mirror of
https://github.com/gorhill/uBlock.git
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c77f697b4b
This is particularly helpful for static network filters used with filter options causing the same pattern to be reused across multiple filter instances, i.e. `all` or `~css`, etc.
986 lines
35 KiB
JavaScript
986 lines
35 KiB
JavaScript
/*******************************************************************************
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uBlock Origin - a browser extension to block requests.
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Copyright (C) 2019-present Raymond Hill
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see {http://www.gnu.org/licenses/}.
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Home: https://github.com/gorhill/uBlock
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*/
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/* globals WebAssembly */
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'use strict';
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// *****************************************************************************
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// start of local namespace
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{
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/*******************************************************************************
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A BidiTrieContainer is mostly a large buffer in which distinct but related
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tries are stored. The memory layout of the buffer is as follow:
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0-2047: haystack section
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2048-2051: number of significant characters in the haystack
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2052-2055: offset to start of trie data section (=> trie0)
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2056-2059: offset to end of trie data section (=> trie1)
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2060-2063: offset to start of character data section (=> char0)
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2064-2067: offset to end of character data section (=> char1)
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2068: start of trie data section
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+--------------+
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Normal cell: | And | If "Segment info" matches:
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(aka CELL) +--------------+ Goto "And"
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| Or | Else
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+--------------+ Goto "Or"
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| Segment info |
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+--------------+
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+--------------+
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Boundary cell: | Right And | "Right And" and/or "Left And"
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(aka BCELL) +--------------+ can be 0 in last-segment condition.
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| Left And |
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+--------------+
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| 0 |
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+--------------+
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Given following filters and assuming token is "ad" for all of them:
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-images/ad-
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/google_ad.
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/images_ad.
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_images/ad.
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We get the following internal representation:
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+-----------+ +-----------+ +---+
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| |---->| |---->| 0 |
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+-----------+ +-----------+ +---+ +-----------+
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| 0 | +--| | | |---->| 0 |
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+-----------+ | +-----------+ +---+ +-----------+
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| ad | | | - | | 0 | | 0 |
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+-----------+ | +-----------+ +---+ +-----------+
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| | -images/ |
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| +-----------+ +---+ +-----------+
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+->| |---->| 0 |
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+-----------+ +---+ +-----------+ +-----------+
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| 0 | | |---->| |---->| 0 |
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+-----------+ +---+ +-----------+ +-----------+
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| . | | 0 | +--| | +--| |
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+-----------+ +---+ | +-----------+ | +-----------+
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| | _ | | | /google |
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| +-----------+ | +-----------+
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| |
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| | +-----------+
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| +->| 0 |
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| +-----------+
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| | 0 |
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| +-----------+
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| | /images |
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| +-----------+
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| +-----------+
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+->| 0 |
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+-----------+
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| 0 |
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+-----------+
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| _images/ |
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+-----------+
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*/
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const PAGE_SIZE = 65536*2;
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const HAYSTACK_START = 0;
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const HAYSTACK_SIZE = 2048; // i32 / i8
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const HAYSTACK_SIZE_SLOT = HAYSTACK_SIZE >>> 2; // 512 / 2048
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const TRIE0_SLOT = HAYSTACK_SIZE_SLOT + 1; // 513 / 2052
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const TRIE1_SLOT = HAYSTACK_SIZE_SLOT + 2; // 514 / 2056
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const CHAR0_SLOT = HAYSTACK_SIZE_SLOT + 3; // 515 / 2060
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const CHAR1_SLOT = HAYSTACK_SIZE_SLOT + 4; // 516 / 2064
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const RESULT_L_SLOT = HAYSTACK_SIZE_SLOT + 5; // 517 / 2068
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const RESULT_R_SLOT = HAYSTACK_SIZE_SLOT + 6; // 518 / 2072
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const RESULT_IU_SLOT = HAYSTACK_SIZE_SLOT + 7; // 519 / 2076
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const TRIE0_START = HAYSTACK_SIZE_SLOT + 8 << 2; // 2080
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const CELL_BYTE_LENGTH = 12;
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const MIN_FREE_CELL_BYTE_LENGTH = CELL_BYTE_LENGTH * 8;
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const CELL_AND = 0;
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const CELL_OR = 1;
