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llvm-mirror/lib/Transforms/Utils/GlobalStatus.cpp

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//===-- GlobalStatus.cpp - Compute status info for globals -----------------==//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Utils/GlobalStatus.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/Constant.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/GlobalValue.h"
#include "llvm/IR/GlobalVariable.h"
#include "llvm/IR/InstrTypes.h"
#include "llvm/IR/Instruction.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/Use.h"
#include "llvm/IR/User.h"
#include "llvm/IR/Value.h"
#include "llvm/Support/AtomicOrdering.h"
#include "llvm/Support/Casting.h"
#include <algorithm>
#include <cassert>
using namespace llvm;
/// Return the stronger of the two ordering. If the two orderings are acquire
/// and release, then return AcquireRelease.
///
static AtomicOrdering strongerOrdering(AtomicOrdering X, AtomicOrdering Y) {
if ((X == AtomicOrdering::Acquire && Y == AtomicOrdering::Release) ||
(Y == AtomicOrdering::Acquire && X == AtomicOrdering::Release))
return AtomicOrdering::AcquireRelease;
return (AtomicOrdering)std::max((unsigned)X, (unsigned)Y);
}
/// It is safe to destroy a constant iff it is only used by constants itself.
/// Note that constants cannot be cyclic, so this test is pretty easy to
/// implement recursively.
///
bool llvm::isSafeToDestroyConstant(const Constant *C) {
if (isa<GlobalValue>(C))
return false;
if (isa<ConstantData>(C))
return false;
[C++11] Add range based accessors for the Use-Def chain of a Value. This requires a number of steps. 1) Move value_use_iterator into the Value class as an implementation detail 2) Change it to actually be a *Use* iterator rather than a *User* iterator. 3) Add an adaptor which is a User iterator that always looks through the Use to the User. 4) Wrap these in Value::use_iterator and Value::user_iterator typedefs. 5) Add the range adaptors as Value::uses() and Value::users(). 6) Update *all* of the callers to correctly distinguish between whether they wanted a use_iterator (and to explicitly dig out the User when needed), or a user_iterator which makes the Use itself totally opaque. Because #6 requires churning essentially everything that walked the Use-Def chains, I went ahead and added all of the range adaptors and switched them to range-based loops where appropriate. Also because the renaming requires at least churning every line of code, it didn't make any sense to split these up into multiple commits -- all of which would touch all of the same lies of code. The result is still not quite optimal. The Value::use_iterator is a nice regular iterator, but Value::user_iterator is an iterator over User*s rather than over the User objects themselves. As a consequence, it fits a bit awkwardly into the range-based world and it has the weird extra-dereferencing 'operator->' that so many of our iterators have. I think this could be fixed by providing something which transforms a range of T&s into a range of T*s, but that *can* be separated into another patch, and it isn't yet 100% clear whether this is the right move. However, this change gets us most of the benefit and cleans up a substantial amount of code around Use and User. =] llvm-svn: 203364
2014-03-09 04:16:01 +01:00
for (const User *U : C->users())
if (const Constant *CU = dyn_cast<Constant>(U)) {
if (!isSafeToDestroyConstant(CU))
return false;
} else
return false;
return true;
}
static bool analyzeGlobalAux(const Value *V, GlobalStatus &GS,
SmallPtrSetImpl<const Value *> &VisitedUsers) {
if (const GlobalVariable *GV = dyn_cast<GlobalVariable>(V))
if (GV->isExternallyInitialized())
GS.StoredType = GlobalStatus::StoredOnce;
[C++11] Add range based accessors for the Use-Def chain of a Value. This requires a number of steps. 1) Move value_use_iterator into the Value class as an implementation detail 2) Change it to actually be a *Use* iterator rather than a *User* iterator. 3) Add an adaptor which is a User iterator that always looks through the Use to the User. 4) Wrap these in Value::use_iterator and Value::user_iterator typedefs. 5) Add the range adaptors as Value::uses() and Value::users(). 6) Update *all* of the callers to correctly distinguish between whether they wanted a use_iterator (and to explicitly dig out the User when needed), or a user_iterator which makes the Use itself totally opaque. Because #6 requires churning essentially everything that walked the Use-Def chains, I went ahead and added all of the range adaptors and switched them to range-based loops where appropriate. Also because the renaming requires at least churning every line of code, it didn't make any sense to split these up into multiple commits -- all of which would touch all of the same lies of code. The result is still not quite optimal. The Value::use_iterator is a nice regular iterator, but Value::user_iterator is an iterator over User*s rather than over the User objects themselves. As a consequence, it fits a bit awkwardly into the range-based world and it has the weird extra-dereferencing 'operator->' that so many of our iterators have. I think this could be fixed by providing something which transforms a range of T&s into a range of T*s, but that *can* be separated into another patch, and it isn't yet 100% clear whether this is the right move. However, this change gets us most of the benefit and cleans up a substantial amount of code around Use and User. =] llvm-svn: 203364
2014-03-09 04:16:01 +01:00
for (const Use &U : V->uses()) {
const User *UR = U.getUser();
if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(UR)) {
GS.HasNonInstructionUser = true;
// If the result of the constantexpr isn't pointer type, then we won't
// know to expect it in various places. Just reject early.
