mirror of
https://github.com/GTAmodding/re3.git
synced 2021-02-19 17:49:54 +01:00
commit
a7aa475cbf
255
src/Radar.cpp
255
src/Radar.cpp
@ -9,12 +9,16 @@
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#include "Vehicle.h"
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#include "Pools.h"
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#include "Script.h"
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#include "TxdStore.h"
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WRAPPER void CRadar::ClearBlipForEntity(eBlipType type, int32 id) { EAXJMP(0x4A56C0); }
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WRAPPER void CRadar::Draw3dMarkers() { EAXJMP(0x4A4C70); }
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WRAPPER void CRadar::DrawRadarMap() { EAXJMP(0x4A6C20); }
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WRAPPER float CRadar::LimitRadarPoint(CVector2D *point) { EAXJMP(0x4A4F30); }
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WRAPPER void CRadar::ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha) { EAXJMP(0x4A5870); }
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WRAPPER void CRadar::StreamRadarSections(int x, int y) { EAXJMP(0x4A6100); }
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WRAPPER int CRadar::ClipRadarPoly(CVector2D *out, CVector2D *in) { EAXJMP(0x4A64A0); }
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WRAPPER void CRadar::TransformRealWorldToTexCoordSpace(CVector2D *out, CVector2D *in, int x, int y) { EAXJMP(0x4A5530); }
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WRAPPER void CRadar::TransformRadarPointToRealWorldSpace(CVector2D *out, CVector2D *in) { EAXJMP(0x4A5300); }
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float &CRadar::m_RadarRange = *(float*)0x8E281C;
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CVector2D &CRadar::vec2DRadarOrigin = *(CVector2D*)0x6299B8;
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@ -22,6 +26,8 @@ CBlip *CRadar::ms_RadarTrace = (CBlip*)0x6ED5E0;
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float CRadar::cachedSin;
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float CRadar::cachedCos;
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int *gRadarTxdIds = (int*)0x6299C0;
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CSprite2d *CRadar::AsukaSprite = (CSprite2d*)0x8F1A40;
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CSprite2d *CRadar::BombSprite = (CSprite2d*)0x8F5FB4;
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CSprite2d *CRadar::CatSprite = (CSprite2d*)0x885B24;
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@ -93,6 +99,98 @@ void CRadar::DrawMap()
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}
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#endif
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#if 0
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WRAPPER void CRadar::DrawRadarMask() { EAXJMP(0x4A69C0); }
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#else
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void CRadar::DrawRadarMask()
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{
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CVector2D vec2d[4] = {
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CVector2D(1.0f, -1.0f),
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CVector2D(1.0f, 1.0f),
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CVector2D(-1.0f, 1.0f),
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CVector2D(-1.0, -1.0f)
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};
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RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void*)FALSE);
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RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
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RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
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RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);
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RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
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RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT);
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RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
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RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
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RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
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RwD3D8SetRenderState(rwRENDERSTATESTENCILFUNCTION, rwSTENCILFUNCTIONALWAYS);
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CVector2D out[8];
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CVector2D in;
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for (int i = 0; i < 4; i++) {
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in.x = vec2d[i].x;
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in.y = vec2d[i].y;
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CRadar::TransformRadarPointToScreenSpace(out, &in);
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for (int j = 0; j < 7; j++) {
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CRadar::cachedCos = cos(j * (PI / 2.0f / 6.0f));
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CRadar::cachedSin = sin(j * (PI / 2.0f / 6.0f));
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in.x = vec2d[i].x * cachedCos;
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in.y = vec2d[i].y * cachedSin;
