mirror of
https://github.com/GTAmodding/re3.git
synced 2021-02-19 17:49:54 +01:00
Update Fire.cpp
This commit is contained in:
parent
853b2d0c78
commit
79822e3f7c
@ -116,7 +116,7 @@ CFire::ProcessFire(void)
|
||||
rand(); rand(); rand(); /* unsure why these three rands are called */
|
||||
|
||||
CParticle::AddParticle(PARTICLE_CARFLAME_SMOKE, firePos,
|
||||
CVector(0.0f, 0.0f, 0.0f), 0, 0.0, 0, 0, 0, 0);
|
||||
CVector(0.0f, 0.0f, 0.0f), 0, 0.0f, 0, 0, 0, 0);
|
||||
}
|
||||
if (CTimer::GetTimeInMilliseconds() < m_nExtinguishTime || m_bIsScriptFire) {
|
||||
if (CTimer::GetTimeInMilliseconds() > m_nStartTime)
|
||||
@ -129,14 +129,14 @@ CFire::ProcessFire(void)
|
||||
|
||||
if (!m_pEntity) {
|
||||
CShadows::StoreStaticShadow((uint32)this, SHADOWTYPE_ADDITIVE, gpShadowExplosionTex, &lightpos,
|
||||
7.0, 0.0, 0.0, -7.0, 0, nRandNumber / 2, nRandNumber / 2,
|
||||
0, 10.0, 1.0, 40.0, 0, 0.0);
|
||||
7.0f, 0.0f, 0.0f, -7.0f, 0, nRandNumber / 2, nRandNumber / 2,
|
||||
0, 10.0f, 1.0f, 40.0f, 0, 0.0f);
|
||||
}
|
||||
fGreen = nRandNumber / 128;
|
||||
fRed = nRandNumber / 128;
|
||||
|
||||
CPointLights::AddLight(0, m_vecPos, CVector(0.0f, 0.0f, 0.0f),
|
||||
12.0, fRed, fGreen, 0, 0, 0);
|
||||
12.0f, fRed, fGreen, 0, 0, 0);
|
||||
} else {
|
||||
Extinguish();
|
||||
}
|
||||
@ -312,7 +312,7 @@ CFire *
|
||||
CFireManager::FindFurthestFire_NeverMindFireMen(CVector coords, float minRange, float maxRange)
|
||||
{
|
||||
int furthestFire = -1;
|
||||
float lastFireDist = 0.0;
|
||||
float lastFireDist = 0.0f;
|
||||
float fireDist;
|
||||
|
||||
for (int i = 0; i < NUM_FIRES; i++) {
|
||||
|
Loading…
Reference in New Issue
Block a user