mirror of
https://github.com/GTAmodding/re3.git
synced 2021-02-19 17:49:54 +01:00
More frontend inputs.
This commit is contained in:
parent
702cd00765
commit
5b04393bb4
@ -21,6 +21,7 @@ WRAPPER void CControllerConfigManager::InitDefaultControlConfigJoyPad(unsigned i
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WRAPPER void CControllerConfigManager::ClearSimButtonPressCheckers() { EAXJMP(0x58D220); }
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WRAPPER void CControllerConfigManager::AffectPadFromKeyBoard() { EAXJMP(0x58D0C0); }
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WRAPPER void CControllerConfigManager::AffectPadFromMouse() { EAXJMP(0x58D1A0); }
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WRAPPER void CControllerConfigManager::ClearSettingsAssociatedWithAction(int, int) { EAXJMP(0x58EB40); }
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void CControllerConfigManager::LoadSettings(int32 file)
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{
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@ -50,6 +50,7 @@ public:
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void ClearSimButtonPressCheckers();
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void AffectPadFromKeyBoard();
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void AffectPadFromMouse();
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void ClearSettingsAssociatedWithAction(int, int);
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};
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@ -24,6 +24,8 @@
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#include "Vehicle.h"
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#include "MBlur.h"
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#include "PlayerSkin.h"
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#include "PlayerInfo.h"
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#include "World.h"
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int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78;
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int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92;
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@ -50,7 +52,9 @@ int8 &CMenuManager::m_bFrontEnd_ReloadObrTxtGxt = *(int8*)0x628CFC;
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int32 &CMenuManager::m_PrefsMusicVolume = *(int32*)0x5F2E4C;
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int32 &CMenuManager::m_PrefsSfxVolume = *(int32*)0x5F2E48;
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uint8 *CMenuManager::m_PrefsSkinFile = (uint8*)0x5F2E74;
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char *CMenuManager::m_PrefsSkinFile = (char*)0x5F2E74;
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int32 &CMenuManager::m_KeyPressedCode = *(int32*)0x5F2E70;
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CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8;
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@ -59,11 +63,14 @@ float lodMultiplier = *(float*)0x5F726C;
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// Stuff not in CMenuManager:
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int VibrationTime;
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char* pEditString;
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int32 pControlEdit;
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char* pEditString = (char*)0x628D00;
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int32 &pControlEdit = *(int32*)0x628D08;
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int8 DisplayComboButtonErrMsg;
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bool MouseButtonJustClicked;
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bool JoyButtonJustClicked;
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int8 MouseButtonJustClicked;
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int8 JoyButtonJustClicked;
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int32 &nTimeForSomething = *(int32*)0x628D54;
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int32 TypeOfControl = 0;
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int32 *pControlTemp = 0;
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// Frontend inputs.
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bool GetPadBack();
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@ -135,12 +142,28 @@ char *MenuFilenames[] = {
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nil, nil
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};
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#if 1
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WRAPPER void CMenuManager::BuildStatLine(char *, void *, uint16, void *) { EAXJMP(0x483870); }
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#if 0
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WRAPPER void CMenuManager::BuildStatLine(char *text, float *stat, bool aFloat, float* stat2) { EAXJMP(0x483870); }
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#else
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void CMenuManager::BuildStatLine(char *, void *, uint16, void *)
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void CMenuManager::BuildStatLine(char *text, float *stat, bool aFloat, float* stat2)
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{
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if (!text)
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return;
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if (stat) {
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if (aFloat)
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sprintf(gString, "%.2f");
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else
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sprintf(gString, "%d");
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}
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else if (stat2) {
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if (aFloat)
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sprintf(gString, "%.2f %s %.2f", stat, UnicodeToAscii(TheText.Get("FEST_OO")), stat2);
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else
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sprintf(gString, "%d %s %d", stat, UnicodeToAscii(TheText.Get("FEST_OO")), stat2);
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}
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wcscpy((wchar_t*)gUString, (wchar_t*)TheText.Get(text));
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}
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#endif
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@ -164,11 +187,11 @@ void CMenuManager::CentreMousePointer()
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#endif
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#if 1
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WRAPPER void CMenuManager::CheckCodesForControls(int, int) { EAXJMP(0x48A950); }
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WRAPPER int CMenuManager::CheckCodesForControls(int32) { EAXJMP(0x48A950); }
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#else
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void CMenuManager::CheckCodesForControls()
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void CMenuManager::CheckCodesForControls(int, int)
