mirror of
https://github.com/GTAmodding/re3.git
synced 2021-02-19 17:49:54 +01:00
commit
9e5a2fd509
@ -20,6 +20,8 @@ bool &CCamera::m_bUseMouse3rdPerson = *(bool *)0x5F03D8;
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WRAPPER void CCamera::DrawBordersForWideScreen(void) { EAXJMP(0x46B430); }
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WRAPPER void CCamera::CalculateDerivedValues(void) { EAXJMP(0x46EEA0); }
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WRAPPER void CCamera::Restore(void) { EAXJMP(0x46F990); }
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WRAPPER void CCamera::SetWidescreenOff(void) { EAXJMP(0x46FF10); }
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bool
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CCamera::IsSphereVisible(const CVector ¢er, float radius, const CMatrix *mat)
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@ -459,6 +459,8 @@ int m_iModeObbeCamIsInForCar;
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void CalculateDerivedValues(void);
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void DrawBordersForWideScreen(void);
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void Restore(void);
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void SetWidescreenOff(void);
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void dtor(void) { this->CCamera::~CCamera(); }
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};
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@ -33,3 +33,4 @@ WRAPPER int32 cDMAudio::CreateEntity(int, void*) { EAXJMP(0x57C7C0); }
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WRAPPER void cDMAudio::SetEntityStatus(int32 id, uint8 enable) { EAXJMP(0x57C810); }
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WRAPPER void cDMAudio::SetRadioInCar(int32) { EAXJMP(0x57CE60); }
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WRAPPER void cDMAudio::DestroyEntity(int32) { EAXJMP(0x57C7F0); }
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WRAPPER void cDMAudio::ClearMissionAudio(void) { EAXJMP(0x57CE20); }
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@ -203,5 +203,6 @@ public:
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void SetRadioInCar(int32);
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uint8 IsMP3RadioChannelAvailable();
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void DestroyEntity(int32);
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void ClearMissionAudio(void);
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};
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extern cDMAudio &DMAudio;
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@ -6,6 +6,7 @@ int &CCarCtrl::NumLawEnforcerCars = *(int*)0x8F1B38;
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int &CCarCtrl::NumAmbulancesOnDuty = *(int*)0x885BB0;
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int &CCarCtrl::NumFiretrucksOnDuty = *(int*)0x9411F0;
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bool &CCarCtrl::bCarsGeneratedAroundCamera = *(bool*)0x95CD8A;
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float& CCarCtrl::CarDensityMultiplier = *(float*)0x5EC8B4;
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WRAPPER void CCarCtrl::SwitchVehicleToRealPhysics(CVehicle*) { EAXJMP(0x41F7F0); }
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WRAPPER void CCarCtrl::AddToCarArray(int32 id, int32 vehclass) { EAXJMP(0x4182F0); }
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@ -14,4 +14,5 @@ public:
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static int32 &NumAmbulancesOnDuty;
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static int32 &NumFiretrucksOnDuty;
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static bool &bCarsGeneratedAroundCamera;
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static float &CarDensityMultiplier;
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};
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@ -5,6 +5,8 @@
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PedGroup *CPopulation::ms_pPedGroups = (PedGroup*)0x6E9248;
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bool &CPopulation::ms_bGivePedsWeapons = *(bool*)0x95CCF6;
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int32 &CPopulation::m_AllRandomPedsThisType = *(int32*)0x5FA570;
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float &CPopulation::PedDensityMultiplier = *(float*)0x5FA56C;
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WRAPPER void CPopulation::UpdatePedCount(uint32, bool) { EAXJMP(0x4F5A60); }
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WRAPPER void CPopulation::DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool) { EAXJMP(0x4F6200); }
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@ -12,6 +12,8 @@ class CPopulation
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public:
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static PedGroup *ms_pPedGroups; //[31]
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static bool &ms_bGivePedsWeapons;
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static int32 &m_AllRandomPedsThisType;
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static float &PedDensityMultiplier;
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static void UpdatePedCount(uint32, bool);
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static void DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool);
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@ -1572,7 +1572,7 @@ void CReplay::Display()
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if (Mode == MODE_RECORD)
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return;
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counter = (counter + 1) % 65536;
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if (counter & 0x20 == 0)
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if ((counter & 0x20) == 0)
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return;
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CFont::SetPropOn();
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CFont::SetBackgroundOff();
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@ -3,12 +3,161 @@
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#include "Script.h"
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uint8 *CTheScripts::ScriptSpace = (uint8*)0x74B248;
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CTextLine* CTheScripts::IntroTextLines = (CTextLine*)0x70EA74;
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CScriptRectangle* CTheScripts::IntroRectangles = (CScriptRectangle*)0x72D109;
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CSprite2d* CTheScripts::ScriptSprites = (CSprite2d*)0x72B090;
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bool CTheScripts::DbgFlag = *(bool*)0x95CD87;
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uint32 CTheScripts::OnAMissionFlag = *(uint32*)0x8F1B64;
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#include "Camera.h"
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#include "CarCtrl.h"
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#include "DMAudio.h"
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#include "Hud.h"
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#include "ModelIndices.h"
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#include "PlayerInfo.h"
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#include "PlayerPed.h"
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#include "Pools.h"
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#include "Population.h"
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#include "Streaming.h"
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#include "User.h"
