,7 @@ CMenuManager::LoadSettings()
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CFileMgr::Read(fileHandle, (char *)&CMenuManager::m_PrefsIslandLoading, 1);
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CMenuManager::m_DisplayIslandLoading = CMenuManager::m_PrefsIslandLoading;
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#endif
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*/
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}
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}
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@ -3546,6 +3555,7 @@ CMenuManager::SaveSettings()
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CFileMgr::Write(fileHandle, m_PrefsSkinFile, 256);
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CFileMgr::Write(fileHandle, (char*)&m_ControlMethod, 1);
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CFileMgr::Write(fileHandle, (char*)&m_PrefsLanguage, 1);
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/*
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#ifdef CUSTOM_FRONTEND_OPTIONS
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for (int i = 0; i < numCustomFrontendOptions; i++) {
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FrontendOption &option = customFrontendOptions[i];
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@ -3557,6 +3567,7 @@ CMenuManager::SaveSettings()
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#ifdef NO_ISLAND_LOADING
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CFileMgr::Write(fileHandle, (char *)&CMenuManager::m_PrefsIslandLoading, 1);
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#endif
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*/
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}
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CFileMgr::CloseFile(fileHandle);
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@ -3880,7 +3891,10 @@ CMenuManager::Process(void)
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MouseButtonJustClicked = 4;
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else if (CPad::GetPad(0)->GetMouseWheelDownJustUp())
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MouseButtonJustClicked = 5;
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// TODO two more buttons
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else if (CPad::GetPad(0)->GetMouseX1JustUp())
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MouseButtonJustClicked = 6;
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else if (CPad::GetPad(0)->GetMouseX2JustUp())
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MouseButtonJustClicked = 7;
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JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
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@ -5106,7 +5120,8 @@ CMenuManager::ProcessButtonPresses(void)
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*option.value = option.lastSavedValue = option.displayedValue;
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} else if (option.type == FEOPTION_DYNAMIC) {
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option.buttonPressFunc(FEOPTION_ACTION_SELECT);
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if (option.buttonPressFunc)
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option.buttonPressFunc(FEOPTION_ACTION_SELECT);
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} else if (option.type == FEOPTION_REDIRECT) {
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ChangeScreen(option.to, option.option, true, option.fadeIn);
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} else if (option.type == FEOPTION_GOBACK) {
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@ -5349,7 +5364,7 @@ CMenuManager::ProcessButtonPresses(void)
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option.changeFunc(option.displayedValue);
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*option.value = option.lastSavedValue = option.displayedValue;
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}
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} else if (option.type == FEOPTION_DYNAMIC) {
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} else if (option.type == FEOPTION_DYNAMIC && option.buttonPressFunc) {
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option.buttonPressFunc(changeValueBy > 0 ? FEOPTION_ACTION_RIGHT : FEOPTION_ACTION_LEFT);
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}
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
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@ -297,7 +297,6 @@ bool CGame::InitialiseOnceAfterRW(void)
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#ifdef CUSTOM_FRONTEND_OPTIONS
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if (numCustomFrontendOptions == 0 && numCustomFrontendScreens == 0) {
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CustomFrontendOptionsPopulate();
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FrontEndMenuManager.LoadSettings();
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}
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#endif
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return true;
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@ -277,6 +277,8 @@ public:
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bool GetMiddleMouseJustUp() { return !!(!NewMouseControllerState.MMB && OldMouseControllerState.MMB); }
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bool GetMouseWheelUpJustUp() { return !!(!NewMouseControllerState.WHEELUP && OldMouseControllerState.WHEELUP); }
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bool GetMouseWheelDownJustUp() { return !!(!NewMouseControllerState.WHEELDN && OldMouseControllerState.WHEELDN); }
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bool GetMouseX1JustUp() { return !!(!NewMouseControllerState.MXB1 && OldMouseControllerState.MXB1); }
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bool GetMouseX2JustUp() { return !!(!NewMouseControllerState.MXB2 && OldMouseControllerState.MXB2); }
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bool GetLeftMouse() { return NewMouseControllerState.LMB; }
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bool GetRightMouse() { return NewMouseControllerState.RMB; }
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@ -226,6 +226,9 @@ enum Config {
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#if !defined(RW_GL3) && defined(_WIN32)
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#define XINPUT
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#endif
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#if defined(RW_GL3) && !defined(__SWITCH__) // TODO
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#define DONT_TRUST_RECOGNIZED_JOYSTICKS // Then we'll only rely on GLFW gamepad DB, and want user to enter Cpntroller->Detect joysticks if his joystick isn't on that list.
