enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds

This commit is contained in:
withmorten 2020-11-01 00:49:42 +01:00
parent d34d591ed3
commit f73450f541

View File

@ -122,9 +122,11 @@ workspace "re3"
filter { "platforms:*x86*" }
architecture "x86"
floatingpoint "Fast"
filter { "platforms:*amd64*" }
architecture "amd64"
floatingpoint "Fast"
filter { "platforms:*arm*" }
architecture "ARM"
@ -143,6 +145,7 @@ workspace "re3"
filter "platforms:*librw_gl3_glfw*"
defines { "RW_GL3" }
staticruntime "Off"
includedirs { path.join(_OPTIONS["glewdir"], "include") }
if(not _OPTIONS["with-librw"]) then
libdirs { path.join(Librw, "lib/%{getsys(cfg.system)}-%{getarch(cfg.architecture)}-gl3/%{cfg.buildcfg}") }
@ -184,6 +187,18 @@ project "librw"
files { path.join(Librw, "src/*.*") }
files { path.join(Librw, "src/*/*.*") }
filter { "platforms:*x86*" }
architecture "x86"
floatingpoint "Fast"
filter { "platforms:*amd64*" }
architecture "amd64"
floatingpoint "Fast"
filter "platforms:win*"
staticruntime "on"
buildoptions { "/Zc:sizedDealloc-" }
filter "platforms:bsd*"
includedirs { "/usr/local/include" }
libdirs { "/usr/local/lib" }
@ -194,6 +209,9 @@ project "librw"
includedirs {"/usr/local/include" }
libdirs { "/opt/local/lib" }
libdirs { "/usr/local/lib" }
filter "platforms:*librw_gl3_glfw*"
staticruntime "Off"
filter "platforms:*RW33*"
flags { "ExcludeFromBuild" }
@ -284,9 +302,11 @@ project "re3"
filter "platforms:win*"
files { addSrcFiles("src/skel/win") }
includedirs { "src/skel/win" }
buildoptions { "/Zc:sizedDealloc-" }
linkoptions "/SAFESEH:NO"
characterset ("MBCS")
targetextension ".exe"
staticruntime "on"
filter "platforms:win*oal"
includedirs { "vendor/openal-soft/include" }
@ -322,7 +342,6 @@ project "re3"
end
filter "platforms:*RW33*"
staticruntime "on"
includedirs { "sdk/rwsdk/include/d3d8" }
libdirs { "sdk/rwsdk/lib/d3d8/release" }
links { "rwcore", "rpworld", "rpmatfx", "rpskin", "rphanim", "rtbmp", "rtquat", "rtcharse" }