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#include "Weather.h"
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#include "World.h"
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uint8 (&CTheScripts::ScriptSpace)[160 * 1024] = *(uint8(*)[160 * 1024])*(uintptr*)0x74B248;
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CTextLine (&CTheScripts::IntroTextLines)[2] = *(CTextLine (*)[2])*(uintptr*)0x70EA74;
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CScriptRectangle (&CTheScripts::IntroRectangles)[16] = *(CScriptRectangle (*)[16])*(uintptr*)0x72D108;
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CSprite2d (&CTheScripts::ScriptSprites)[16] = *(CSprite2d(*)[16])*(uintptr*)0x72B090;
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bool &CTheScripts::DbgFlag = *(bool*)0x95CD87;
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uint32 &CTheScripts::OnAMissionFlag = *(uint32*)0x8F2A24;
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int32 &CTheScripts::StoreVehicleIndex = *(int32*)0x8F5F3C;
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bool &CTheScripts::StoreVehicleWasRandom = *(bool*)0x95CDBC;
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CMissionCleanup(&CTheScripts::MissionCleanup) = *(CMissionCleanup*)0x8F2AD8;
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CUpsideDownCarCheck(&CTheScripts::UpsideDownCars) = *(CUpsideDownCarCheck*)0x6EE450;
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CStuckCarCheck(&CTheScripts::StuckCars) = *(CStuckCarCheck*)0x87C588;
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CMissionCleanup::CMissionCleanup()
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{
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Init();
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}
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void CMissionCleanup::Init()
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{
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for (int i = 0; i < MAX_CLEANUP; i++){
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m_sEntities[i].type = CLEANUP_UNUSED;
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m_sEntities[i].id = 0;
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}
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}
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CMissionCleanupEntity* CMissionCleanup::FindFree()
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{
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for (int i = 0; i < MAX_CLEANUP; i++){
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if (m_sEntities[i].type == CLEANUP_UNUSED)
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return &m_sEntities[i];
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}
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assert(0);
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return nil;
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}
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void CMissionCleanup::AddEntityToList(int32 id, uint8 type)
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{
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CMissionCleanupEntity* pNew = FindFree();
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if (!pNew)
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return;
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pNew->id = id;
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pNew->type = type;
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m_bCount++;
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}
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void CMissionCleanup::RemoveEntityFromList(int32 id, uint8 type)
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{
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for (int i = 0; i < MAX_CLEANUP; i++){
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if (m_sEntities[i].type == type && m_sEntities[i].id == 0){
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m_sEntities[i].id = 0;
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m_sEntities[i].type = CLEANUP_UNUSED;
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}
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}
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}
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void CMissionCleanup::Process()
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{
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CPopulation::m_AllRandomPedsThisType = -1;
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CPopulation::PedDensityMultiplier = 1.0f;
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CCarCtrl::CarDensityMultiplier = 1.0;
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FindPlayerPed()->m_pWanted->m_fCrimeSensitivity = 1.0f;
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TheCamera.Restore();
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TheCamera.SetWidescreenOff();
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DMAudio.ClearMissionAudio();
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CWeather::ReleaseWeather();
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for (int i = 0; i < NUM_OF_SPECIAL_CHARS; i++)
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CStreaming::SetMissionDoesntRequireSpecialChar(i);
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for (int i = 0; i < NUM_OF_CUTSCENE_OBJECTS; i++)
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CStreaming::SetMissionDoesntRequireModel(MI_CUTOBJ01 + i);
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CStreaming::ms_disableStreaming = false;
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CHud::m_ItemToFlash = -1;
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CHud::SetHelpMessage(nil, false);
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CUserDisplay::OnscnTimer.m_bDisabled = false;
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CWorld::Players[0].m_pPed->m_pWanted->m_IsIgnoredByCops = false;
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CWorld::Players[0].m_pPed->m_pWanted->m_IsIgnoredByEveryOne = false;
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CWorld::Players[0].MakePlayerSafe(false);
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CTheScripts::StoreVehicleIndex = -1;
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CTheScripts::StoreVehicleWasRandom = true;
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CTheScripts::UpsideDownCars.Init();
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CTheScripts::StuckCars.Init();
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for (int i = 0; i < MAX_CLEANUP; i++){
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if (m_sEntities[i].type == CLEANUP_UNUSED)
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continue;
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switch (m_sEntities[i].type) {
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case CLEANUP_CAR:
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{
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CVehicle* v = CPools::GetVehiclePool()->GetAt(m_sEntities[i].id);
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if (v)
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CTheScripts::CleanUpThisVehicle(v);
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break;
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}
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case CLEANUP_CHAR:
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{
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CPed* p = CPools::GetPedPool()->GetAt(m_sEntities[i].id);
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if (p)
