mirror of
https://github.com/GTAmodding/re3.git
synced 2021-02-19 17:49:54 +01:00
163 lines
4.1 KiB
C++
163 lines
4.1 KiB
C++
#pragma once
|
|
|
|
#define _CRT_SECURE_NO_WARNINGS
|
|
#define _USE_MATH_DEFINES
|
|
#pragma warning(disable: 4244) // int to float
|
|
#pragma warning(disable: 4800) // int to bool
|
|
#pragma warning(disable: 4305) // double to float
|
|
#pragma warning(disable: 4838) // narrowing conversion
|
|
#pragma warning(disable: 4996) // POSIX names
|
|
|
|
#include <stdint.h>
|
|
#include <math.h>
|
|
//#include <assert.h>
|
|
#include <new>
|
|
|
|
#ifdef WITHD3D
|
|
#include <Windows.h>
|
|
#include <d3d8types.h>
|
|
#endif
|
|
|
|
#include <rwcore.h>
|
|
#include <rpworld.h>
|
|
|
|
#define rwVENDORID_ROCKSTAR 0x0253F2
|
|
|
|
// Get rid of bullshit windows definitions, we're not running on an 8086
|
|
#ifdef far
|
|
#undef far
|
|
#endif
|
|
#ifdef near
|
|
#undef near
|
|
#endif
|
|
|
|
typedef uint8_t uint8, UInt8;
|
|
typedef int8_t int8, Int8;
|
|
typedef uint16_t uint16, UInt16;
|
|
typedef int16_t int16, Int16;
|
|
typedef uint32_t uint32, UInt32;
|
|
typedef int32_t int32, Int32;
|
|
typedef uintptr_t uintptr;
|
|
typedef uint64_t uint64, UInt64;
|
|
typedef int64_t int64, Int64;
|
|
// hardcode ucs-2
|
|
typedef uint16_t wchar, WChar;
|
|
|
|
typedef float Float;
|
|
typedef double Double;
|
|
typedef bool Bool;
|
|
typedef char Char;
|
|
|
|
#define nil NULL
|
|
|
|
#include "config.h"
|
|
|
|
#define ALIGNPTR(p) (void*)((((uintptr)(void*)p) + sizeof(void*)-1) & ~(sizeof(void*)-1))
|
|
|
|
// little hack
|
|
extern void **rwengine;
|
|
#define RwEngineInstance (*rwengine)
|
|
|
|
#include "skel\skeleton.h"
|
|
#include "Draw.h"
|
|
|
|
#define SCREEN_ASPECT_RATIO (CDraw::GetAspectRatio())
|
|
|
|
#define SCREENW (RsGlobal.maximumWidth)
|
|
#define SCREENH (RsGlobal.maximumHeight)
|
|
|
|
#define DEFAULT_SCREEN_WIDTH (640)
|
|
#define DEFAULT_SCREEN_HEIGHT (448)
|
|
#define SCREEN_WIDTH Float(RsGlobal.width)
|
|
#define SCREEN_HEIGHT Float(RsGlobal.height)
|
|
#define SCREEN_STRETCH_X(a) Float((a) * (SCREEN_WIDTH / Float(DEFAULT_SCREEN_WIDTH))) * Float((1.3333334f) / (SCREEN_ASPECT_RATIO))
|
|
#define SCREEN_STRETCH_Y(a) Float((a) * (SCREEN_HEIGHT / Float(DEFAULT_SCREEN_HEIGHT)))
|
|
#define SCREEN_FROM_RIGHT(a) Float(SCREEN_WIDTH - SCREEN_STRETCH_X(a))
|
|
#define SCREEN_FROM_BOTTOM(a) Float(SCREEN_HEIGHT - SCREEN_STRETCH_Y(a))
|
|
|
|
struct GlobalScene
|
|
{
|
|
RpWorld *world;
|
|
RwCamera *camera;
|
|
};
|
|
extern GlobalScene &Scene;
|
|
|
|
#include "math/Vector.h"
|
|
#include "math/Vector2D.h"
|
|
#include "math/Matrix.h"
|
|
#include "math/Rect.h"
|
|
|
|
class CRGBA
|
|
{
|
|
public:
|
|
union
|
|
{
|
|
uint32 color32;
|
|
struct { uint8 r, g, b, a; };
|
|
struct { uint8 red, green, blue, alpha; };
|
|
#ifdef RWCORE_H
|
|
struct { RwRGBA rwRGBA; };
|
|
#endif
|
|
};
|
|
|
|
CRGBA(void) { }
|
|
CRGBA(uint8 r, uint8 g, uint8 b, uint8 a) : r(r), g(g), b(b), a(a) { }
|
|
#ifdef RWCORE_H
|
|
operator RwRGBA &(void) {
|
|
return rwRGBA;
|
|
}
|
|
|
|
operator RwRGBA *(void) {
|
|
return &rwRGBA;
|
|
}
|
|
|
|
operator RwRGBA (void) const {
|
|
return rwRGBA;
|
|
}
|
|
#endif
|
|
};
|
|
|
|
#define clamp(v, low, high) ((v)<(low) ? (low) : (v)>(high) ? (high) : (v))
|
|
|
|
inline float sq(float x) { return x*x; }
|
|
#define SQR(x) ((x) * (x))
|
|
|
|
#define PI M_PI
|
|
#define DEGTORAD(x) ((x) * PI / 180.0f)
|
|
#define RADTODEG(x) ((x) * 180.0f / PI)
|
|
|
|
#ifdef USE_PS2_RAND
|
|
#define MYRAND_MAX 65535
|
|
#else
|
|
#define MYRAND_MAX 32767
|
|
#endif
|
|
|
|
int myrand(void);
|
|
void mysrand(unsigned int seed);
|
|
|
|
extern uint8 work_buff[55000];
|
|
extern char gString[256];
|
|
|
|
void re3_debug(char *format, ...);
|
|
void re3_trace(const char *filename, unsigned int lineno, const char *func, char *format, ...);
|
|
void re3_assert(const char *expr, const char *filename, unsigned int lineno, const char *func);
|
|
|
|
#define DEBUGBREAK() __debugbreak();
|
|
|
|
#define debug(f, ...) re3_debug("[DBG]: " f, __VA_ARGS__)
|
|
#define DEV(f, ...) re3_debug("[DEV]: " f, __VA_ARGS__)
|
|
#define TRACE(f, ...) re3_trace(__FILE__, __LINE__, __FUNCTION__, f, __VA_ARGS__)
|
|
|
|
#define assert(_Expression) (void)( (!!(_Expression)) || (re3_assert(#_Expression, __FILE__, __LINE__, __FUNCTION__), 0) )
|
|
#define ASSERT assert
|
|
|
|
#define _TODO(x)
|
|
#define _TODOCONST(x) (x)
|
|
|
|
#define VALIDATE_SIZE(struc, size) static_assert(sizeof(struc) == size, "Invalid structure size of " #struc)
|
|
#define VALIDATE_OFFSET(struc, member, offset) static_assert(offsetof(struc, member) == offset, "The offset of " #member " in " #struc " is not " #offset "...")
|
|
|
|
#define PERCENT(x, p) ((Float(x) * (Float(p) / 100.0f)))
|
|
#define ARRAY_SIZE(array) (sizeof(array) / sizeof(array[0]))
|
|
#define BIT(num) (1<<(num))
|