mirror of
https://github.com/GTAmodding/re3.git
synced 2021-02-19 17:49:54 +01:00
commit
e1e76f510e
@ -68,7 +68,6 @@ CPlayerPed
|
||||
CPopulation
|
||||
CRadar
|
||||
CRecordDataForChase
|
||||
CRemote
|
||||
CRoadBlocks
|
||||
CRubbish
|
||||
CSceneEdit
|
||||
|
@ -2541,7 +2541,7 @@ bool CCarCtrl::JoinCarWithRoadSystemGotoCoors(CVehicle* pVehicle, CVector vecTar
|
||||
pVehicle->AutoPilot.m_aPathFindNodesInfo, &pVehicle->AutoPilot.m_nPathFindNodesCount);
|
||||
if (pVehicle->AutoPilot.m_nPathFindNodesCount < 2){
|
||||
pVehicle->AutoPilot.m_nPrevRouteNode = pVehicle->AutoPilot.m_nCurrentRouteNode = pVehicle->AutoPilot.m_nNextRouteNode = 0;
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
pVehicle->AutoPilot.m_nPrevRouteNode = 0;
|
||||
pVehicle->AutoPilot.m_nCurrentRouteNode = pVehicle->AutoPilot.m_aPathFindNodesInfo[0] - ThePaths.m_pathNodes;
|
||||
@ -2550,7 +2550,7 @@ bool CCarCtrl::JoinCarWithRoadSystemGotoCoors(CVehicle* pVehicle, CVector vecTar
|
||||
pVehicle->AutoPilot.RemoveOnePathNode();
|
||||
FindLinksToGoWithTheseNodes(pVehicle);
|
||||
pVehicle->AutoPilot.m_nNextLane = pVehicle->AutoPilot.m_nCurrentLane = 0;
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
void CCarCtrl::FindLinksToGoWithTheseNodes(CVehicle* pVehicle)
|
||||
|
@ -1,6 +1,56 @@
|
||||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "Automobile.h"
|
||||
#include "CarCtrl.h"
|
||||
#include "Camera.h"
|
||||
#include "Remote.h"
|
||||
#include "Timer.h"
|
||||
#include "World.h"
|
||||
#include "PlayerInfo.h"
|
||||
#include "Vehicle.h"
|
||||
|
||||
WRAPPER void CRemote::GivePlayerRemoteControlledCar(float, float, float, float, uint16) { EAXJMP(0x435C30); }
|
||||
WRAPPER void CRemote::TakeRemoteControlledCarFromPlayer(void) { EAXJMP(0x435DA0); }
|
||||
void
|
||||
CRemote::GivePlayerRemoteControlledCar(float x, float y, float z, float rot, uint16 model)
|
||||
{
|
||||
CAutomobile *car = new CAutomobile(model, MISSION_VEHICLE);
|
||||
bool found;
|
||||
|
||||
z = car->GetDistanceFromCentreOfMassToBaseOfModel() + CWorld::FindGroundZFor3DCoord(x, y, z + 2.0f, &found);
|
||||
|
||||
car->GetMatrix().SetRotateZOnly(rot);
|
||||
car->GetPosition() = CVector(x, y, z);
|
||||
car->m_status = STATUS_PLAYER_REMOTE;
|
||||
car->bIsLocked = true;
|
||||
|
||||
CCarCtrl::JoinCarWithRoadSystem(car);
|
||||
car->AutoPilot.m_nCarMission = MISSION_NONE;
|
||||
car->AutoPilot.m_nTempAction = TEMPACT_NONE;
|
||||
car->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS;
|
||||
car->AutoPilot.m_nCruiseSpeed = car->AutoPilot.m_fMaxTrafficSpeed = 9.0f;
|
||||
car->AutoPilot.m_nNextLane = car->AutoPilot.m_nCurrentLane = 0;
|
||||
car->bEngineOn = true;
|
||||
CWorld::Add(car);
|
||||
if (FindPlayerVehicle() != nil)
|
||||
FindPlayerVehicle()->m_status = STATUS_PLAYER_DISABLED;
|
||||
|
||||
CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle = car;
|
||||
CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->RegisterReference((CEntity**)&CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle);
|
||||
TheCamera.TakeControl(car, CCam::MODE_BEHINDCAR, INTERPOLATION, CAM_CONTROLLER_1);
|
||||
}
|
||||
|
||||
void
|
||||
CRemote::TakeRemoteControlledCarFromPlayer(void)
|
||||
{
|
||||
CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->VehicleCreatedBy = RANDOM_VEHICLE;
|
||||
CCarCtrl::NumMissionCars--;
|
||||
CCarCtrl::NumRandomCars++;
|
||||
CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->bIsLocked = false;
|
||||
CWorld::Players[CWorld::PlayerInFocus].m_nTimeLostRemoteCar = CTimer::GetTimeInMilliseconds();
|
||||
CWorld::Players[CWorld::PlayerInFocus].m_bInRemoteMode = true;
|
||||
CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->bRemoveFromWorld = true;
|
||||
}
|
||||
|
||||
STARTPATCHES
|
||||
InjectHook(0x435C30, &CRemote::GivePlayerRemoteControlledCar, PATCH_JUMP);
|
||||
InjectHook(0x435DA0, &CRemote::TakeRemoteControlledCarFromPlayer, PATCH_JUMP);
|
||||
ENDPATCHES
|
@ -3081,7 +3081,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
|
||||
{
|
||||
CollectParameters(&m_nIp, 3);
|
||||
// ScriptParams[0] is unused.
