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https://github.com/GTAmodding/re3.git
synced 2021-02-19 17:49:54 +01:00
More checks before autolinking
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parent
70358d90b4
commit
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@ -18,7 +18,9 @@
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#include "Timer.h"
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#include "crossplatform.h"
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#if defined _MSC_VER && !defined RE3_NO_AUTOLINK
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#pragma comment( lib, "mss32.lib" )
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#endif
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// --MIAMI: file done
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@ -38,7 +38,7 @@
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//TODO: max channels
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//TODO: loop count
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#ifdef _WIN32
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#if defined _MSC_VER && !defined RE3_NO_AUTOLINK
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#pragma comment( lib, "OpenAL32.lib" )
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#endif
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@ -10,6 +10,7 @@
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#include "crossplatform.h"
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#include "platform.h"
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#ifdef XINPUT
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#if defined _MSC_VER && !defined RE3_NO_AUTOLINK
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#include <xinput.h>
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#if !defined(PSAPI_VERSION) || (PSAPI_VERSION > 1)
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#pragma comment( lib, "Xinput9_1_0.lib" )
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@ -17,6 +18,7 @@
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#pragma comment( lib, "Xinput.lib" )
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#endif
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#endif
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#endif
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#include "Pad.h"
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#include "ControllerConfig.h"
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@ -223,7 +223,7 @@ psGrabScreen(RwCamera *pCamera)
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/*
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*****************************************************************************
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*/
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#ifdef _WIN32
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#if defined _MSC_VER && !defined RE3_NO_AUTOLINK
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#pragma comment( lib, "Winmm.lib" ) // Needed for time
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RwUInt32
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psTimer(void)
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@ -32,6 +32,7 @@
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#define WM_GRAPHNOTIFY WM_USER+13
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#if defined _MSC_VER && !defined RE3_NO_AUTOLINK
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#ifndef USE_D3D9
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#pragma comment( lib, "d3d8.lib" )
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#endif
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@ -40,6 +41,7 @@
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#pragma comment( lib, "dxguid.lib" )
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#pragma comment( lib, "strmiids.lib" )
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#pragma comment( lib, "dinput8.lib" )
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#endif
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#if (defined(_MSC_VER))
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#include <tchar.h>
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