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mirror of https://github.com/gorhill/uBlock.git synced 2024-11-05 18:32:30 +01:00

Performance + code maintenance work on static network filtering engine

Implement a plain string trie container class: STrieContainer.

Make use of STrieContainer where beneficial

  Some filter buckets can grow quite large, and in such case
  coalescing "trieable" filter classes into a single trie reduces
  lookup performance and memory usage.

  For instance, at time of commit, the filter bucket for the
  `ad` keyword contains 919 entries[1].

  Coalescing trieable filters of the same class into a single plain
  string trie reduced the size of the bucket into 50 entries + two
  tries which are scanned only once each whenever the bucket is
  visited.

  [1] Enter the following code at uBO's dev console:
      µBlock.staticNetFilteringEngine.categories.get(0).get(µBlock.urlTokenizer.tokenHashFromString('ad'))

Refactor static network filtering engine code to make use of
ES6's syntactic sugar `class`.

Change first auto-update run from 7 to 5 minutes.
This commit is contained in:
Raymond Hill 2019-04-14 16:23:52 -04:00
parent 92c5f17b78
commit c229003d31
No known key found for this signature in database
GPG Key ID: 25E1490B761470C2
5 changed files with 1297 additions and 726 deletions

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@ -16,6 +16,7 @@
<script src="js/background.js"></script>
<script src="js/traffic.js"></script>
<script src="js/hntrie.js"></script>
<script src="js/strie.js"></script>
<script src="js/utils.js"></script>
<script src="js/uritools.js"></script>
<script src="js/lz4.js"></script>

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@ -137,8 +137,8 @@ const µBlock = (function() { // jshint ignore:line
// Read-only
systemSettings: {
compiledMagic: 7, // Increase when compiled format changes
selfieMagic: 8 // Increase when selfie format changes
compiledMagic: 8, // Increase when compiled format changes
selfieMagic: 9 // Increase when selfie format changes
},
restoreBackupSettings: {

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@ -67,7 +67,7 @@ var onAllReady = function() {
// https://github.com/chrisaljoudi/uBlock/issues/184
// Check for updates not too far in the future.
µb.assets.addObserver(µb.assetObserver.bind(µb));
µb.scheduleAssetUpdater(µb.userSettings.autoUpdate ? 7 * 60 * 1000 : 0);
µb.scheduleAssetUpdater(µb.userSettings.autoUpdate ? 5 * 60 * 1000 : 0);
// vAPI.cloud is optional.
if ( µb.cloudStorageSupported ) {

