re3/src/render
2020-07-17 18:23:11 +03:00
..
2dEffect.h renamed 2dfx shadowRange to Size 2020-06-28 12:05:42 +02:00
Antennas.cpp Remove patches 2020-04-17 16:31:11 +03:00
Antennas.h added CAntennas 2019-05-30 11:13:06 +02:00
Clouds.cpp fixes for braking and cloud rotation at high fps 2020-05-18 16:40:30 +02:00
Clouds.h rem refs 2020-04-17 08:54:14 +03:00
Console.cpp Revert "FONT_BANK renamed to FONT_STANDARD" 2020-06-07 05:03:06 +03:00
Console.h rem refs 2020-04-17 08:54:14 +03:00
Coronas.cpp small fixes 2020-05-25 20:36:23 +02:00
Coronas.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
Credits.cpp Add missing f's 2020-07-17 17:56:59 +03:00
Credits.h rem refs 2020-04-17 08:54:14 +03:00
Draw.cpp Add cutscene borders switch to the menu 2020-07-11 12:04:26 +03:00
Draw.h FOV fix 2020-06-21 14:50:00 +02:00
Fluff.cpp Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
Fluff.h Struct cleanup, various fixes, enable PS2 rand 2020-04-19 16:44:35 +03:00
Font.cpp font fix 2020-06-07 09:10:09 +03:00
Font.h Revert "FONT_BANK renamed to FONT_STANDARD" 2020-06-07 05:03:06 +03:00
Glass.cpp Remove unused audio enum 2020-05-16 05:06:51 +03:00
Glass.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
Hud.cpp Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
Hud.h CMenuManager done and CHud fixes 2020-04-12 00:56:27 +03:00
Instance.cpp Remove patches 2020-04-17 16:31:11 +03:00
Instance.h More refs removed 2020-04-16 15:30:47 +03:00
Lines.cpp reverting fuckup 2020-05-06 09:59:04 +02:00
Lines.h implemented col line rendering 2019-07-19 13:58:19 +02:00
MBlur.cpp Fix glfw build 2020-06-30 08:08:50 +03:00
MBlur.h cleanup 2020-06-29 12:12:52 +02:00
Particle.cpp Remove unused audio enum 2020-05-16 05:06:51 +03:00
Particle.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
ParticleMgr.cpp ps2 particles, sampman oal started 2020-04-23 11:24:03 +03:00
ParticleMgr.h Linux build support 2020-05-11 21:00:55 +03:00
ParticleType.h Try to build with mingw 2020-04-20 18:18:46 +02:00
PlayerSkin.cpp Linux build support 2020-05-11 21:00:55 +03:00
PlayerSkin.h PlayerSkin small cleanup 2020-04-10 11:41:48 +03:00
PointLights.cpp SetPosition, part 1 2020-05-02 15:13:09 +03:00
PointLights.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
RenderBuffer.cpp Remove patches 2020-04-17 16:31:11 +03:00
RenderBuffer.h rem refs 2020-04-17 08:54:14 +03:00
Renderer.cpp Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
Renderer.h Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL 2020-05-05 18:32:46 +03:00
Rubbish.cpp Merge remote-tracking branch 'upstream/master' 2020-04-21 11:55:39 +03:00
Rubbish.h implemented CRubbish 2020-04-07 01:19:24 +02:00
Shadows.cpp small fixes 2020-05-25 20:36:23 +02:00
Shadows.h Linux build support 2020-05-11 21:00:55 +03:00
Skidmarks.cpp 1.1 patch stuff 2020-04-19 17:38:10 +03:00
Skidmarks.h fixed to CAutomobile and friends 2020-05-31 17:45:26 +02:00
SpecialFX.cpp Revert "FONT_BANK renamed to FONT_STANDARD" 2020-06-07 05:03:06 +03:00
SpecialFX.h normalized line endings to LF 2020-04-09 20:50:24 +02:00
Sprite2d.cpp Remove patches 2020-04-17 16:31:11 +03:00
Sprite2d.h Some refs removed, little fixes and teleport 2020-04-16 22:19:56 +03:00
Sprite.cpp Fix CalcScreenCoors... again 2020-07-17 18:23:11 +03:00
Sprite.h rem refs 2020-04-17 08:54:14 +03:00
TexList.cpp normalized line endings to LF 2020-04-09 20:50:24 +02:00
TexList.h normalized line endings to LF 2020-04-09 20:50:24 +02:00
Timecycle.cpp Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
Timecycle.h small fixes 2020-05-25 20:36:23 +02:00
WaterCannon.cpp Try to build with mingw 2020-04-20 18:18:46 +02:00
WaterCannon.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
WaterLevel.cpp Add files via upload 2020-05-29 12:04:20 +02:00
WaterLevel.h fixed timebar toggle 2020-06-01 13:21:19 +02:00
Weather.cpp Try to build with mingw 2020-04-20 18:18:46 +02:00
Weather.h rem refs 2020-04-17 08:54:14 +03:00