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CRadar::TransformRadarPointToScreenSpace(&out[j + 1], &in);
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};
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CSprite2d::SetMaskVertices(8, (float *)out);
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RwIm2DRenderPrimitive(rwPRIMTYPETRIFAN, CSprite2d::GetVertices(), 8);
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};
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RwD3D8SetRenderState(rwRENDERSTATESTENCILFUNCTION, rwSTENCILFUNCTIONGREATER);
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}
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#endif
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#if 1
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WRAPPER void CRadar::DrawRadarSection(int x, int y) { EAXJMP(0x4A67E0); }
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#else
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void CRadar::DrawRadarSection(int x, int y)
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{
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}
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#endif
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#if 0
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WRAPPER void CRadar::DrawRadarMap() { EAXJMP(0x4A6C20); }
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#else
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void CRadar::DrawRadarMap()
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{
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CRadar::DrawRadarMask();
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int x = floorf((2000.0f + vec2DRadarOrigin.x) * 0.002f);
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int y = round(7.0f - (2000.0f + vec2DRadarOrigin.y) * 0.002f);
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CRadar::StreamRadarSections(x, y);
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RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);
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RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
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RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
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RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
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RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT);
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RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)TRUE);
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RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
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RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
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RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
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RwRenderStateSet(rwRENDERSTATETEXTUREPERSPECTIVE, (void*)FALSE);
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CRadar::DrawRadarSection(x - 1, y - 1);
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CRadar::DrawRadarSection(x, y - 1);
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CRadar::DrawRadarSection(x + 1, y - 1);
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CRadar::DrawRadarSection(x - 1, y);
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CRadar::DrawRadarSection(x, y);
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CRadar::DrawRadarSection(x + 1, y);
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CRadar::DrawRadarSection(x - 1, y + 1);
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CRadar::DrawRadarSection(x, y + 1);
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CRadar::DrawRadarSection(x + 1, y + 1);
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}
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#endif
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#if 0
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WRAPPER void CRadar::DrawBlips() { EAXJMP(0x4A42F0); }
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#else
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@ -111,16 +209,16 @@ void CRadar::DrawBlips()
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CRadar::TransformRadarPointToScreenSpace(&out, &in);
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float angle;
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if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::CamMode::MODE_TOPDOWN1)
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if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1)
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angle = PI + FindPlayerHeading();
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else
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angle = FindPlayerHeading() - (PI + atan2(-TheCamera.m_matrix.m_matrix.up.x, TheCamera.m_matrix.m_matrix.up.y));
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angle = FindPlayerHeading() - (PI + atan2(-TheCamera.GetForward().x, TheCamera.GetForward().y));
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CRadar::DrawRotatingRadarSprite(CentreSprite, out.x, out.y, angle, 255);
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CVector2D vec2d;
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vec2d.x = vec2DRadarOrigin.x;
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vec2d.y = M_SQRT2 * CRadar::m_RadarRange + vec2DRadarOrigin.y;