File diff suppressed because it is too large Load Diff

445
src/js/strie.js Normal file
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@ -0,0 +1,445 @@
/*******************************************************************************
uBlock Origin - a browser extension to block requests.
Copyright (C) 2019-present Raymond Hill
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see {http://www.gnu.org/licenses/}.
Home: https://github.com/gorhill/uBlock
*/
/* exported STrieContainer */
'use strict';
/*******************************************************************************
A STrieContainer is mostly a large buffer in which distinct but related
tries are stored. The memory layout of the buffer is as follow:
0-255: reserved
256-259: offset to start of trie data section (=> trie0)
260-263: offset to end of trie data section (=> trie1)
264-267: offset to start of character data section (=> char0)
268-271: offset to end of character data section (=> char1)
272: start of trie data section
*/
const STRIE_PAGE_SIZE = 65536;
// i32 / i8
const STRIE_TRIE0_SLOT = 256 >>> 2; // 64 / 256
const STRIE_TRIE1_SLOT = STRIE_TRIE0_SLOT + 1; // 65 / 260
const STRIE_CHAR0_SLOT = STRIE_TRIE0_SLOT + 2; // 66 / 264
const STRIE_CHAR1_SLOT = STRIE_TRIE0_SLOT + 3; // 67 / 268
const STRIE_TRIE0_START = STRIE_TRIE0_SLOT + 4 << 2; // 272
const STrieContainer = function(details) {
if ( details instanceof Object === false ) { details = {}; }
const len = (details.byteLength || 0) + STRIE_PAGE_SIZE-1 & ~(STRIE_PAGE_SIZE-1);
this.buf = new Uint8Array(Math.max(len, 131072));
this.buf32 = new Uint32Array(this.buf.buffer);
this.buf32[STRIE_TRIE0_SLOT] = STRIE_TRIE0_START;
this.buf32[STRIE_TRIE1_SLOT] = this.buf32[STRIE_TRIE0_SLOT];
this.buf32[STRIE_CHAR0_SLOT] = details.char0 || 65536;
this.buf32[STRIE_CHAR1_SLOT] = this.buf32[STRIE_CHAR0_SLOT];
};
STrieContainer.prototype = {
//--------------------------------------------------------------------------
// Public methods
//--------------------------------------------------------------------------
reset: function() {
this.buf32[STRIE_TRIE1_SLOT] = this.buf32[STRIE_TRIE0_SLOT];
this.buf32[STRIE_CHAR1_SLOT] = this.buf32[STRIE_CHAR0_SLOT];
},
matches: function(iroot, a, al) {
const ar = a.length;
const char0 = this.buf32[STRIE_CHAR0_SLOT];
let icell = iroot;
for (;;) {
let c = a.charCodeAt(al);
al += 1;
let v, bl;
// find first segment with a first-character match
for (;;) {
v = this.buf32[icell+2];
bl = char0 + (v & 0x00FFFFFF);
if ( this.buf[bl] === c ) { break; }
icell = this.buf32[icell+0];
if ( icell === 0 ) { return -1; }
}
// all characters in segment must match
let n = v >>> 24;
if ( n > 1 ) {
n -= 1;
if ( (al + n) > ar ) { return -1; }
bl += 1;
const br = bl + n;
do {
if ( a.charCodeAt(al) !== this.buf[bl] ) { return -1; }
al += 1;
bl += 1;
} while ( bl < br );
}
// next segment
icell = this.buf32[icell+1];
if ( icell === 0 || this.buf32[icell+2] === 0 ) { return al; }
if ( al === ar ) { return -1; }
}
},
createOne: function(args) {
if ( Array.isArray(args) ) {
return new this.STrieRef(this, args[0], args[1]);
}
// grow buffer if needed
if ( (this.buf32[STRIE_CHAR0_SLOT] - this.buf32[STRIE_TRIE1_SLOT]) < 12 ) {
this.growBuf(12, 0);
}
const iroot = this.buf32[STRIE_TRIE1_SLOT] >>> 2;
this.buf32[STRIE_TRIE1_SLOT] += 12;
this.buf32[iroot+0] = 0;
this.buf32[iroot+1] = 0;
this.buf32[iroot+2] = 0;
return new this.STrieRef(this, iroot, 0);
},
compileOne: function(trieRef) {
return [ trieRef.iroot, trieRef.size ];
},
add: function(iroot, s) {
const lschar = s.length;
if ( lschar === 0 ) { return 0; }
let ischar = 0;
let icell = iroot;
// special case: first node in trie
if ( this.buf32[icell+2] === 0 ) {
