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https://github.com/GTAmodding/re3.git
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first part of CFileLoader
This commit is contained in:
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commit
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@ -1,5 +1,6 @@
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#include "common.h"
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#include "patcher.h"
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#include "main.h"
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#include "Draw.h"
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#include "World.h"
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#include "Vehicle.h"
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936
src/FileLoader.cpp
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936
src/FileLoader.cpp
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@ -0,0 +1,936 @@
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#include "common.h"
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#include "main.h"
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#include "patcher.h"
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#include "ModelInfo.h"
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#include "ModelIndices.h"
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#include "TempColModels.h"
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#include "HandlingDataMgr.h"
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#include "CarCtrl.h"
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#include "PedType.h"
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#include "PedStats.h"
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#include "AnimManager.h"
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#include "Game.h"
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#include "RwHelper.h"
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#include "NodeName.h"
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#include "TxdStore.h"
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#include "PathFind.h"
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#include "VisibilityPlugins.h"
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#include "FileMgr.h"
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#include "FileLoader.h"
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char CFileLoader::ms_line[256];
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const char*
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GetFilename(const char *filename)
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{
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char *s = strrchr((char*)filename, '\\');
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return s ? s+1 : filename;
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}
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void
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LoadingScreenLoadingFile(const char *filename)
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{
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sprintf(gString, "Loading %s", GetFilename(filename));
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LoadingScreen("Loading the Game", gString, 0);
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}
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void
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CFileLoader::LoadLevel(const char *filename)
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{
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int fd;
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RwTexDictionary *savedTxd;
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int savedLevel;
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bool objectsLoaded;
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char *line;
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char txdname[64];
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savedTxd = RwTexDictionaryGetCurrent();
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objectsLoaded = false;
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savedLevel = CGame::currLevel;
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if(savedTxd == nil){
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savedTxd = RwTexDictionaryCreate();
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RwTexDictionarySetCurrent(savedTxd);
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}
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fd = CFileMgr::OpenFile(filename, "r");
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assert(fd > 0);
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for(line = LoadLine(fd); line; line = LoadLine(fd)){
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if(*line == '#')
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continue;
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if(strncmp(line, "EXIT", 9) == 0) // BUG: 9?
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break;
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if(strncmp(line, "IMAGEPATH", 9) == 0){
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RwImageSetPath(line + 10);
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}else if(strncmp(line, "TEXDICTION", 10) == 0){
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strcpy(txdname, line+11);
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LoadingScreenLoadingFile(txdname);
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RwTexDictionary *txd = LoadTexDictionary(txdname);
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AddTexDictionaries(savedTxd, txd);
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RwTexDictionaryDestroy(txd);
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}else if(strncmp(line, "COLFILE", 7) == 0){
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int level;
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sscanf(line+8, "%d", &level);
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CGame::currLevel = level;
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LoadingScreenLoadingFile(line+10);
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LoadCollisionFile(line+10);
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CGame::currLevel = savedLevel;
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}else if(strncmp(line, "MODELFILE", 9) == 0){
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LoadingScreenLoadingFile(line + 10);
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LoadModelFile(line + 10);
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}else if(strncmp(line, "HIERFILE", 8) == 0){
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LoadingScreenLoadingFile(line + 9);
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LoadClumpFile(line + 9);
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}else if(strncmp(line, "IDE", 3) == 0){
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LoadingScreenLoadingFile(line + 4);
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LoadObjectTypes(line + 4);
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}
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}
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CFileMgr::CloseFile(fd);
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RwTexDictionarySetCurrent(savedTxd);
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}
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void
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CFileLoader::LoadCollisionFromDatFile(int currlevel)
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{
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int fd;
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char *line;
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fd = CFileMgr::OpenFile(CGame::aDatFile, "r");
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assert(fd > 0);
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for(line = LoadLine(fd); line; line = LoadLine(fd)){
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if(*line == '#')
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continue;
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if(strncmp(line, "COLFILE", 7) == 0){
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int level;
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sscanf(line+8, "%d", &level);
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if(currlevel == level)
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LoadCollisionFile(line+10);
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}
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}
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CFileMgr::CloseFile(fd);
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}
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char*
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CFileLoader::LoadLine(int fd)
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{
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int i;
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char *line;
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if(CFileMgr::ReadLine(fd, ms_line, 256) == nil)
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return nil;
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for(i = 0; ms_line[i] != '\0'; i++)
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if(ms_line[i] < ' ' || ms_line[i] == ',')
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ms_line[i] = ' ';
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for(line = ms_line; *line <= ' ' && *line != '\0'; line++);
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return line;
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}
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RwTexDictionary*
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CFileLoader::LoadTexDictionary(const char *filename)
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{
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RwTexDictionary *txd;
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RwStream *stream;
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txd = nil;
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stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, filename);
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debug("Loading texture dictionary file %s\n", filename);
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if(stream){
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if(RwStreamFindChunk(stream, rwID_TEXDICTIONARY, nil, nil))
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txd = RwTexDictionaryGtaStreamRead(stream);
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RwStreamClose(stream, nil);
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}
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if(txd == nil)
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txd = RwTexDictionaryCreate();
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return txd;
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}
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void
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CFileLoader::LoadCollisionFile(const char *filename)
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{
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int fd;
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char modelname[24];
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CBaseModelInfo *mi;
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struct {
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char ident[4];
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uint32 size;
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} header;
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debug("Loading collision file %s\n", filename);
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fd = CFileMgr::OpenFile(filename, "rb");
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while(CFileMgr::Read(fd, (char*)&header, sizeof(header))){
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assert(strncmp(header.ident, "COLL", 4) == 0);
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CFileMgr::Read(fd, (char*)work_buff, header.size);
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memcpy(modelname, work_buff, 24);
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mi = CModelInfo::GetModelInfo(modelname, nil);
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if(mi){
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if(mi->GetColModel()){
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LoadCollisionModel(work_buff+24, *mi->GetColModel(), modelname);
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}else{
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CColModel *model = new CColModel;
