mirror of
https://github.com/GTAmodding/re3.git
synced 2021-02-19 17:49:54 +01:00
commit
6af77d8514
@ -30,6 +30,8 @@
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#define ALL_ORIGINAL_FRONTEND 1
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WRAPPER void CMenuManager::PrintController(void) { EAXJMP(0x483990); }
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int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78; // 9
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int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92;
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int8 &CMenuManager::m_DisplayControllerOnFoot = *(int8*)0x95CD8D;
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@ -518,16 +520,10 @@ void CMenuManager::Draw()
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case MENUPAGE_DELETE_SLOT_CONFIRM:
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case MENUPAGE_SAVE_OVERWRITE_CONFIRM:
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case MENUPAGE_EXIT:
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#ifdef PS2_SAVE_DIALOG
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case MENUPAGE_SAVE:
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columnWidth = 280;
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CFont::SetFontStyle(FONT_BANK);
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#else
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columnWidth = 320;
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CFont::SetFontStyle(FONT_HEADING);
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#endif
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headerHeight = 60;
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lineHeight = 24;
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CFont::SetFontStyle(FONT_HEADING);
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CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f));
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CFont::SetCentreOn();
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break;
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@ -547,6 +543,15 @@ void CMenuManager::Draw()
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CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f));
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CFont::SetCentreOn();
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break;
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#ifdef PS2_SAVE_DIALOG
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case MENUPAGE_SAVE:
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columnWidth = 180;
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headerHeight = 60;
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lineHeight = 24;
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CFont::SetFontStyle(FONT_BANK);
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CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f));
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break;
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#endif
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default:
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columnWidth = 320;
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headerHeight = 40;
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@ -586,7 +591,7 @@ void CMenuManager::Draw()
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if (Slots[i-1] != 1)
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textToPrint[MENUCOLUMN_RIGHT] = GetSavedGameDateAndTime(i - 1);
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if (!textToPrint[MENUCOLUMN_LEFT]) {
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if (textToPrint[MENUCOLUMN_LEFT][0] == '\0') {
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sprintf(gString, "FEM_SL%d", i);
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textToPrint[MENUCOLUMN_LEFT] = TheText.Get(gString);
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}
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@ -761,12 +766,11 @@ void CMenuManager::Draw()
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if (m_nPrefsAudio3DProviderIndex == -1)
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textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_NAH");
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else {
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char* provider = DMAudio.Get3DProviderName(m_nPrefsAudio3DProviderIndex);
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char *provider = DMAudio.Get3DProviderName(m_nPrefsAudio3DProviderIndex);
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if (!strcmp(strupr(provider), "DIRECTSOUND3D HARDWARE SUPPORT")) {
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strcpy(provider, "DSOUND3D HARDWARE SUPPORT");
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}
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else if (!strcmp(strupr(provider), "DIRECTSOUND3D SOFTWARE EMULATION")) {
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} else if (!strcmp(strupr(provider), "DIRECTSOUND3D SOFTWARE EMULATION")) {
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strcpy(provider, "DSOUND3D SOFTWARE EMULATION");
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}
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wchar temp[64];
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@ -1051,10 +1055,11 @@ void CMenuManager::Draw()
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DisplayHelperText();
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break;
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}
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/*
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if (m_nCurrScreen == MENUPAGE_CONTROLLER_SETTINGS) {
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PrintController();
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} else if (m_nCurrScreen == MENUPAGE_SKIN_SELECT_OLD) {
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}
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/* else if (m_nCurrScreen == MENUPAGE_SKIN_SELECT_OLD) {
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CSprite2d::DrawRect(CRect(StretchX(180), MENU_Y(98), StretchX(230), MENU_Y(123)), CRGBA(255, 255, 255, FadeIn(255)));
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CSprite2d::DrawRect(CRect(StretchX(181), MENU_Y(99), StretchX(229), MENU_Y(233)), CRGBA(Player color from PickNewPlayerColour, FadeIn(255)));
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}
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@ -1121,7 +1126,7 @@ void CMenuManager::DrawFrontEndSaveZone()
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RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
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// Not original dimensions, have been changed to fit PC screen & PC menu layout.