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const SEGMENT_INFO = 2;
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const BCELL_NEXT_AND = 0;
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const BCELL_ALT_AND = 1;
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const BCELL_EXTRA = 2;
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const BCELL_EXTRA_MAX = 0x00FFFFFF;
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const toSegmentInfo = (aL, l, r) => ((r - l) << 24) | (aL + l);
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const roundToPageSize = v => (v + PAGE_SIZE-1) & ~(PAGE_SIZE-1);
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µBlock.BidiTrieContainer = class {
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constructor(extraHandler) {
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const len = PAGE_SIZE * 4;
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this.buf8 = new Uint8Array(len);
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this.buf32 = new Uint32Array(this.buf8.buffer);
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this.buf32[TRIE0_SLOT] = TRIE0_START;
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this.buf32[TRIE1_SLOT] = this.buf32[TRIE0_SLOT];
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this.buf32[CHAR0_SLOT] = len >>> 1;
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this.buf32[CHAR1_SLOT] = this.buf32[CHAR0_SLOT];
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this.haystack = this.buf8.subarray(
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HAYSTACK_START,
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HAYSTACK_START + HAYSTACK_SIZE
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);
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this.extraHandler = extraHandler;
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this.textDecoder = null;
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this.wasmMemory = null;
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this.lastStored = '';
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this.lastStoredLen = this.lastStoredIndex = 0;
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}
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//--------------------------------------------------------------------------
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// Public methods
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//--------------------------------------------------------------------------
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get haystackLen() {
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return this.buf32[HAYSTACK_SIZE_SLOT];
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}
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set haystackLen(v) {
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this.buf32[HAYSTACK_SIZE_SLOT] = v;
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}
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reset(details) {
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if (
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details instanceof Object &&
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typeof details.byteLength === 'number' &&
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typeof details.char0 === 'number'
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) {
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if ( details.byteLength > this.buf8.byteLength ) {
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this.reallocateBuf(details.byteLength);
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}
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this.buf32[CHAR0_SLOT] = details.char0;
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}
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this.buf32[TRIE1_SLOT] = this.buf32[TRIE0_SLOT];
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this.buf32[CHAR1_SLOT] = this.buf32[CHAR0_SLOT];
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this.lastStored = '';
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this.lastStoredLen = this.lastStoredIndex = 0;
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}
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matches(icell, ai) {
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const buf32 = this.buf32;
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const buf8 = this.buf8;
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const char0 = buf32[CHAR0_SLOT];
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const aR = buf32[HAYSTACK_SIZE_SLOT];
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let al = ai, x = 0, y = 0;
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for (;;) {
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x = buf8[al];
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al += 1;
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// find matching segment
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for (;;) {
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y = buf32[icell+SEGMENT_INFO];
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let bl = char0 + (y & 0x00FFFFFF);
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if ( buf8[bl] === x ) {
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y = (y >>> 24) - 1;
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if ( y !== 0 ) {
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x = al + y;
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if ( x > aR ) { return 0; }
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for (;;) {
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bl += 1;
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if ( buf8[bl] !== buf8[al] ) { return 0; }
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al += 1;
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if ( al === x ) { break; }
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}
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}
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break;
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}
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icell = buf32[icell+CELL_OR];
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if ( icell === 0 ) { return 0; }
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}
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// next segment
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icell = buf32[icell+CELL_AND];
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x = buf32[icell+BCELL_EXTRA];
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if ( x <= BCELL_EXTRA_MAX ) {
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if ( x !== 0 && this.matchesExtra(ai, al, x) !== 0 ) {
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return 1;
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}
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x = buf32[icell+BCELL_ALT_AND];
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if ( x !== 0 && this.matchesLeft(x, ai, al) !== 0 ) {
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return 1;
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}
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icell = buf32[icell+BCELL_NEXT_AND];
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if ( icell === 0 ) { return 0; }
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}
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if ( al === aR ) { return 0; }
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}
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return 0;
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}
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matchesLeft(icell, ar, r) {
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const buf32 = this.buf32;
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const buf8 = this.buf8;
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const char0 = buf32[CHAR0_SLOT];