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LoadCollisionModel(work_buff+24, *model, modelname);
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mi->SetColModel(model, true);
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}
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}else{
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debug("colmodel %s can't find a modelinfo\n", modelname);
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}
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}
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CFileMgr::CloseFile(fd);
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}
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void
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CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname)
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{
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int i;
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model.boundingSphere.radius = *(float*)(buf);
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model.boundingSphere.center.x = *(float*)(buf+4);
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model.boundingSphere.center.y = *(float*)(buf+8);
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model.boundingSphere.center.z = *(float*)(buf+12);
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model.boundingBox.min.x = *(float*)(buf+16);
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model.boundingBox.min.y = *(float*)(buf+20);
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model.boundingBox.min.z = *(float*)(buf+24);
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model.boundingBox.max.x = *(float*)(buf+28);
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model.boundingBox.max.y = *(float*)(buf+32);
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model.boundingBox.max.z = *(float*)(buf+36);
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model.numSpheres = *(int16*)(buf+40);
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buf += 44;
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if(model.numSpheres > 0){
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model.spheres = (CColSphere*)RwMalloc(model.numSpheres*sizeof(CColSphere));
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for(i = 0; i < model.numSpheres; i++){
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model.spheres[i].Set(*(float*)buf, *(CVector*)(buf+4), buf[16], buf[17]);
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buf += 20;
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}
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}else
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model.spheres = nil;
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model.numLines = *(int16*)buf;
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buf += 4;
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if(model.numLines > 0){
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model.lines = (CColLine*)RwMalloc(model.numLines*sizeof(CColLine));
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for(i = 0; i < model.numLines; i++){
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model.lines[i].Set(*(CVector*)buf, *(CVector*)(buf+12));
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buf += 24;
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}
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}else
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model.lines = nil;
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model.numBoxes = *(int16*)buf;
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buf += 4;
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if(model.numBoxes > 0){
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model.boxes = (CColBox*)RwMalloc(model.numBoxes*sizeof(CColBox));
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for(i = 0; i < model.numBoxes; i++){
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model.boxes[i].Set(*(CVector*)buf, *(CVector*)(buf+12), buf[24], buf[25]);
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buf += 28;
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}
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}else
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model.boxes = nil;
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int32 numVertices = *(int16*)buf;
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buf += 4;
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if(numVertices > 0){
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model.vertices = (CVector*)RwMalloc(numVertices*sizeof(CVector));
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for(i = 0; i < numVertices; i++){
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model.vertices[i] = *(CVector*)buf;
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if(fabs(model.vertices[i].x) >= 256.0f ||
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fabs(model.vertices[i].y) >= 256.0f ||
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fabs(model.vertices[i].z) >= 256.0f)
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printf("%s:Collision volume too big\n", modelname);
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buf += 12;
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}
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}else
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model.vertices = nil;
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model.numTriangles = *(int16*)buf;
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buf += 4;
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if(model.numTriangles > 0){
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model.triangles = (CColTriangle*)RwMalloc(model.numTriangles*sizeof(CColTriangle));
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for(i = 0; i < model.numTriangles; i++){
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model.triangles[i].Set(model.vertices, *(int32*)buf, *(int32*)(buf+4), *(int32*)(buf+8), buf[12], buf[13]);
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buf += 16;
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}
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}else
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model.triangles = nil;
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}
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static void
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GetNameAndLOD(char *nodename, char *name, int *n)
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{
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char *underscore = nil;
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for(char *s = nodename; *s != '\0'; s++){
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if(s[0] == '_' && (s[1] == 'l' || s[1] == 'L'))
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underscore = s;
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}
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if(underscore){
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strncpy(name, nodename, underscore - nodename);
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name[underscore - nodename] = '\0';
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*n = atoi(underscore + 2);
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}else{
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strncpy(name, nodename, 24);
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*n = 0;
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}
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}
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RpAtomic*
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CFileLoader::FindRelatedModelInfoCB(RpAtomic *atomic, void *data)
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{
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CSimpleModelInfo *mi;
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char *nodename, name[24];
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int n;
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RpClump *clump = (RpClump*)data;
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nodename = GetFrameNodeName(RpClumpGetFrame(atomic));
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GetNameAndLOD(nodename, name, &n);
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mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(name, 0);
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if(mi){
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assert(mi->IsSimple());
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mi->SetAtomic(n, atomic);
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RpClumpRemoveAtomic(clump, atomic);
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RpAtomicSetFrame(atomic, RwFrameCreate());
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CVisibilityPlugins::SetAtomicModelInfo(atomic, mi);
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CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
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}else{
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debug("Can't find Atomic %s\n", name);
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}
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return atomic;
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}
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void
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CFileLoader::LoadModelFile(const char *filename)
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{
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RwStream *stream;
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RpClump *clump;
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debug("Loading model file %s\n", filename);
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stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, filename);
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if(RwStreamFindChunk(stream, rwID_CLUMP, nil, nil)){
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clump = RpClumpStreamRead(stream);
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if(clump){
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RpClumpForAllAtomics(clump, FindRelatedModelInfoCB, clump);
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RpClumpDestroy(clump);
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}
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}
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RwStreamClose(stream, nil);
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}
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void
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CFileLoader::LoadClumpFile(const char *filename)
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{
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RwStream *stream;
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RpClump *clump;
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char *nodename, name[24];
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int n;
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CClumpModelInfo *mi;
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debug("Loading model file %s\n", filename);
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stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, filename);
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while(RwStreamFindChunk(stream, rwID_CLUMP, nil, nil)){
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clump = RpClumpStreamRead(stream);
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if(clump){
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nodename = GetFrameNodeName(RpClumpGetFrame(clump));
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GetNameAndLOD(nodename, name, &n);
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mi = (CClumpModelInfo*)CModelInfo::GetModelInfo(name, 0);
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assert(mi->IsClump());
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if(mi)
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mi->SetClump(clump);
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else
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RpClumpDestroy(clump);
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}
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}
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RwStreamClose(stream, nil);
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}
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bool
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CFileLoader::LoadClumpFile(RwStream *stream, uint32 id)
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{
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RpClump *clump;
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CClumpModelInfo *mi;
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if(!RwStreamFindChunk(stream, rwID_CLUMP, nil, nil))
