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Updated PS2 port (markdown)
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@ -5,5 +5,6 @@ Here is what would have to be done for the whole thing:
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- use sony IOP modules (padman &c.)
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- probably use original 3.1 or 3.5 RW for PS2 (librw would need a lot of work)
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- modify RW like R* did (RpGeometry allocation, what else?)
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- CDma, anim update in SPR
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- probably a bunch of debugging stuff for sanity?
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- we currently assume `not _WIN32 == POSIX`, implement POSIX macros to differentiate it
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