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vec2d.y = M_SQRT2 * m_RadarRange + vec2DRadarOrigin.y;
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CRadar::TransformRealWorldPointToRadarSpace(&in, &vec2d);
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CRadar::LimitRadarPoint(&in);
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CRadar::TransformRadarPointToScreenSpace(&out, &in);
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@ -133,7 +231,7 @@ void CRadar::DrawBlips()
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if (ms_RadarTrace[i].m_bInUse) {
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if (ms_RadarTrace[i].m_eBlipType <= BLIP_OBJECT) {
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CEntity *e = nil;
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switch (CRadar::ms_RadarTrace[i].m_eBlipType) {
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switch (ms_RadarTrace[i].m_eBlipType) {
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case BLIP_CAR:
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e = CPools::GetVehiclePool()->GetAt(ms_RadarTrace[i].m_nEntityHandle);
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break;
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@ -146,62 +244,58 @@ void CRadar::DrawBlips()
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};
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if (e) {
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if (CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
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if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
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if (CTheScripts::DbgFlag) {
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CRadar::ShowRadarMarker(e->GetPosition(), CRadar::GetRadarTraceColour(CRadar::ms_RadarTrace[i].m_nColor, CRadar::ms_RadarTrace[i].m_bDim), CRadar::ms_RadarTrace->m_Radius);
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CRadar::ShowRadarMarker(e->GetPosition(), GetRadarTraceColour(ms_RadarTrace[i].m_nColor, ms_RadarTrace[i].m_bDim), ms_RadarTrace->m_Radius);
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CRadar::ms_RadarTrace[i].m_Radius = CRadar::ms_RadarTrace[i].m_Radius - 0.1f;
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if (CRadar::ms_RadarTrace[i].m_Radius >= 1.0f)
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CRadar::ms_RadarTrace[i].m_Radius = 5.0;
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ms_RadarTrace[i].m_Radius = ms_RadarTrace[i].m_Radius - 0.1f;
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if (ms_RadarTrace[i].m_Radius >= 1.0f)
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ms_RadarTrace[i].m_Radius = 5.0;
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}
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}
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if (CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) {
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if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) {
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vec2d = e->GetPosition();
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CRadar::TransformRealWorldPointToRadarSpace(&in, &vec2d);
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float dist = CRadar::LimitRadarPoint(&in);
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int a = CRadar::CalculateBlipAlpha(dist);
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CRadar::TransformRadarPointToScreenSpace(&out, &in);
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CRGBA col = CRadar::GetRadarTraceColour(CRadar::ms_RadarTrace[i].m_nColor, CRadar::ms_RadarTrace[i].m_bDim);
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CRGBA col = CRadar::GetRadarTraceColour(ms_RadarTrace[i].m_nColor, ms_RadarTrace[i].m_bDim);
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if (CRadar::ms_RadarTrace[i].m_IconID)
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CRadar::DrawRadarSprite(CRadar::ms_RadarTrace[i].m_IconID, out.x, out.y, a);
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if (ms_RadarTrace[i].m_IconID)
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CRadar::DrawRadarSprite(ms_RadarTrace[i].m_IconID, out.x, out.y, a);
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else
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CRadar::ShowRadarTrace(out.x, out.y, CRadar::ms_RadarTrace[i].m_wScale, col.r, col.g, col.b, 255);
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CRadar::ShowRadarTrace(out.x, out.y, ms_RadarTrace[i].m_wScale, col.r, col.g, col.b, 255);
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}
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}
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}
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}
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}
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/*
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DrawCoordBlip
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*/
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for (int i = 0; i < 32; i++) {
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if (CRadar::ms_RadarTrace[i].m_bInUse) {
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/*
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DrawCoordBlip
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*/
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if (ms_RadarTrace[i].m_eBlipType >= BLIP_COORD) {
