mirror of
https://github.com/GTAmodding/re3.git
synced 2021-02-19 17:49:54 +01:00
added some World defines
This commit is contained in:
parent
0952b316eb
commit
a9bcd1b7c5
24
src/World.h
24
src/World.h
@ -7,8 +7,20 @@
|
||||
/* Sectors span from -2000 to 2000 in x and y.
|
||||
* With 100x100 sectors, each is 40x40 units. */
|
||||
|
||||
#define NUMSECTORS_X 100
|
||||
#define NUMSECTORS_Y 100
|
||||
#define SECTOR_SIZE_X (40.0f)
|
||||
#define SECTOR_SIZE_Y (40.0f)
|
||||
|
||||
#define NUMSECTORS_X (100)
|
||||
#define NUMSECTORS_Y (100)
|
||||
|
||||
#define WORLD_SIZE_X (NUMSECTORS_X * SECTOR_SIZE_X)
|
||||
#define WORLD_SIZE_Y (NUMSECTORS_Y * SECTOR_SIZE_Y)
|
||||
|
||||
#define WORLD_MIN_X (-2000.0f)
|
||||
#define WORLD_MIN_Y (-2000.0f)
|
||||
|
||||
#define WORLD_MAX_X (WORLD_MIN_X + WORLD_SIZE_X)
|
||||
#define WORLD_MAX_Y (WORLD_MIN_Y + WORLD_SIZE_Y)
|
||||
|
||||
enum
|
||||
{
|
||||
@ -85,12 +97,12 @@ public:
|
||||
static float FindGroundZFor3DCoord(float x, float y, float z, bool *found);
|
||||
static float FindRoofZFor3DCoord(float x, float y, float z, bool *found);
|
||||
|
||||
static float GetSectorX(float f) { return ((f + 2000.0f)/40.0f); }
|
||||
static float GetSectorY(float f) { return ((f + 2000.0f)/40.0f); }
|
||||
static float GetSectorX(float f) { return ((f - WORLD_MIN_X)/SECTOR_SIZE_X); }
|
||||
static float GetSectorY(float f) { return ((f - WORLD_MIN_Y)/SECTOR_SIZE_Y); }
|
||||
static int GetSectorIndexX(float f) { return (int)GetSectorX(f); }
|
||||
static int GetSectorIndexY(float f) { return (int)GetSectorY(f); }
|
||||
static float GetWorldX(int x) { return x*40.0f - 2000.0f; }
|
||||
static float GetWorldY(int y) { return y*40.0f - 2000.0f; }
|
||||
static float GetWorldX(int x) { return x*SECTOR_SIZE_X + WORLD_MIN_X; }
|
||||
static float GetWorldY(int y) { return y*SECTOR_SIZE_Y + WORLD_MIN_Y; }
|
||||
};
|
||||
|
||||
class CPed;
|
||||
|
Loading…
Reference in New Issue
Block a user