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{
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DisplayComboButtonErrMsg = 0;
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}
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#endif
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@ -719,9 +742,9 @@ void CMenuManager::Draw()
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m_nPrevOption = m_nCurrOption;
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if (GetMouseForward())
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m_nHoverOption = IGNORE_OPTION;
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m_nHoverOption = HOVEROPTION_NULL;
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else
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m_nHoverOption = ACTIVATE_OPTION;
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m_nHoverOption = HOVEROPTION_DEFAULT;
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}
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}
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}
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@ -1291,75 +1314,144 @@ WRAPPER void CMenuManager::Process(void) { EAXJMP(0x485100); }
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#else
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void CMenuManager::Process(void)
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{
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if (m_bSaveMenuActive && TheCamera.GetScreenFadeStatus())
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if (!m_bSaveMenuActive && TheCamera.GetScreenFadeStatus())
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return;
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field_113 = 0;
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field_112 = 0;
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m_bLanguageLoaded = false;
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m_bStartGameLoading = false;
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InitialiseChangedLanguageSettings();
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//
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SwitchMenuOnAndOff();
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if (m_bMenuActive) {
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LoadAllTextures();
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if (m_nCurrScreen == MENUPAGE_DELETING) {
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bool SlotPopulated = false;
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if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) {
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PcSaveHelper.PopulateSlotInfo();
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SlotPopulated = true;
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}
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if (SlotPopulated) {
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m_nPrevScreen = m_nCurrScreen;
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m_nCurrScreen = MENUPAGE_DELETE_SUCCESS;
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m_nCurrOption = 0;
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m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
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}
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else
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SaveLoadFileError_SetUpErrorScreen();
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}
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if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) {
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int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot);
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PcSaveHelper.PopulateSlotInfo();
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if (SaveSlot) {
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m_nPrevScreen = m_nCurrScreen;
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m_nCurrScreen = MENUPAGE_SAVE_SUCCESSFUL;
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m_nCurrOption = 0;
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m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
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}
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else
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SaveLoadFileError_SetUpErrorScreen();
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}
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if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) {
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if (CheckSlotDataValid(m_nCurrSaveSlot)) {
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TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == 0;
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if (m_PrefsVsyncDisp != m_PrefsVsync)
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m_PrefsVsync = m_PrefsVsyncDisp;
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DMAudio.Service();
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m_bStartGameLoading = 1;
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RequestFrontEndShutdown();
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m_bLoadingSavedGame = 1;
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b_FoundRecentSavedGameWantToLoad = 1;
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DMAudio.SetEffectsFadeVol(0);
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DMAudio.SetMusicFadeVol(0);
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DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds());
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}
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else
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SaveLoadFileError_SetUpErrorScreen();
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}
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ProcessButtonPresses();
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}
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else {
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// Be able to re-open menu correctly.
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if (!m_bMenuActive) {
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if (GetPadExitEnter())
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RequestFrontEndStartUp();
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UnloadTextures();
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m_nPrevScreen = MENUPAGE_NONE;
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m_nCurrScreen = m_nPrevScreen;
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m_nCurrOption = MENUROW_0;
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field_452 = 0;
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SwitchToNewScreen(MENUPAGE_NONE);
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pEditString = 0;
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field_113 = 0;
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return;
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}
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// Load frontend textures.
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LoadAllTextures();
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// Set save/delete game pages.