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let x = 0, y = 0;
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for (;;) {
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if ( ar === 0 ) { return 0; }
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ar -= 1;
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x = buf8[ar];
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// find first segment with a first-character match
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for (;;) {
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y = buf32[icell+SEGMENT_INFO];
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let br = char0 + (y & 0x00FFFFFF);
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y = (y >>> 24) - 1;
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br += y;
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if ( buf8[br] === x ) { // all characters in segment must match
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if ( y !== 0 ) {
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x = ar - y;
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if ( x < 0 ) { return 0; }
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for (;;) {
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ar -= 1; br -= 1;
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if ( buf8[ar] !== buf8[br] ) { return 0; }
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if ( ar === x ) { break; }
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}
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}
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break;
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}
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icell = buf32[icell+CELL_OR];
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if ( icell === 0 ) { return 0; }
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}
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// next segment
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icell = buf32[icell+CELL_AND];
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x = buf32[icell+BCELL_EXTRA];
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if ( x <= BCELL_EXTRA_MAX ) {
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if ( x !== 0 && this.matchesExtra(ar, r, x) !== 0 ) {
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return 1;
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}
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icell = buf32[icell+BCELL_NEXT_AND];
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if ( icell === 0 ) { return 0; }
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}
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}
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return 0;
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}
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matchesExtra(l, r, ix) {
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let iu = 0;
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if ( ix !== 1 ) {
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iu = this.extraHandler(l, r, ix);
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if ( iu === 0 ) { return 0; }
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} else {
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iu = -1;
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}
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this.buf32[RESULT_IU_SLOT] = iu;
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this.buf32[RESULT_L_SLOT] = l;
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this.buf32[RESULT_R_SLOT] = r;
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return 1;
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}
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createOne(args) {
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if ( Array.isArray(args) ) {
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return new this.STrieRef(this, args[0], args[1]);
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}
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// grow buffer if needed
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if ( (this.buf32[CHAR0_SLOT] - this.buf32[TRIE1_SLOT]) < CELL_BYTE_LENGTH ) {
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this.growBuf(CELL_BYTE_LENGTH, 0);
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}
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const iroot = this.buf32[TRIE1_SLOT] >>> 2;
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this.buf32[TRIE1_SLOT] += CELL_BYTE_LENGTH;
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this.buf32[iroot+CELL_OR] = 0;
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this.buf32[iroot+CELL_AND] = 0;
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this.buf32[iroot+SEGMENT_INFO] = 0;
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return new this.STrieRef(this, iroot, 0);
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}
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compileOne(trieRef) {
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return [ trieRef.iroot, trieRef.size ];
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}
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add(iroot, aL0, n, pivot = 0) {
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const aR = n;
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if ( aR === 0 ) { return 0; }
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// Grow buffer if needed. The characters are already in our character
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// data buffer, so we do not need to grow character data buffer.
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if (
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(this.buf32[CHAR0_SLOT] - this.buf32[TRIE1_SLOT]) <
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MIN_FREE_CELL_BYTE_LENGTH
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) {
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this.growBuf(MIN_FREE_CELL_BYTE_LENGTH, 0);
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}
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const buf32 = this.buf32;
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const char0 = buf32[CHAR0_SLOT];
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let icell = iroot;
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let aL = char0 + aL0;
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// special case: first node in trie
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if ( buf32[icell+SEGMENT_INFO] === 0 ) {
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buf32[icell+SEGMENT_INFO] = toSegmentInfo(aL0, pivot, aR);
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return this.addLeft(icell, aL0, pivot);
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}
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const buf8 = this.buf8;
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let al = pivot;
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let inext;
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// find a matching cell: move down
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for (;;) {
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const binfo = buf32[icell+SEGMENT_INFO];
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// length of segment
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const bR = binfo >>> 24;
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// skip boundary cells
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if ( bR === 0 ) {
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icell = buf32[icell+BCELL_NEXT_AND];
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continue;
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}
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let bl = char0 + (binfo & 0x00FFFFFF);
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// if first character is no match, move to next descendant
