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https://github.com/GTAmodding/re3.git
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some miami limits
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559ad5c5e2
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7428590457
@ -13,31 +13,30 @@ enum Config {
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EXTRADIRSIZE = 128,
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CUTSCENEDIRSIZE = 512,
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SIMPLEMODELSIZE = 5000,
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MLOMODELSIZE = 1,
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MLOINSTANCESIZE = 1,
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TIMEMODELSIZE = 30,
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SIMPLEMODELSIZE = 5000, // only 3885 in VC???
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TIMEMODELSIZE = 385,
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CLUMPMODELSIZE = 5,
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PEDMODELSIZE = 90,
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VEHICLEMODELSIZE = 120,
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XTRACOMPSMODELSIZE = 2,
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TWODFXSIZE = 2000,
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WEAPONMODELSIZE = 37,
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PEDMODELSIZE = 130,
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VEHICLEMODELSIZE = 120, // only 110 in VC???
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TWODFXSIZE = 2000, // only 1210 in VC???
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MAXVEHICLESLOADED = 50, // 70 on mobile
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NUMOBJECTINFO = 168, // object.dat
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// Pool sizes
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NUMPTRNODES = 30000, // 26000 on PS2
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NUMENTRYINFOS = 5400, // 3200 on PS2
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NUMPEDS = 140, // 90 on PS2
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NUMVEHICLES = 110, // 70 on PS2
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NUMBUILDINGS = 5500, // 4915 on PS2
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NUMTREADABLES = 1214,
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NUMOBJECTS = 450,
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NUMDUMMIES = 2802, // 2368 on PS2
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NUMAUDIOSCRIPTOBJECTS = 256,
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NUMCUTSCENEOBJECTS = 50,
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NUMPTRNODES = 50000,
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NUMENTRYINFOS = 5400, // only 3200 in VC???
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NUMPEDS = 140,
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NUMVEHICLES = 110,
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NUMBUILDINGS = 7000,
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NUMTREADABLES = 1214, // 1 in VC
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NUMOBJECTS = 460,
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NUMDUMMIES = 2802, // 2340 in VC
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NUMAUDIOSCRIPTOBJECTS = 256, // 192 in VC
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NUMCUTSCENEOBJECTS = 50, // does not exist in VC
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// TODO(MIAMI): colmodel pool
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NUMTEMPOBJECTS = 30,
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@ -8,7 +8,6 @@
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CBaseModelInfo *CModelInfo::ms_modelInfoPtrs[MODELINFOSIZE];
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CStore<CSimpleModelInfo, SIMPLEMODELSIZE> CModelInfo::ms_simpleModelStore;
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CStore<CInstance, MLOINSTANCESIZE> CModelInfo::ms_mloInstanceStore;
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CStore<CTimeModelInfo, TIMEMODELSIZE> CModelInfo::ms_timeModelStore;
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CStore<CClumpModelInfo, CLUMPMODELSIZE> CModelInfo::ms_clumpModelStore;
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CStore<CPedModelInfo, PEDMODELSIZE> CModelInfo::ms_pedModelStore;
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@ -24,7 +23,6 @@ CModelInfo::Initialise(void)
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for(i = 0; i < MODELINFOSIZE; i++)
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ms_modelInfoPtrs[i] = nil;
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ms_2dEffectStore.clear();
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ms_mloInstanceStore.clear();
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ms_simpleModelStore.clear();
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ms_timeModelStore.clear();
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ms_clumpModelStore.clear();
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@ -86,8 +84,6 @@ CModelInfo::ShutDown(void)
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int i;
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for(i = 0; i < ms_simpleModelStore.allocPtr; i++)
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ms_simpleModelStore.store[i].Shutdown();
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for(i = 0; i < ms_mloInstanceStore.allocPtr; i++)
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ms_mloInstanceStore.store[i].Shutdown();
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for(i = 0; i < ms_timeModelStore.allocPtr; i++)
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ms_timeModelStore.store[i].Shutdown();
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for(i = 0; i < ms_clumpModelStore.allocPtr; i++)
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@ -96,14 +92,11 @@ CModelInfo::ShutDown(void)
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ms_vehicleModelStore.store[i].Shutdown();
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for(i = 0; i < ms_pedModelStore.allocPtr; i++)
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ms_pedModelStore.store[i].Shutdown();
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for(i = 0; i < ms_mloInstanceStore.allocPtr; i++)
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ms_mloInstanceStore.store[i].Shutdown();
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for(i = 0; i < ms_2dEffectStore.allocPtr; i++)
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ms_2dEffectStore.store[i].Shutdown();
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ms_2dEffectStore.clear();
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ms_simpleModelStore.clear();
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ms_mloInstanceStore.clear();
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ms_timeModelStore.clear();
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ms_pedModelStore.clear();
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ms_clumpModelStore.clear();
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@ -13,7 +13,6 @@ class CModelInfo
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{
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static CBaseModelInfo *ms_modelInfoPtrs[MODELINFOSIZE];
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static CStore<CSimpleModelInfo, SIMPLEMODELSIZE> ms_simpleModelStore;
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static CStore<CInstance, MLOINSTANCESIZE> ms_mloInstanceStore;
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static CStore<CTimeModelInfo, TIMEMODELSIZE> ms_timeModelStore;
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static CStore<CClumpModelInfo, CLUMPMODELSIZE> ms_clumpModelStore;
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static CStore<CPedModelInfo, PEDMODELSIZE> ms_pedModelStore;
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@ -31,7 +30,6 @@ public:
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static CVehicleModelInfo *AddVehicleModel(int id);
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static CStore<C2dEffect, TWODFXSIZE> &Get2dEffectStore(void) { return ms_2dEffectStore; }
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static CStore<CInstance, MLOINSTANCESIZE> &GetMloInstanceStore(void) { return ms_mloInstanceStore; }
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static CBaseModelInfo *GetModelInfo(const char *name, int *id);
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static CBaseModelInfo *GetModelInfo(int id){
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@ -41,7 +39,5 @@ public:
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static bool IsBoatModel(int32 id);
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static bool IsBikeModel(int32 id);
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static void RemoveColModelsFromOtherLevels(eLevelName level);
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static void ConstructMloClumps();
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static void ReInit2dEffects();
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};
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