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return false;
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clump = RpClumpStreamRead(stream);
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if(clump == nil)
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return false;
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mi = (CClumpModelInfo*)CModelInfo::GetModelInfo(id);
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mi->SetClump(clump);
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if(mi->m_type == MITYPE_PED && id != 0 && RwStreamFindChunk(stream, rwID_CLUMP, nil, nil)){
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// Read LOD ped
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clump = RpClumpStreamRead(stream);
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if(clump){
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((CPedModelInfo*)mi)->SetLowDetailClump(clump);
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RpClumpDestroy(clump);
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}
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}
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return true;
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}
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bool
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CFileLoader::StartLoadClumpFile(RwStream *stream, uint32 id)
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{
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if(RwStreamFindChunk(stream, rwID_CLUMP, nil, nil)){
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printf("Start loading %s\n", CModelInfo::GetModelInfo(id)->GetName());
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return RpClumpGtaStreamRead1(stream);
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}else{
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printf("FAILED\n");
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return false;
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}
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}
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bool
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CFileLoader::FinishLoadClumpFile(RwStream *stream, uint32 id)
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{
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RpClump *clump;
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CClumpModelInfo *mi;
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printf("Finish loading %s\n", CModelInfo::GetModelInfo(id)->GetName());
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clump = RpClumpGtaStreamRead2(stream);
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if(clump){
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mi = (CClumpModelInfo*)CModelInfo::GetModelInfo(id);
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mi->SetClump(clump);
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return true;
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}else{
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printf("FAILED\n");
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return false;
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}
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}
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CSimpleModelInfo *gpRelatedModelInfo;
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bool
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CFileLoader::LoadAtomicFile(RwStream *stream, uint32 id)
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{
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RpClump *clump;
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if(RwStreamFindChunk(stream, rwID_CLUMP, nil, nil)){
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clump = RpClumpStreamRead(stream);
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if(clump == nil)
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return false;
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gpRelatedModelInfo = (CSimpleModelInfo*)CModelInfo::GetModelInfo(id);
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RpClumpForAllAtomics(clump, SetRelatedModelInfoCB, clump);
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RpClumpDestroy(clump);
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}
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return true;
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}
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RpAtomic*
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CFileLoader::SetRelatedModelInfoCB(RpAtomic *atomic, void *data)
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{
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char *nodename, name[24];
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int n;
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RpClump *clump = (RpClump*)data;
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nodename = GetFrameNodeName(RpAtomicGetFrame(atomic));
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GetNameAndLOD(nodename, name, &n);
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gpRelatedModelInfo->SetAtomic(n, atomic);
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RpClumpRemoveAtomic(clump, atomic);
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RpAtomicSetFrame(atomic, RwFrameCreate());
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CVisibilityPlugins::SetAtomicModelInfo(atomic, gpRelatedModelInfo);
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CVisibilityPlugins::SetAtomicRenderCallback(atomic, 0);
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return atomic;
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}
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RpClump*
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CFileLoader::LoadAtomicFile2Return(const char *filename)
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{
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RwStream *stream;
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RpClump *clump;
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clump = nil;
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debug("Loading model file %s\n", filename);
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stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, filename);
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if(RwStreamFindChunk(stream, rwID_CLUMP, nil, nil))
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clump = RpClumpStreamRead(stream);
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RwStreamClose(stream, nil);
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return clump;
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}
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static RwTexture*
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MoveTexturesCB(RwTexture *texture, void *pData)
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{
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RwTexDictionaryAddTexture((RwTexDictionary*)pData, texture);
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return texture;
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}
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void
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CFileLoader::AddTexDictionaries(RwTexDictionary *dst, RwTexDictionary *src)
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||||
{
|
||||
RwTexDictionaryForAllTextures(src, MoveTexturesCB, dst);
|
||||
}
|
||||
|
||||
void
|
||||
CFileLoader::LoadObjectTypes(const char *filename)
|
||||
{
|
||||
enum {
|
||||
NONE,
|
||||
OBJS,
|
||||
MLO,
|
||||
TOBJ,
|
||||
HIER,
|
||||
CARS,
|
||||
PEDS,
|
||||
PATH,
|
||||
TWO2FX
|
||||
};
|
||||
char *line;
|
||||
int fd;
|
||||
int section;
|
||||
int pathIndex;
|
||||
char pathTypeStr[20];
|
||||
int id, pathType;
|
||||
// int mlo;
|
||||
|
||||
section = 0;
|
||||
pathIndex = -1;
|
||||
// mlo = 0;
|
||||
debug("Loading object types from %s...\n", filename);
|
||||
|
||||
fd = CFileMgr::OpenFile(filename, "rb");
|
||||
for(line = CFileLoader::LoadLine(fd); line; line = CFileLoader::LoadLine(fd)){
|
||||
if(*line == '\0' || *line == '#')
|
||||
continue;
|
||||
|
||||
if(section == NONE){
|
||||
if(strncmp(line, "objs", 4) == 0) section = OBJS;
|
||||
else if(strncmp(line, "tobj", 4) == 0) section = TOBJ;
|
||||
else if(strncmp(line, "hier", 4) == 0) section = HIER;
|
||||
else if(strncmp(line, "cars", 4) == 0) section = CARS;
|
||||
else if(strncmp(line, "peds", 4) == 0) section = PEDS;
|
||||
else if(strncmp(line, "path", 4) == 0) section = PATH;
|
||||
else if(strncmp(line, "2dfx", 4) == 0) section = TWO2FX;
|
||||
}else if(strncmp(line, "end", 3) == 0){
|
||||
section = section == MLO ? OBJS : NONE;
|
||||
}else switch(section){
|
||||
case OBJS:
|
||||
if(strncmp(line, "sta", 3) == 0)
|
||||
assert(0); // LoadMLO
|
||||
else
|
||||
LoadObject(line);
|
||||
break;
|
||||
case MLO:
|
||||
assert(0); // LoadMLOInstance
|
||||
break;
|
||||
case TOBJ:
|
||||
LoadTimeObject(line);
|
||||
break;
|
||||
case HIER:
|
||||
LoadClumpObject(line);
|
||||
break;
|
||||
case CARS:
|
||||
LoadVehicleObject(line);
|
||||
break;
|
||||
case PEDS:
|
||||
LoadPedObject(line);
|
||||
break;
|
||||
case PATH:
|
||||
if(pathIndex == -1){
|
||||
id = LoadPathHeader(line, pathTypeStr);
|
||||
if(strncmp(pathTypeStr, "ped", 4) == 0)
|
||||
pathType = 1;
|
||||
else if(strncmp(pathTypeStr, "car", 4) == 0)
|
||||
pathType = 0;
|
||||
pathIndex = 0;
|
||||
}else{
|
||||
if(pathType == 1)
|
||||
LoadPedPathNode(line, id, pathIndex);
|
||||
else if(pathType == 0)
|
||||
LoadCarPathNode(line, id, pathIndex);
|
||||
pathIndex++;
|
||||
if(pathIndex == 12)
|
||||
pathIndex = -1;
|
||||
}
|
||||
break;
|
||||
case TWO2FX:
|
||||
Load2dEffect(line);
|
||||
break;
|
||||
}
|
||||
}
|
||||
CFileMgr::CloseFile(fd);
|
||||
|
||||
for(id = 0; id < MODELINFOSIZE; id++){
|
||||
CSimpleModelInfo *mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(id);
|
||||
if(mi && mi->IsSimple())
|
||||
mi->SetupBigBuilding();
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
SetModelInfoFlags(CSimpleModelInfo *mi, uint32 flags)
|
||||
{
|
||||
mi->m_normalCull = !!(flags & 1);
|
||||
mi->m_noFade = !!(flags & 2);
|
||||
mi->m_drawLast = !!(flags & (4|8));
|
||||
mi->m_additive = !!(flags & 8);
|
||||
mi->m_isSubway = !!(flags & 0x10);
|
||||
mi->m_ignoreLight = !!(flags & 0x20);
|
||||
mi->m_noZwrite = !!(flags & 0x40);
|
||||
}
|
||||
|
||||
void
|
||||
CFileLoader::LoadObject(const char *line)
|
||||
{
|
||||
int id, numObjs;
|
||||
char model[24], txd[24];
|
||||
float dist[3];
|
||||
uint32 flags;
|
||||
int damaged;
|
||||
CSimpleModelInfo *mi;
|
||||
|
||||
if(sscanf(line, "%d %s %s %d", &id, model, txd, &numObjs) != 4)
|
||||
return;
|
||||
|
||||
switch(numObjs){
|
||||
case 1:
|
||||
sscanf(line, "%d %s %s %d %f %d",
|
||||
&id, model, txd, &numObjs, &dist[0], &flags);
|
||||
damaged = 0;
|
||||
break;
|
||||
case 2:
|
||||
sscanf(line, "%d %s %s %d %f %f %d",
|
||||
&id, model, txd, &numObjs, &dist[0], &dist[1], &flags);
|
||||
damaged = dist[0] < dist[1] ? // Are distances increasing?
|
||||
0 : // Yes, no damage model
|
||||
1; // No, 1 is damaged
|
||||
break;
|
||||
case 3:
|
||||
sscanf(line, "%d %s %s %d %f %f %f %d",
|
||||
&id, model, txd, &numObjs, &dist[0], &dist[1], &dist[2], &flags);
|
||||
damaged = dist[0] < dist[1] ? // Are distances increasing?
|
||||
(dist[1] < dist[2] ? 0 : 2) : // Yes, only 2 can still be a damage model
|
||||
1; // No, 1 and 2 are damaged
|
||||
break;
|
||||
}
|
||||
|
||||
mi = CModelInfo::AddSimpleModel(id);
|
||||
mi->SetName(model);
|
||||
mi->SetNumAtomics(numObjs);
|
||||
mi->SetLodDistances(dist);
|
||||
SetModelInfoFlags(mi, flags);
|
||||
mi->m_firstDamaged = damaged;
|
||||
mi->SetTexDictionary(txd);
|
||||
MatchModelString(model, id);
|
||||
}
|
||||
|
||||
void
|
||||
CFileLoader::LoadTimeObject(const char *line)
|
||||
{
|
||||
int id, numObjs;
|
||||
char model[24], txd[24];
|
||||
float dist[3];
|
||||
uint32 flags;
|
||||
int timeOn, timeOff;
|
||||
int damaged;
|
||||
CTimeModelInfo *mi, *other;
|
||||
|
||||
if(sscanf(line, "%d %s %s %d", &id, model, txd, &numObjs) != 4)
|
||||
return;
|
||||
|
||||
switch(numObjs){
|
||||
case 1:
|
||||
sscanf(line, "%d %s %s %d %f %d %d %d",
|
||||
&id, model, txd, &numObjs, &dist[0], &flags, &timeOn, &timeOff);
|
||||
damaged = 0;
|
||||
break;
|
||||
case 2:
|
||||
sscanf(line, "%d %s %s %d %f %f %d %d %d",
|
||||
&id, model, txd, &numObjs, &dist[0], &dist[1], &flags, &timeOn, &timeOff);
|
||||
damaged = dist[0] < dist[1] ? // Are distances increasing?
|
||||
0 : // Yes, no damage model
|
||||
1; // No, 1 is damaged
|
||||
break;
|
||||
case 3:
|
||||
sscanf(line, "%d %s %s %d %f %f %f %d %d %d",
|
||||
&id, model, txd, &numObjs, &dist[0], &dist[1], &dist[2], &flags, &timeOn, &timeOff);
|
||||
damaged = dist[0] < dist[1] ? // Are distances increasing?