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if ( buf8[bl] !== buf8[aL+al] ) {
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inext = buf32[icell+CELL_OR];
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if ( inext === 0 ) {
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inext = this.addCell(0, 0, toSegmentInfo(aL0, al, aR));
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buf32[icell+CELL_OR] = inext;
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return this.addLeft(inext, aL0, pivot);
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}
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icell = inext;
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continue;
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}
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// 1st character was tested
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let bi = 1;
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al += 1;
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// find 1st mismatch in rest of segment
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if ( bR !== 1 ) {
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for (;;) {
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if ( bi === bR ) { break; }
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if ( al === aR ) { break; }
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if ( buf8[bl+bi] !== buf8[aL+al] ) { break; }
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bi += 1;
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al += 1;
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}
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}
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// all segment characters matched
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if ( bi === bR ) {
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// needle remainder: no
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if ( al === aR ) {
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return this.addLeft(icell, aL0, pivot);
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}
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// needle remainder: yes
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inext = buf32[icell+CELL_AND];
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if ( buf32[inext+CELL_AND] !== 0 ) {
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icell = inext;
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continue;
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}
|
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// add needle remainder
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icell = this.addCell(0, 0, toSegmentInfo(aL0, al, aR));
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buf32[inext+CELL_AND] = icell;
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return this.addLeft(icell, aL0, pivot);
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}
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// some characters matched
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// split current segment
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|
bl -= char0;
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buf32[icell+SEGMENT_INFO] = bi << 24 | bl;
|
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inext = this.addCell(
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buf32[icell+CELL_AND], 0, bR - bi << 24 | bl + bi
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);
|
|
buf32[icell+CELL_AND] = inext;
|
|
// needle remainder: no = need boundary cell
|
|
if ( al === aR ) {
|
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return this.addLeft(icell, aL0, pivot);
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}
|
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// needle remainder: yes = need new cell for remaining characters
|
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icell = this.addCell(0, 0, toSegmentInfo(aL0, al, aR));
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buf32[inext+CELL_OR] = icell;
|
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return this.addLeft(icell, aL0, pivot);
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}
|
|
}
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|
addLeft(icell, aL0, pivot) {
|
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const buf32 = this.buf32;
|
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const char0 = buf32[CHAR0_SLOT];
|
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let aL = aL0 + char0;
|
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// fetch boundary cell
|
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let iboundary = buf32[icell+CELL_AND];
|
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// add boundary cell if none exist
|
|
if (
|
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iboundary === 0 ||
|
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buf32[iboundary+SEGMENT_INFO] > BCELL_EXTRA_MAX
|
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) {
|
|
const inext = iboundary;
|
|
iboundary = this.allocateCell();
|
|
buf32[icell+CELL_AND] = iboundary;
|
|
buf32[iboundary+BCELL_NEXT_AND] = inext;
|
|
if ( pivot === 0 ) { return iboundary; }
|
|
}
|
|
// shortest match with no extra conditions will always win
|
|
if ( buf32[iboundary+BCELL_EXTRA] === 1 ) {
|
|
return iboundary;
|
|
}
|
|
// bail out if no left segment
|
|
if ( pivot === 0 ) { return iboundary; }
|
|
// fetch root cell of left segment
|
|
icell = buf32[iboundary+BCELL_ALT_AND];
|
|
if ( icell === 0 ) {
|
|
icell = this.allocateCell();
|
|
buf32[iboundary+BCELL_ALT_AND] = icell;
|
|
}
|
|
// special case: first node in trie
|
|
if ( buf32[icell+SEGMENT_INFO] === 0 ) {
|
|
buf32[icell+SEGMENT_INFO] = toSegmentInfo(aL0, 0, pivot);
|
|
iboundary = this.allocateCell();
|
|
buf32[icell+CELL_AND] = iboundary;
|
|
return iboundary;
|
|
}
|
|
const buf8 = this.buf8;
|
|
let ar = pivot, inext;
|
|
// find a matching cell: move down
|
|
for (;;) {
|
|
const binfo = buf32[icell+SEGMENT_INFO];
|
|
// skip boundary cells
|
|
if ( binfo <= BCELL_EXTRA_MAX ) {
|
|
inext = buf32[icell+CELL_AND];
|
|
if ( inext !== 0 ) {
|
|
icell = inext;
|
|
continue;
|
|
}
|
|
iboundary = this.allocateCell();
|
|
buf32[icell+CELL_AND] =
|
|
this.addCell(iboundary, 0, toSegmentInfo(aL0, 0, ar));
|
|
// TODO: boundary cell might be last
|
|
// add remainder + boundary cell
|
|
return iboundary;
|
|
}
|
|
const bL = char0 + (binfo & 0x00FFFFFF);
|
|
const bR = bL + (binfo >>> 24);
|
|
let br = bR;
|
|
// if first character is no match, move to next descendant
|
|
if ( buf8[br-1] !== buf8[aL+ar-1] ) {
|
|
inext = buf32[icell+CELL_OR];
|
|
if ( inext === 0 ) {
|
|
iboundary = this.allocateCell();
|
|
inext = this.addCell(
|
|
iboundary, 0, toSegmentInfo(aL0, 0, ar)
|
|
);
|
|
buf32[icell+CELL_OR] = inext;
|
|
return iboundary;
|
|
}
|
|
icell = inext;
|
|
continue;
|
|
}
|
|
// 1st character was tested
|
|
br -= 1;
|
|
ar -= 1;
|
|
// find 1st mismatch in rest of segment
|
|
if ( br !== bL ) {
|
|
for (;;) {
|
|
if ( br === bL ) { break; }
|
|
if ( ar === 0 ) { break; }
|
|
if ( buf8[br-1] !== buf8[aL+ar-1] ) { break; }
|
|
br -= 1;
|
|
ar -= 1;
|
|
}
|
|
}
|
|
// all segment characters matched
|
|
// a: ...vvvvvvv
|
|
// b: vvvvvvv
|
|
if ( br === bL ) {
|
|
inext = buf32[icell+CELL_AND];
|
|
// needle remainder: no
|
|
// a: vvvvvvv
|
|
// b: vvvvvvv
|
|
// r: 0 & vvvvvvv
|
|
if ( ar === 0 ) {
|
|
// boundary cell already present
|
|
if ( buf32[inext+BCELL_EXTRA] <= BCELL_EXTRA_MAX ) {
|
|
return inext;
|
|
}
|
|
// need boundary cell
|
|
iboundary = this.allocateCell();
|
|
buf32[iboundary+CELL_AND] = inext;
|
|
buf32[icell+CELL_AND] = iboundary;
|
|
return iboundary;
|
|
}
|
|
// needle remainder: yes
|
|
// a: yyyyyyyvvvvvvv
|
|
// b: vvvvvvv
|
|
else {
|
|
if ( inext !== 0 ) {
|
|
icell = inext;
|
|
continue;
|
|
}
|
|
// TODO: we should never reach here because there will
|
|
// always be a boundary cell.