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#endif
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#define DETECT_PAD_INPUT_SWITCH // Adds automatic switch of pad related stuff between controller and kb/m
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#define KANGAROO_CHEAT
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#define ALLCARSHELI_CHEAT
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@ -32,6 +32,7 @@
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#include "MBlur.h"
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#include "postfx.h"
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#include "custompipes.h"
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#include "ControllerConfig.h"
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#ifndef _WIN32
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#include "assert.h"
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@ -195,6 +196,7 @@ wchar* MultiSamplingDraw(bool *disabled, bool userHovering) {
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return unicodeTemp;
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}
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}
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char* multisamplingKey = "MultiSampling";
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#endif
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#ifdef MORE_LANGUAGES
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@ -247,6 +249,8 @@ void FreeCamChange(int8 displayedValue)
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TheCamera.bFreeCam = !!displayedValue;
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FrontEndMenuManager.SaveSettings();
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}
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const wchar* freeCamText = (wchar*)L"FREE CAM";
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char* freeCamKey = "FreeCam";
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#endif
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#ifdef CUTSCENE_BORDERS_SWITCH
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@ -255,6 +259,7 @@ void BorderModeChange(int8 displayedValue)
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CMenuManager::m_PrefsCutsceneBorders = !!displayedValue;
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FrontEndMenuManager.SaveSettings();
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}
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char* cutsceneBordersKey = "CutsceneBorders";
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#endif
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#ifdef PS2_ALPHA_TEST
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@ -263,11 +268,52 @@ void PS2AlphaTestChange(int8 displayedValue)
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gPS2alphaTest = !!displayedValue;
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FrontEndMenuManager.SaveSettings();
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}
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char* ps2alphaKey = "PS2AlphaTest";
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#endif
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#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
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const wchar* detectJoystickText = (wchar*)L"Detect Joystick";
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const wchar* detectJoystickExplanation = (wchar*)L"Press any key on your preferred joystick that you would like to use on the game.";
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const wchar* detectedJoystickText = (wchar*)L"Detected Joystick";
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wchar selectedJoystickUnicode[128];
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wchar* DetectJoystickDraw(bool* disabled, bool userHovering) {
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int numButtons;
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int found = -1;
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const char *joyname;
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if (userHovering) {
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for (int i = 0; i <= GLFW_JOYSTICK_LAST; i++) {
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if (joyname = glfwGetJoystickName(i)) {
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const uint8* buttons = glfwGetJoystickButtons(i, &numButtons);
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for (int j = 0; j < numButtons; j++) {
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if (buttons[j]) {
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strcpy(gSelectedJoystickName, joyname);
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found = i;
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break;
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}
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}
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if (found != -1)
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break;
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}
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}
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if (found != -1 && PSGLOBAL(joy1id) != found) {
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if (PSGLOBAL(joy1id) != -1 && PSGLOBAL(joy1id) != found)
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PSGLOBAL(joy2id) = PSGLOBAL(joy1id);
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else
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PSGLOBAL(joy2id) = -1;
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PSGLOBAL(joy1id) = found;
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}
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}
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AsciiToUnicode(gSelectedJoystickName, selectedJoystickUnicode);
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return selectedJoystickUnicode;
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}
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#endif
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// Important: Make sure to read the warnings/informations in frontendoption.h!!
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// For texts: Either use TheText.Get, or use wcsdup(wchar version of strdup)
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// If you won't use GXT entry as text, you may want to declare them globally, to not alloc them on each reload. (static declared texts has some problems on Linux etc.)