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if (m_nCurrScreen == MENUPAGE_DELETING) {
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bool SlotPopulated = false;
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if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) {
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PcSaveHelper.PopulateSlotInfo();
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SlotPopulated = true;
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}
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if (SlotPopulated) {
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m_nPrevScreen = m_nCurrScreen;
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m_nCurrScreen = MENUPAGE_DELETE_SUCCESS;
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m_nCurrOption = 0;
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m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
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}
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else
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SaveLoadFileError_SetUpErrorScreen();
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}
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if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) {
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int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot);
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PcSaveHelper.PopulateSlotInfo();
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if (SaveSlot) {
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m_nPrevScreen = m_nCurrScreen;
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m_nCurrScreen = MENUPAGE_SAVE_SUCCESSFUL;
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m_nCurrOption = 0;
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m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
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}
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else
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SaveLoadFileError_SetUpErrorScreen();
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}
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if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) {
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if (CheckSlotDataValid(m_nCurrSaveSlot)) {
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TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == 0;
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if (m_PrefsVsyncDisp != m_PrefsVsync)
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m_PrefsVsync = m_PrefsVsyncDisp;
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DMAudio.Service();
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m_bStartGameLoading = 1;
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RequestFrontEndShutdown();
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m_bLoadingSavedGame = 1;
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b_FoundRecentSavedGameWantToLoad = 1;
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DMAudio.SetEffectsFadeVol(0);
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DMAudio.SetMusicFadeVol(0);
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DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds());
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}
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else
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SaveLoadFileError_SetUpErrorScreen();
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}
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ProcessButtonPresses();
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// Set binding keys.
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if (pEditString && !CPad::EditString(pEditString, 0)) {
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if (!pEditString)
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strcpy(pEditString, "NoName");
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pEditString = 0;
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SaveSettings();
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}
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if (field_113) {
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if ((m_nCurrScreen == MENUPAGE_13 || m_nCurrScreen == MENUPAGE_16) && CTimer::GetTimeInMillisecondsPauseMode() > field_558)
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SwitchToNewScreen(m_nPrevScreen);
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// Reset pad shaking.
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if (VibrationTime && CTimer::GetTimeInMillisecondsPauseMode() > VibrationTime) {
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CPad::GetPad(0)->StopPadsShaking();
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VibrationTime = 0;
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}
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if (m_bStartGameLoading) {
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if (m_bGameNotLoaded)
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DMAudio.Service();
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}
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}
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if (!field_456) {
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JoyButtonJustClicked = 0;
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CPad::EditCodesForControls(&pControlEdit, 0);
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MouseButtonJustClicked = 0;
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if (GetMouseForward())
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MouseButtonJustClicked = 1;
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else {
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if (GetMouseBack())
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MouseButtonJustClicked = 3;
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}
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JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
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if (JoyButtonJustClicked)
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TypeOfControl = 3;
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if (MouseButtonJustClicked)
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TypeOfControl = 2;
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if (pControlEdit != 1056)
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TypeOfControl = 0;
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if (field_534) {
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if (!m_bKeyChangeNotProcessed) {
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if (pControlEdit != 1056 || MouseButtonJustClicked || JoyButtonJustClicked)
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CheckCodesForControls(TypeOfControl);
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field_535 = 1;
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return;
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}
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}
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else {
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pControlEdit = 0;
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field_113 = 0;
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m_KeyPressedCode = -1;
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}
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}
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field_456 = 0;
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}
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#endif
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@ -1368,7 +1460,7 @@ WRAPPER void CMenuManager::ProcessButtonPresses() { EAXJMP(0x4856F0); }
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#else
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void CMenuManager::ProcessButtonPresses()
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{
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// Update Mouse Position
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// Update mouse position
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m_nMouseOldPosX = m_nMousePosX;
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m_nMouseOldPosY = m_nMousePosY;
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@ -1390,6 +1482,70 @@ void CMenuManager::ProcessButtonPresses()
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else if (GetPadInput())
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m_bShowMouse = false;
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if (m_nCurrScreen == MENUPAGE_MULTIPLAYER_FIND_GAME || m_nCurrScreen == MENUPAGE_SKIN_SELECT || m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
