Fix nFramesForPretendPlaying.

This commit is contained in:
TheOfficialFloW 2021-01-03 14:37:47 +01:00 committed by shfil
parent 5e019ed9f8
commit e46b06491c

View File

@ -9922,7 +9922,7 @@ cAudioManager::ProcessMissionAudioSlot(uint8 slot)
nCheckPlayingDelay[slot] = 0;
nFramesUntilFailedLoad[slot] = 0;
} else if (!m_nUserPause) {
if (++nFramesForPretendPlaying[slot] < 120) {
if (++nFramesForPretendPlaying[slot] < 90) {
m_sMissionAudio.m_nPlayStatus[slot] = PLAY_STATUS_PLAYING;
} else {
m_sMissionAudio.m_nPlayStatus[slot] = PLAY_STATUS_FINISHED;