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void
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CustomFrontendOptionsPopulate(void)
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{
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@ -342,14 +388,14 @@ CustomFrontendOptionsPopulate(void)
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#ifdef MULTISAMPLING
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SWITCH_TO_GRAPHICS_MENU
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FrontendOptionAddDynamic(TheText.Get("FED_AAS"), MultiSamplingDraw, (int8*)&FrontEndMenuManager.m_nPrefsMSAALevel, MultiSamplingButtonPress, MultiSamplingGoBack, true);
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FrontendOptionAddDynamic(TheText.Get("FED_AAS"), MultiSamplingDraw, (int8*)&FrontEndMenuManager.m_nPrefsMSAALevel, MultiSamplingButtonPress, MultiSamplingGoBack, multisamplingKey);
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#endif
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CLONE_OPTION(TheText.Get("FED_TRA"), MENUACTION_TRAILS, nil, nil);
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#ifdef PS2_ALPHA_TEST
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SWITCH_TO_GRAPHICS_MENU
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FrontendOptionAddSelect(TheText.Get("FEM_2PR"), off_on, 2, (int8*)&gPS2alphaTest, false, PS2AlphaTestChange, nil, true);
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FrontendOptionAddSelect(TheText.Get("FEM_2PR"), off_on, 2, (int8*)&gPS2alphaTest, false, PS2AlphaTestChange, nil, ps2alphaKey);
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#endif
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ADD_RESTORE_DEFAULTS(RestoreDefGraphics)
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@ -365,13 +411,12 @@ CustomFrontendOptionsPopulate(void)
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#ifdef CUTSCENE_BORDERS_SWITCH
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SWITCH_TO_DISPLAY_MENU
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FrontendOptionAddSelect(TheText.Get("FEM_CSB"), off_on, 2, (int8 *)&CMenuManager::m_PrefsCutsceneBorders, false, BorderModeChange, nil, true);
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FrontendOptionAddSelect(TheText.Get("FEM_CSB"), off_on, 2, (int8 *)&CMenuManager::m_PrefsCutsceneBorders, false, BorderModeChange, nil, cutsceneBordersKey);
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#endif
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#ifdef FREE_CAM
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SWITCH_TO_DISPLAY_MENU
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static const wchar* text = (wchar*)wcsdup(L"FREE CAM");
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FrontendOptionAddSelect(text, off_on, 2, (int8*)&TheCamera.bFreeCam, false, FreeCamChange, nil, true);
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FrontendOptionAddSelect(freeCamText, off_on, 2, (int8*)&TheCamera.bFreeCam, false, FreeCamChange, nil, freeCamKey);
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#endif
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CLONE_OPTION(TheText.Get("FED_SUB"), MENUACTION_SUBTITLES, nil, nil);
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@ -388,7 +433,21 @@ CustomFrontendOptionsPopulate(void)
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#endif
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ADD_RESTORE_DEFAULTS(RestoreDefDisplay)
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ADD_BACK
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ADD_BACK
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#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
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int detectJoystickMenu = FrontendScreenAdd("FET_CON", MENUSPRITE_MAINMENU, MENUPAGE_CONTROLLER_PC, 50, 60, 20,
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FONT_BANK, MEDIUMTEXT_X_SCALE, MEDIUMTEXT_Y_SCALE, FESCREEN_LEFT_ALIGN, false);
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FrontendOptionSetCursor(detectJoystickMenu, 0);
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FrontendOptionAddBuiltinAction(detectJoystickExplanation, MENUACTION_LABEL, nil, nil);
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FrontendOptionAddDynamic(detectedJoystickText, DetectJoystickDraw, nil, nil, nil);
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FrontendOptionAddBackButton(TheText.Get("FEDS_TB"));
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FrontendOptionSetCursor(MENUPAGE_CONTROLLER_PC, 2);
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FrontendOptionAddRedirect(detectJoystickText, detectJoystickMenu, 1);
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#endif
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}
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#endif
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@ -89,7 +89,7 @@ void tbDisplay()
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CFont::SetScale(0.48f, 1.12f);
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CFont::SetCentreOff();
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CFont::SetJustifyOff();
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CFont::SetWrapx(640.0f);
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CFont::SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
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CFont::SetRightJustifyOff();
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CFont::SetPropOn();
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CFont::SetFontStyle(FONT_BANK);
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@ -213,10 +213,10 @@ void FrontendOptionAddBuiltinAction(const wchar* leftText, int action, ButtonPre
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TextCopy(option.leftText, leftText);
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option.screenOptionOrder = screenOptionOrder;
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option.returnPrevPageFunc = returnPrevPageFunc;
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option.save = false;
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option.save = nil;
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}
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void FrontendOptionAddSelect(const wchar* leftText, const wchar** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, ReturnPrevPageFunc returnPrevPageFunc, bool save)
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void FrontendOptionAddSelect(const wchar* leftText, const wchar** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, ReturnPrevPageFunc returnPrevPageFunc, char* saveName)
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{
