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a cute mistake
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@ -1946,7 +1946,7 @@ CPed::PlayFootSteps(void)
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CVector particlePos = GetPosition() + GetForward() * 0.3f;
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particlePos.z -= 1.2f;
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CVector particleDir = m_vecMoveSpeed * 0.75f;
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CVector particleDir = m_vecMoveSpeed * -0.75f;
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particleDir.z = CGeneral::GetRandomNumberInRange(0.01f, 0.03f);
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CParticle::AddParticle(PARTICLE_PED_SPLASH, particlePos, particleDir, nil, 0.8f * particleSize, CRGBA(155,155,185,128), 0, 0, 0, 0);
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