|
|
debugger; // jshint ignore:line
|
|
// boundary cell + needle remainder
|
|
inext = this.addCell(0, 0, 0);
|
|
buf32[icell+CELL_AND] = inext;
|
|
buf32[inext+CELL_AND] =
|
|
this.addCell(0, 0, toSegmentInfo(aL0, 0, ar));
|
|
}
|
|
}
|
|
// some segment characters matched
|
|
// a: ...vvvvvvv
|
|
// b: yyyyyyyvvvvvvv
|
|
else {
|
|
// split current cell
|
|
buf32[icell+SEGMENT_INFO] = (bR - br) << 24 | (br - char0);
|
|
inext = this.addCell(
|
|
buf32[icell+CELL_AND],
|
|
0,
|
|
(br - bL) << 24 | (bL - char0)
|
|
);
|
|
// needle remainder: no = need boundary cell
|
|
// a: vvvvvvv
|
|
// b: yyyyyyyvvvvvvv
|
|
// r: yyyyyyy & 0 & vvvvvvv
|
|
if ( ar === 0 ) {
|
|
iboundary = this.allocateCell();
|
|
buf32[icell+CELL_AND] = iboundary;
|
|
buf32[iboundary+CELL_AND] = inext;
|
|
return iboundary;
|
|
}
|
|
// needle remainder: yes = need new cell for remaining
|
|
// characters
|
|
// a: wwwwvvvvvvv
|
|
// b: yyyyyyyvvvvvvv
|
|
// r: (0 & wwww | yyyyyyy) & vvvvvvv
|
|
else {
|
|
buf32[icell+CELL_AND] = inext;
|
|
iboundary = this.allocateCell();
|
|
buf32[inext+CELL_OR] = this.addCell(
|
|
iboundary, 0, toSegmentInfo(aL0, 0, ar)
|
|
);
|
|
return iboundary;
|
|
}
|
|
}
|
|
//debugger; // jshint ignore:line
|
|
}
|
|
}
|
|
|
|
optimize(shrink = false) {
|
|
if ( shrink ) {
|
|
this.shrinkBuf();
|
|
}
|
|
return {
|
|
byteLength: this.buf8.byteLength,
|
|
char0: this.buf32[CHAR0_SLOT],
|
|
};
|
|
}
|
|
|
|
serialize(encoder) {
|
|
if ( encoder instanceof Object ) {
|
|
return encoder.encode(
|
|
this.buf32.buffer,
|
|
this.buf32[CHAR1_SLOT]
|
|
);
|
|
}
|
|
return Array.from(
|
|
new Uint32Array(
|
|
this.buf32.buffer,
|
|
0,
|
|
this.buf32[CHAR1_SLOT] + 3 >>> 2
|
|
)
|
|
);
|
|
}
|
|
|
|
unserialize(selfie, decoder) {
|
|
const shouldDecode = typeof selfie === 'string';
|
|
let byteLength = shouldDecode
|
|
? decoder.decodeSize(selfie)
|
|
: selfie.length << 2;
|
|
if ( byteLength === 0 ) { return false; }
|
|
this.reallocateBuf(byteLength);
|
|
if ( shouldDecode ) {
|
|
decoder.decode(selfie, this.buf8.buffer);
|
|
} else {
|
|
this.buf32.set(selfie);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
storeString(s) {
|
|
const n = s.length;
|
|
if ( n === this.lastStoredLen && s === this.lastStored ) {
|
|
return this.lastStoredIndex;
|
|
}
|
|
this.lastStored = s;
|
|
this.lastStoredLen = n;
|
|
if ( (this.buf8.length - this.buf32[CHAR1_SLOT]) < n ) {
|
|
this.growBuf(0, n);
|
|
}
|
|
const offset = this.buf32[CHAR1_SLOT];
|
|
this.buf32[CHAR1_SLOT] = offset + n;
|
|
const buf8 = this.buf8;
|
|
for ( let i = 0; i < n; i++ ) {
|
|
buf8[offset+i] = s.charCodeAt(i);
|
|
}
|
|
return (this.lastStoredIndex = offset - this.buf32[CHAR0_SLOT]);
|
|
}
|
|
|
|
extractString(i, n) {
|
|
if ( this.textDecoder === null ) {
|
|
this.textDecoder = new TextDecoder();
|
|
}
|
|
const offset = this.buf32[CHAR0_SLOT] + i;
|
|
return this.textDecoder.decode(
|
|
this.buf8.subarray(offset, offset + n)
|
|
);
|
|
}
|
|
|
|
// WASMable.