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int8 screenOptionOrder = RegisterNewOption();
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@ -229,14 +229,14 @@ void FrontendOptionAddSelect(const wchar* leftText, const wchar** rightTexts, in
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option.value = var;
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option.displayedValue = *var;
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option.lastSavedValue = *var;
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option.save = save;
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option.save = saveName;
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option.onlyApplyOnEnter = onlyApplyOnEnter;
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option.changeFunc = changeFunc;
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option.screenOptionOrder = screenOptionOrder;
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option.returnPrevPageFunc = returnPrevPageFunc;
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}
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void FrontendOptionAddDynamic(const wchar* leftText, DrawFunc drawFunc, int8 *var, ButtonPressFunc buttonPressFunc, ReturnPrevPageFunc returnPrevPageFunc, bool save)
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void FrontendOptionAddDynamic(const wchar* leftText, DrawFunc drawFunc, int8 *var, ButtonPressFunc buttonPressFunc, ReturnPrevPageFunc returnPrevPageFunc, char* saveName)
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{
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int8 screenOptionOrder = RegisterNewOption();
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@ -246,7 +246,7 @@ void FrontendOptionAddDynamic(const wchar* leftText, DrawFunc drawFunc, int8 *va
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option.buttonPressFunc = buttonPressFunc;
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TextCopy(option.leftText, leftText);
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option.value = var;
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option.save = save;
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option.save = saveName;
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option.screenOptionOrder = screenOptionOrder;
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option.returnPrevPageFunc = returnPrevPageFunc;
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}
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@ -263,7 +263,7 @@ void FrontendOptionAddRedirect(const wchar* text, int to, int8 selectedOption, b
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TextCopy(option.leftText, text);
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option.screenOptionOrder = screenOptionOrder;
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option.returnPrevPageFunc = nil;
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option.save = false;
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option.save = nil;
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}
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void FrontendOptionAddBackButton(const wchar* text, bool fadeIn)
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@ -276,7 +276,7 @@ void FrontendOptionAddBackButton(const wchar* text, bool fadeIn)
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TextCopy(option.leftText, text);
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option.screenOptionOrder = screenOptionOrder;
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option.returnPrevPageFunc = nil;
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option.save = false;
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option.save = nil;
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}
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uint8 FrontendScreenAdd(const char* gxtKey, eMenuSprites sprite, int prevPage, int columnWidth, int headerHeight, int lineHeight,
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@ -10,7 +10,7 @@
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// About texts:
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// All text parameters accept wchar(including hardcoded wchar* and TheText.Get)
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// except FrontendScreenAdd(it's char[8] by the design of Frontend).
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// except FrontendScreenAdd(it's char[8] GXT key by the design of Frontend).
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// All texts reload if custom options reloaded too, which includes language changes and via live reload feature in debug menu!
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// Execute direction:
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@ -26,7 +26,7 @@
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//
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// Static/select: You allocate the variable, pass it to function and game sets it from user input among the strings given to function,
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// then you can handle ChangeFunc(only called on enter if onlyApplyOnEnter set, or set immediately)
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// and ReturnPrevPageFunc optionally. You can store the option in gta3.set if you pass true to corresponding parameter.
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// and ReturnPrevPageFunc optionally. You can store the option in an INI file if you pass the key(as a char array) to corresponding parameter.
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//
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// Dynamic: Passing variable to function is only needed if you want to store it, otherwise you should do
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// all the operations with ButtonPressFunc, this includes allocating the variable.
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@ -95,7 +95,7 @@ struct FrontendOption
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ReturnPrevPageFunc returnPrevPageFunc;
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int8* value;
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int8 displayedValue; // only if onlyApplyOnEnter enabled for now
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bool save;
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char* save;
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int32 ogOptionId; // for replacements, see overwrite parameter of SetCursor
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union {
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@ -151,10 +151,10 @@ uint8 GetNumberOfMenuOptions(int screen);
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void FrontendOptionSetCursor(int screen, int8 option, bool overwrite = false);