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if (CRadar::DisplayThisBlip(ms_RadarTrace[i].m_IconID) && CRadar::ms_RadarTrace[i].m_eBlipType != BLIP_CONTACT_POINT || !CTheScripts::IsPlayerOnAMission()) {
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if (CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
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if (ms_RadarTrace[i].m_eBlipType != BLIP_CONTACT_POINT || ms_RadarTrace[i].m_eBlipType == BLIP_CONTACT_POINT && DisplayThisBlip(i) || !CTheScripts::IsPlayerOnAMission()) {
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if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
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if (CTheScripts::DbgFlag) {
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CRadar::ShowRadarMarker(CRadar::ms_RadarTrace[i].m_vecPos, CRadar::GetRadarTraceColour(CRadar::ms_RadarTrace[i].m_nColor, CRadar::ms_RadarTrace[i].m_bDim), CRadar::ms_RadarTrace->m_Radius);
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CRadar::ms_RadarTrace[i].m_Radius = CRadar::ms_RadarTrace[i].m_Radius - 0.1f;
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if (CRadar::ms_RadarTrace[i].m_Radius >= 1.0f)
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CRadar::ms_RadarTrace[i].m_Radius = 5.0f;
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CRadar::ShowRadarMarker(ms_RadarTrace[i].m_vecPos, CRadar::GetRadarTraceColour(ms_RadarTrace[i].m_nColor, ms_RadarTrace[i].m_bDim), ms_RadarTrace->m_Radius);
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ms_RadarTrace[i].m_Radius = ms_RadarTrace[i].m_Radius - 0.1f;
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if (ms_RadarTrace[i].m_Radius >= 1.0f)
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ms_RadarTrace[i].m_Radius = 5.0f;
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}
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}
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if (CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) {
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if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) {
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CRadar::TransformRealWorldPointToRadarSpace(&in, &ms_RadarTrace[i].m_vec2DPos);
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float dist = CRadar::LimitRadarPoint(&in);
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int a = CRadar::CalculateBlipAlpha(dist);
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CRadar::TransformRadarPointToScreenSpace(&out, &in);
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CRGBA col = CRadar::GetRadarTraceColour(CRadar::ms_RadarTrace[i].m_nColor, CRadar::ms_RadarTrace[i].m_bDim);
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CRGBA col = CRadar::GetRadarTraceColour(ms_RadarTrace[i].m_nColor, ms_RadarTrace[i].m_bDim);
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if (CRadar::ms_RadarTrace[i].m_IconID)
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CRadar::DrawRadarSprite(CRadar::ms_RadarTrace[i].m_IconID, out.x, out.y, a);
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CRadar::DrawRadarSprite(ms_RadarTrace[i].m_IconID, out.x, out.y, a);
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else
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CRadar::ShowRadarTrace(out.x, out.y, CRadar::ms_RadarTrace[i].m_wScale, col.r, col.g, col.b, 255);
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CRadar::ShowRadarTrace(out.x, out.y, ms_RadarTrace[i].m_wScale, col.r, col.g, col.b, 255);
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}
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}
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}
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@ -211,45 +305,6 @@ void CRadar::DrawBlips()
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}
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#endif
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bool CRadar::DisplayThisBlip(int16 spriteid)
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{
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switch (spriteid) {
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case RADAR_SPRITE_NONE:
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return true;
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break;
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case RADAR_SPRITE_ASUKA:
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case RADAR_SPRITE_BOMB:
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case RADAR_SPRITE_CAT:
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return false;
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break;
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case RADAR_SPRITE_CENTRE:
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return true;
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break;
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case RADAR_SPRITE_COPCAR:
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case RADAR_SPRITE_DON:
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case RADAR_SPRITE_EIGHT:
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case RADAR_SPRITE_EL:
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case RADAR_SPRITE_ICE:
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case RADAR_SPRITE_JOEY:
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case RADAR_SPRITE_KENJI:
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case RADAR_SPRITE_LIZ:
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case RADAR_SPRITE_LUIGI:
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return false;