|
||||
(dist[1] < dist[2] ? 0 : 2) : // Yes, only 2 can still be a damage model
|
||||
1; // No, 1 and 2 are damaged
|
||||
break;
|
||||
}
|
||||
|
||||
mi = CModelInfo::AddTimeModel(id);
|
||||
mi->SetName(model);
|
||||
mi->SetNumAtomics(numObjs);
|
||||
mi->SetLodDistances(dist);
|
||||
SetModelInfoFlags(mi, flags);
|
||||
mi->m_firstDamaged = damaged;
|
||||
mi->SetTimes(timeOn, timeOff);
|
||||
mi->SetTexDictionary(txd);
|
||||
other = mi->FindOtherTimeModel();
|
||||
if(other)
|
||||
other->SetOtherTimeModel(id);
|
||||
MatchModelString(model, id);
|
||||
}
|
||||
|
||||
void
|
||||
CFileLoader::LoadClumpObject(const char *line)
|
||||
{
|
||||
int id;
|
||||
char model[24], txd[24];
|
||||
CClumpModelInfo *mi;
|
||||
|
||||
if(sscanf(line, "%d %s %s", &id, &model, &txd) == 3){
|
||||
mi = CModelInfo::AddClumpModel(id);
|
||||
mi->SetName(model);
|
||||
mi->SetTexDictionary(txd);
|
||||
mi->SetColModel(&CTempColModels::ms_colModelBBox);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
CFileLoader::LoadVehicleObject(const char *line)
|
||||
{
|
||||
int id;
|
||||
char model[24], txd[24];
|
||||
char type[8], handlingId[16], gamename[32], vehclass[12];
|
||||
uint32 frequency, comprules;
|
||||
int32 level, misc;
|
||||
float wheelScale;
|
||||
CVehicleModelInfo *mi;
|
||||
char *p;
|
||||
|
||||
sscanf(line, "%d %s %s %s %s %s %s %d %d %x %d %f",
|
||||
&id, model, txd,
|
||||
type, handlingId, gamename, vehclass,
|
||||
&frequency, &level, &comprules, &misc, &wheelScale);
|
||||
|
||||
mi = CModelInfo::AddVehicleModel(id);
|
||||
mi->SetName(model);
|
||||
mi->SetTexDictionary(txd);
|
||||
for(p = gamename; *p; p++)
|
||||
if(*p == '_') *p = ' ';
|
||||
strncpy(mi->m_gameName, gamename, 32);
|
||||
mi->m_level = level;
|
||||
mi->m_compRules = comprules;
|
||||
|
||||
if(strncmp(type, "car", 4) == 0){
|
||||
mi->m_wheelId = misc;
|
||||
mi->m_wheelScale = wheelScale;
|
||||
mi->m_vehicleType = VEHICLE_TYPE_CAR;
|
||||
}else if(strncmp(type, "boat", 5) == 0){
|
||||
mi->m_vehicleType = VEHICLE_TYPE_BOAT;
|
||||
}else if(strncmp(type, "train", 6) == 0){
|
||||
mi->m_vehicleType = VEHICLE_TYPE_TRAIN;
|
||||
}else if(strncmp(type, "heli", 5) == 0){
|
||||
mi->m_vehicleType = VEHICLE_TYPE_HELI;
|
||||
}else if(strncmp(type, "plane", 6) == 0){
|
||||
mi->m_wheelId = misc;
|
||||
mi->m_wheelScale = 1.0f;
|
||||
mi->m_vehicleType = VEHICLE_TYPE_PLANE;
|
||||
}else if(strncmp(type, "bike", 5) == 0){
|
||||
mi->m_bikeSteerAngle = misc;
|
||||
mi->m_wheelScale = wheelScale;
|
||||
mi->m_vehicleType = VEHICLE_TYPE_BIKE;
|
||||
}else
|
||||
assert(0);
|
||||
|
||||
mi->m_handlingId = mod_HandlingManager.GetHandlingId(handlingId);
|
||||
|
||||
// Well this is kinda dumb....
|
||||
if(strncmp(vehclass, "poorfamily", 11) == 0){
|
||||
mi->m_vehicleClass = VEHICLE_CLASS_POOR;
|
||||
while(frequency-- > 0)
|
||||
CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_POOR);
|
||||
}else if(strncmp(vehclass, "richfamily", 11) == 0){
|
||||
mi->m_vehicleClass = VEHICLE_CLASS_RICH;
|
||||
while(frequency-- > 0)
|
||||
CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_RICH);
|
||||
}else if(strncmp(vehclass, "executive", 10) == 0){
|
||||
mi->m_vehicleClass = VEHICLE_CLASS_EXECUTIVE;
|
||||
while(frequency-- > 0)
|
||||
CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_EXECUTIVE);
|
||||
}else if(strncmp(vehclass, "worker", 7) == 0){
|
||||
mi->m_vehicleClass = VEHICLE_CLASS_WORKER;
|
||||
while(frequency-- > 0)
|
||||
CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_WORKER);
|
||||
}else if(strncmp(vehclass, "special", 8) == 0){
|
||||
mi->m_vehicleClass = VEHICLE_CLASS_SPECIAL;
|
||||
while(frequency-- > 0)
|
||||
CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_SPECIAL);
|
||||
}else if(strncmp(vehclass, "big", 4) == 0){
|
||||
mi->m_vehicleClass = VEHICLE_CLASS_BIG;
|
||||
while(frequency-- > 0)
|
||||
CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_BIG);
|
||||
}else if(strncmp(vehclass, "taxi", 5) == 0){
|
||||
mi->m_vehicleClass = VEHICLE_CLASS_TAXI;
|
||||
while(frequency-- > 0)
|
||||
CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_TAXI);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
CFileLoader::LoadPedObject(const char *line)
|
||||
{
|
||||
int id;
|
||||
char model[24], txd[24];
|
||||
char pedType[24], pedStats[24], animGroup[24];
|
||||
int carsCanDrive;
|
||||
CPedModelInfo *mi;
|
||||
int animGroupId;
|
||||
|
||||
if(sscanf(line, "%d %s %s %s %s %s %x",
|
||||
&id, model, txd,
|
||||
pedType, pedStats, animGroup, &carsCanDrive) != 7)
|
||||
return;
|
||||
|
||||
mi = CModelInfo::AddPedModel(id);
|
||||
mi->SetName(model);
|
||||
mi->SetTexDictionary(txd);
|
||||
mi->SetColModel(&CTempColModels::ms_colModelPed1);
|
||||
mi->m_pedType = CPedType::FindPedType(pedType);
|
||||
mi->m_pedStatType = CPedStats::GetPedStatType(pedStats);
|
||||
for(animGroupId = 0; animGroupId < NUM_ANIM_ASSOC_GROUPS; animGroupId++)
|
||||
if(strcmp(animGroup, CAnimManager::GetAnimGroupName((AssocGroupId)animGroupId)) == 0)
|
||||
break;
|
||||
mi->m_animGroup = animGroupId;
|
||||
|
||||
// ???
|
||||
CModelInfo::GetModelInfo(MI_LOPOLYGUY)->SetColModel(&CTempColModels::ms_colModelPed1);
|
||||
}
|
||||
|
||||
int
|
||||
CFileLoader::LoadPathHeader(const char *line, char *type)
|
||||
{
|
||||
int id;
|
||||
char modelname[32];
|
||||
|
||||
sscanf(line, "%s %d %s", type, &id, modelname);
|
||||
return id;
|
||||
}
|
||||
|
||||
void
|
||||
CFileLoader::LoadPedPathNode(const char *line, int id, int node)
|
||||
{
|
||||
int type, next, cross;
|
||||
float x, y, z, width;
|
||||
|
||||
sscanf(line, "%d %d %d %f %f %f %f", &type, &next, &cross, &x, &y, &z, &width);
|
||||
ThePaths.StoreNodeInfoPed(id, node, type, next, x, y, z, 0, !!cross);
|
||||
}
|
||||
|
||||
void
|
||||
CFileLoader::LoadCarPathNode(const char *line, int id, int node)
|
||||
{
|
||||
int type, next, cross, numLeft, numRight;
|
||||
float x, y, z, width;
|
||||
|
||||
sscanf(line, "%d %d %d %f %f %f %f %d %d", &type, &next, &cross, &x, &y, &z, &width, &numLeft, &numRight);
|
||||
ThePaths.StoreNodeInfoCar(id, node, type, next, x, y, z, 0, numLeft, numRight);
|
||||
}
|
||||
|
||||
void
|
||||
CFileLoader::Load2dEffect(const char *line)
|
||||
{
|
||||
int id, r, g, b, a, type;
|
||||
float x, y, z;
|
||||
char corona[32], shadow[32];
|
||||
int shadowIntens, flash, roadReflection, flare, flags, probability;
|
||||
CBaseModelInfo *mi;
|
||||
C2dEffect *effect;
|
||||
char *p;
|
||||
|
||||
sscanf(line, "%d %f %f %f %d %d %d %d %d", &id, &x, &y, &z, &r, &g, &b, &a, &type);
|