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CTheScripts::CleanUpThisPed(p);
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break;
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}
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case CLEANUP_OBJECT:
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{
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CObject* o = CPools::GetObjectPool()->GetAt(m_sEntities[i].id);
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if (o)
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CTheScripts::CleanUpThisObject(o);
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break;
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}
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default:
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break;
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}
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}
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}
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void CUpsideDownCarCheck::Init()
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{
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for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){
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m_sCars[i].m_nVehicleIndex = -1;
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m_sCars[i].m_nVehicleIndex = 0;
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}
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}
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void CStuckCarCheck::Init()
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{
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for (int i = 0; i < MAX_STUCK_CAR_CHECKS; i++) {
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m_sCars[i].m_nVehicleIndex = -1;
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m_sCars[i].m_vecPos = CVector(-5000.0f, -5000.0f, -5000.0f);
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m_sCars[i].m_nStartTime = -1;
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m_sCars[i].m_fDistance = 0.0f;
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m_sCars[i].m_nStuckTime = 0;
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m_sCars[i].m_bStuck = false;
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}
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}
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WRAPPER void CTheScripts::CleanUpThisVehicle(CVehicle*) { EAXJMP(0x4548D0); }
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WRAPPER void CTheScripts::CleanUpThisPed(CPed*) { EAXJMP(0x4547A0); }
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WRAPPER void CTheScripts::CleanUpThisObject(CObject*) { EAXJMP(0x454910); }
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WRAPPER bool CTheScripts::IsPlayerOnAMission() { EAXJMP(0x439410); }
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WRAPPER void CTheScripts::ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, int col, int col2) { EAXJMP(0x4534E0); }
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STARTPATCHES
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InjectHook(0x437AE0, &CMissionCleanup::Init, PATCH_JUMP);
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InjectHook(0x437BA0, &CMissionCleanup::AddEntityToList, PATCH_JUMP);
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InjectHook(0x437BD0, &CMissionCleanup::RemoveEntityFromList, PATCH_JUMP);
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InjectHook(0x437C10, &CMissionCleanup::Process, PATCH_JUMP);
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ENDPATCHES
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@ -1,5 +1,8 @@
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#pragma once
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#include "Ped.h"
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#include "Object.h"
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#include "Sprite2d.h"
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#include "Vehicle.h"
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struct CScriptRectangle
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{
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@ -32,17 +35,111 @@ struct CTextLine
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wchar m_awText[500];
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};
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struct CRunningScript
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{
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CRunningScript *next;
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CRunningScript *prev;
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uint8 m_abScriptName[8];
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uint32 m_nIp;
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uint32 m_anStack[6];
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uint16 m_nStackPointer;
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void* m_anLocalVariables[18];
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bool m_bCondResult;
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bool m_bIsMissionThread;
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bool m_bSkipWakeTime;
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uint32 m_nWakeTime;
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uint16 m_wIfOp;
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bool m_bNotFlag;
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bool m_bWBCheck;
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bool m_bWastedOrBusted;
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bool m_bMissionFlag;
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};
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enum {
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CLEANUP_UNUSED = 0,
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CLEANUP_CAR,
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CLEANUP_CHAR,
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CLEANUP_OBJECT
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};
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struct CMissionCleanupEntity
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{
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uint8 type;
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int32 id;
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};
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enum {
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MAX_CLEANUP = 50,
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MAX_UPSIDEDOWN_CAR_CHECKS = 6,
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MAX_STUCK_CAR_CHECKS = 6
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};
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class CMissionCleanup
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{
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CMissionCleanupEntity m_sEntities[MAX_CLEANUP];
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uint8 m_bCount;
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public:
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CMissionCleanup();
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void Init();
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CMissionCleanupEntity* FindFree();
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void AddEntityToList(int32, uint8);
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void RemoveEntityFromList(int32, uint8);
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void Process();
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};
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struct CUpsideDownCarCheckEntry