|
|
startsWith(haystackLeft, haystackRight, needleLeft, needleLen) {
|
|
if ( haystackLeft < 0 || (haystackLeft + needleLen) > haystackRight ) {
|
|
return 0;
|
|
}
|
|
const charCodes = this.buf8;
|
|
needleLeft += this.buf32[CHAR0_SLOT];
|
|
const needleRight = needleLeft + needleLen;
|
|
while ( charCodes[haystackLeft] === charCodes[needleLeft] ) {
|
|
needleLeft += 1;
|
|
if ( needleLeft === needleRight ) { return 1; }
|
|
haystackLeft += 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// Find the left-most instance of substring in main string
|
|
// WASMable.
|
|
indexOf(haystackLeft, haystackEnd, needleLeft, needleLen) {
|
|
if ( needleLen === 0 ) { return haystackLeft; }
|
|
haystackEnd -= needleLen;
|
|
if ( haystackEnd < haystackLeft ) { return -1; }
|
|
needleLeft += this.buf32[CHAR0_SLOT];
|
|
const needleRight = needleLeft + needleLen;
|
|
const charCodes = this.buf8;
|
|
for (;;) {
|
|
let i = haystackLeft;
|
|
let j = needleLeft;
|
|
while ( charCodes[i] === charCodes[j] ) {
|
|
j += 1;
|
|
if ( j === needleRight ) { return haystackLeft; }
|
|
i += 1;
|
|
}
|
|
haystackLeft += 1;
|
|
if ( haystackLeft > haystackEnd ) { break; }
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
// Find the right-most instance of substring in main string.
|
|
// WASMable.
|
|
lastIndexOf(haystackBeg, haystackEnd, needleLeft, needleLen) {
|
|
if ( needleLen === 0 ) { return haystackBeg; }
|
|
let haystackLeft = haystackEnd - needleLen;
|
|
if ( haystackLeft < haystackBeg ) { return -1; }
|
|
needleLeft += this.buf32[CHAR0_SLOT];
|
|
const needleRight = needleLeft + needleLen;
|
|
const charCodes = this.buf8;
|
|
for (;;) {
|
|
let i = haystackLeft;
|
|
let j = needleLeft;
|
|
while ( charCodes[i] === charCodes[j] ) {
|
|
j += 1;
|
|
if ( j === needleRight ) { return haystackLeft; }
|
|
i += 1;
|
|
}
|
|
if ( haystackLeft === haystackBeg ) { break; }
|
|
haystackLeft -= 1;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
async enableWASM() {
|
|
if ( typeof WebAssembly !== 'object' ) { return false; }
|
|
if ( this.wasmMemory instanceof WebAssembly.Memory ) { return true; }
|
|
const module = await getWasmModule();
|
|
if ( module instanceof WebAssembly.Module === false ) { return false; }
|
|
const memory = new WebAssembly.Memory({
|
|
initial: roundToPageSize(this.buf8.length) >>> 16
|
|
});
|
|
const instance = await WebAssembly.instantiate(module, {
|
|
imports: { memory, extraHandler: this.extraHandler }
|
|
});
|
|
if ( instance instanceof WebAssembly.Instance === false ) {
|
|
return false;
|
|
}
|
|
this.wasmMemory = memory;
|
|
const curPageCount = memory.buffer.byteLength >>> 16;
|
|
const newPageCount = roundToPageSize(this.buf8.byteLength) >>> 16;
|
|
if ( newPageCount > curPageCount ) {
|
|
memory.grow(newPageCount - curPageCount);
|
|
}
|
|
const buf8 = new Uint8Array(memory.buffer);
|
|
buf8.set(this.buf8);
|
|
this.buf8 = buf8;
|
|
this.buf32 = new Uint32Array(this.buf8.buffer);
|
|
this.haystack = this.buf8.subarray(
|
|
HAYSTACK_START,
|
|
HAYSTACK_START + HAYSTACK_SIZE
|
|
);
|
|
this.matches = instance.exports.matches;
|
|
this.startsWith = instance.exports.startsWith;
|
|
this.indexOf = instance.exports.indexOf;
|
|
this.lastIndexOf = instance.exports.lastIndexOf;
|
|
return true;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------
|
|
// Private methods
|
|
//--------------------------------------------------------------------------