||||
|
||||
CTxdStore::PushCurrentTxd();
|
||||
CTxdStore::SetCurrentTxd(CTxdStore::FindTxdSlot("particle"));
|
||||
|
||||
mi = CModelInfo::GetModelInfo(id);
|
||||
effect = CModelInfo::Get2dEffectStore().alloc();
|
||||
mi->Add2dEffect(effect);
|
||||
effect->pos = CVector(x, y, z);
|
||||
effect->col = CRGBA(r, g, b, a);
|
||||
effect->type = type;
|
||||
|
||||
switch(effect->type){
|
||||
case EFFECT_LIGHT:
|
||||
while(*line++ != '"');
|
||||
p = corona;
|
||||
while(*line != '"') *p++ = *line++;
|
||||
*p = '\0';
|
||||
line++;
|
||||
|
||||
while(*line++ != '"');
|
||||
p = shadow;
|
||||
while(*line != '"') *p++ = *line++;
|
||||
*p = '\0';
|
||||
line++;
|
||||
|
||||
sscanf(line, "%f %f %f %f %d %d %d %d %d",
|
||||
&effect->light.dist,
|
||||
&effect->light.outerRange,
|
||||
&effect->light.size,
|
||||
&effect->light.innerRange,
|
||||
&shadowIntens, &flash, &roadReflection, &flare, &flags);
|
||||
effect->light.corona = RwTextureRead(corona, nil);
|
||||
effect->light.shadow = RwTextureRead(shadow, nil);
|
||||
effect->light.shadowIntensity = shadowIntens;
|
||||
effect->light.flash = flash;
|
||||
effect->light.roadReflection = roadReflection;
|
||||
effect->light.flareType = flare;
|
||||
// TODO: check out the flags
|
||||
if(flags & 4)
|
||||
flags &= ~2;
|
||||
effect->light.flags = flags;
|
||||
break;
|
||||
|
||||
case EFFECT_PARTICLE:
|
||||
sscanf(line, "%d %f %f %f %d %d %d %d %d %d %f %f %f %f",
|
||||
&id, &x, &y, &z, &r, &g, &b, &a, &type,
|
||||
&effect->particle.particleType,
|
||||
&effect->particle.dir.x,
|
||||
&effect->particle.dir.y,
|
||||
&effect->particle.dir.z,
|
||||
&effect->particle.scale);
|
||||
break;
|
||||
|
||||
case EFFECT_ATTRACTOR:
|
||||
sscanf(line, "%d %f %f %f %d %d %d %d %d %d %f %f %f %d",
|
||||
&id, &x, &y, &z, &r, &g, &b, &a, &type,
|
||||
&flags,
|
||||
&effect->attractor.dir.x,
|
||||
&effect->attractor.dir.y,
|
||||
&effect->attractor.dir.z,
|
||||
&probability);
|
||||
effect->attractor.flags = flags;
|
||||
effect->attractor.probability = probability;
|
||||
break;
|
||||
}
|
||||
|
||||
CTxdStore::PopCurrentTxd();
|
||||
}
|
||||
|
||||
|
||||
STARTPATCHES
|
||||
InjectHook(0x476520, CFileLoader::LoadCollisionFromDatFile, PATCH_JUMP);
|
||||
InjectHook(0x4761D0, CFileLoader::LoadLine, PATCH_JUMP);
|
||||
InjectHook(0x4765B0, CFileLoader::LoadTexDictionary, PATCH_JUMP);
|
||||
InjectHook(0x478B20, CFileLoader::LoadCollisionFile, PATCH_JUMP);
|
||||
InjectHook(0x478C20, CFileLoader::LoadCollisionModel, PATCH_JUMP);
|
||||
InjectHook(0x476750, CFileLoader::LoadModelFile, PATCH_JUMP);
|
||||
InjectHook(0x476810, (void (*)(const char*))CFileLoader::LoadClumpFile, PATCH_JUMP);
|
||||
InjectHook(0x476990, (bool (*)(RwStream*,uint32))CFileLoader::LoadClumpFile, PATCH_JUMP);
|
||||
InjectHook(0x476A20, CFileLoader::StartLoadClumpFile, PATCH_JUMP);
|
||||
InjectHook(0x476A70, CFileLoader::FinishLoadClumpFile, PATCH_JUMP);
|
||||
InjectHook(0x476930, CFileLoader::LoadAtomicFile, PATCH_JUMP);
|
||||
InjectHook(0x4767C0, CFileLoader::LoadAtomicFile2Return, PATCH_JUMP);
|
||||
InjectHook(0x476630, CFileLoader::AddTexDictionaries, PATCH_JUMP);
|
||||
|
||||
InjectHook(0x476AC0, CFileLoader::LoadObjectTypes, PATCH_JUMP);
|
||||
InjectHook(0x477040, CFileLoader::LoadObject, PATCH_JUMP);
|
||||
InjectHook(0x4774B0, CFileLoader::LoadTimeObject, PATCH_JUMP);
|
||||
InjectHook(0x477920, CFileLoader::LoadClumpObject, PATCH_JUMP);
|
||||
InjectHook(0x477990, CFileLoader::LoadVehicleObject, PATCH_JUMP);
|
||||
InjectHook(0x477DE0, CFileLoader::LoadPedObject, PATCH_JUMP);
|
||||
InjectHook(0x477ED0, CFileLoader::LoadPathHeader, PATCH_JUMP);
|
||||
InjectHook(0x477FF0, CFileLoader::LoadCarPathNode, PATCH_JUMP);
|
||||
InjectHook(0x477F00, CFileLoader::LoadPedPathNode, PATCH_JUMP);
|
||||
InjectHook(0x4780E0, CFileLoader::Load2dEffect, PATCH_JUMP);
|
||||
ENDPATCHES
|
34
src/FileLoader.h
Normal file
34
src/FileLoader.h
Normal file
@ -0,0 +1,34 @@
|
||||
#pragma once
|
||||
|
||||
class CFileLoader
|
||||
{
|
||||
static char ms_line[256];
|
||||
public:
|
||||
static void LoadLevel(const char *filename);
|
||||
static void LoadCollisionFromDatFile(int currlevel);
|
||||
static char *LoadLine(int fd);
|
||||
static RwTexDictionary *LoadTexDictionary(const char *filename);
|
||||
static void LoadCollisionFile(const char *filename);
|
||||
static void LoadCollisionModel(uint8 *buf, CColModel &model, char *name);
|
||||
static void LoadModelFile(const char *filename);
|
||||
static RpAtomic *FindRelatedModelInfoCB(RpAtomic *atomic, void *data);
|
||||
static void LoadClumpFile(const char *filename);
|
||||
static bool LoadClumpFile(RwStream *stream, uint32 id);
|
||||
static bool StartLoadClumpFile(RwStream *stream, uint32 id);
|
||||
static bool FinishLoadClumpFile(RwStream *stream, uint32 id);
|
||||
static bool LoadAtomicFile(RwStream *stream, uint32 id);
|
||||
static RpAtomic *SetRelatedModelInfoCB(RpAtomic *atomic, void *data);
|
||||
static RpClump *LoadAtomicFile2Return(const char *filename);
|
||||
static void AddTexDictionaries(RwTexDictionary *dst, RwTexDictionary *src);
|
||||
|
||||
static void LoadObjectTypes(const char *filename);
|
||||
static void LoadObject(const char *line);
|
||||
static void LoadTimeObject(const char *line);
|
||||
static void LoadClumpObject(const char *line);
|
||||
static void LoadVehicleObject(const char *line);
|
||||
static void LoadPedObject(const char *line);
|
||||
static int LoadPathHeader(const char *line, char *type);
|
||||
static void LoadPedPathNode(const char *line, int id, int node);
|
||||
static void LoadCarPathNode(const char *line, int id, int node);
|
||||
static void Load2dEffect(const char *line);
|
||||
};
|
@ -9,6 +9,7 @@ bool &CGame::frenchGame = *(bool*)0x95CDCB;
|
||||
bool &CGame::germanGame = *(bool*)0x95CD1E;
|
||||
bool &CGame::noProstitutes = *(bool*)0x95CDCF;
|
||||
bool &CGame::playingIntro = *(bool*)0x95CDC2;
|
||||
char *CGame::aDatFile = (char*)0x773A48;
|
||||
|
||||
WRAPPER void CGame::Process(void) { EAXJMP(0x48C850); }
|
||||
WRAPPER bool CGame::InitialiseOnceBeforeRW(void) { EAXJMP(0x48BB80); }
|
||||
|
@ -18,6 +18,7 @@ public:
|
||||
static bool &germanGame;
|
||||
static bool &noProstitutes;
|
||||
static bool &playingIntro;
|
||||
static char *aDatFile; //[32];
|
||||
|
||||
static void Process(void);
|
||||
static bool InitialiseOnceBeforeRW(void);
|
||||
|
@ -1,5 +1,6 @@
|
||||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "main.h"
|
||||
#include "Clock.h"
|
||||
#include "Weather.h"
|
||||
#include "Camera.h"
|
||||
|
11
src/common.h
11