|
||||
TheCamera.TakeControl(nil, ScriptParams[1], ScriptParams[2], 1);
|
||||
TheCamera.TakeControl(nil, ScriptParams[1], ScriptParams[2], CAM_CONTROLLER_1);
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_POINT_CAMERA_AT_CAR:
|
||||
@ -3089,7 +3089,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
|
||||
CollectParameters(&m_nIp, 3);
|
||||
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
|
||||
assert(pVehicle);
|
||||
TheCamera.TakeControl(pVehicle, ScriptParams[1], ScriptParams[2], 1);
|
||||
TheCamera.TakeControl(pVehicle, ScriptParams[1], ScriptParams[2], CAM_CONTROLLER_1);
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_POINT_CAMERA_AT_CHAR:
|
||||
@ -3097,7 +3097,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
|
||||
CollectParameters(&m_nIp, 3);
|
||||
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
||||
assert(pPed);
|
||||
TheCamera.TakeControl(pPed, ScriptParams[1], ScriptParams[2], 1);
|
||||
TheCamera.TakeControl(pPed, ScriptParams[1], ScriptParams[2], CAM_CONTROLLER_1);
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_RESTORE_CAMERA:
|
||||
@ -3148,7 +3148,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
|
||||
CVector pos = *(CVector*)&ScriptParams[0];
|
||||
if (pos.z <= MAP_Z_LOW_LIMIT)
|
||||
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
|
||||
TheCamera.TakeControlNoEntity(pos, ScriptParams[3], 1);
|
||||
TheCamera.TakeControlNoEntity(pos, ScriptParams[3], CAM_CONTROLLER_1);
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_ADD_BLIP_FOR_CAR_OLD:
|
||||
|
@ -289,7 +289,7 @@ CAnimViewer::Update(void)
|
||||
}
|
||||
newEntity->GetPosition() = CVector(0.0f, 0.0f, 0.0f);
|
||||
CWorld::Add(newEntity);
|
||||
TheCamera.TakeControl(pTarget, 9, 2, 1);
|
||||
TheCamera.TakeControl(pTarget, CCam::MODE_MODELVIEW, JUMP_CUT, CAM_CONTROLLER_1);
|
||||
}
|
||||
if (pTarget->m_type == ENTITY_TYPE_VEHICLE || pTarget->m_type == ENTITY_TYPE_PED || pTarget->m_type == ENTITY_TYPE_OBJECT) {
|
||||
((CPhysical*)pTarget)->m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f);
|
||||
|
@ -239,6 +239,20 @@ enum
|
||||
MBLUR_UNUSED, // pinkish
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
NONE = 0,
|
||||
INTERPOLATION,
|
||||
JUMP_CUT
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
CAM_CONTROLLER_0,
|
||||
CAM_CONTROLLER_1,
|
||||
CAM_CONTROLLER_2
|
||||
};
|
||||
|
||||
struct CCamera : public CPlaceable
|
||||
{
|
||||
bool m_bAboveGroundTrainNodesLoaded;
|
||||
|
@ -256,7 +256,7 @@ void
|
||||
CCutsceneMgr::SetupCutsceneToStart(void)
|
||||
{
|
||||
TheCamera.SetCamCutSceneOffSet(ms_cutsceneOffset);
|
||||
TheCamera.TakeControlWithSpline(2);
|
||||
TheCamera.TakeControlWithSpline(JUMP_CUT);
|
||||
TheCamera.SetWideScreenOn();
|
||||
|
||||
ms_cutsceneOffset.z++;
|
||||
|
Loading…
Reference in New Issue
Block a user