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// var is optional in AddDynamic, you can enable save parameter if you pass one, otherwise pass nil/0
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// var is optional in AddDynamic, enables you to save them in an INI file(also needs passing char array to saveName param. obv), otherwise pass nil/0
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void FrontendOptionAddBuiltinAction(const wchar* leftText, int action, ButtonPressFunc buttonPressFunc, ReturnPrevPageFunc returnPrevPageFunc);
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void FrontendOptionAddSelect(const wchar* leftText, const wchar** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, ReturnPrevPageFunc returnPrevPageFunc, bool save = false);
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void FrontendOptionAddDynamic(const wchar* leftText, DrawFunc rightTextDrawFunc, int8 *var, ButtonPressFunc buttonPressFunc, ReturnPrevPageFunc returnPrevPageFunc, bool save = false);
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void FrontendOptionAddSelect(const wchar* leftText, const wchar** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, ReturnPrevPageFunc returnPrevPageFunc, char* saveName = nil);
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void FrontendOptionAddDynamic(const wchar* leftText, DrawFunc rightTextDrawFunc, int8 *var, ButtonPressFunc buttonPressFunc, ReturnPrevPageFunc returnPrevPageFunc, char* saveName = nil);
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void FrontendOptionAddRedirect(const wchar* text, int to, int8 selectedOption = 0, bool fadeIn = true);
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void FrontendOptionAddBackButton(const wchar* text, bool fadeIn = true);
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314
src/extras/ini_parser.hpp
Normal file
314
src/extras/ini_parser.hpp
Normal file
@ -0,0 +1,314 @@
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/*
|
||||
* Copyright (c) 2013-2015 Denilson das Mercês Amorim <dma_2012@hotmail.com>
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*
|
||||
*/
|
||||
#ifndef LINB_INI_PARSER_HPP
|
||||
#define LINB_INI_PARSER_HPP
|
||||
|
||||
/*
|
||||
* STL-like INI Container
|
||||
*/
|
||||
|
||||
#include <string> // for std::string
|
||||
#include <map> // for std::map
|
||||
#include <cstdio> // for std::FILE
|
||||
#include <algorithm> // for std::find_if
|
||||
#include <functional> // for std::function
|
||||
|
||||
namespace linb
|
||||
{
|
||||
template<
|
||||
class CharT = char, /* Not compatible with other type here, since we're using C streams */
|
||||
class StringType = std::basic_string<CharT>,
|
||||
class KeyContainer = std::map<StringType, StringType>,
|
||||
class SectionContainer = std::map<StringType, KeyContainer>
|
||||
> class basic_ini
|
||||
{
|
||||
public:
|
||||
typedef CharT char_type;
|
||||
typedef StringType string_type;
|
||||
typedef KeyContainer key_container;
|
||||
typedef SectionContainer section_container;
|
||||
|
||||
// Typedef container values types
|
||||
typedef typename section_container::value_type value_type;
|
||||
typedef typename section_container::key_type key_type;
|
||||
typedef typename section_container::mapped_type mapped_type;
|
||||
|
||||
// Typedef common types
|
||||
typedef typename section_container::size_type size_type;
|
||||
typedef typename section_container::difference_type difference_type;
|
||||
|
||||
// Typedef iterators
|
||||
typedef typename section_container::iterator iterator;
|
||||
typedef typename section_container::const_iterator const_iterator;
|
||||
typedef typename section_container::reverse_iterator reverse_iterator;
|
||||
typedef typename section_container::const_reverse_iterator const_reverse_iterator;
|
||||
|
||||
// typedef References and pointers
|
||||
typedef typename section_container::reference reference;
|
||||
typedef typename section_container::const_reference const_reference;
|
||||
typedef typename section_container::pointer pointer;
|
||||
typedef typename section_container::const_pointer const_pointer;
|
||||
|
||||
private:
|
||||
section_container data;
|
||||
|
||||
public:
|
||||
|
||||
basic_ini()
|
||||
{ }
|
||||
|
||||
basic_ini(const char_type* filename)
|
||||
{ this->read_file(filename); }
|
||||
|
||||
/* Iterator methods */
|
||||
iterator begin()
|
||||
{ return data.begin(); }
|
||||
const_iterator begin() const
|
||||
{ return data.begin(); }
|
||||
iterator end()
|
||||
{ return data.end(); }
|
||||
const_iterator end() const
|
||||
{ return data.end(); }
|
||||
const_iterator cbegin() const
|
||||
{ return data.cbegin(); }
|
||||
const_iterator cend() const
|
||||
{ return data.cend(); }
|
||||
|
||||
/* Reverse iterator methods */
|
||||
reverse_iterator rbegin()
|
||||
{ return data.rbegin(); }
|
||||
const_reverse_iterator rbegin() const
|
||||
{ return data.rbegin(); }
|
||||
reverse_iterator rend()
|
||||
{ return data.rend(); }
|
||||
const_reverse_iterator rend() const
|
||||
{ return data.rend(); }
|
||||
const_reverse_iterator crbegin() const
|
||||
{ return data.crbegin(); }
|
||||
const_reverse_iterator crend() const
|
||||
{ return data.crend(); }
|
||||
|
||||
/* Acessing index methods */
|
||||
mapped_type& operator[](const string_type& sect)
|
||||
{ return data[sect]; }
|
||||
mapped_type& operator[](string_type&& sect)
|
||||
{ return data[std::forward<string_type>(sect)]; }
|
||||
mapped_type& at( const string_type& sect)
|
||||
{ return data.at(sect); }
|
||||
const mapped_type& at(const string_type& sect) const
|
||||
{ return data.at(sect); }
|
||||
|
||||
/* Capacity information */
|
||||
bool empty() const
|
||||
{ return data.empty(); }
|
||||
size_type size() const
|
||||
{ return data.size(); }
|
||||
size_type max_size() const
|
||||
{ return data.max_size(); }
|
||||
|
||||
/* Modifiers */
|
||||
void clear()
|
||||
{ return data.clear(); }
|
||||
|
||||
/* Lookup */
|
||||
size_type count(const string_type& sect)
|
||||
{ return data.count(sect); }
|
||||
iterator find(const string_type& sect)
|
||||
{ return data.find(sect); }
|
||||
|
||||
/* Gets a value from the specified section & key, default_value is returned if the sect & key doesn't exist */
|
||||
string_type get(const string_type& sect, const key_type& key, const string_type& default_value)
|
||||
{
|
||||
auto it = this->find(sect);
|
||||
if(it != this->end())
|
||||
{
|
||||
auto itv = it->second.find(key);
|
||||
if(itv != it->second.end())
|
||||
return itv->second;
|
||||
}
|
||||
return default_value;
|
||||
}
|
||||
|
||||
/* Sets the value of a value in the ini */
|
||||
void set(const string_type& sect, const key_type& key, const string_type& value)
|
||||
{
|
||||
(*this)[sect][key] = value; // no emplace since overwrite!