this.buf32[icell+2] = this.addSegment(s.slice(ischar));
return 1;
}
// grow buffer if needed
if (
(this.buf32[STRIE_CHAR0_SLOT] - this.buf32[STRIE_TRIE1_SLOT]) < 24 ||
(this.buf.length - this.buf32[STRIE_CHAR1_SLOT]) < 256
) {
this.growBuf(24, 256);
}
//
const char0 = this.buf32[STRIE_CHAR0_SLOT];
let inext;
// find a matching cell: move down
for (;;) {
const vseg = this.buf32[icell+2];
// skip boundary cells
if ( vseg === 0 ) {
icell = this.buf32[icell+1];
continue;
}
let isegchar0 = char0 + (vseg & 0x00FFFFFF);
// if first character is no match, move to next descendant
if ( this.buf[isegchar0] !== s.charCodeAt(ischar) ) {
inext = this.buf32[icell+0];
if ( inext === 0 ) {
this.buf32[icell+0] = this.addCell(0, 0, this.addSegment(s.slice(ischar)));
return 1;
}
icell = inext;
continue;
}
// 1st character was tested
let isegchar = 1;
ischar += 1;
// find 1st mismatch in rest of segment
const lsegchar = vseg >>> 24;
if ( lsegchar !== 1 ) {
for (;;) {
if ( isegchar === lsegchar ) { break; }
if ( ischar === lschar ) { break; }
if ( this.buf[isegchar0+isegchar] !== s.charCodeAt(ischar) ) { break; }
isegchar += 1;
ischar += 1;
}
}
// all segment characters matched
if ( isegchar === lsegchar ) {
inext = this.buf32[icell+1];
// needle remainder: no
if ( ischar === lschar ) {
// boundary cell already present
if ( inext === 0 || this.buf32[inext+2] === 0 ) { return 0; }
// need boundary cell
this.buf32[icell+1] = this.addCell(0, inext, 0);
}
// needle remainder: yes
else {
if ( inext !== 0 ) {
icell = inext;
continue;
}
// boundary cell + needle remainder
inext = this.addCell(0, 0, 0);
this.buf32[icell+1] = inext;
this.buf32[inext+1] = this.addCell(0, 0, this.addSegment(s.slice(ischar)));
}
}
// some segment characters matched
else {
// split current cell
isegchar0 -= char0;
this.buf32[icell+2] = isegchar << 24 | isegchar0;
inext = this.addCell(
0,
this.buf32[icell+1],
lsegchar - isegchar << 24 | isegchar0 + isegchar
);
this.buf32[icell+1] = inext;
// needle remainder: no = need boundary cell
if ( ischar === lschar ) {
this.buf32[icell+1] = this.addCell(0, inext, 0);
}
// needle remainder: yes = need new cell for remaining characters
else {
this.buf32[inext+0] = this.addCell(0, 0, this.addSegment(s.slice(ischar)));
}
}
return 1;
}
},
optimize: function() {
this.shrinkBuf();
return {
byteLength: this.buf.byteLength,
char0: this.buf32[STRIE_CHAR0_SLOT],
};
},
fromIterable: function(hostnames, add) {
if ( add === undefined ) { add = 'add'; }
const trieRef = this.createOne();
for ( const hn of hostnames ) {
trieRef[add](hn);
}
return trieRef;
},
serialize: function(encoder) {
if ( encoder instanceof Object ) {
return encoder.encode(
this.buf32.buffer,
this.buf32[STRIE_CHAR1_SLOT]
);
}
return Array.from(
new Uint32Array(
this.buf32.buffer,
0,
this.buf32[STRIE_CHAR1_SLOT] + 3 >>> 2
)
);
},
unserialize: function(selfie, decoder) {
const shouldDecode = typeof selfie === 'string';
let byteLength = shouldDecode
? decoder.decodeSize(selfie)
: selfie.length << 2;
byteLength = byteLength + STRIE_PAGE_SIZE-1 & ~(STRIE_PAGE_SIZE-1);
if ( byteLength === 0 ) { return; }
if ( byteLength > this.buf.length ) {
this.buf = new Uint8Array(byteLength);
this.buf32 = new Uint32Array(this.buf.buffer);
}
if ( shouldDecode ) {
decoder.decode(selfie, this.buf.buffer);
} else {
this.buf32.set(selfie);
}
},
//--------------------------------------------------------------------------
// Class to hold reference to a specific trie
//--------------------------------------------------------------------------
STrieRef: function(container, iroot, size) {
this.container = container;
this.iroot = iroot;
this.size = size;
},
//--------------------------------------------------------------------------
// Private methods