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{
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int32 m_nVehicleIndex;
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uint32 m_nUpsideDownTimer;
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};
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class CUpsideDownCarCheck
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{
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CUpsideDownCarCheckEntry m_sCars[MAX_UPSIDEDOWN_CAR_CHECKS];
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public:
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void Init();
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};
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struct CStuckCarCheckEntry
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{
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int32 m_nVehicleIndex;
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CVector m_vecPos;
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int32 m_nStartTime;
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float m_fDistance;
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uint32 m_nStuckTime;
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bool m_bStuck;
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};
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class CStuckCarCheck
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{
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CStuckCarCheckEntry m_sCars[MAX_STUCK_CAR_CHECKS];
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public:
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void Init();
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};
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class CTheScripts
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{
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public:
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static uint8 *ScriptSpace;//[160*1024]
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static CTextLine* IntroTextLines;
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static CScriptRectangle* IntroRectangles;
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static CSprite2d* ScriptSprites;
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static bool DbgFlag;
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static uint32 OnAMissionFlag;
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static uint8(&ScriptSpace)[160 * 1024];
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static CTextLine(&IntroTextLines)[2];
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static CScriptRectangle(&IntroRectangles)[16];
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static CSprite2d(&ScriptSprites)[16];
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static bool &DbgFlag;
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static uint32 &OnAMissionFlag;
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static CMissionCleanup &MissionCleanup;
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static CStuckCarCheck &StuckCars;
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static CUpsideDownCarCheck &UpsideDownCars;
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static int32 &StoreVehicleIndex;
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static bool &StoreVehicleWasRandom;
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public:
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static bool IsPlayerOnAMission();
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static void ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, int col, int col2);
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static void CleanUpThisVehicle(CVehicle*);
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static void CleanUpThisPed(CPed*);
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static void CleanUpThisObject(CObject*);
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};
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@ -1,3 +1,5 @@
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#include "common.h"
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#include "patcher.h"
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#include "PlayerInfo.h"
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WRAPPER void CPlayerInfo::MakePlayerSafe(bool) { EAXJMP(0x4A1400); }
|
@ -65,6 +65,8 @@ public:
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bool m_bGetOutOfHospitalFree;
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uint8 m_aSkinName[32];
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RwTexture *m_pSkinTexture;
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void MakePlayerSafe(bool);
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};
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static_assert(sizeof(CPlayerInfo) == 0x13C, "CPlayerInfo: error");
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|
@ -330,6 +330,12 @@ enum
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MI_BOMB,
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MI_FINGERS,
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MI_CUTOBJ01 = 185,
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MI_CUTOBJ02,
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MI_CUTOBJ03,
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MI_CUTOBJ04,
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MI_CUTOBJ05,
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MI_CAR_DOOR = 190,
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MI_CAR_BUMPER,
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MI_CAR_PANEL,
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@ -345,6 +351,11 @@ enum
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NUM_DEFAULT_MODELS,
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};
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enum{
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NUM_OF_SPECIAL_CHARS = 4,
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NUM_OF_CUTSCENE_OBJECTS = 5
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};
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void InitModelIndices(void);
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void MatchModelString(const char *name, int16 id);
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|
@ -47,7 +47,7 @@ wchar *CHud::m_PagerMessage = (wchar*)0x878840;
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bool &CHud::m_Wants_To_Draw_Hud = *(bool*)0x95CD89;
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bool &CHud::m_Wants_To_Draw_3dMarkers = *(bool*)0x95CD62;
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wchar(*CHud::m_BigMessage)[128] = (wchar(*)[128])0x664CE0;
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int32 CHud::m_ItemToFlash = *(int32*)0x95CC82;
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int32 &CHud::m_ItemToFlash = *(int32*)0x95CC82;
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// These aren't really in CHud
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float CHud::BigMessageInUse[6];
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|
@ -62,7 +62,7 @@ public:
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static bool &m_Wants_To_Draw_Hud;
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static bool &m_Wants_To_Draw_3dMarkers;
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static wchar(*m_BigMessage)[128];
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||||
static int32 m_ItemToFlash;
|
||||
static int32 &m_ItemToFlash;
|
||||
|
||||
// These aren't really in CHud
|
||||
static float BigMessageInUse[6];
|
||||
|
Loading…
Reference in New Issue
Block a user