|
|
|
|
allocateCell() {
|
|
let icell = this.buf32[TRIE1_SLOT];
|
|
this.buf32[TRIE1_SLOT] = icell + CELL_BYTE_LENGTH;
|
|
icell >>>= 2;
|
|
this.buf32[icell+0] = 0;
|
|
this.buf32[icell+1] = 0;
|
|
this.buf32[icell+2] = 0;
|
|
return icell;
|
|
}
|
|
|
|
addCell(iand, ior, v) {
|
|
const icell = this.allocateCell();
|
|
this.buf32[icell+CELL_AND] = iand;
|
|
this.buf32[icell+CELL_OR] = ior;
|
|
this.buf32[icell+SEGMENT_INFO] = v;
|
|
return icell;
|
|
}
|
|
|
|
growBuf(trieGrow, charGrow) {
|
|
const char0 = Math.max(
|
|
roundToPageSize(this.buf32[TRIE1_SLOT] + trieGrow),
|
|
this.buf32[CHAR0_SLOT]
|
|
);
|
|
const char1 = char0 + this.buf32[CHAR1_SLOT] - this.buf32[CHAR0_SLOT];
|
|
const bufLen = Math.max(
|
|
roundToPageSize(char1 + charGrow),
|
|
this.buf8.length
|
|
);
|
|
if ( bufLen > this.buf8.length ) {
|
|
this.reallocateBuf(bufLen);
|
|
}
|
|
if ( char0 !== this.buf32[CHAR0_SLOT] ) {
|
|
this.buf8.copyWithin(
|
|
char0,
|
|
this.buf32[CHAR0_SLOT],
|
|
this.buf32[CHAR1_SLOT]
|
|
);
|
|
this.buf32[CHAR0_SLOT] = char0;
|
|
this.buf32[CHAR1_SLOT] = char1;
|
|
}
|
|
}
|
|
|
|
shrinkBuf() {
|
|
const char0 = this.buf32[TRIE1_SLOT] + MIN_FREE_CELL_BYTE_LENGTH;
|
|
const char1 = char0 + this.buf32[CHAR1_SLOT] - this.buf32[CHAR0_SLOT];
|
|
const bufLen = char1 + 256;
|
|
if ( char0 !== this.buf32[CHAR0_SLOT] ) {
|
|
this.buf8.copyWithin(
|
|
char0,
|
|
this.buf32[CHAR0_SLOT],
|
|
this.buf32[CHAR1_SLOT]
|
|
);
|
|
this.buf32[CHAR0_SLOT] = char0;
|
|
this.buf32[CHAR1_SLOT] = char1;
|
|
}
|
|
if ( bufLen < this.buf8.length ) {
|
|
this.reallocateBuf(bufLen);
|
|
}
|
|
}
|
|
|
|
reallocateBuf(newSize) {
|
|
newSize = roundToPageSize(newSize);
|
|
if ( newSize === this.buf8.length ) { return; }
|
|
if ( this.wasmMemory === null ) {
|
|
const newBuf = new Uint8Array(newSize);
|
|
newBuf.set(
|
|
newBuf.length < this.buf8.length
|
|
? this.buf8.subarray(0, newBuf.length)
|
|
: this.buf8
|
|
);
|
|
this.buf8 = newBuf;
|
|
} else {
|
|
const growBy =
|
|
((newSize + 0xFFFF) >>> 16) - (this.buf8.length >>> 16);
|
|
if ( growBy <= 0 ) { return; }
|
|
this.wasmMemory.grow(growBy);
|
|
this.buf8 = new Uint8Array(this.wasmMemory.buffer);
|
|
}
|
|
this.buf32 = new Uint32Array(this.buf8.buffer);
|
|
this.haystack = this.buf8.subarray(
|
|
HAYSTACK_START,
|
|
HAYSTACK_START + HAYSTACK_SIZE
|
|
);
|
|
}
|
|
};
|
|
|
|
/*******************************************************************************
|
|
|
|
Class to hold reference to a specific trie
|
|
|
|
*/
|
|
|
|
µBlock.BidiTrieContainer.prototype.STrieRef = class {
|
|
constructor(container, iroot, size) {
|
|
this.container = container;
|
|
this.iroot = iroot;
|
|
this.size = size;
|
|
}
|
|
|
|
add(i, n, pivot = 0) {
|
|
const iboundary = this.container.add(this.iroot, i, n, pivot);
|
|
if ( iboundary !== 0 ) {
|
|
this.size += 1;
|
|
}
|
|
return iboundary;
|
|
}
|
|
|
|
getExtra(iboundary) {
|
|
return this.container.buf32[iboundary+BCELL_EXTRA];
|
|
}
|
|
|
|
setExtra(iboundary, v) {
|
|
this.container.buf32[iboundary+BCELL_EXTRA] = v;
|
|
}
|
|
|
|
matches(i) {
|
|
return this.container.matches(this.iroot, i);
|
|
}
|
|
|
|
dump() {
|
|
for ( const s of this ) {
|
|
console.log(s);
|
|
}
|
|
}
|
|
|
|
get $l() { return this.container.buf32[RESULT_L_SLOT] | 0; }
|
|
get $r() { return this.container.buf32[RESULT_R_SLOT] | 0; }
|
|
get $iu() { return this.container.buf32[RESULT_IU_SLOT] | 0; }
