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https://github.com/GTAmodding/re3.git
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commit
69dd259b70
140
src/Radar.cpp
140
src/Radar.cpp
@ -10,14 +10,11 @@
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#include "Pools.h"
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#include "Script.h"
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#include "TxdStore.h"
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#include "World.h"
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#include "Streaming.h"
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WRAPPER void CRadar::ClearBlipForEntity(eBlipType type, int32 id) { EAXJMP(0x4A56C0); }
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WRAPPER void CRadar::Draw3dMarkers() { EAXJMP(0x4A4C70); }
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WRAPPER float CRadar::LimitRadarPoint(CVector2D *point) { EAXJMP(0x4A4F30); }
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WRAPPER void CRadar::ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha) { EAXJMP(0x4A5870); }
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WRAPPER void CRadar::StreamRadarSections(int x, int y) { EAXJMP(0x4A6100); }
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WRAPPER int CRadar::ClipRadarPoly(CVector2D *out, CVector2D *in) { EAXJMP(0x4A64A0); }
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WRAPPER void CRadar::TransformRealWorldToTexCoordSpace(CVector2D *out, CVector2D *in, int x, int y) { EAXJMP(0x4A5530); }
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WRAPPER void CRadar::TransformRadarPointToRealWorldSpace(CVector2D *out, CVector2D *in) { EAXJMP(0x4A5300); }
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float &CRadar::m_RadarRange = *(float*)0x8E281C;
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@ -148,6 +145,49 @@ void CRadar::DrawRadarMask()
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}
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#endif
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#if 0
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WRAPPER void CRadar::SetRadarMarkerState(int counter, int flag) { EAXJMP(0x4A5C60); }
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#else
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void CRadar::SetRadarMarkerState(int counter, int flag)
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{
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CEntity *e;
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switch (ms_RadarTrace[counter].m_eBlipType) {
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case BLIP_CAR:
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e = CPools::GetVehiclePool()->GetAt(ms_RadarTrace[counter].m_nEntityHandle);
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break;
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case BLIP_CHAR:
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e = CPools::GetPedPool()->GetAt(ms_RadarTrace[counter].m_nEntityHandle);
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break;
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case BLIP_OBJECT:
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e = CPools::GetObjectPool()->GetAt(ms_RadarTrace[counter].m_nEntityHandle);
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break;
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default:
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return;
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};
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if (e)
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e->bHasBlip = flag;
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}
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#endif
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#if 0
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WRAPPER void CRadar::ClearBlipForEntity(eBlipType type, int32 id) { EAXJMP(0x4A56C0); }
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#else
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void CRadar::ClearBlipForEntity(eBlipType type, int32 id)
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{
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for (int i = 0; i < 32; i++) {
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if (type == ms_RadarTrace[i].m_eBlipType && id == ms_RadarTrace[i].m_nEntityHandle) {
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CRadar::SetRadarMarkerState(i, 0);
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ms_RadarTrace[i].m_bInUse = 0;
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ms_RadarTrace[i].m_eBlipType = 0;
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ms_RadarTrace[i].m_eBlipDisplay = 0;
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ms_RadarTrace[i].m_IconID = 0;
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}
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};
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}
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#endif
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#if 1
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WRAPPER void CRadar::DrawRadarSection(int x, int y) { EAXJMP(0x4A67E0); }
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#else
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@ -157,6 +197,61 @@ void CRadar::DrawRadarSection(int x, int y)
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}
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#endif
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void CRadar::RequestMapSection(int x, int y)
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{
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ClipRadarTileCoords(&x, &y);
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CStreaming::RequestModel(gRadarTxdIds[x + 8 * y] + 5500, 5);
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}
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void CRadar::RemoveMapSection(int x, int y)
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{
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if (x >= 0 && x <= 7 && y >= 0 && y <= 7)
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CStreaming::RemoveModel(gRadarTxdIds[x + 8 * y] + 5500);
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}
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#if 0
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WRAPPER void CRadar::StreamRadarSections(int x, int y) { EAXJMP(0x4A6100); }
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#else
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void CRadar::StreamRadarSections(int x, int y)
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{
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for (int i = 0; i < 8; ++i) {
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for (int j = 0; j < 8; ++j) {
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if (i >= x - 1 && i <= x + 1 && j >= y - 1 && j <= y + 1)
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RequestMapSection(x, y);
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else
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RemoveMapSection(x, y);
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};
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};
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}
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#endif
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#if 0
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WRAPPER float CRadar::LimitRadarPoint(CVector2D *point) { EAXJMP(0x4A4F30); }
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#else
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float CRadar::LimitRadarPoint(CVector2D *point)
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{
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float div;
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if (point->Magnitude() > 1.0f) {
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div = 1.0f / point->Magnitude();
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point->x *= div;
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point->y *= div;
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}
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return point->Magnitude();
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}
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#endif
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#if 0
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WRAPPER void CRadar::TransformRealWorldToTexCoordSpace(CVector2D *out, CVector2D *in, int x, int y) { EAXJMP(0x4A5530); }
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#else
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void CRadar::TransformRealWorldToTexCoordSpace(CVector2D *out, CVector2D *in, int x, int y) {
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out->x = in->x - (x * 500.0f - WORLD_MAX_X);
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out->y = -(in->y - ((8 - y) * 500.0f - WORLD_MAX_Y));
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out->x *= 0.002f;
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out->y *= 0.002f;
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}
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#endif
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#if 0
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WRAPPER void CRadar::DrawRadarMap() { EAXJMP(0x4A6C20); }
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#else
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@ -164,8 +259,8 @@ void CRadar::DrawRadarMap()
