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@ -9132,6 +9132,9 @@ cAudioManager::ProcessVehicleSirenOrAlarm(cVehicleParams *params)
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CVehicle *veh = params->m_pVehicle;
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CVehicle *veh = params->m_pVehicle;
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if(veh->m_bSirenOrAlarm == 0 && veh->m_nAlarmState <= 0) return;
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if(veh->m_bSirenOrAlarm == 0 && veh->m_nAlarmState <= 0) return;
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#ifdef FIX_BUGS
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if (params->m_pVehicle->m_status == STATUS_WRECKED) return;
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#endif
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CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
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CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
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m_sQueueSample.m_bVolume = ComputeVolume(80, 110.f, m_sQueueSample.m_fDistance);
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m_sQueueSample.m_bVolume = ComputeVolume(80, 110.f, m_sQueueSample.m_fDistance);
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if(m_sQueueSample.m_bVolume) {
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if(m_sQueueSample.m_bVolume) {
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@ -5246,6 +5246,7 @@ CMenuManager::PrintController(void)
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void
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void
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CMenuManager::PrintMap(void)
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CMenuManager::PrintMap(void)
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{
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{
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CFont::SetJustifyOn();
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bMenuMapActive = true;
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bMenuMapActive = true;
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CRadar::InitFrontEndMap();
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CRadar::InitFrontEndMap();
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@ -2162,7 +2162,7 @@ CWeapon::MakePedsJumpAtShot(CPhysical *shooter, CVector *source, CVector *target
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&& ped->GetPosition().y > miny && ped->GetPosition().y < maxy
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&& ped->GetPosition().y > miny && ped->GetPosition().y < maxy
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&& ped->GetPosition().z > minz && ped->GetPosition().z < maxz )
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&& ped->GetPosition().z > minz && ped->GetPosition().z < maxz )
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{
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{
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if ( ped != FindPlayerPed() && (uint8)(ped->m_randomSeed ^ CGeneral::GetRandomNumber()) & 31 )
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if ( ped != FindPlayerPed() && !((uint8)(ped->m_randomSeed ^ CGeneral::GetRandomNumber()) & 31) )
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ped->SetEvasiveDive(shooter, 1);
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ped->SetEvasiveDive(shooter, 1);
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}
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}
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}
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}
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