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Updated Building on Linux (markdown)
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@ -5,8 +5,12 @@ You need i386 libraries/headers of;
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- libsndfile1-dev (*Caution:* install this before libmpg123-dev)
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- libmpg123-dev
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You may consider enabling ONE_THREAD_PER_CHANNEL on CdStreamPosix.cpp, if you use SSD/Flash memory.
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Run `./premake5Linux --with-librw gmake2` on re3 directory.
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Point to `build` folder, run `make config=linux-x86-librw_gl3_glfw-oal`
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Copy the `elf` file from `bin/linux-x86-librw_gl3_glfw-oal/Debug` directory to your GTA3 directory, run and voila!
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You can expect poor performance if you're not using Nvidia/AMD drivers. (At least it was in my case with my iGPU)
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Struct sizes are different then on Windows, so don't enable validating struct sizes. Needlesly to say, your previous savegames will be incompatible.
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To be continued
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*Not so important:* You may consider enabling ONE_THREAD_PER_CHANNEL on CdStreamPosix.cpp, if you use SSD/Flash memory.
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