|
||||
}
|
||||
|
||||
/* Too lazy to continue this container... If you need more methods, just add it */
|
||||
|
||||
|
||||
#if 1
|
||||
bool read_file(const char_type* filename)
|
||||
{
|
||||
/* Using C stream in a STL-like container, funny?
|
||||
*/
|
||||
if(FILE* f = fopen(filename, "r"))
|
||||
{
|
||||
key_container* keys = nullptr;
|
||||
char_type buf[2048];
|
||||
string_type line;
|
||||
string_type key;
|
||||
string_type value;
|
||||
string_type null_string;
|
||||
size_type pos;
|
||||
|
||||
// Trims an string
|
||||
auto trim = [](string_type& s, bool trimLeft, bool trimRight) -> string_type&
|
||||
{
|
||||
if(s.size())
|
||||
{
|
||||
// Ignore UTF-8 BOM
|
||||
while(s.size() >= 3 && s[0] == (char)(0xEF) && s[1] == (char)(0xBB) && s[2] == (char)(0xBF))
|
||||
s.erase(s.begin(), s.begin() + 3);
|
||||
|
||||
if(trimLeft)
|
||||
s.erase(s.begin(), std::find_if(s.begin(), s.end(), std::not1(std::function<int(int)>(::isspace))));
|
||||
if(trimRight)
|
||||
s.erase(std::find_if(s.rbegin(), s.rend(), std::not1(std::function<int(int)>(::isspace))).base(), s.end());
|
||||
}
|
||||
return s;
|
||||
};
|
||||
|
||||
// Start parsing
|
||||
while(fgets(buf, sizeof(buf), f))
|
||||
{
|
||||
// What a thing, reading into a char buffer and then putting in the string...
|
||||
line = buf;
|
||||
|
||||
// Find comment and remove anything after it from the line
|
||||
if((pos = line.find_first_of(';')) != line.npos)
|
||||
line.erase(pos);
|
||||
|
||||
// Trim the string, and if it gets empty, skip this line
|
||||
if(trim(line, true, true).empty())
|
||||
continue;
|
||||
|
||||
// Find section name
|
||||
if(line.front() == '[' && line.back() == ']')
|
||||
{
|
||||
pos = line.length() - 1; //line.find_first_of(']');
|
||||
if(pos != line.npos)
|
||||
{
|
||||
trim(key.assign(line, 1, pos-1), true, true);
|
||||
keys = &data[std::move(key)]; // Create section
|
||||
}
|
||||
else
|
||||
keys = nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Find key and value positions
|
||||
pos = line.find_first_of('=');
|
||||
if(pos == line.npos)
|
||||
{
|
||||
// There's only the key
|
||||
key = line; // No need for trim, line is already trimmed
|
||||
value.clear();
|
||||
}
|
||||
else
|
||||
{
|
||||
// There's the key and the value
|
||||
trim(key.assign(line, 0, pos), false, true); // trim the right
|
||||
trim(value.assign(line, pos + 1, line.npos), true, false); // trim the left
|
||||
}
|
||||
|
||||
// Put the key/value into the current keys object, or into the section "" if no section has been found
|
||||
#if __cplusplus >= 201103L || _MSC_VER >= 1800
|
||||
(keys ? *keys : data[null_string]).emplace(std::move(key), std::move(value));
|
||||
#else
|
||||
(keys ? *keys : data[null_string])[key] = value;
|
||||
key.clear(); value.clear();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/*
|
||||
* Dumps the content of this container into an ini file
|
||||
*/
|
||||
bool write_file(const char_type* filename)
|
||||
{
|
||||
if(FILE* f = fopen(filename, "w"))
|
||||
{
|
||||
bool first = true;
|
||||
for(auto& sec : this->data)
|
||||
{
|
||||
fprintf(f, first? "[%s]\n" : "\n[%s]\n", sec.first.c_str());
|
||||
first = false;
|
||||
for(auto& kv : sec.second)
|
||||
{
|
||||
if(kv.second.empty())
|
||||
