mirror of
https://github.com/GTAmodding/re3.git
synced 2021-02-19 17:49:54 +01:00
commit
8f9ce275c8
@ -194,7 +194,7 @@ enum Config {
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#define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more
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#define TOGGLEABLE_BETA_FEATURES // toggleable from debug menu. not too many things
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#define MORE_LANGUAGES // Add more translations to the game
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//#define MORE_LANGUAGES // Add more translations to the game
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#define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch)
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#define USE_TXD_CDIMAGE // generate and load textures from txd.img
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#define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number
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@ -7,27 +7,36 @@
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#include "Frontend.h"
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#include "Messages.h"
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#include "Text.h"
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#include "Timer.h"
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static wchar WideErrorString[25];
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CText TheText;
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//--MIAMI: DONE
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CText::CText(void)
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{
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encoding = 'e';
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bHasMissionTextOffsets = false;
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bIsMissionTextLoaded = false;
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memset(szMissionTableName, 0, sizeof(szMissionTableName));
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memset(WideErrorString, 0, sizeof(WideErrorString));
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}
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//--MIAMI: DONE
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void
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CText::Load(void)
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{
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uint8 *filedata;
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char filename[32], type[4];
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int length;
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int offset, sectlen;
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char filename[32];
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uint32 offset;
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int file;
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bool tkey_loaded = false, tdat_loaded = false;
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ChunkHeader m_ChunkHeader;
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bIsMissionTextLoaded = false;
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bHasMissionTextOffsets = false;
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Unload();
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filedata = new uint8[0x40000];
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CFileMgr::SetDir("TEXT");
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switch(CMenuManager::m_PrefsLanguage){
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@ -59,49 +68,64 @@ CText::Load(void)
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#endif
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}
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length = CFileMgr::LoadFile(filename, filedata, 0x40000, "rb");
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CFileMgr::SetDir("");
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file = CFileMgr::OpenFile(filename, "rb");
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offset = 0;
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while(offset < length){
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type[0] = filedata[offset++];
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type[1] = filedata[offset++];
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type[2] = filedata[offset++];
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type[3] = filedata[offset++];
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sectlen = (int)filedata[offset+3]<<24 | (int)filedata[offset+2]<<16 |
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(int)filedata[offset+1]<<8 | (int)filedata[offset+0];
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offset += 4;
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if(sectlen != 0){
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if(strncmp(type, "TKEY", 4) == 0)
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keyArray.Load(sectlen, filedata, &offset);
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else if(strncmp(type, "TDAT", 4) == 0)
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data.Load(sectlen, filedata, &offset);
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else
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offset += sectlen;
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while (!tkey_loaded || !tdat_loaded) {
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ReadChunkHeader(&m_ChunkHeader, file, &offset);
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if (m_ChunkHeader.size != 0) {
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if (strncmp(m_ChunkHeader.magic, "TABL", 4) == 0) {
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MissionTextOffsets.Load(m_ChunkHeader.size, file, &offset, 0x58000);
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bHasMissionTextOffsets = true;
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} else if (strncmp(m_ChunkHeader.magic, "TKEY", 4) == 0) {
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this->keyArray.Load(m_ChunkHeader.size, file, &offset);
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tkey_loaded = true;
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} else if (strncmp(m_ChunkHeader.magic, "TDAT", 4) == 0) {
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this->data.Load(m_ChunkHeader.size, file, &offset);
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tdat_loaded = true;
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} else {
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CFileMgr::Seek(file, m_ChunkHeader.size, SEEK_CUR);
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offset += m_ChunkHeader.size;
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}
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}
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}
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keyArray.Update(data.chars);
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delete[] filedata;
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CFileMgr::CloseFile(file);
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CFileMgr::SetDir("");
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}
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//--MIAMI: DONE
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void
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CText::Unload(void)
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{
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CMessages::ClearAllMessagesDisplayedByGame();
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data.Unload();
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keyArray.Unload();
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data.Unload();
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mission_keyArray.Unload();
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mission_data.Unload();
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bIsMissionTextLoaded = false;
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memset(szMissionTableName, 0, sizeof(szMissionTableName));
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}
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//--MIAMI: DONE
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wchar*
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CText::Get(const char *key)
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{
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uint8 result = false;
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#ifdef FIX_BUGS
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return keyArray.Search(key, data.chars);
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wchar *outstr = keyArray.Search(key, data.chars, &result);
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#else
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return keyArray.Search(key);
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wchar *outstr = keyArray.Search(key, &result);
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#endif
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if (!result && bHasMissionTextOffsets && bIsMissionTextLoaded)
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#ifdef FIX_BUGS
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outstr = mission_keyArray.Search(key, mission_data.chars, &result);
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#else
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outstr = mission_keyArray.Search(key, &result);
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#endif
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return outstr;
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}
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wchar UpperCaseTable[128] = {
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@ -134,6 +158,7 @@ wchar FrenchUpperCaseTable[128] = {
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253, 254, 255
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};
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//--MIAMI: TODO (check tables)
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wchar
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CText::GetUpperCase(wchar c)
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{
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@ -165,6 +190,7 @@ CText::GetUpperCase(wchar c)
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return c;
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}
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//--MIAMI: DONE
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void
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CText::UpperCase(wchar *s)
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{
