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https://github.com/GTAmodding/re3.git
synced 2021-02-19 17:49:54 +01:00
Pool fixes from master
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579efc05fc
commit
f3e9c82432
@ -1466,7 +1466,7 @@ static bool DoINeedToRefreshPointer(CEntity * pDoor, bool bIsDummy, uint8 nIndex
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bool bNeedToFindDoorEntities = false;
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if (pDoor) {
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if (bIsDummy) {
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if (CPools::GetDummyPool()->IsFreeSlot(CPools::GetDummyPool()->GetJustIndex((CDummy*)pDoor)))
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if (CPools::GetDummyPool()->IsFreeSlot(CPools::GetDummyPool()->GetJustIndex_NoFreeAssert((CDummy*)pDoor)))
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return true;
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if (nIndex != (CPools::GetDummyPool()->GetIndex((CDummy*)pDoor) & 0x7F))
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bNeedToFindDoorEntities = true;
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@ -1474,7 +1474,7 @@ static bool DoINeedToRefreshPointer(CEntity * pDoor, bool bIsDummy, uint8 nIndex
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return true;
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}
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else {
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if (CPools::GetObjectPool()->IsFreeSlot(CPools::GetObjectPool()->GetJustIndex((CObject*)pDoor)))
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if (CPools::GetObjectPool()->IsFreeSlot(CPools::GetObjectPool()->GetJustIndex_NoFreeAssert((CObject*)pDoor)))
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return true;
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if (nIndex != (CPools::GetObjectPool()->GetIndex((CObject*)pDoor) & 0x7F))
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bNeedToFindDoorEntities = true;
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@ -308,7 +308,7 @@ INITSAVEBUF
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// Convert entity pointer to building pool index while saving
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if (phone->m_pEntity) {
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phone->m_pEntity = (CEntity*) (CPools::GetBuildingPool()->GetJustIndex((CBuilding*)phone->m_pEntity) + 1);
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phone->m_pEntity = (CEntity*) (CPools::GetBuildingPool()->GetJustIndex_NoFreeAssert((CBuilding*)phone->m_pEntity) + 1);
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}
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}
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VALIDATESAVEBUF(*size)
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@ -1458,9 +1458,9 @@ INITSAVEBUF
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CPickup *buf_pickup = WriteSaveBuf(buf, aPickUps[i]);
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if (buf_pickup->m_eType != PICKUP_NONE) {
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if (buf_pickup->m_pObject != nil)
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buf_pickup->m_pObject = (CObject*)(CPools::GetObjectPool()->GetJustIndex(buf_pickup->m_pObject) + 1);
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buf_pickup->m_pObject = (CObject*)(CPools::GetObjectPool()->GetJustIndex_NoFreeAssert(buf_pickup->m_pObject) + 1);
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if (buf_pickup->m_pExtraObject != nil)
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buf_pickup->m_pExtraObject = (CObject*)(CPools::GetObjectPool()->GetJustIndex(buf_pickup->m_pExtraObject) + 1);
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buf_pickup->m_pExtraObject = (CObject*)(CPools::GetObjectPool()->GetJustIndex_NoFreeAssert(buf_pickup->m_pExtraObject) + 1);
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}
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}
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@ -1784,10 +1784,10 @@ INITSAVEBUF
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handle = 0;
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} else if (pBuilding->GetIsATreadable()) {
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type = 1;
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handle = CPools::GetTreadablePool()->GetJustIndex((CTreadable*)pBuilding) + 1;
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handle = CPools::GetTreadablePool()->GetJustIndex_NoFreeAssert((CTreadable*)pBuilding) + 1;
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} else {
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type = 2;
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handle = CPools::GetBuildingPool()->GetJustIndex(pBuilding) + 1;
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handle = CPools::GetBuildingPool()->GetJustIndex_NoFreeAssert(pBuilding) + 1;
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}
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WriteSaveBuf(buf, type);
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WriteSaveBuf(buf, handle);
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@ -1805,19 +1805,19 @@ INITSAVEBUF
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case ENTITY_TYPE_BUILDING:
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if (((CBuilding*)pEntity)->GetIsATreadable()) {
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type = 1;
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handle = CPools::GetTreadablePool()->GetJustIndex((CTreadable*)pEntity) + 1;
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handle = CPools::GetTreadablePool()->GetJustIndex_NoFreeAssert((CTreadable*)pEntity) + 1;
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} else {
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type = 2;
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handle = CPools::GetBuildingPool()->GetJustIndex((CBuilding*)pEntity) + 1;
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handle = CPools::GetBuildingPool()->GetJustIndex_NoFreeAssert((CBuilding*)pEntity) + 1;
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}
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break;
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case ENTITY_TYPE_OBJECT:
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type = 3;
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handle = CPools::GetObjectPool()->GetJustIndex((CObject*)pEntity) + 1;
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handle = CPools::GetObjectPool()->GetJustIndex_NoFreeAssert((CObject*)pEntity) + 1;
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break;
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case ENTITY_TYPE_DUMMY:
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type = 4;
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handle = CPools::GetDummyPool()->GetJustIndex((CDummy*)pEntity) + 1;
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handle = CPools::GetDummyPool()->GetJustIndex_NoFreeAssert((CDummy*)pEntity) + 1;
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default: break;
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}
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}
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@ -35,7 +35,7 @@
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CColPoint gaTempSphereColPoints[MAX_COLLISION_POINTS];
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CPtrList CWorld::ms_bigBuildingsList[4];
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CPtrList CWorld::ms_bigBuildingsList[NUM_LEVELS];
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CPtrList CWorld::ms_listMovingEntityPtrs;
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CSector CWorld::ms_aSectors[NUMSECTORS_Y][NUMSECTORS_X];
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uint16 CWorld::ms_nCurrentScanCode;
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@ -1781,21 +1781,29 @@ CWorld::ShutDown(void)
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CWorld::Remove(pEntity);
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delete pEntity;
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}
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#ifndef FIX_BUGS
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pSector->m_lists[ENTITYLIST_BUILDINGS].Flush();
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pSector->m_lists[ENTITYLIST_BUILDINGS_OVERLAP].Flush();
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pSector->m_lists[ENTITYLIST_DUMMIES].Flush();
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pSector->m_lists[ENTITYLIST_DUMMIES_OVERLAP].Flush();
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#endif
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}
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for(int32 i = 0; i < 4; i++) {
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for(CPtrNode *pNode = GetBigBuildingList((eLevelName)i).first; pNode; pNode = pNode->next) {
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for(int32 i = 0; i < NUM_LEVELS; i++) {
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for(CPtrNode *pNode = ms_bigBuildingsList[i].first; pNode; pNode = pNode->next) {
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CEntity *pEntity = (CEntity *)pNode->item;
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// Maybe remove from world here?