|
|
|
|
[Symbol.iterator]() {
|
|
return {
|
|
value: undefined,
|
|
done: false,
|
|
next: function() {
|
|
if ( this.icell === 0 ) {
|
|
if ( this.forks.length === 0 ) {
|
|
this.value = undefined;
|
|
this.done = true;
|
|
return this;
|
|
}
|
|
this.charPtr = this.forks.pop();
|
|
this.icell = this.forks.pop();
|
|
}
|
|
for (;;) {
|
|
const idown = this.container.buf32[this.icell+CELL_OR];
|
|
if ( idown !== 0 ) {
|
|
this.forks.push(idown, this.charPtr);
|
|
}
|
|
const v = this.container.buf32[this.icell+SEGMENT_INFO];
|
|
let i0 = this.container.buf32[CHAR0_SLOT] + (v & 0x00FFFFFF);
|
|
const i1 = i0 + (v >>> 24);
|
|
while ( i0 < i1 ) {
|
|
this.charBuf[this.charPtr] = this.container.buf8[i0];
|
|
this.charPtr += 1;
|
|
i0 += 1;
|
|
}
|
|
this.icell = this.container.buf32[this.icell+CELL_AND];
|
|
if ( this.icell === 0 ) {
|
|
return this.toPattern();
|
|
}
|
|
if ( this.container.buf32[this.icell+SEGMENT_INFO] === 0 ) {
|
|
this.icell = this.container.buf32[this.icell+CELL_AND];
|
|
return this.toPattern();
|
|
}
|
|
}
|
|
},
|
|
toPattern: function() {
|
|
this.value = this.textDecoder.decode(
|
|
new Uint8Array(this.charBuf.buffer, 0, this.charPtr)
|
|
);
|
|
return this;
|
|
},
|
|
container: this.container,
|
|
icell: this.iroot,
|
|
charBuf: new Uint8Array(256),
|
|
charPtr: 0,
|
|
forks: [],
|
|
textDecoder: new TextDecoder()
|
|
};
|
|
}
|
|
};
|
|
|
|
/******************************************************************************/
|
|
|
|
// Code below is to attempt to load a WASM module which implements:
|
|
//
|
|
// - BidiTrieContainer.startsWith()
|
|
//
|
|
// The WASM module is entirely optional, the JS implementations will be
|
|
// used should the WASM module be unavailable for whatever reason.
|
|
|
|
const getWasmModule = (( ) => {
|
|
let wasmModulePromise;
|
|
|
|
// The directory from which the current script was fetched should also
|
|
// contain the related WASM file. The script is fetched from a trusted
|
|
// location, and consequently so will be the related WASM file.
|
|
let workingDir;
|
|
{
|
|
const url = new URL(document.currentScript.src);
|
|
const match = /[^\/]+$/.exec(url.pathname);
|
|
if ( match !== null ) {
|
|
url.pathname = url.pathname.slice(0, match.index);
|
|
}
|
|
workingDir = url.href;
|
|
}
|
|
|
|
return async function() {
|
|
if ( wasmModulePromise instanceof Promise ) {
|
|
return wasmModulePromise;
|
|
}
|
|
|
|
if (
|
|
typeof WebAssembly !== 'object' ||
|
|
typeof WebAssembly.compileStreaming !== 'function'
|
|
) {
|
|
return;
|
|
}
|
|
|
|
// Soft-dependency on vAPI so that the code here can be used outside of
|
|
// uBO (i.e. tests, benchmarks)
|
|
if ( typeof vAPI === 'object' && vAPI.canWASM !== true ) { return; }
|
|
|
|
// The wasm module will work only if CPU is natively little-endian,
|
|
// as we use native uint32 array in our js code.
|
|
const uint32s = new Uint32Array(1);
|
|
const uint8s = new Uint8Array(uint32s.buffer);
|
|
uint32s[0] = 1;
|
|
if ( uint8s[0] !== 1 ) { return; }
|
|
|
|
wasmModulePromise = fetch(
|
|
workingDir + 'wasm/biditrie.wasm',
|
|
{ mode: 'same-origin' }
|
|
).then(
|
|
WebAssembly.compileStreaming
|
|
).catch(reason => {
|
|
log.info(reason);
|
|
});
|
|
|
|
return wasmModulePromise;
|
|
};
|
|
})();
|
|
|
|
// end of local namespace
|
|
// *****************************************************************************
|
|
|
|
}
|