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@ -174,21 +200,131 @@ CText::UpperCase(wchar *s)
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}
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}
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//--MIAMI: DONE
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void
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CKeyArray::Load(uint32 length, uint8 *data, int *offset)
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CText::GetNameOfLoadedMissionText(char *outName)
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{
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uint32 i;
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uint8 *rawbytes;
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strcpy(outName, szMissionTableName);
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}
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//--MIAMI: DONE
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void
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CText::ReadChunkHeader(ChunkHeader *buf, int32 file, uint32 *offset)
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{
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// original code loops 8 times to read 1 byte with CFileMgr::Read, that's retarded
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CFileMgr::Read(file, (char*)buf, sizeof(ChunkHeader));
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*offset += sizeof(ChunkHeader);
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}
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//--MIAMI: DONE
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void
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CText::LoadMissionText(char *MissionTableName)
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{
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char filename[32];
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mission_keyArray.Unload();
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mission_data.Unload();
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bool search_result = false;
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int missionTableId = 0;
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for (missionTableId = 0; missionTableId < MissionTextOffsets.size; missionTableId++) {
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if (strncmp(MissionTextOffsets.data[missionTableId].szMissionName, MissionTableName, strlen(MissionTextOffsets.data[missionTableId].szMissionName)) == 0) {
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search_result = true;
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break;
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}
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}
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if (!search_result) {
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printf("CText::LoadMissionText - couldn't find %s", MissionTableName);
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return;
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}
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CFileMgr::SetDir("TEXT");
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switch (CMenuManager::m_PrefsLanguage) {
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case LANGUAGE_AMERICAN:
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sprintf(filename, "AMERICAN.GXT");
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break;
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case LANGUAGE_FRENCH:
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sprintf(filename, "FRENCH.GXT");
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break;
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case LANGUAGE_GERMAN:
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sprintf(filename, "GERMAN.GXT");
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break;
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case LANGUAGE_ITALIAN:
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sprintf(filename, "ITALIAN.GXT");
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break;
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case LANGUAGE_SPANISH:
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sprintf(filename, "SPANISH.GXT");
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break;
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#ifdef MORE_LANGUAGES
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case LANGUAGE_POLISH:
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sprintf(filename, "POLISH.GXT");
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break;
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case LANGUAGE_RUSSIAN:
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sprintf(filename, "RUSSIAN.GXT");
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break;
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case LANGUAGE_JAPANESE:
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sprintf(filename, "JAPANESE.GXT");
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break;
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#endif
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}
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CTimer::Suspend();
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int file = CFileMgr::OpenFile(filename, "rb");
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CFileMgr::Seek(file, MissionTextOffsets.data[missionTableId].offset, SEEK_SET);
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char TableCheck[8];
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CFileMgr::Read(file, TableCheck, 8);
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if (strncmp(TableCheck, MissionTableName, 8) != 0)
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printf("CText::LoadMissionText - expected to find %s in the text file", MissionTableName);
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bool tkey_loaded = false, tdat_loaded = false;
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ChunkHeader m_ChunkHeader;
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while (!tkey_loaded || !tdat_loaded) {
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uint32 bytes_read = 0;
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ReadChunkHeader(&m_ChunkHeader, file, &bytes_read);
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if (m_ChunkHeader.size != 0) {
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if (strncmp(m_ChunkHeader.magic, "TKEY", 4) == 0) {
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uint32 bytes_read = 0;
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mission_keyArray.Load(m_ChunkHeader.size, file, &bytes_read);
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tkey_loaded = true;
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} else if (strncmp(m_ChunkHeader.magic, "TDAT", 4) == 0) {
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uint32 bytes_read = 0;
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mission_data.Load(m_ChunkHeader.size, file, &bytes_read);
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tdat_loaded = true;
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} else
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CFileMgr::Seek(file, m_ChunkHeader.size, SEEK_CUR);
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}
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}
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mission_keyArray.Update(mission_data.chars);
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CFileMgr::CloseFile(file);
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CTimer::Resume();
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CFileMgr::SetDir("");
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strcpy(szMissionTableName, MissionTableName);
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bIsMissionTextLoaded = true;
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}
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//--MIAMI: DONE
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void
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CKeyArray::Load(uint32 length, int file, uint32 *offset)
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{
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char *rawbytes;
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numEntries = length / sizeof(CKeyEntry);
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entries = new CKeyEntry[numEntries];
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rawbytes = (uint8*)entries;
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rawbytes = (char*)entries;
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for(i = 0; i < length; i++)
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rawbytes[i] = data[(*offset)++];
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#if DUMB
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for (uint32 i = 0; i < length; i++)
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CFileMgr::Read(file, &rawbytes[i], 1);
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#else
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CFileMgr::Read(file, rawbytes, length);
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#endif
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}
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//--MIAMI: DONE
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void
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CKeyArray::Unload(void)
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{
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@ -197,6 +333,7 @@ CKeyArray::Unload(void)
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numEntries = 0;
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}
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//--MIAMI: DONE
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void
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CKeyArray::Update(wchar *chars)
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{
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@ -207,6 +344,7 @@ CKeyArray::Update(wchar *chars)
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#endif
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}
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//--MIAMI: DONE
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CKeyEntry*
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CKeyArray::BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high)
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{
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@ -227,11 +365,12 @@ CKeyArray::BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 hi
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return nil;
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}
