Merge pull request #795 from withmorten/master

enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
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aap 2020-11-05 10:59:02 +01:00 committed by GitHub
commit 881a3e1091
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2 changed files with 24 additions and 1 deletions

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@ -122,9 +122,11 @@ workspace "re3"
filter { "platforms:*x86*" } filter { "platforms:*x86*" }
architecture "x86" architecture "x86"
floatingpoint "Fast"
filter { "platforms:*amd64*" } filter { "platforms:*amd64*" }
architecture "amd64" architecture "amd64"
floatingpoint "Fast"
filter { "platforms:*arm*" } filter { "platforms:*arm*" }
architecture "ARM" architecture "ARM"
@ -184,6 +186,18 @@ project "librw"
files { path.join(Librw, "src/*.*") } files { path.join(Librw, "src/*.*") }
files { path.join(Librw, "src/*/*.*") } files { path.join(Librw, "src/*/*.*") }
filter { "platforms:*x86*" }
architecture "x86"
floatingpoint "Fast"
filter { "platforms:*amd64*" }
architecture "amd64"
floatingpoint "Fast"
filter "platforms:win*"
staticruntime "on"
buildoptions { "/Zc:sizedDealloc-" }
filter "platforms:bsd*" filter "platforms:bsd*"
includedirs { "/usr/local/include" } includedirs { "/usr/local/include" }
libdirs { "/usr/local/lib" } libdirs { "/usr/local/lib" }
@ -194,6 +208,9 @@ project "librw"
includedirs {"/usr/local/include" } includedirs {"/usr/local/include" }
libdirs { "/opt/local/lib" } libdirs { "/opt/local/lib" }
libdirs { "/usr/local/lib" } libdirs { "/usr/local/lib" }
filter "platforms:*gl3_glfw*"
staticruntime "off"
filter "platforms:*RW33*" filter "platforms:*RW33*"
flags { "ExcludeFromBuild" } flags { "ExcludeFromBuild" }
@ -284,9 +301,14 @@ project "re3"
filter "platforms:win*" filter "platforms:win*"
files { addSrcFiles("src/skel/win") } files { addSrcFiles("src/skel/win") }
includedirs { "src/skel/win" } includedirs { "src/skel/win" }
buildoptions { "/Zc:sizedDealloc-" }
linkoptions "/SAFESEH:NO" linkoptions "/SAFESEH:NO"
characterset ("MBCS") characterset ("MBCS")
targetextension ".exe" targetextension ".exe"
staticruntime "on"
filter "platforms:win*glfw*"
staticruntime "off"
filter "platforms:win*oal" filter "platforms:win*oal"
includedirs { "vendor/openal-soft/include" } includedirs { "vendor/openal-soft/include" }
@ -322,7 +344,6 @@ project "re3"
end end
filter "platforms:*RW33*" filter "platforms:*RW33*"
staticruntime "on"
includedirs { "sdk/rwsdk/include/d3d8" } includedirs { "sdk/rwsdk/include/d3d8" }
libdirs { "sdk/rwsdk/lib/d3d8/release" } libdirs { "sdk/rwsdk/lib/d3d8/release" }
links { "rwcore", "rpworld", "rpmatfx", "rpskin", "rphanim", "rtbmp", "rtquat", "rtcharse" } links { "rwcore", "rpworld", "rpmatfx", "rpskin", "rphanim", "rtbmp", "rtquat", "rtcharse" }

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@ -230,8 +230,10 @@ enum Config {
#define NO_ISLAND_LOADING // disable loadscreen between islands via loading all island data at once, consumes more memory and CPU #define NO_ISLAND_LOADING // disable loadscreen between islands via loading all island data at once, consumes more memory and CPU
//#define USE_TEXTURE_POOL //#define USE_TEXTURE_POOL
#define CUTSCENE_BORDERS_SWITCH #define CUTSCENE_BORDERS_SWITCH
#ifdef LIBRW
//#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur) //#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur)
//#define EXTENDED_PIPELINES // custom render pipelines (includes Neo) //#define EXTENDED_PIPELINES // custom render pipelines (includes Neo)
#endif
#define MULTISAMPLING // adds MSAA option #define MULTISAMPLING // adds MSAA option
#ifdef LIBRW #ifdef LIBRW