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break;
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case RADAR_SPRITE_NORTH:
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return true;
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break;
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case RADAR_SPRITE_RAY:
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case RADAR_SPRITE_SAL:
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case RADAR_SPRITE_SAVE:
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case RADAR_SPRITE_SPRAY:
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case RADAR_SPRITE_TONY:
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case RADAR_SPRITE_WEAPON:
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return false;
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break;
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};
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}
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int CRadar::CalculateBlipAlpha(float dist)
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{
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if (dist <= 1.0f)
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@ -269,46 +324,38 @@ CRGBA CRadar::GetRadarTraceColour(uint32 color, bool bright)
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return CRGBA(113, 43, 73, 255);
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else
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return CRGBA(127, 0, 0, 255);
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break;
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case 1:
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if (bright)
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return CRGBA(95, 160, 106, 255);
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else
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return CRGBA(127, 0, 255, 255);
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break;
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case 2:
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if (bright)
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return CRGBA(128, 167, 243, 255);
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else
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return CRGBA(0, 127, 255, 255);
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break;
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case 3:
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if (bright)
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return CRGBA(225, 225, 225, 255);
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else
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return CRGBA(127, 127, 127, 255);
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break;
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case 4:
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if (bright)
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return CRGBA(255, 225, 0, 255);
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else
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return CRGBA(127, 127, 0, 255);
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break;
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case 5:
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if (bright)
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return CRGBA(255, 0, 255, 255);
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else
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return CRGBA(127, 0, 127, 255);
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break;
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case 6:
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if (bright)
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return CRGBA(255, 255, 255, 255);
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else
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return CRGBA(127, 127, 255, 255);
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break;
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default:
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return CRGBA(0, 0, 0, 255);
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break;
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}
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}
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@ -323,20 +370,20 @@ WRAPPER void CRadar::TransformRealWorldPointToRadarSpace(CVector2D *out, CVector
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#else
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void CRadar::TransformRealWorldPointToRadarSpace(CVector2D *out, CVector2D *in)
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{
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if (TheCamera.Cams->Mode != CCam::CamMode::MODE_TOPDOWN1 && TheCamera.Cams->Mode != CCam::CamMode::MODE_TOPDOWNPED) {
|
||||
if (TheCamera.Cams[TheCamera.ActiveCam].Mode != CCam::MODE_TOPDOWN1 && TheCamera.Cams[TheCamera.ActiveCam].Mode != CCam::MODE_TOPDOWNPED) {
|
||||
if (TheCamera.GetLookDirection() != LOOKING_FORWARD) {
|
||||
cachedSin = sin(atan2(-TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.up.x, TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.up.y));
|
||||
cachedCos = cos(atan2(-TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.up.x, TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.up.y));
|
||||
cachedSin = sin(atan2(-TheCamera.GetForward().x, TheCamera.GetForward().y));
|
||||
cachedCos = cos(atan2(-TheCamera.GetForward().x, TheCamera.GetForward().y));
