implemented CPedStats

This commit is contained in:
aap 2019-06-19 16:55:01 +02:00
parent ea73d7a284
commit 864f719b1e
4 changed files with 190 additions and 11 deletions

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@ -1,5 +1,125 @@
#include "common.h"
#include "patcher.h"
#include "FileMgr.h"
#include "PedStats.h"
WRAPPER int32 CPedStats::GetPedStatType(char *type) { EAXJMP(0x4EF780); }
CPedStat *(&CPedStats::ms_apPedStats)[NUM_PEDSTATS] = *(CPedStat *(*)[NUM_PEDSTATS]) *(uintptr*)0x9404D4;
void
CPedStats::Initialise(void)
{
int i;
debug("Initialising CPedStats...\n");
for(i = 0; i < NUM_PEDSTATS; i++){
ms_apPedStats[i] = new CPedStat;
ms_apPedStats[i]->m_type = PEDSTAT_PLAYER;
ms_apPedStats[i]->m_name[8] = 'R'; // WHAT?
ms_apPedStats[i]->m_fleeDistance = 20.0f;
ms_apPedStats[i]->m_headingChangeRate = 15.0f;
ms_apPedStats[i]->m_fear = 50;
ms_apPedStats[i]->m_temper = 50;
ms_apPedStats[i]->m_lawfulness = 50;
ms_apPedStats[i]->m_sexiness = 50;
ms_apPedStats[i]->m_attackStrength = 1.0f;
ms_apPedStats[i]->m_defendWeakness = 1.0f;
ms_apPedStats[i]->m_flags = 0;
}
debug("Loading pedstats data...\n");
CPedStats::LoadPedStats();
debug("CPedStats ready\n");
}
void
CPedStats::Shutdown(void)
{
int i;
debug("Shutting down CPedStats...\n");
for(i = 0; i < NUM_PEDSTATS; i++)
delete ms_apPedStats[i];
debug("CPedStats shut down\n");
}
void
CPedStats::LoadPedStats(void)
{
char *buf;
char line[256];
char name[32];
int bp, buflen;
int lp, linelen;
int type;
float fleeDist, headingChangeRate, attackStrength, defendWeakness;
int fear, temper, lawfullness, sexiness, flags;
type = 0;
buf = new char[16 * 1024];
CFileMgr::SetDir("DATA");
buflen = CFileMgr::LoadFile("PEDSTATS.DAT", (uint8*)buf, 16 * 1024, "r");
CFileMgr::SetDir("");
for(bp = 0; bp < buflen; ){
// read file line by line
for(linelen = 0; buf[bp] != '\n' && bp < buflen; bp++){
if(buf[bp] == '\r' || buf[bp] == ',' || buf[bp] == '\t')
line[linelen++] = ' ';
else
line[linelen++] = buf[bp];
line[linelen] = '\0';
}
bp++;
// skip white space
for(lp = 0; line[lp] <= ' '; lp++);
if(lp >= linelen || // FIX: game uses == here, but this is safer if we have empty lines
line[lp] == '#')
continue;
sscanf(&line[lp], "%s %f %f %d %d %d %d %f %f %d",
name,
&fleeDist,
&headingChangeRate,
&fear,
&temper,
&lawfullness,
&sexiness,
&attackStrength,
&defendWeakness,
&flags);
ms_apPedStats[type]->m_type = (ePedStats)type;
strncpy(ms_apPedStats[type]->m_name, name, 24); // FIX: game uses strcpy
ms_apPedStats[type]->m_fleeDistance = fleeDist;
ms_apPedStats[type]->m_headingChangeRate = headingChangeRate;
ms_apPedStats[type]->m_fear = fear;
ms_apPedStats[type]->m_temper = temper;
ms_apPedStats[type]->m_lawfulness = lawfullness;
ms_apPedStats[type]->m_sexiness = sexiness;
ms_apPedStats[type]->m_attackStrength = attackStrength;
ms_apPedStats[type]->m_defendWeakness = defendWeakness;
ms_apPedStats[type]->m_flags = flags;
type++;
}
delete[] buf;
}
int32
CPedStats::GetPedStatType(char *name)
{
int type;
for(type = 0; type < NUM_PEDSTATS; type++)
if(strcmp(ms_apPedStats[type]->m_name, name) == 0)
return type;
return NUM_PEDSTATS;
}
STARTPATCHES
InjectHook(0x4EF460, &CPedStats::Initialise, PATCH_JUMP);
InjectHook(0x4EF540, &CPedStats::Shutdown, PATCH_JUMP);
InjectHook(0x4EF580, &CPedStats::LoadPedStats, PATCH_JUMP);
InjectHook(0x4EF780, &CPedStats::GetPedStatType, PATCH_JUMP);
ENDPATCHES