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if (m_nCurrScreen == MENUPAGE_SKIN_SELECT)
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field_440 = m_nSkinsTotal;
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if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
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field_440 = m_ControlMethod ? 30 : 25;
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if (field_44C > field_440)
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field_44C = field_440 - 1;
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}
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if (!GetPadBack() || m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS || field_535)
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field_535 = 0;
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else if (field_536 == 19) {
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m_nHoverOption = 42;
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field_113 = 1;
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field_456 = 1;
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m_bKeyChangeNotProcessed = 1;
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//pControlEdit = m_KeyPressedCode;
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}
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if (GetPadForward()) {
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switch (field_536) {
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case 19:
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if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
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field_113 = 1;
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field_456 = 1;
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//pControlEdit = m_KeyPressedCode;
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}
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if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
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strcpy(m_PrefsSkinFile, m_aSkinName);
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CWorld::Players->SetPlayerSkin(m_PrefsSkinFile);
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field_536 = 9;
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}
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m_nHoverOption = HOVEROPTION_NULL;
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SaveSettings();
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break;
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case 21:
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strcpy(m_PrefsSkinFile, m_aSkinName);
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CWorld::Players->SetPlayerSkin(m_PrefsSkinFile);
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field_536 = 9;
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break;
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default:
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break;
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};
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}
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bool once = false;
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if (!once) {
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once = true;
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nTimeForSomething = 0;
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}
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if ((CTimer::GetTimeInMillisecondsPauseMode() - nTimeForSomething) > 200) {
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field_520 = 0;
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field_521 = 0;
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field_522 = 0;
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field_523 = 0;
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field_524 = 0;
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nTimeForSomething = CTimer::GetTimeInMillisecondsPauseMode();
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}
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}
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// Get number of menu options.
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uint8 NumberOfMenuOptions = GetNumberOfMenuOptions();
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@ -1436,6 +1592,14 @@ void CMenuManager::ProcessButtonPresses()
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RequestFrontEndShutdown();
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PlayEscSound = true;
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break;
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case MENUPAGE_KEYBOARD_CONTROLS:
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if (!m_bKeyChangeNotProcessed) {
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m_bKeyChangeNotProcessed = true;
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field_534 = 0;
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}
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else
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SwitchToNewScreen(aScreens[m_nCurrScreen].m_PreviousPage[0]);
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break;
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default:
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SwitchToNewScreen(aScreens[m_nCurrScreen].m_PreviousPage[0]);
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PlayEscSound = true;
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@ -1446,17 +1610,34 @@ void CMenuManager::ProcessButtonPresses()
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0);
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}
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// TODO: finish hover options.
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// Set mouse buttons.
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// Set hover options, how it is supposed to be used isn't really clear yet.
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if (GetMouseForward()) {
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switch (m_nHoverOption) {
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case ACTIVATE_OPTION:
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case HOVEROPTION_DEFAULT:
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if (m_nCurrOption || m_nCurrScreen != MENUPAGE_PAUSE_MENU)
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m_nCurrOption = m_nPrevOption;
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m_nHoverOption = ACTIVATE_OPTION;
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m_nHoverOption = HOVEROPTION_DEFAULT;
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break;
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case HOVEROPTION_12:
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m_nHoverOption = HOVEROPTION_14;
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break;
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case HOVEROPTION_13:
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m_nHoverOption = HOVEROPTION_15;
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break;
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case HOVEROPTION_19:
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m_nHoverOption = HOVEROPTION_20;
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break;
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case HOVEROPTION_CHANGESKIN:
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if (m_nSkinsTotal > 0) {
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m_pSelectedSkin = m_sSkin.field_304;
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strcpy(m_PrefsSkinFile, m_aSkinName);
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CWorld::Players->SetPlayerSkin(m_PrefsSkinFile);
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SaveSettings();
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}
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break;
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default:
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m_nHoverOption = HOVEROPTION_NULL;
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break;
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};
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}
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@ -1495,14 +1676,6 @@ void CMenuManager::ProcessButtonPresses()
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default:
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break;
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};
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// Reset pad shaking.