fprintf(f, "%s\n", kv.first.c_str());
|
||||
else
|
||||
fprintf(f, "%s = %s\n", kv.first.c_str(), kv.second.c_str());
|
||||
}
|
||||
}
|
||||
fclose(f);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
*/
|
||||
bool load_file(const char_type* filename)
|
||||
{
|
||||
return read_file(filename);
|
||||
}
|
||||
|
||||
bool load_file(const StringType& filename)
|
||||
{
|
||||
return load_file(filename.c_str());
|
||||
}
|
||||
|
||||
bool write_file(const StringType& filename)
|
||||
{
|
||||
return write_file(filename.c_str());
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
/* Use default basic_ini
|
||||
*
|
||||
* Limitations:
|
||||
* * Not unicode aware
|
||||
* * Case sensitive
|
||||
* * Sections must have unique keys
|
||||
*/
|
||||
typedef basic_ini<> ini;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -997,7 +997,7 @@ void CHud::Draw()
|
||||
}
|
||||
else {
|
||||
BigMessageAlpha[0] = 0.0f;
|
||||
BigMessageX[0] = SCALE_AND_CENTER_X(-60.0f);
|
||||
BigMessageX[0] = SCREEN_SCALE_FROM_RIGHT(DEFAULT_SCREEN_WIDTH + 60.0f);
|
||||
BigMessageInUse[0] = 1.0f;
|
||||
}
|
||||
}
|
||||
@ -1008,7 +1008,7 @@ void CHud::Draw()
|
||||
// WastedBustedText
|
||||
if (m_BigMessage[2][0]) {
|
||||
if (BigMessageInUse[2] != 0.0f) {
|
||||
BigMessageAlpha[2] += (CTimer::GetTimeStepInSeconds() * 255.0f);
|
||||
BigMessageAlpha[2] += (CTimer::GetTimeStepInMilliseconds() * 0.4f);
|
||||
|
||||
if (BigMessageAlpha[2] > 255.0f)
|
||||
BigMessageAlpha[2] = 255.0f;
|
||||
@ -1261,7 +1261,7 @@ void CHud::DrawAfterFade()
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
OddJob2Timer += (20.0f * CTimer::GetTimeStep());
|
||||
OddJob2Timer += CTimer::GetTimeStepInMilliseconds();
|
||||
if (OddJob2Timer > 1500) {
|
||||
OddJob2On = 3;
|
||||
}
|
||||
@ -1355,7 +1355,7 @@ void CHud::DrawAfterFade()
|
||||
}
|
||||
else {
|
||||
BigMessageAlpha[1] = 0.0f;
|
||||
BigMessageX[1] = SCALE_AND_CENTER_X(-60.0f);
|
||||
BigMessageX[1] = SCREEN_SCALE_FROM_RIGHT(DEFAULT_SCREEN_WIDTH + 60.0f);
|
||||
BigMessageInUse[1] = 1.0f;
|
||||
}
|
||||
}
|
||||
|
@ -67,6 +67,10 @@ void CapturePad(RwInt32 padID);
|
||||
void joysChangeCB(int jid, int event);
|
||||
#endif
|
||||
|
||||
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
|
||||
extern char gSelectedJoystickName[128];
|
||||
#endif
|
||||
|
||||
enum eGameState
|
||||
{
|
||||
GS_START_UP = 0,
|
||||
|
@ -87,6 +87,11 @@ long _dwOperatingSystemVersion;
|
||||
#include <signal.h>
|
||||
#include <errno.h>
|
||||
#endif
|
||||
|
||||
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
|
||||
char gSelectedJoystickName[128] = "";
|
||||
#endif
|
||||
|
||||
/*
|
||||
*****************************************************************************
|
||||
*/
|
||||
@ -822,31 +827,19 @@ void joysChangeCB(int jid, int event);
|
||||
|
||||
bool IsThisJoystickBlacklisted(int i)
|
||||
{
|
||||
#ifndef DONT_TRUST_RECOGNIZED_JOYSTICKS
|
||||
return false;
|
||||
#else
|
||||
if (glfwJoystickIsGamepad(i))
|
||||
return false;
|
||||
|
||||
const char* joyname = glfwGetJoystickName(i);
|
||||
|
||||
// this is just a keyboard and mouse
|
||||
// Microsoft Microsoft® 2.4GHz Transceiver v8.0 Consumer Control
|
||||
// Microsoft Microsoft® 2.4GHz Transceiver v8.0 System Control
|
||||
if (strstr(joyname, "2.4GHz Transceiver"))
