mirror of
https://github.com/GTAmodding/re3.git
synced 2021-02-19 17:49:54 +01:00
vs botch
This commit is contained in:
parent
480573452e
commit
e0394a1558
@ -5,20 +5,20 @@ enum eWeaponType;
|
||||
|
||||
class CBulletInfo
|
||||
{
|
||||
eWeaponType m_eWeaponType;
|
||||
CEntity* m_pSource;
|
||||
float m_fTimer; // big mistake
|
||||
bool m_bInUse;
|
||||
CVector m_vecPosition;
|
||||
CVector m_vecSpeed;
|
||||
int16 m_nDamage;
|
||||
eWeaponType m_eWeaponType;
|
||||
CEntity* m_pSource;
|
||||
float m_fTimer; // big mistake
|
||||
bool m_bInUse;
|
||||
CVector m_vecPosition;
|
||||
CVector m_vecSpeed;
|
||||
int16 m_nDamage;
|
||||
public:
|
||||
enum {
|
||||
NUM_BULLETS = 100
|
||||
};
|
||||
enum {
|
||||
NUM_BULLETS = 100
|
||||
};
|
||||
static void Initialise(void);
|
||||
static void Shutdown(void);
|
||||
static bool AddBullet(CEntity* pSource, eWeaponType type, CVector vecPosition, CVector vecSpeed);
|
||||
static bool AddBullet(CEntity* pSource, eWeaponType type, CVector vecPosition, CVector vecSpeed);
|
||||
static void Update(void);
|
||||
static bool TestForSniperBullet(float x1, float x2, float y1, float y2, float z1, float z2);
|
||||
};
|
Loading…
Reference in New Issue
Block a user