|
||||
}
|
||||
else {
|
||||
CVector vecCamera;
|
||||
|
||||
if (TheCamera.Cams->Mode == CCam::CamMode::MODE_FIRSTPERSON) {
|
||||
if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FIRSTPERSON) {
|
||||
vecCamera = TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.up;
|
||||
vecCamera.Normalise();
|
||||
}
|
||||
else
|
||||
vecCamera = TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.pos - TheCamera.Cams[TheCamera.ActiveCam].SourceBeforeLookBehind;
|
||||
vecCamera = TheCamera.GetForward();
|
||||
|
||||
cachedSin = sin(atan2(-vecCamera.x, vecCamera.y));
|
||||
cachedCos = cos(atan2(-vecCamera.x, vecCamera.y));
|
||||
@ -436,6 +483,46 @@ void CRadar::DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float
|
||||
}
|
||||
#endif
|
||||
|
||||
bool CRadar::DisplayThisBlip(int counter)
|
||||
{
|
||||
switch (ms_RadarTrace[counter].m_IconID) {
|
||||
case RADAR_SPRITE_BOMB:
|
||||
case RADAR_SPRITE_SPRAY:
|
||||
case RADAR_SPRITE_WEAPON:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
WRAPPER void CRadar::GetTextureCorners(int x, int y, CVector2D *out) { EAXJMP(0x4A61C0); };
|
||||
#else
|
||||
void CRadar::GetTextureCorners(int x, int y, CVector2D *out)
|
||||
{
|
||||
out[0].x = 500.0f * (x - 4);
|
||||
out[0].y = 500.0f * (3 - y);
|
||||
out[1].x = 500.0f * (y - 4 + 1);
|
||||
out[1].y = 500.0f * (3 - y);
|
||||
out[2].x = 500.0f * (y - 4 + 1);
|
||||
out[2].y = 500.0f * (3 - y + 1);
|
||||
out[3].x = 500.0f * (x - 4);
|
||||
out[3].y = 500.0f * (3 - y + 1);
|
||||
}
|
||||
#endif
|
||||
|
||||
void CRadar::ClipRadarTileCoords(int x, int y)
|
||||
{
|
||||
if (x < 0)
|
||||
x = 0;
|
||||
if (x > 7)
|
||||
x = 7;
|
||||
if (y < 0)
|
||||
y = 0;
|
||||
if (y > 7)
|
||||
y = 7;
|
||||
}
|
||||
|
||||
STARTPATCHES
|
||||
InjectHook(0x4A5040, CRadar::TransformRadarPointToScreenSpace, PATCH_JUMP);
|
||||
ENDPATCHES
|
||||
|
10
src/Radar.h
10
src/Radar.h
@ -99,9 +99,13 @@ public:
|
||||
static void ClearBlipForEntity(eBlipType type, int32 id);
|
||||
static void Draw3dMarkers();
|
||||
static void DrawMap();
|
||||
static void StreamRadarSections(int x, int y);
|
||||
static int ClipRadarPoly(CVector2D *out, CVector2D *in);
|
||||
static void TransformRealWorldToTexCoordSpace(CVector2D *out, CVector2D *in, int x, int y);
|
||||
static void CRadar::TransformRadarPointToRealWorldSpace(CVector2D *out, CVector2D *in);
|
||||
static void DrawRadarSection(int x, int y);
|
||||
static void TransformRadarPointToScreenSpace(CVector2D * out, CVector2D * in);
|
||||
static void DrawBlips();
|
||||
static bool DisplayThisBlip(int16 spriteid);
|
||||
static int CalculateBlipAlpha(float dist);
|
||||
static CRGBA GetRadarTraceColour(uint32 color, bool bright);
|
||||
static void DrawRadarMap();
|
||||
@ -111,4 +115,8 @@ public:
|
||||
static void DrawRadarSprite(int sprite, float x, float y, int alpha);
|
||||
static void ShowRadarMarker(CVector pos, CRGBA color, float radius);
|
||||
static void ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha);
|
||||
static void DrawRadarMask();
|
||||
static bool DisplayThisBlip(int counter);
|
||||
static void GetTextureCorners(int x, int y, CVector2D * out);
|
||||
static void ClipRadarTileCoords(int x, int y);
|
||||
};
|
||||
|
@ -1011,13 +1011,13 @@ void CHud::Draw()
|
||||
CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(20.0f), m_BigMessage[0]);
|
||||
}
|
||||
else {
|
||||
BigMessageAlpha[0] = 0.0;
|
||||
BigMessageX[0] = -60.0;
|
||||
BigMessageInUse[0] = 1.0;
|
||||
BigMessageAlpha[0] = 0.0f;
|
||||
BigMessageX[0] = -60.0f;
|
||||
BigMessageInUse[0] = 1.0f;
|
||||
}
|
||||
}
|
||||
else {
|
||||
BigMessageInUse[0] = 0.0;
|
||||
BigMessageInUse[0] = 0.0f;
|
||||
}
|
||||
|
||||
// WastedBustedText
|
||||
@ -1149,7 +1149,7 @@ void CHud::DrawAfterFade()
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetBackgroundOn();
|
||||
CFont::SetBackGroundOnlyTextOff();
|
||||
CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha));
|
||||
CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha * 0.8f));
|
||||
CFont::SetColor(CRGBA(175, 175, 175, 255));
|
||||
CFont::PrintString(SCREEN_SCALE_X(26.0f), SCREEN_SCALE_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), CHud::m_HelpMessageToPrint);
|
||||
CFont::SetAlphaFade(255.0f);
|
||||
@ -1283,18 +1283,18 @@ void CHud::DrawAfterFade()
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), m_BigMessage[1]);
|
||||
}
|
||||
else {
|
||||
BigMessageAlpha[1] = 0.0;
|
||||
BigMessageX[1] = -60.0;
|
||||
BigMessageInUse[1] = 1.0;
|
||||
BigMessageAlpha[1] = 0.0f;
|
||||
BigMessageX[1] = -60.0f;
|
||||
BigMessageInUse[1] = 1.0f;
|
||||
}
|
||||
}
|
||||
else {
|
||||
BigMessageInUse[1] = 0.0;
|
||||
BigMessageInUse[1] = 0.0f;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if 1
|
||||
#if 0
|
||||
WRAPPER void CHud::ReInitialise(void) { EAXJMP(0x504CC0); }
|
||||
#else
|
||||
void CHud::ReInitialise() {
|
||||
@ -1315,7 +1315,7 @@ void CHud::ReInitialise() {
|
||||
BigMessageInUse[i] = 0.0f;
|
||||
|
||||
if (i <= 128)
|
||||
*(wchar*)(m_BigMessage[i]) = 0;
|
||||
m_BigMessage[i][0] = 0;
|
||||
}
|
||||
|
||||
m_HelpMessageTimer = 0;
|
||||
|
@ -46,4 +46,6 @@ public:
|
||||
static void DrawRect(const CRect &r, const CRGBA &c0, const CRGBA &c1, const CRGBA &c2, const CRGBA &c3);
|
||||
static void DrawRect(const CRect &r, const CRGBA &col);
|
||||
static void DrawRectXLU(const CRect &r, const CRGBA &c0, const CRGBA &c1, const CRGBA &c2, const CRGBA &c3);
|
||||
|
||||
static RwIm2DVertex* GetVertices() { return maVertices; };
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user