mirror of
https://github.com/GTAmodding/re3.git
synced 2021-02-19 17:49:54 +01:00
Possible fix for wheel bug
This commit is contained in:
parent
fe2ae13c80
commit
90aa16b9b0
@ -1933,13 +1933,15 @@ CAutomobile::Render(void)
|
||||
CVector frontWheelFwd = Multiply3x3(GetMatrix(), CVector(-Sin(m_fSteerAngle), Cos(m_fSteerAngle), 0.0f));
|
||||
CVector rearWheelFwd = GetForward();
|
||||
for(i = 0; i < 4; i++){
|
||||
contactPoints[i] = m_aWheelColPoints[i].point - GetPosition();
|
||||
contactSpeeds[i] = GetSpeed(contactPoints[i]);
|
||||
if(i == CARWHEEL_FRONT_LEFT || i == CARWHEEL_FRONT_RIGHT)
|
||||
m_aWheelSpeed[i] = ProcessWheelRotation(m_aWheelState[i], frontWheelFwd, contactSpeeds[i], 0.5f*mi->m_wheelScale);
|
||||
else
|
||||
m_aWheelSpeed[i] = ProcessWheelRotation(m_aWheelState[i], rearWheelFwd, contactSpeeds[i], 0.5f*mi->m_wheelScale);
|
||||
m_aWheelRotation[i] += m_aWheelSpeed[i];
|
||||
if (m_aWheelTimer[i] > 0.0f) {
|
||||
contactPoints[i] = m_aWheelColPoints[0].point - GetPosition();
|
||||
contactSpeeds[i] = GetSpeed(contactPoints[i]);
|
||||
if (i == CARWHEEL_FRONT_LEFT || i == CARWHEEL_FRONT_RIGHT)
|
||||
m_aWheelSpeed[i] = ProcessWheelRotation(m_aWheelState[i], frontWheelFwd, contactSpeeds[i], 0.5f*mi->m_wheelScale);
|
||||
else
|
||||
m_aWheelSpeed[i] = ProcessWheelRotation(m_aWheelState[i], rearWheelFwd, contactSpeeds[i], 0.5f*mi->m_wheelScale);
|
||||
m_aWheelRotation[i] += m_aWheelSpeed[i];
|
||||
}
|
||||
}
|
||||
|
||||
// Rear right wheel
|
||||
|
Loading…
Reference in New Issue
Block a user