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if (VibrationTime != 0) {
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if (CTimer::GetTimeInMillisecondsPauseMode() > VibrationTime) {
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CPad::GetPad(0)->StopShaking(0);
|
||||
VibrationTime = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -1683,6 +1856,9 @@ void CMenuManager::ProcessOnOffMenuOptions()
|
||||
case MENUACTION_UPDATEMEMCARDSAVE:
|
||||
RequestFrontEndShutdown();
|
||||
break;
|
||||
case MENUACTION_GETKEY:
|
||||
//*pControlEdit = m_KeyPressedCode;
|
||||
break;
|
||||
case MENUACTION_INVVERT:
|
||||
MousePointerStateHelper.bInvertVertically = MousePointerStateHelper.bInvertVertically == false;
|
||||
return;
|
||||
@ -2204,7 +2380,7 @@ void CMenuManager::SetDefaultPreferences(int8 screen)
|
||||
m_PrefsVsync = true;
|
||||
m_PrefsLOD = 1.2f;
|
||||
m_PrefsVsyncDisp = true;
|
||||
lodMultiplier = 1.2;
|
||||
lodMultiplier = 1.2f;
|
||||
CMBlur::BlurOn = true;
|
||||
CMBlur::MotionBlurOpen(Scene.camera);
|
||||
m_PrefsUseVibration = false;
|
||||
|
@ -306,8 +306,29 @@ enum eMenuAction
|
||||
|
||||
enum eCheckHover
|
||||
{
|
||||
ACTIVATE_OPTION = 2,
|
||||
IGNORE_OPTION = 42,
|
||||
HOVEROPTION_0,
|
||||
HOVEROPTION_1,
|
||||
HOVEROPTION_DEFAULT,
|
||||
HOVEROPTION_3,
|
||||
HOVEROPTION_4,
|
||||
HOVEROPTION_5,
|
||||
HOVEROPTION_6,
|
||||
HOVEROPTION_7,
|
||||
HOVEROPTION_8,
|
||||
HOVEROPTION_9,
|
||||
HOVEROPTION_10,
|
||||
HOVEROPTION_11,
|
||||
HOVEROPTION_12,
|
||||
HOVEROPTION_13,
|
||||
HOVEROPTION_14,
|
||||
HOVEROPTION_15,
|
||||
HOVEROPTION_16,
|
||||
HOVEROPTION_17,
|
||||
HOVEROPTION_18,
|
||||
HOVEROPTION_19,
|
||||
HOVEROPTION_20,
|
||||
HOVEROPTION_CHANGESKIN,
|
||||
HOVEROPTION_NULL = 42,
|
||||
};
|
||||
|
||||
enum eMenuColumns
|
||||
@ -348,7 +369,7 @@ struct tSkinInfo
|
||||
char skinName[256];
|
||||
char currSkinName[256];
|
||||
char date[256];
|
||||
int field_304;
|
||||
tSkinInfo *field_304;
|
||||
};
|
||||
|
||||
struct CMenuScreen
|
||||
@ -388,7 +409,7 @@ public:
|
||||
int32 m_nMouseTempPosX;
|
||||
int32 m_nMouseTempPosY;
|
||||
bool m_bShowMouse;
|
||||
tSkinInfo field_12C;
|
||||
tSkinInfo m_sSkin;
|
||||
tSkinInfo *m_pSelectedSkin;
|
||||
tSkinInfo *field_438;
|
||||
float field_43C;
|
||||
@ -450,16 +471,17 @@ public:
|
||||
static int8 &m_bFrontEnd_ReloadObrTxtGxt;
|
||||
static int32 &m_PrefsMusicVolume;
|
||||
static int32 &m_PrefsSfxVolume;
|
||||
static uint8 *m_PrefsSkinFile;
|
||||
static char *m_PrefsSkinFile;
|
||||
static int32 &m_KeyPressedCode;
|
||||
|
||||
static bool &m_bStartUpFrontEndRequested;
|
||||
static bool &m_bShutDownFrontEndRequested;
|
||||
static bool &m_PrefsAllowNastyGame;
|
||||
|
||||
public:
|
||||
void BuildStatLine(char *, void *, uint16, void *);
|
||||
void BuildStatLine(char *text, float *stat, bool aFloat, float* stat2);
|
||||
static void CentreMousePointer();
|
||||
void CheckCodesForControls(int, int);
|
||||
int CheckCodesForControls(int32);
|