//--------------------------------------------------------------------------
addCell: function(idown, iright, v) {
let icell = this.buf32[STRIE_TRIE1_SLOT];
this.buf32[STRIE_TRIE1_SLOT] = icell + 12;
icell >>>= 2;
this.buf32[icell+0] = idown;
this.buf32[icell+1] = iright;
this.buf32[icell+2] = v;
return icell;
},
addSegment: function(segment) {
const lsegchar = segment.length;
if ( lsegchar === 0 ) { return 0; }
let char1 = this.buf32[STRIE_CHAR1_SLOT];
const isegchar = char1 - this.buf32[STRIE_CHAR0_SLOT];
let i = 0;
do {
this.buf[char1++] = segment.charCodeAt(i++);
} while ( i !== lsegchar );
this.buf32[STRIE_CHAR1_SLOT] = char1;
return (lsegchar << 24) | isegchar;
},
growBuf: function(trieGrow, charGrow) {
const char0 = Math.max(
(this.buf32[STRIE_TRIE1_SLOT] + trieGrow + STRIE_PAGE_SIZE-1) & ~(STRIE_PAGE_SIZE-1),
this.buf32[STRIE_CHAR0_SLOT]
);
const char1 = char0 + this.buf32[STRIE_CHAR1_SLOT] - this.buf32[STRIE_CHAR0_SLOT];
const bufLen = Math.max(
(char1 + charGrow + STRIE_PAGE_SIZE-1) & ~(STRIE_PAGE_SIZE-1),
this.buf.length
);
this.resizeBuf(bufLen, char0);
},
shrinkBuf: function() {
const char0 = this.buf32[STRIE_TRIE1_SLOT] + 24;
const char1 = char0 + this.buf32[STRIE_CHAR1_SLOT] - this.buf32[STRIE_CHAR0_SLOT];
const bufLen = char1 + 256;
this.resizeBuf(bufLen, char0);
},
resizeBuf: function(bufLen, char0) {
bufLen = bufLen + STRIE_PAGE_SIZE-1 & ~(STRIE_PAGE_SIZE-1);
if (
bufLen === this.buf.length &&
char0 === this.buf32[STRIE_CHAR0_SLOT]
) {
return;
}
const charDataLen = this.buf32[STRIE_CHAR1_SLOT] - this.buf32[STRIE_CHAR0_SLOT];
if ( bufLen !== this.buf.length ) {
const newBuf = new Uint8Array(bufLen);
newBuf.set(
new Uint8Array(
this.buf.buffer,
0,
this.buf32[STRIE_TRIE1_SLOT]
),
0
);
newBuf.set(
new Uint8Array(
this.buf.buffer,
this.buf32[STRIE_CHAR0_SLOT],
charDataLen
),
char0
);
this.buf = newBuf;
this.buf32 = new Uint32Array(this.buf.buffer);
this.buf32[STRIE_CHAR0_SLOT] = char0;
this.buf32[STRIE_CHAR1_SLOT] = char0 + charDataLen;
}
if ( char0 !== this.buf32[STRIE_CHAR0_SLOT] ) {
this.buf.set(
new Uint8Array(
this.buf.buffer,
this.buf32[STRIE_CHAR0_SLOT],
charDataLen
),
char0
);
this.buf32[STRIE_CHAR0_SLOT] = char0;
this.buf32[STRIE_CHAR1_SLOT] = char0 + charDataLen;
}
},
};
/******************************************************************************/
STrieContainer.prototype.STrieRef.prototype = {
add: function(pattern) {
if ( this.container.add(this.iroot, pattern) === 1 ) {
this.size += 1;
return true;
}
return false;
},
matches: function(a, al) {
return this.container.matches(this.iroot, a, al);
},
[Symbol.iterator]: function() {
return {
value: undefined,
done: false,
next: function() {
if ( this.icell === 0 ) {
if ( this.forks.length === 0 ) {
this.value = undefined;
this.done = true;
return this;
}
this.charPtr = this.forks.pop();
this.icell = this.forks.pop();
}
for (;;) {
const idown = this.container.buf32[this.icell+0];
if ( idown !== 0 ) {
this.forks.push(idown, this.charPtr);
}
const v = this.container.buf32[this.icell+2];
let i0 = this.container.buf32[STRIE_CHAR0_SLOT] + (v & 0x00FFFFFF);
const i1 = i0 + (v >>> 24);
while ( i0 < i1 ) {
this.charPtr -= 1;
this.charBuf[this.charPtr] = this.container.buf[i0];
i0 += 1;
}
this.icell = this.container.buf32[this.icell+1];
if ( this.icell === 0 ) {
return this.toPattern();
}
if ( this.container.buf32[this.icell+2] === 0 ) {
this.icell = this.container.buf32[this.icell+1];
return this.toPattern();
}
}
},
toPattern: function() {
this.value = this.textDecoder.decode(
new Uint8Array(this.charBuf.buffer, this.charPtr)
);
return this;
},
container: this.container,
icell: this.iroot,
charBuf: new Uint8Array(256),
charPtr: 256,
forks: [],
textDecoder: new TextDecoder()
};
},
};