src/common.h
@ -76,13 +76,6 @@ extern void **rwengine;
|
||||
#define HUD_FROM_RIGHT(a) (SCREEN_WIDTH - HUD_STRETCH_X(a))
|
||||
#define HUD_FROM_BOTTOM(a) (SCREEN_HEIGHT - HUD_STRETCH_Y(a))
|
||||
|
||||
struct GlobalScene
|
||||
{
|
||||
RpWorld *world;
|
||||
RwCamera *camera;
|
||||
};
|
||||
extern GlobalScene &Scene;
|
||||
|
||||
#include "math/Vector.h"
|
||||
#include "math/Vector2D.h"
|
||||
#include "math/Matrix.h"
|
||||
@ -136,10 +129,6 @@ inline float sq(float x) { return x*x; }
|
||||
int myrand(void);
|
||||
void mysrand(unsigned int seed);
|
||||
|
||||
extern uint8 work_buff[55000];
|
||||
extern char gString[256];
|
||||
extern wchar *gUString;
|
||||
|
||||
void re3_debug(char *format, ...);
|
||||
void re3_trace(const char *filename, unsigned int lineno, const char *func, char *format, ...);
|
||||
void re3_assert(const char *expr, const char *filename, unsigned int lineno, const char *func);
|
||||
|
@ -3,3 +3,4 @@
|
||||
#include "CarCtrl.h"
|
||||
|
||||
WRAPPER void CCarCtrl::SwitchVehicleToRealPhysics(CVehicle*) { EAXJMP(0x41F7F0); }
|
||||
WRAPPER void CCarCtrl::AddToCarArray(int id, int vehclass) { EAXJMP(0x4182F0); }
|
||||
|
@ -6,4 +6,5 @@ class CCarCtrl
|
||||
{
|
||||
public:
|
||||
static void SwitchVehicleToRealPhysics(CVehicle*);
|
||||
static void AddToCarArray(int id, int vehclass);
|
||||
};
|
||||
|
@ -1,5 +1,6 @@
|
||||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "main.h"
|
||||
#include "ModelIndices.h"
|
||||
#include "Garages.h"
|
||||
#include "Timer.h"
|
||||
|
7
src/control/HandlingDataMgr.cpp
Normal file
7
src/control/HandlingDataMgr.cpp
Normal file
@ -0,0 +1,7 @@
|
||||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "HandlingDatamgr.h"
|
||||
|
||||
cHandlingDataMgr &mod_HandlingManager = *(cHandlingDataMgr*)0x728060;
|
||||
|
||||
WRAPPER int32 cHandlingDataMgr::GetHandlingId(const char *name){ EAXJMP(0x546B70); }
|
8
src/control/HandlingDataMgr.h
Normal file
8
src/control/HandlingDataMgr.h
Normal file
@ -0,0 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
class cHandlingDataMgr
|
||||
{
|
||||
public:
|
||||
int32 GetHandlingId(const char *name);
|
||||
};
|
||||
extern cHandlingDataMgr &mod_HandlingManager;
|
@ -45,6 +45,37 @@ CPathInfoForObject *&InfoForTilePeds = *(CPathInfoForObject**)0x8F1AE4;
|
||||
CTempDetachedNode *&DetachedNodesCars = *(CTempDetachedNode**)0x8E2824;
|
||||
CTempDetachedNode *&DetachedNodesPeds = *(CTempDetachedNode**)0x8E28A0;
|
||||
|
||||
void
|
||||
CPathFind::StoreNodeInfoPed(int16 id, int16 node, int8 type, int8 next, int16 x, int16 y, int16 z, int16 width, bool crossing)
|
||||
{
|
||||
int i;
|
||||
|
||||
i = id*12 + node;
|
||||
InfoForTilePeds[i].type = type;
|
||||
InfoForTilePeds[i].next = next;
|
||||
InfoForTilePeds[i].x = x;
|
||||
InfoForTilePeds[i].y = y;
|
||||
InfoForTilePeds[i].z = z;
|
||||
InfoForTilePeds[i].numLeftLanes = 0;
|
||||
InfoForTilePeds[i].numRightLanes = 0;
|
||||
InfoForTilePeds[i].crossing = crossing;
|
||||
}
|
||||
|
||||
void
|
||||
CPathFind::StoreNodeInfoCar(int16 id, int16 node, int8 type, int8 next, int16 x, int16 y, int16 z, int16 width, int8 numLeft, int8 numRight)
|
||||
{
|
||||
int i;
|
||||
|
||||
i = id*12 + node;
|
||||
InfoForTileCars[i].type = type;
|
||||
InfoForTileCars[i].next = next;
|
||||
InfoForTileCars[i].x = x;
|
||||
InfoForTileCars[i].y = y;
|
||||
InfoForTileCars[i].z = z;
|
||||
InfoForTileCars[i].numLeftLanes = numLeft;
|
||||
InfoForTileCars[i].numRightLanes = numRight;
|
||||
}
|
||||
|
||||
void
|
||||
CPathFind::PreparePathData(void)
|
||||
{
|
||||
@ -457,8 +488,8 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor
|
||||
}
|
||||
}else{
|
||||
// Crosses road
|
||||
if(objectpathinfo[istart + iseg].next == jseg && objectpathinfo[istart + iseg].flag & 1 ||
|
||||
objectpathinfo[jstart + jseg].next == iseg && objectpathinfo[jstart + jseg].flag & 1)
|
||||
if(objectpathinfo[istart + iseg].next == jseg && objectpathinfo[istart + iseg].crossing ||
|
||||
objectpathinfo[jstart + jseg].next == iseg && objectpathinfo[jstart + jseg].crossing)
|
||||
m_connectionFlags[m_numConnections] |= ConnectionCrossRoad;
|
||||
else
|
||||
m_connectionFlags[m_numConnections] &= ~ConnectionCrossRoad;
|
||||
|
@ -65,7 +65,7 @@ struct CPathInfoForObject
|
||||
int8 next;
|
||||
int8 numLeftLanes;
|
||||
int8 numRightLanes;
|
||||
uint8 flag;
|
||||
uint8 crossing : 1;
|
||||
};
|
||||
|
||||
struct CTempNode
|
||||
@ -123,6 +123,8 @@ public:
|
||||
void PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoForObject *objectpathinfo,
|
||||
float unk, CTempDetachedNode *detachednodes, int unused);
|
||||
void CalcNodeCoors(int16 x, int16 y, int16 z, int32 id, CVector *out);
|
||||
void StoreNodeInfoPed(int16 id, int16 node, int8 type, int8 next, int16 x, int16 y, int16 z, int16 width, bool crossing);
|
||||
void StoreNodeInfoCar(int16 id, int16 node, int8 type, int8 next, int16 x, int16 y, int16 z, int16 width, int8 numLeft, int8 numRight);
|
||||
};
|
||||
static_assert(sizeof(CPathFind) == 0x4c8f4, "CPathFind: error");
|
||||
|
||||
|
5
src/control/PedStats.cpp
Normal file
5
src/control/PedStats.cpp
Normal file
@ -0,0 +1,5 @@
|
||||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "PedStats.h"
|
||||
|
||||
WRAPPER int32 CPedStats::GetPedStatType(char *type) { EAXJMP(0x4EF780); }
|
@ -15,3 +15,9 @@ struct PedStat
|
||||
int16 m_flags;
|
||||
};
|
||||
static_assert(sizeof(PedStat) == 0x34, "PedStat: error");
|
||||
|
||||
class CPedStats
|
||||
{
|
||||
public:
|
||||
static int32 GetPedStatType(char *type);
|
||||
};
|
5
src/control/PedType.cpp
Normal file
5
src/control/PedType.cpp
Normal file
@ -0,0 +1,5 @@
|
||||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "PedType.h"
|
||||
|
||||
WRAPPER int32 CPedType::FindPedType(char *type) { EAXJMP(0x4EEC10); }
|
7
src/control/PedType.h
Normal file
7
src/control/PedType.h
Normal file
@ -0,0 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
class CPedType
|
||||
{
|
||||
public:
|
||||
static int32 FindPedType(char *type);
|
||||
};
|
@ -1,6 +1,7 @@
|
||||
#include "common.h"
|
||||
#include <rpskin.h>
|
||||
#include "patcher.h"
|
||||
#include "main.h"
|
||||
#include "RwHelper.h"
|
||||
#include "RpAnimBlend.h"
|
||||
#include "AnimBlendClumpData.h"
|
||||
|
@ -1,5 +1,6 @@
|
||||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "main.h"
|
||||
#include "lights.h"
|
||||
#include "PointLights.h"
|
||||
#include "RpAnimBlend.h"
|
||||
|
@ -4,7 +4,6 @@
|
||||
#include "Particle.h"
|
||||
#include "Stats.h"
|
||||
#include "World.h"
|
||||
#include "PedStat.h"