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delete pEntity;
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}
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GetBigBuildingList((eLevelName)i).Flush();
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ms_bigBuildingsList[i].Flush();
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}
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for(int i = 0; i < NUMSECTORS_X * NUMSECTORS_Y; i++) {
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CSector *pSector = GetSector(i % NUMSECTORS_X, i / NUMSECTORS_Y);
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#ifdef FIX_BUGS
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pSector->m_lists[ENTITYLIST_BUILDINGS].Flush();
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pSector->m_lists[ENTITYLIST_BUILDINGS_OVERLAP].Flush();
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pSector->m_lists[ENTITYLIST_DUMMIES].Flush();
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pSector->m_lists[ENTITYLIST_DUMMIES_OVERLAP].Flush();
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#endif
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if(pSector->m_lists[ENTITYLIST_BUILDINGS].first) {
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sprintf(gString, "Building list %d,%d not empty\n", i % NUMSECTORS_X, i / NUMSECTORS_Y);
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pSector->m_lists[ENTITYLIST_BUILDINGS].Flush();
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@ -55,7 +55,7 @@ struct CStoredCollPoly;
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class CWorld
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{
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static CPtrList ms_bigBuildingsList[4];
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static CPtrList ms_bigBuildingsList[NUM_LEVELS];
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static CPtrList ms_listMovingEntityPtrs;
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static CSector ms_aSectors[NUMSECTORS_Y][NUMSECTORS_X];
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static uint16 ms_nCurrentScanCode;
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@ -124,12 +124,18 @@ public:
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(T*)&m_entries[handle >> 8] : nil;
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}
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int GetIndex(T *entry){
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int i = GetJustIndex(entry);
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int i = GetJustIndex_NoFreeAssert(entry);
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return m_flags[i].u + (i<<8);
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}
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int GetJustIndex(T *entry){
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// TODO: the cast is unsafe
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return (int)((U*)entry - m_entries);
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int index = GetJustIndex_NoFreeAssert(entry);
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assert(!IsFreeSlot(index));
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return index;
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}
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int GetJustIndex_NoFreeAssert(T* entry){
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int index = ((U*)entry - m_entries);
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assert((U*)entry == (U*)&m_entries[index]); // cast is unsafe - check required
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return index;
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}
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int GetNoOfUsedSpaces(void) const {
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int i;
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@ -1213,7 +1213,8 @@ CBike::ProcessControl(void)
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// Balance bike
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if(bBalancedByRider || bIsBeingPickedUp || bIsStanding){
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float onSideness = clamp(DotProduct(GetRight(), m_vecAvgSurfaceNormal), -1.0f, 1.0f);
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float onSideness = DotProduct(GetRight(), m_vecAvgSurfaceNormal);
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onSideness = clamp(onSideness, -1.0f, 1.0f);
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CVector worldCOM = Multiply3x3(GetMatrix(), m_vecCentreOfMass);
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// Keep bike upright
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if(bBalancedByRider){
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@ -629,11 +629,11 @@ void CCranes::Save(uint8* buf, uint32* size)
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for (int i = 0; i < NUM_CRANES; i++) {
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CCrane *pCrane = WriteSaveBuf(buf, aCranes[i]);
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if (pCrane->m_pCraneEntity != nil)
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pCrane->m_pCraneEntity = (CBuilding*)(CPools::GetBuildingPool()->GetJustIndex(pCrane->m_pCraneEntity) + 1);
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pCrane->m_pCraneEntity = (CBuilding*)(CPools::GetBuildingPool()->GetJustIndex_NoFreeAssert(pCrane->m_pCraneEntity) + 1);
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if (pCrane->m_pHook != nil)
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pCrane->m_pHook = (CObject*)(CPools::GetObjectPool()->GetJustIndex(pCrane->m_pHook) + 1);
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pCrane->m_pHook = (CObject*)(CPools::GetObjectPool()->GetJustIndex_NoFreeAssert(pCrane->m_pHook) + 1);
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if (pCrane->m_pVehiclePickedUp != nil)
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pCrane->m_pVehiclePickedUp = (CVehicle*)(CPools::GetVehiclePool()->GetJustIndex(pCrane->m_pVehiclePickedUp) + 1);
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pCrane->m_pVehiclePickedUp = (CVehicle*)(CPools::GetVehiclePool()->GetJustIndex_NoFreeAssert(pCrane->m_pVehiclePickedUp) + 1);
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}
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VALIDATESAVEBUF(*size);
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