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Fix savename buffer overflow
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commit
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@ -112,14 +112,22 @@ GenericSave(int file)
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// Save simple vars
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lastMissionPassed = TheText.Get(CStats::LastMissionPassedName);
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if (*lastMissionPassed) {
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if (lastMissionPassed[0] != '\0') {
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AsciiToUnicode("...'", suffix);
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#ifdef FIX_BUGS
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// fix buffer overflow
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int len = UnicodeStrlen(lastMissionPassed);
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if (len > ARRAY_SIZE(saveName)-1)
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len = ARRAY_SIZE(saveName)-1;
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memcpy(saveName, lastMissionPassed, sizeof(wchar) * len);
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#else
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TextCopy(saveName, lastMissionPassed);
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int len = UnicodeStrlen(saveName);
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#endif
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saveName[len] = '\0';
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if (len > 22)
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TextCopy(saveName + 18, suffix);
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saveName[23] = '\0';
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if (len > ARRAY_SIZE(saveName)-2)
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TextCopy(&saveName[ARRAY_SIZE(saveName)-ARRAY_SIZE(suffix)], suffix);
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saveName[ARRAY_SIZE(saveName)-1] = '\0';
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}
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WriteDataToBufferPointer(buf, saveName);
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GetLocalTime(&saveTime);
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