|
||||
#include "DMaudio.h"
|
||||
#include "Ped.h"
|
||||
|
||||
|
@ -1,5 +1,6 @@
|
||||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "main.h"
|
||||
#include "RwHelper.h"
|
||||
#include "Clouds.h"
|
||||
#include "Draw.h"
|
||||
@ -55,6 +56,8 @@
|
||||
#endif
|
||||
|
||||
|
||||
GlobalScene &Scene = *(GlobalScene*)0x726768;
|
||||
|
||||
uint8 work_buff[55000];
|
||||
char gString[256];
|
||||
wchar *gUString = (wchar*)0x74B018;
|
||||
|
@ -41,6 +41,9 @@ public:
|
||||
virtual RwObject *GetRwObject(void) = 0;
|
||||
|
||||
bool IsSimple(void) { return m_type == MITYPE_SIMPLE || m_type == MITYPE_TIME; }
|
||||
bool IsClump(void) { return m_type == MITYPE_CLUMP || m_type == MITYPE_PED || m_type == MITYPE_VEHICLE ||
|
||||
m_type == MITYPE_MLO || m_type == MITYPE_XTRACOMPS; // unused but what the heck
|
||||
}
|
||||
char *GetName(void) { return m_name; }
|
||||
void SetName(const char *name) { strncpy(m_name, name, 24); }
|
||||
void SetColModel(CColModel *col, bool free = false){
|
||||
|
@ -320,9 +320,12 @@ enum
|
||||
MI_CAR_PANEL,
|
||||
MI_CAR_BONNET,
|
||||
MI_CAR_BOOT,
|
||||
MI_CAR_WEEL,
|
||||
MI_CAR_WHEEL,
|
||||
MI_BODYPARTA,
|
||||
MI_BODYPARTB,
|
||||
|
||||
MI_AIRTRAIN_VLO = 198,
|
||||
MI_LOPOLYGUY,
|
||||
};
|
||||
|
||||
void InitModelIndices(void);
|
||||
|
@ -1,5 +1,7 @@
|
||||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "TempColModels.h"
|
||||
#include "ModelIndices.h"
|
||||
#include "ModelInfo.h"
|
||||
|
||||
CBaseModelInfo **CModelInfo::ms_modelInfoPtrs = (CBaseModelInfo**)0x83D408;
|
||||
@ -18,6 +20,8 @@ void
|
||||
CModelInfo::Initialise(void)
|
||||
{
|
||||
int i;
|
||||
CSimpleModelInfo *m;
|
||||
|
||||
for(i = 0; i < MODELINFOSIZE; i++)
|
||||
ms_modelInfoPtrs[i] = nil;
|
||||
ms_2dEffectStore.clear();
|
||||
@ -26,10 +30,58 @@ CModelInfo::Initialise(void)
|
||||
ms_clumpModelStore.clear();
|
||||
ms_pedModelStore.clear();
|
||||
ms_vehicleModelStore.clear();
|
||||
|
||||
m = AddSimpleModel(MI_CAR_DOOR);
|
||||
m->SetColModel(&CTempColModels::ms_colModelDoor1);
|
||||
m->SetTexDictionary("generic");
|
||||
m->SetNumAtomics(1);
|
||||
m->m_lodDistances[0] = 80.0f;
|
||||
|
||||
m = AddSimpleModel(MI_CAR_BUMPER);
|
||||
m->SetColModel(&CTempColModels::ms_colModelBumper1);
|
||||
m->SetTexDictionary("generic");
|
||||
m->SetNumAtomics(1);
|
||||
m->m_lodDistances[0] = 80.0f;
|
||||
|
||||
m = AddSimpleModel(MI_CAR_PANEL);
|
||||
m->SetColModel(&CTempColModels::ms_colModelPanel1);
|
||||
m->SetTexDictionary("generic");
|
||||
m->SetNumAtomics(1);
|
||||
m->m_lodDistances[0] = 80.0f;
|
||||
|
||||
m = AddSimpleModel(MI_CAR_BONNET);
|
||||
m->SetColModel(&CTempColModels::ms_colModelBonnet1);
|
||||
m->SetTexDictionary("generic");
|
||||
m->SetNumAtomics(1);
|
||||
m->m_lodDistances[0] = 80.0f;
|
||||
|
||||
m = AddSimpleModel(MI_CAR_BOOT);
|
||||
m->SetColModel(&CTempColModels::ms_colModelBoot1);
|
||||
m->SetTexDictionary("generic");
|
||||
m->SetNumAtomics(1);
|
||||
m->m_lodDistances[0] = 80.0f;
|
||||
|
||||
m = AddSimpleModel(MI_CAR_WHEEL);
|
||||
m->SetColModel(&CTempColModels::ms_colModelWheel1);
|
||||
m->SetTexDictionary("generic");
|
||||
m->SetNumAtomics(1);
|
||||
m->m_lodDistances[0] = 80.0f;
|
||||
|
||||
m = AddSimpleModel(MI_BODYPARTA);
|
||||
m->SetColModel(&CTempColModels::ms_colModelBodyPart1);
|
||||
m->SetTexDictionary("generic");
|
||||
m->SetNumAtomics(1);
|
||||
m->m_lodDistances[0] = 80.0f;
|
||||
|
||||
m = AddSimpleModel(MI_BODYPARTB);
|
||||
m->SetColModel(&CTempColModels::ms_colModelBodyPart2);
|
||||
m->SetTexDictionary("generic");
|
||||
m->SetNumAtomics(1);
|
||||
m->m_lodDistances[0] = 80.0f;
|
||||
}
|
||||
|
||||
void
|
||||
CModelInfo::Shutdown(void)
|
||||
CModelInfo::ShutDown(void)
|
||||
{
|
||||
int i;
|
||||
for(i = 0; i < ms_simpleModelStore.allocPtr; i++)
|
||||
@ -42,6 +94,8 @@ CModelInfo::Shutdown(void)
|
||||
ms_pedModelStore.store[i].Shutdown();
|
||||
for(i = 0; i < ms_vehicleModelStore.allocPtr; i++)
|
||||
ms_vehicleModelStore.store[i].Shutdown();
|
||||
for(i = 0; i < ms_2dEffectStore.allocPtr; i++)
|
||||
ms_2dEffectStore.store[i].Shutdown();
|
||||
}
|
||||
|
||||
CSimpleModelInfo*
|
||||
@ -115,10 +169,12 @@ CModelInfo::GetModelInfo(const char *name, int *id)
|
||||
}
|
||||
|
||||
STARTPATCHES
|
||||
// InjectHook(0x50B920, CModelInfo::AddSimpleModel, PATCH_JUMP);
|
||||
// InjectHook(0x50B9C0, CModelInfo::AddTimeModel, PATCH_JUMP);
|
||||
// InjectHook(0x50BA10, CModelInfo::AddClumpModel, PATCH_JUMP);
|
||||
// InjectHook(0x50BAD0, CModelInfo::AddPedModel, PATCH_JUMP);
|
||||
// InjectHook(0x50BA60, CModelInfo::AddPedModel, PATCH_JUMP);
|
||||
InjectHook(0x50B310, CModelInfo::Initialise, PATCH_JUMP);
|
||||
InjectHook(0x50B5B0, CModelInfo::ShutDown, PATCH_JUMP);
|
||||
InjectHook(0x50B920, CModelInfo::AddSimpleModel, PATCH_JUMP);
|
||||
InjectHook(0x50B9C0, CModelInfo::AddTimeModel, PATCH_JUMP);
|
||||
InjectHook(0x50BA10, CModelInfo::AddClumpModel, PATCH_JUMP);
|
||||
InjectHook(0x50BAD0, CModelInfo::AddPedModel, PATCH_JUMP);
|
||||
InjectHook(0x50BA60, CModelInfo::AddVehicleModel, PATCH_JUMP);
|
||||
InjectHook(0x50B860, (CBaseModelInfo *(*)(const char*, int*))CModelInfo::GetModelInfo, PATCH_JUMP);
|
||||
ENDPATCHES
|
||||
|
@ -20,7 +20,7 @@ class CModelInfo
|
||||
|
||||
public:
|
||||
static void Initialise(void);
|
||||
static void Shutdown(void);
|
||||
static void ShutDown(void);
|
||||
|
||||
static CSimpleModelInfo *AddSimpleModel(int id);
|
||||
static CTimeModelInfo *AddTimeModel(int id);
|
||||
@ -28,6 +28,8 @@ public:
|
||||
static CPedModelInfo *AddPedModel(int id);
|
||||
static CVehicleModelInfo *AddVehicleModel(int id);
|
||||
|
||||
static CStore<C2dEffect, TWODFXSIZE> &Get2dEffectStore(void) { return ms_2dEffectStore; }
|
||||
|
||||
static CBaseModelInfo *GetModelInfo(const char *name, int *id);
|
||||
static CBaseModelInfo *GetModelInfo(int id){
|
||||
return ms_modelInfoPtrs[id];
|
||||
|
@ -21,7 +21,7 @@ enum PedNode {
|
||||
class CPedModelInfo : public CClumpModelInfo
|
||||
{
|
||||
public:
|
||||
void *m_animGroup; // TODO
|
||||
int32 m_animGroup;
|
||||
int32 m_pedType;
|
||||
int32 m_pedStatType;
|
||||
uint32 m_carsCanDrive;
|
||||
|
@ -53,7 +53,7 @@ CSimpleModelInfo::Init(void)
|
||||
m_atomics[1] = nil;
|
||||
m_atomics[2] = nil;
|
||||
m_numAtomics = 0;
|
||||
m_furthest = 0;
|
||||
m_firstDamaged = 0;
|
||||
m_normalCull = 0;
|
||||
m_isDamaged = 0;
|
||||
m_isBigBuilding = 0;
|
||||
@ -103,11 +103,10 @@ float
|
||||
CSimpleModelInfo::GetLargestLodDistance(void)
|
||||
{
|
||||
float d;
|
||||
// TODO: what exactly is going on here?
