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fix
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@ -51,6 +51,7 @@ float CWeather::WindClipped;
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float CWeather::TrafficLightBrightness;
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bool CWeather::bScriptsForceRain;
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bool CWeather::Stored_StateStored;
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float CWeather::Stored_InterpolationValue;
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int16 CWeather::Stored_OldWeatherType;
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int16 CWeather::Stored_NewWeatherType;
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