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@ -1,23 +1,82 @@
#pragma once
struct PedStat
enum ePedStats
{
uint32 m_id;
PEDSTAT_PLAYER,
PEDSTAT_COP,
PEDSTAT_MEDIC,
PEDSTAT_FIREMAN,
PEDSTAT_GANG1,
PEDSTAT_GANG2,
PEDSTAT_GANG3,
PEDSTAT_GANG4,
PEDSTAT_GANG5,
PEDSTAT_GANG6,
PEDSTAT_GANG7,
PEDSTAT_STREET_GUY,
PEDSTAT_SUIT_GUY,
PEDSTAT_SENSIBLE_GUY,
PEDSTAT_GEEK_GUY,
PEDSTAT_OLD_GUY,
PEDSTAT_TOUGH_GUY,
PEDSTAT_STREET_GIRL,
PEDSTAT_SUIT_GIRL,
PEDSTAT_SENSIBLE_GIRL,
PEDSTAT_GEEK_GIRL,
PEDSTAT_OLD_GIRL,
PEDSTAT_TOUGH_GIRL,
PEDSTAT_TRAMP_MALE,
PEDSTAT_TRAMP_FEMALE,
PEDSTAT_TOURIST,
PEDSTAT_PROSTITUTE,
PEDSTAT_CRIMINAL,
PEDSTAT_BUSKER,
PEDSTAT_TAXIDRIVER,
PEDSTAT_PSYCHO,
PEDSTAT_STEWARD,
PEDSTAT_SPORTSFAN,
PEDSTAT_SHOPPER,
PEDSTAT_OLDSHOPPER,
NUM_PEDSTATS
};
// flags
enum
{
STAT_PUNCH_ONLY = 1,
STAT_CAN_KNEE_HEAD = 2,
STAT_CAN_KICK = 4,
STAT_CAN_ROUNDHOUSE = 8,
STAT_NO_DIVE = 0x10,
STAT_ONE_HIT_KNOCKDOWN = 0x20,
STAT_SHOPPING_BAGS = 0x40,
STAT_GUN_PANIC = 0x80
};
struct CPedStat
{
ePedStats m_type;
char m_name[24];
int32 m_fleeDistance;
int32 m_headingChangeRate;
float m_fleeDistance;
float m_headingChangeRate;
int8 m_fear;
int8 m_temper;
int8 m_lawfulness;
int8 m_sexiness;
int32 m_attackStrength;
int32 m_defendWeakness;
float m_attackStrength;
float m_defendWeakness;
int16 m_flags;
};
static_assert(sizeof(PedStat) == 0x34, "PedStat: error");
static_assert(sizeof(CPedStat) == 0x34, "CPedStat: error");
class CPedStats
{
static CPedStat *(&ms_apPedStats)[NUM_PEDSTATS];
public:
static int32 GetPedStatType(char *type);
static void Initialise(void);
static void Shutdown(void);
static void LoadPedStats(void);
static int32 GetPedStatType(char *name);
};

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@ -3,7 +3,7 @@
#include "FileMgr.h"
#include "PedType.h"
CPedType *(&CPedType::ms_apPedType)[NUM_PEDTYPES] = *(CPedType *(*)[NUM_PEDTYPES]) *(int*)0x941594;
CPedType *(&CPedType::ms_apPedType)[NUM_PEDTYPES] = *(CPedType *(*)[NUM_PEDTYPES]) *(uintptr*)0x941594;
void
CPedType::Initialise(void)

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@ -211,7 +211,7 @@ public:
bool bInVehicle;
uint8 stuff4[23];
int32 m_nPedType;
PedStat *m_pedStats;
CPedStat *m_pedStats;
uint8 stuff5[24];
CEntity *m_pCollidingEntity;
uint8 stuff6[12];