fix premake5.lua for macOS build, fix homebrew path, sperate CFLAGS and CXXFLAGS to avoid build failed

This commit is contained in:
Peter Nguyen 2021-02-19 14:13:25 +08:00
parent dfa0c8bf19
commit f94a0a3b80

View File

@ -137,12 +137,18 @@ workspace "reVC"
filter { "platforms:*arm*" }
architecture "ARM"
filter { "platforms:macosx-arm64-*" }
buildoptions { "-target", "arm64-apple-macos11", "-std=gnu++14" }
filter { "platforms:macosx-amd64-*" }
buildoptions { "-target", "x86_64-apple-macos10.12", "-std=gnu++14" }
filter { "platforms:macosx-arm64-*", "files:**.cpp"}
buildoptions {"-target", "arm64-apple-macos11", "--std=gnu++14"}
filter { "platforms:macosx-arm64-*", "files:**.c"}
buildoptions {"-target", "arm64-apple-macos11"}
filter { "platforms:macosx-amd64-*", "files:**.cpp"}
buildoptions { "-target", "x86_64-apple-macos10.12", "--std=gnu++14"}
filter { "platforms:macosx-amd64-*", "files:**.c"}
buildoptions { "-target", "x86_64-apple-macos10.12"}
filter { "platforms:*librw_d3d9*" }
defines { "RW_D3D9" }
if(not _OPTIONS["with-librw"]) then
@ -162,7 +168,7 @@ workspace "reVC"
includedirs { path.join(_OPTIONS["glfwdir64"], "include") }
filter {}
function setpaths (gamepath, exepath)
if (gamepath) then
postbuildcommands {
@ -204,9 +210,9 @@ project "librw"
filter "platforms:macosx*"
-- Support MacPorts and Homebrew
includedirs { "/opt/local/include" }
includedirs { "/opt/homebrew/include" }
includedirs {"/usr/local/include" }
libdirs { "/opt/local/lib" }
libdirs { "/opt/homebrew/lib" }
libdirs { "/usr/local/lib" }
filter "platforms:*gl3_glfw*"
@ -342,15 +348,15 @@ project "reVC"
libdirs { "vendor/openal-soft/libs/Win64" }
filter "platforms:linux*oal"
links { "openal", "mpg123", "sndfile", "pthread", "X11" }
links { "openal", "mpg123", "sndfile", "pthread" }
filter "platforms:bsd*oal"
links { "openal", "mpg123", "sndfile", "pthread", "X11" }
links { "openal", "mpg123", "sndfile", "pthread" }
filter "platforms:macosx*oal"
links { "openal", "mpg123", "sndfile", "pthread" }
includedirs { "/usr/local/opt/openal-soft/include" }
libdirs { "/usr/local/opt/openal-soft/lib" }
includedirs { "/opt/homebrew/opt/openal-soft/include" }
libdirs { "/opt/homebrew/opt/openal-soft/lib" }
if _OPTIONS["with-opus"] then
filter {}
@ -403,7 +409,7 @@ project "reVC"
filter "platforms:macosx*gl3_glfw*"
links { "glfw" }
linkoptions { "-framework OpenGL" }
includedirs { "/opt/local/include" }
includedirs { "/opt/homebrew/include" }
includedirs { "/usr/local/include" }
libdirs { "/opt/local/lib" }
libdirs { "/opt/homebrew/lib/" }
libdirs { "/usr/local/lib" }