||||
bool CheckHover(int x1, int x2, int y1, int y2);
|
||||
void CheckSliderMovement(int);
|
||||
int CostructStatLine(int);
|
||||
|
@ -43,7 +43,7 @@ const CMenuScreen aScreens[] = {
|
||||
{ "FET_DIS", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_2, MENUROW_2,
|
||||
MENUACTION_BRIGHTNESS, "FED_BRI", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
|
||||
MENUACTION_DRAWDIST, "FEM_LOD", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
|
||||
//MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
|
||||
MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
|
||||
MENUACTION_FRAMELIMIT, "FEM_FRM", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
|
||||
MENUACTION_TRAILS, "FED_TRA", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
|
||||
MENUACTION_SUBTITLES, "FED_SUB", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
|
||||
@ -273,7 +273,7 @@ const CMenuScreen aScreens[] = {
|
||||
MENUACTION_CHANGEMENU, "FET_AUD", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
|
||||
MENUACTION_CHANGEMENU, "FET_DIS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
|
||||
MENUACTION_CHANGEMENU, "FET_LAN", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS,
|
||||
//MENUACTION_CHANGEMENU, "FET_PSU", SAVESLOT_NONE, MENUPAGE_SKIN_SELECT,
|
||||
MENUACTION_CHANGEMENU, "FET_PSU", SAVESLOT_NONE, MENUPAGE_SKIN_SELECT,
|
||||
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
|
||||
},
|
||||
|
||||
|
@ -1,6 +1,14 @@
|
||||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "PlayerInfo.h"
|
||||
#include "Frontend.h"
|
||||
|
||||
WRAPPER void CPlayerInfo::MakePlayerSafe(bool) { EAXJMP(0x4A1400); }
|
||||
WRAPPER void CPlayerInfo::LoadPlayerSkin() { EAXJMP(0x4A1700); }
|
||||
WRAPPER void CPlayerInfo::AwardMoneyForExplosion(CVehicle *vehicle) { EAXJMP(0x4A15F0); }
|
||||
|
||||
void CPlayerInfo::SetPlayerSkin(char *skin)
|
||||
{
|
||||
strncpy(m_aSkinName, skin, 32);
|
||||
LoadPlayerSkin();
|
||||
}
|
||||
|
@ -63,11 +63,13 @@ public:
|
||||
bool m_bFastReload;
|
||||
bool m_bGetOutOfJailFree;
|
||||
bool m_bGetOutOfHospitalFree;
|
||||
uint8 m_aSkinName[32];
|
||||
char m_aSkinName[32];
|
||||
RwTexture *m_pSkinTexture;
|
||||
|
||||
void MakePlayerSafe(bool);
|
||||
void LoadPlayerSkin();
|
||||
void AwardMoneyForExplosion(CVehicle *vehicle);
|
||||
void SetPlayerSkin(char* skin);
|
||||
};
|
||||
|
||||
static_assert(sizeof(CPlayerInfo) == 0x13C, "CPlayerInfo: error");
|
||||
|
@ -210,6 +210,8 @@ AsciiToUnicode(const char *src, uint16 *dst)
|
||||
while((*dst++ = *src++) != '\0');
|
||||
}
|
||||
|
||||
WRAPPER char UnicodeToAscii(wchar * src) { EAXJMP(0x52C2F0); }
|
||||
|
||||
void
|
||||
TextCopy(wchar *dst, const wchar *src)
|
||||
{
|
||||
|
@ -1,6 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
void AsciiToUnicode(const char *src, wchar *dst);
|
||||
char UnicodeToAscii(wchar *src);
|
||||
void TextCopy(wchar *dst, const wchar *src);
|
||||
|
||||
struct CKeyEntry
|
||||
|
Loading…
Reference in New Issue
Block a user