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{
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CRadar::DrawRadarMask();
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int x = floorf((2000.0f + vec2DRadarOrigin.x) * 0.002f);
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int y = round(7.0f - (2000.0f + vec2DRadarOrigin.y) * 0.002f);
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int x = floorf((WORLD_MAX_X + vec2DRadarOrigin.x) * 0.002f);
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int y = round(7.0f - (WORLD_MAX_Y + vec2DRadarOrigin.y) * 0.002f);
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CRadar::StreamRadarSections(x, y);
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RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);
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@ -407,10 +502,17 @@ WRAPPER void CRadar::DrawRadarSprite(int sprite, float x, float y, int alpha) {
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#else
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void CRadar::DrawRadarSprite(int sprite, float x, float y, int alpha)
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{
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float w = SCREEN_SCALE_X(8.0f);
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float h = SCREEN_SCALE_Y(8.0f);
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RadarSprites[sprite]->Draw(CRect(x - SCREEN_SCALE_X(8.0f), y - SCREEN_SCALE_Y(8.0f), x + SCREEN_SCALE_X(8.0f), y + SCREEN_SCALE_Y(8.0f)), CRGBA(255, 255, 255, alpha));
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}
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#endif
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RadarSprites[sprite]->Draw(CRect(x - w, y - h, x + w, y + h), CRGBA(255, 255, 255, alpha));
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#if 0
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WRAPPER void CRadar::ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha) { EAXJMP(0x4A5870); }
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#else
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void CRadar::ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha)
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{
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CSprite2d::DrawRect(CRect(x - SCREEN_SCALE_X(size + 1.0f), y - SCREEN_SCALE_Y(size + 1.0f), SCREEN_SCALE_X(size + 1.0f) + x, SCREEN_SCALE_Y(size + 1.0f) + y), CRGBA(0, 0, 0, alpha));
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CSprite2d::DrawRect(CRect(x - SCREEN_SCALE_X(size), y - SCREEN_SCALE_Y(size), SCREEN_SCALE_X(size) + x, SCREEN_SCALE_Y(size) + y), CRGBA(red, green, blue, alpha));
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}
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#endif
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@ -511,16 +613,16 @@ void CRadar::GetTextureCorners(int x, int y, CVector2D *out)
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}
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#endif
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void CRadar::ClipRadarTileCoords(int x, int y)
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void CRadar::ClipRadarTileCoords(int *x, int *y)
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{
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if (x < 0)
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x = 0;
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if (x > 7)
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x = 7;
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if (y < 0)
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y = 0;
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if (y > 7)
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y = 7;
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if (*x < 0)
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*x = 0;
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if (*x > 7)
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*x = 7;
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if (*y < 0)
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*y = 0;
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if (*y > 7)
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*y = 7;
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}
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STARTPATCHES
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static void StreamRadarSections(int x, int y);
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static int ClipRadarPoly(CVector2D *out, CVector2D *in);
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static void TransformRealWorldToTexCoordSpace(CVector2D *out, CVector2D *in, int x, int y);
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static void CRadar::TransformRadarPointToRealWorldSpace(CVector2D *out, CVector2D *in);
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static void TransformRadarPointToRealWorldSpace(CVector2D *out, CVector2D *in);
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static void DrawRadarSection(int x, int y);
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static void RequestMapSection(int x, int y);
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static void RemoveMapSection(int x, int y);
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static void TransformRadarPointToScreenSpace(CVector2D * out, CVector2D * in);
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static void DrawBlips();
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static int CalculateBlipAlpha(float dist);
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@ -116,7 +118,8 @@ public:
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static void ShowRadarMarker(CVector pos, CRGBA color, float radius);
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static void ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha);
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static void DrawRadarMask();
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static void SetRadarMarkerState(int counter, int flag);
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static bool DisplayThisBlip(int counter);
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static void GetTextureCorners(int x, int y, CVector2D * out);
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static void ClipRadarTileCoords(int x, int y);
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static void ClipRadarTileCoords(int *x, int *y);
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};
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}else{
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CVector coors = GetPosition();
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float lighting = CPointLights::GenerateLightsAffectingObject(&coors);
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if(!m_flagB20 && lighting != 1.0f){
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if(!bHasBlip && lighting != 1.0f){
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SetAmbientAndDirectionalColours(lighting);
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return true;
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}
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bIsVisible = true;
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bHasCollided = false;
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bRenderScorched = false;
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m_flagB20 = false;
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bHasBlip = false;
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bIsBIGBuilding = false;
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bRenderDamaged = false;
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struct CReference;
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enum eEntityFlags
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{
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IS_UNK = 0,
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CONTROL_POSTPONED,
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IS_EXPLOSIONPROOF,
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IS_VISIBLE,
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IS_ON_GROUND,
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REQUIRES_SCORCHED_LIGHTS,
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HAS_BLIP,
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IS_BIG_BUILDING,
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HAS_BEEN_DAMAGED,
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};
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enum eEntityType
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{
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ENTITY_TYPE_NOTHING = 0,
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@ -59,7 +72,7 @@ public:
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uint32 bIsVisible : 1;
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uint32 bHasCollided : 1; //
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uint32 bRenderScorched : 1;
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uint32 m_flagB20 : 1; // bFlashing?
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uint32 bHasBlip : 1;
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uint32 bIsBIGBuilding : 1;
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// VC inserts one more flag here: if drawdist <= 2000
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uint32 bRenderDamaged : 1;
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