From dacd3897997f85be432078ce2336be54c926f1bf Mon Sep 17 00:00:00 2001 From: withmorten Date: Wed, 13 Jan 2021 14:34:58 +0100 Subject: [PATCH] remove scriptspath from premake --- premake5.lua | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/premake5.lua b/premake5.lua index e62ad6be..857293a9 100644 --- a/premake5.lua +++ b/premake5.lua @@ -172,11 +172,10 @@ workspace "reVC" filter {} - function setpaths (gamepath, exepath, scriptspath) - scriptspath = scriptspath or "" + function setpaths (gamepath, exepath) if (gamepath) then postbuildcommands { - '{COPYFILE} "%{cfg.buildtarget.abspath}" "' .. gamepath .. scriptspath .. '%{cfg.buildtarget.name}"' + '{COPYFILE} "%{cfg.buildtarget.abspath}" "' .. gamepath .. '%{cfg.buildtarget.name}"' } debugdir (gamepath) if (exepath) then @@ -186,7 +185,6 @@ workspace "reVC" debugdir (gamepath .. (dir or "")) end end - --targetdir ("bin/%{prj.name}/" .. scriptspath) end if(_OPTIONS["with-librw"]) then @@ -309,7 +307,7 @@ project "reVC" filter {} if(os.getenv("GTA_VC_RE_DIR")) then - setpaths("$(GTA_VC_RE_DIR)/", "%(cfg.buildtarget.name)", "") + setpaths("$(GTA_VC_RE_DIR)/", "%(cfg.buildtarget.name)") end filter "platforms:win*"