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//--MIAMI: DONE
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wchar*
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#ifdef FIX_BUGS
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CKeyArray::Search(const char *key, wchar *data)
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CKeyArray::Search(const char *key, wchar *data, uint8 *result)
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#else
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CKeyArray::Search(const char *key)
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CKeyArray::Search(const char *key, uint8 *result)
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#endif
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{
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CKeyEntry *found;
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@ -240,34 +379,47 @@ CKeyArray::Search(const char *key)
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#ifdef FIX_BUGS
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found = BinarySearch(key, entries, 0, numEntries-1);
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if(found)
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if (found) {
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*result = true;
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return (wchar*)((uint8*)data + found->valueOffset);
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}
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#else
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found = BinarySearch(key, entries, 0, numEntries-1);
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if(found)
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if (found) {
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*result = true;
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return found->value;
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}
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#endif
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*result = false;
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#ifdef MASTER
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sprintf(errstr, "%");
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#else
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sprintf(errstr, "%s missing", key);
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#endif // MASTER
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for(i = 0; i < 25; i++)
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WideErrorString[i] = errstr[i];
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return WideErrorString;
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}
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//--MIAMI: DONE
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void
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CData::Load(uint32 length, uint8 *data, int *offset)
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CData::Load(uint32 length, int file, uint32 *offset)
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{
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uint32 i;
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uint8 *rawbytes;
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char *rawbytes;
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numChars = length / sizeof(wchar);
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chars = new wchar[numChars];
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rawbytes = (uint8*)chars;
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rawbytes = (char*)chars;
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for(i = 0; i < length; i++)
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rawbytes[i] = data[(*offset)++];
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#if DUMB
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for(uint32 i = 0; i < length; i++)
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CFileMgr::Read(file, &rawbytes[i], 1);
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#else
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CFileMgr::Read(file, rawbytes, length);
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#endif
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}
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//--MIAMI: DONE
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void
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CData::Unload(void)
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{
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@ -276,6 +428,16 @@ CData::Unload(void)
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numChars = 0;
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}
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//--MIAMI: DONE
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void
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CMissionTextOffsets::Load(uint32 table_size, int file, uint32 *offset, int)
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{
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// not exact VC code but smaller and better :P
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size = table_size / sizeof(CMissionTextOffsets::Entry);
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CFileMgr::Read(file, (char*)data, sizeof(CMissionTextOffsets::Entry) * size);
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*offset += sizeof(CMissionTextOffsets::Entry) * size;
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}
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void
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AsciiToUnicode(const char *src, wchar *dst)
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{
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@ -28,14 +28,14 @@ public:
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CKeyArray(void) : entries(nil), numEntries(0) {}
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~CKeyArray(void) { Unload(); }
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void Load(uint32 length, uint8 *data, int *offset);
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void Load(uint32 length, int file, uint32 *offset);
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void Unload(void);
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void Update(wchar *chars);
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CKeyEntry *BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high);
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#ifdef FIX_BUGS
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wchar *Search(const char *key, wchar *data);
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wchar *Search(const char *key, wchar *data, uint8 *result);
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#else
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wchar *Search(const char *key);
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wchar *Search(const char *key, uint8* result);
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#endif
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};
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@ -47,15 +47,45 @@ public:
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CData(void) : chars(nil), numChars(0) {}
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~CData(void) { Unload(); }
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void Load(uint32 length, uint8 *data, int *offset);
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void Load(uint32 length, int file, uint32 *offset);
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void Unload(void);
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};
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class CMissionTextOffsets
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{
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public:
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struct Entry
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{
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char szMissionName[8];
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uint32 offset;
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};
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enum {MAX_MISSION_TEXTS = 90}; // beware that LCS has more
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Entry data[MAX_MISSION_TEXTS];
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uint16 size;
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CMissionTextOffsets(void) : size(0) {}
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void Load(uint32 table_size, int file, uint32* bytes_read, int);
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};
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struct ChunkHeader
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{
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char magic[4];
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int size;
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};
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class CText
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{
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CKeyArray keyArray;
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CData data;
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CKeyArray mission_keyArray;
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CData mission_data;
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char encoding;
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bool bHasMissionTextOffsets;
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bool bIsMissionTextLoaded;
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char szMissionTableName[8];
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CMissionTextOffsets MissionTextOffsets;
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public:
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CText(void);
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void Load(void);
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@ -63,6 +93,9 @@ public:
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wchar *Get(const char *key);
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wchar GetUpperCase(wchar c);
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void UpperCase(wchar *s);
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void GetNameOfLoadedMissionText(char *outName);
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void ReadChunkHeader(ChunkHeader *buf, int32 file, uint32 *bytes_read);
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void LoadMissionText(char *MissionTableName);
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};
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extern CText TheText;
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