|
||||
return true;
|
||||
// COMPANY USB Device System Control
|
||||
// COMPANY USB Device Consumer Control
|
||||
if (strstr(joyname, "COMPANY USB"))
|
||||
return true;
|
||||
// i.e. Synaptics TM2438-005
|
||||
if (strstr(joyname, "Synaptics "))
|
||||
return true;
|
||||
// i.e. ELAN Touchscreen
|
||||
if (strstr(joyname, "ELAN "))
|
||||
return true;
|
||||
// i.e. Primax Electronics, Ltd HP Wireless Keyboard Mouse Kit Consumer Control
|
||||
if (strstr(joyname, "Keyboard"))
|
||||
return true;
|
||||
if (strncmp(joyname, gSelectedJoystickName, sizeof(gSelectedJoystickName)) == 0)
|
||||
return false;
|
||||
|
||||
return false;
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
void _InputInitialiseJoys()
|
||||
@ -865,6 +858,7 @@ void _InputInitialiseJoys()
|
||||
if (PSGLOBAL(joy1id) != -1) {
|
||||
int count;
|
||||
glfwGetJoystickButtons(PSGLOBAL(joy1id), &count);
|
||||
strcpy(gSelectedJoystickName, glfwGetJoystickName(PSGLOBAL(joy1id)));
|
||||
ControlsManager.InitDefaultControlConfigJoyPad(count);
|
||||
}
|
||||
}
|
||||
@ -2070,18 +2064,18 @@ void CapturePad(RwInt32 padID)
|
||||
|
||||
void joysChangeCB(int jid, int event)
|
||||
{
|
||||
if (event == GLFW_CONNECTED && !IsThisJoystickBlacklisted(jid))
|
||||
{
|
||||
if (PSGLOBAL(joy1id) == -1)
|
||||
if (event == GLFW_CONNECTED && !IsThisJoystickBlacklisted(jid)) {
|
||||
if (PSGLOBAL(joy1id) == -1) {
|
||||
PSGLOBAL(joy1id) = jid;
|
||||
else if (PSGLOBAL(joy2id) == -1)
|
||||
strcpy(gSelectedJoystickName, glfwGetJoystickName(jid));
|
||||
} else if (PSGLOBAL(joy2id) == -1)
|
||||
PSGLOBAL(joy2id) = jid;
|
||||
}
|
||||
else if (event == GLFW_DISCONNECTED)
|
||||
{
|
||||
if (PSGLOBAL(joy1id) == jid)
|
||||
|
||||
} else if (event == GLFW_DISCONNECTED) {
|
||||
if (PSGLOBAL(joy1id) == jid) {
|
||||
PSGLOBAL(joy1id) = -1;
|
||||
else if (PSGLOBAL(joy2id) == jid)
|
||||
strcpy(gSelectedJoystickName, "");
|
||||
} else if (PSGLOBAL(joy2id) == jid)
|
||||
PSGLOBAL(joy2id) = -1;
|
||||
}
|
||||
}
|
||||
|
@ -74,11 +74,12 @@ void CCarGenerator::DoInternalProcessing()
|
||||
}
|
||||
m_nVehicleHandle = CPools::GetVehiclePool()->GetIndex(pBoat);
|
||||
}else{
|
||||
bool groundFound = false;
|
||||
bool groundFound;
|
||||
CVector pos = m_vecPos;
|
||||
if (pos.z > -100.0f){
|
||||
pos.z = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z, &groundFound);
|
||||
}else{
|
||||
groundFound = false;
|
||||
CColPoint cp;
|
||||
CEntity* pEntity;
|
||||
groundFound = CWorld::ProcessVerticalLine(CVector(pos.x, pos.y, 1000.0f), -1000.0f,
|
||||
@ -89,7 +90,12 @@ void CCarGenerator::DoInternalProcessing()
|
||||
if (!groundFound) {
|
||||
debug("CCarGenerator::DoInternalProcessing - can't find ground z for new car x = %f y = %f \n", m_vecPos.x, m_vecPos.y);
|
||||
}else{
|
||||
CAutomobile* pCar = new CAutomobile(m_nModelIndex, PARKED_VEHICLE);
|
||||
CAutomobile* pCar;
|
||||
|
||||
// So game crashes if it's bike :D
|
||||
if (((CVehicleModelInfo*)CModelInfo::GetModelInfo(m_nModelIndex))->m_vehicleType != VEHICLE_TYPE_BIKE)
|
||||
pCar = new CAutomobile(m_nModelIndex, PARKED_VEHICLE);
|
||||
|
||||
pCar->bIsStatic = false;
|
||||
pCar->bEngineOn = false;
|
||||
pos.z += pCar->GetDistanceFromCentreOfMassToBaseOfModel();
|
||||
|
Loading…
Reference in New Issue
Block a user