|
||||
if(m_furthest != 0 && !m_isDamaged)
|
||||
d = m_lodDistances[m_furthest-1];
|
||||
else
|
||||
if(m_firstDamaged == 0 || m_isDamaged)
|
||||
d = m_lodDistances[m_numAtomics-1];
|
||||
else
|
||||
d = m_lodDistances[m_firstDamaged-1];
|
||||
return d * TheCamera.LODDistMultiplier;
|
||||
}
|
||||
|
||||
@ -116,9 +115,8 @@ CSimpleModelInfo::GetAtomicFromDistance(float dist)
|
||||
{
|
||||
int i;
|
||||
i = 0;
|
||||
// TODO: what exactly is going on here?
|
||||
if(m_isDamaged)
|
||||
i = m_furthest;
|
||||
i = m_firstDamaged;
|
||||
for(; i < m_numAtomics; i++)
|
||||
if(dist < m_lodDistances[i] *TheCamera.LODDistMultiplier)
|
||||
return m_atomics[i];
|
||||
|
@ -11,9 +11,9 @@ public:
|
||||
float m_lodDistances[3];
|
||||
uint8 m_numAtomics;
|
||||
uint8 m_alpha;
|
||||
uint16 m_furthest : 2; // 0: numAtomics-1 is furthest visible
|
||||
// 1: atomic 0 is furthest
|
||||
// 2: atomic 1 is furthest
|
||||
uint16 m_firstDamaged : 2; // 0: no damage model
|
||||
// 1: 1 and 2 are damage models
|
||||
// 2: 2 is damage model
|
||||
uint16 m_normalCull : 1;
|
||||
uint16 m_isDamaged : 1;
|
||||
uint16 m_isBigBuilding : 1;
|
||||
|
@ -12,7 +12,9 @@ public:
|
||||
|
||||
int32 GetTimeOn(void) { return m_timeOn; }
|
||||
int32 GetTimeOff(void) { return m_timeOff; }
|
||||
void SetTimes(int32 on, int32 off) { m_timeOn = on; m_timeOff = off; }
|
||||
int32 GetOtherTimeModel(void) { return m_otherTimeModelID; }
|
||||
void SetOtherTimeModel(int32 other) { m_otherTimeModelID = other; }
|
||||
CTimeModelInfo *FindOtherTimeModel(void);
|
||||
};
|
||||
static_assert(sizeof(CTimeModelInfo) == 0x58, "CTimeModelInfo: error");
|
||||
|
@ -35,6 +35,17 @@ enum {
|
||||
NUM_VEHICLE_TYPES
|
||||
};
|
||||
|
||||
enum {
|
||||
VEHICLE_CLASS_POOR,
|
||||
VEHICLE_CLASS_RICH,
|
||||
VEHICLE_CLASS_EXECUTIVE,
|
||||
VEHICLE_CLASS_WORKER,
|
||||
VEHICLE_CLASS_SPECIAL,
|
||||
VEHICLE_CLASS_BIG,
|
||||
VEHICLE_CLASS_TAXI,
|
||||
NUM_VEHICLE_CLASSES
|
||||
};
|
||||
|
||||
class CVehicleModelInfo : public CClumpModelInfo
|
||||
{
|
||||
public:
|
||||
|
@ -10,8 +10,6 @@
|
||||
|
||||
void **rwengine = *(void***)0x5A10E1;
|
||||
|
||||
GlobalScene &Scene = *(GlobalScene*)0x726768;
|
||||
|
||||
DebugMenuAPI gDebugMenuAPI;
|
||||
|
||||
WRAPPER void *gtanew(uint32 sz) { EAXJMP(0x5A0690); }
|
||||
|
@ -1,3 +1,9 @@
|
||||
enum {
|
||||
EFFECT_LIGHT,
|
||||
EFFECT_PARTICLE,
|
||||
EFFECT_ATTRACTOR
|
||||
};
|
||||
|
||||
class C2dEffect
|
||||
{
|
||||
public:
|
||||
@ -7,26 +13,26 @@ public:
|
||||
float size;
|
||||
float innerRange;
|
||||
uint8 flash;
|
||||
uint8 wet;
|
||||
uint8 flare;
|
||||
uint8 shadowIntens;
|
||||
uint8 flag;
|
||||
uint8 roadReflection;
|
||||
uint8 flareType;
|
||||
uint8 shadowIntensity;
|
||||
uint8 flags;
|
||||
RwTexture *corona;
|
||||
RwTexture *shadow;
|
||||
};
|
||||
struct Particle {
|
||||
int particleType;
|
||||
float dir[3];
|
||||
CVector dir;
|
||||
float scale;
|
||||
};
|
||||
struct Attractor {
|
||||
CVector dir;
|
||||
uint8 flag;
|
||||
uint8 flags;
|
||||
uint8 probability;
|
||||
};
|
||||
|
||||
CVector pos;
|
||||
RwRGBA col;
|
||||
CRGBA col;
|
||||
uint8 type;
|
||||
union {
|
||||
Light light;
|
||||
@ -35,5 +41,13 @@ public:
|
||||
};
|
||||
|
||||
C2dEffect(void) {}
|
||||
void Shutdown(void){
|
||||
if(type == 0){ // TODO: enum
|
||||
if(light.corona)
|
||||
RwTextureDestroy(light.corona);
|
||||
if(light.shadow)
|
||||
RwTextureDestroy(light.shadow);
|
||||
}
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(C2dEffect) == 0x34, "C2dEffect: error");
|
||||
|
@ -1,5 +1,6 @@
|
||||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "main.h"
|
||||
#include "General.h"
|
||||
#include "TxdStore.h"
|
||||
#include "Camera.h"
|
||||
|
@ -1,5 +1,6 @@
|
||||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "main.h"
|
||||
#include "FileMgr.h"
|
||||
#include "ParticleMgr.h"
|
||||
|
||||
|
@ -1,5 +1,6 @@
|
||||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "main.h"
|
||||
#include "Lights.h"
|
||||
#include "Camera.h"
|
||||
#include "Weather.h"
|
||||
|
@ -1,5 +1,6 @@
|
||||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "main.h"
|
||||
#include "Lights.h"
|
||||
#include "ModelInfo.h"
|
||||
#include "Treadable.h"
|
||||
|
@ -1,5 +1,6 @@
|
||||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "main.h"
|
||||
#include "Draw.h"
|
||||
#include "Camera.h"
|
||||
#include "Sprite.h"
|
||||
|
@ -1,5 +1,6 @@
|
||||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "main.h"
|
||||
#include "Draw.h"
|
||||
#include "Camera.h"
|
||||
#include "Sprite2d.h"
|
||||
|
@ -83,6 +83,7 @@ static psGlobalType &PsGlobal = *(psGlobalType*)0x72CF60;
|
||||
|
||||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "main.h"
|
||||
#include "FileMgr.h"
|
||||
#include "Text.h"
|
||||
#include "Pad.h"
|
||||
|
@ -8,8 +8,10 @@ public:
|
||||
T store[n];
|
||||
|
||||
T *alloc(void){
|
||||
if(this->allocPtr >= n)
|
||||
if(this->allocPtr >= n){
|
||||
printf("Size of this thing:%d needs increasing\n", n);
|
||||
assert(0);
|
||||
}
|
||||
return &this->store[this->allocPtr++];
|
||||
}
|
||||
void clear(void){
|
||||
|
Loading…
Reference in New Issue
Block a user