Updated PS2 port (markdown)

aap 2020-12-20 17:34:26 +01:00
parent 79cb1bdd10
commit 4143485ec0

@ -4,7 +4,7 @@ Here is what would have to be done for the whole thing:
- reverse and use custom IOP modules. cdstream.irx, musicstr.irx, sampman.irx
- use sony IOP modules (padman &c.)
- probably use original 3.1 or 3.5 RW for PS2 (librw would need a lot of work)
- modify RW like R* did (RpGeometry allocation, what else?)
- modify RW like R* did (RpGeometry allocation, skyFread, what else?)
- CDma, anim update in SPR
- CFileMgr and bits of CStreaming
- VU0 code for some math functions