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CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(25.0f), MENU_Y(40.0f), MENU_X_RIGHT_ALIGNED(25.0f), SCREEN_SCALE_FROM_BOTTOM(40.0f)), CRGBA(0, 0, 0, 175));
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CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(30.0f), MENU_Y(50.0f), MENU_X_RIGHT_ALIGNED(30.0f), SCREEN_SCALE_FROM_BOTTOM(50.0f)), CRGBA(0, 0, 0, 175));
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m_nMenuFadeAlpha = 255;
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RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
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@ -530,6 +530,7 @@ public:
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void SwitchMenuOnAndOff();
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void UnloadTextures();
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void WaitForUserCD();
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void PrintController();
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// New content:
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uint8 GetNumberOfMenuOptions();
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@ -1,5 +1,7 @@
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#pragma once
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// There are some missing/wrong entries in here.
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const CMenuScreen aScreens[] = {
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// MENUPAGE_NONE = 0
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{ "", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, },
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@ -24,7 +26,10 @@ const CMenuScreen aScreens[] = {
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// MENU_CONTROLLER_SETTINGS = 4
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{ "FET_CON", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0,
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MENUACTION_CTRLCONFIG, "FEC_CCF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS,
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MENUACTION_CTRLDISPLAY, "FEC_CDP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS,
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MENUACTION_CTRLVIBRATION, "FEC_VIB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS,
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MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS,
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},
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// MENUPAGE_SOUND_SETTINGS = 5
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@ -243,31 +248,45 @@ const CMenuScreen aScreens[] = {
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},
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// MENUPAGE_CONTROLLER_PC = 35
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{ "FET_CTL", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0,
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{ "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0,
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MENUACTION_CTRLMETHOD, "FET_CME", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
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MENUACTION_CHANGEMENU, "FET_RDK", SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS,
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MENUACTION_CHANGEMENU, "FET_AMS", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
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MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
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MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
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},
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// MENUPAGE_CONTROLLER_PC_OLD1 = 36
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{ "FET_CTL", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 0, 0,
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{ "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 0, 0,
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MENUACTION_GETKEY, "FEC_PLB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
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MENUACTION_GETKEY, "FEC_CWL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
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MENUACTION_GETKEY, "FEC_CWR", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
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MENUACTION_GETKEY, "FEC_LKT", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
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MENUACTION_GETKEY, "FEC_PJP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
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MENUACTION_GETKEY, "FEC_PSP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
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MENUACTION_GETKEY, "FEC_TLF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
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MENUACTION_GETKEY, "FEC_TRG", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
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MENUACTION_GETKEY, "FEC_CCM", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
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MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
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},
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// MENUPAGE_CONTROLLER_PC_OLD2 = 37
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{ "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
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{ "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 1, 1,
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},
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// MENUPAGE_CONTROLLER_PC_OLD3 = 38
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{ "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
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{ "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 2, 2,
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MENUACTION_GETKEY, "FEC_LUP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3,
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MENUACTION_GETKEY, "FEC_LDN", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3,
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MENUACTION_GETKEY, "FEC_SMS", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3,
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MENUACTION_SHOWHEADBOB, "FEC_GSL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3,
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MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
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},
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// MENUPAGE_CONTROLLER_PC_OLD4 = 39
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{ "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
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{ "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 3, 3,
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},
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@ -61,12 +61,21 @@ public:
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T *New(void){
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bool wrapped = false;
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do
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#ifdef FIX_BUGS
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if (++m_allocPtr >= m_size) {
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m_allocPtr = 0;
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if (wrapped)
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return nil;
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wrapped = true;
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}
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#else
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if(++m_allocPtr == m_size){
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if(wrapped)
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return nil;
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wrapped = true;
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m_allocPtr = 0;
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}
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#endif
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while(!m_flags[m_allocPtr].free);
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m_flags[m_allocPtr].free = 0;
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m_flags[m_allocPtr].id++;
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@ -1474,8 +1474,6 @@ void CHud::SetZoneName(wchar *name)
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void CHud::Shutdown()
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{
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debug("Shutdown CHud");
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for (int i = 0; i < ARRAY_SIZE(WeaponFilenames); ++i) {
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Sprites[i].Delete();
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}
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