Update Weapon.cpp

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Fire_Head 2020-04-15 08:13:46 +03:00 committed by GitHub
parent daed13485e
commit 7c13d72edc
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@ -1518,7 +1518,7 @@ CWeapon::FireSniper(CEntity *shooter)
CBulletInfo::AddBullet(shooter, m_eWeaponType, source, dir);
if ( shooter == FindPlayerPed() )
++CStats::InstantHitsFiredByPlayer;
CStats::InstantHitsFiredByPlayer++;
if ( shooter == FindPlayerPed() )
{