if (!isa<PointerType>(CE->getType()))
return true;
// FIXME: Do we need to add constexpr selects to VisitedUsers?
if (analyzeGlobalAux(CE, GS, VisitedUsers))
return true;
[C++11] Add range based accessors for the Use-Def chain of a Value. This requires a number of steps. 1) Move value_use_iterator into the Value class as an implementation detail 2) Change it to actually be a *Use* iterator rather than a *User* iterator. 3) Add an adaptor which is a User iterator that always looks through the Use to the User. 4) Wrap these in Value::use_iterator and Value::user_iterator typedefs. 5) Add the range adaptors as Value::uses() and Value::users(). 6) Update *all* of the callers to correctly distinguish between whether they wanted a use_iterator (and to explicitly dig out the User when needed), or a user_iterator which makes the Use itself totally opaque. Because #6 requires churning essentially everything that walked the Use-Def chains, I went ahead and added all of the range adaptors and switched them to range-based loops where appropriate. Also because the renaming requires at least churning every line of code, it didn't make any sense to split these up into multiple commits -- all of which would touch all of the same lies of code. The result is still not quite optimal. The Value::use_iterator is a nice regular iterator, but Value::user_iterator is an iterator over User*s rather than over the User objects themselves. As a consequence, it fits a bit awkwardly into the range-based world and it has the weird extra-dereferencing 'operator->' that so many of our iterators have. I think this could be fixed by providing something which transforms a range of T&s into a range of T*s, but that *can* be separated into another patch, and it isn't yet 100% clear whether this is the right move. However, this change gets us most of the benefit and cleans up a substantial amount of code around Use and User. =] llvm-svn: 203364
2014-03-09 04:16:01 +01:00
} else if (const Instruction *I = dyn_cast<Instruction>(UR)) {
if (!GS.HasMultipleAccessingFunctions) {
const Function *F = I->getParent()->getParent();
if (!GS.AccessingFunction)
GS.AccessingFunction = F;
else if (GS.AccessingFunction != F)
GS.HasMultipleAccessingFunctions = true;
}
if (const LoadInst *LI = dyn_cast<LoadInst>(I)) {
GS.IsLoaded = true;
// Don't hack on volatile loads.
if (LI->isVolatile())
return true;
GS.Ordering = strongerOrdering(GS.Ordering, LI->getOrdering());
} else if (const StoreInst *SI = dyn_cast<StoreInst>(I)) {
// Don't allow a store OF the address, only stores TO the address.
if (SI->getOperand(0) == V)
return true;
// Don't hack on volatile stores.
if (SI->isVolatile())
return true;
GS.Ordering = strongerOrdering(GS.Ordering, SI->getOrdering());
// If this is a direct store to the global (i.e., the global is a scalar
// value, not an aggregate), keep more specific information about
// stores.
if (GS.StoredType != GlobalStatus::Stored) {
if (const GlobalVariable *GV =
dyn_cast<GlobalVariable>(SI->getOperand(1))) {
Value *StoredVal = SI->getOperand(0);
if (Constant *C = dyn_cast<Constant>(StoredVal)) {
if (C->isThreadDependent()) {
// The stored value changes between threads; don't track it.
return true;
}
}
IR: Introduce local_unnamed_addr attribute. If a local_unnamed_addr attribute is attached to a global, the address is known to be insignificant within the module. It is distinct from the existing unnamed_addr attribute in that it only describes a local property of the module rather than a global property of the symbol. This attribute is intended to be used by the code generator and LTO to allow the linker to decide whether the global needs to be in the symbol table. It is possible to exclude a global from the symbol table if three things are true: - This attribute is present on every instance of the global (which means that the normal rule that the global must have a unique address can be broken without being observable by the program by performing comparisons against the global's address) - The global has linkonce_odr linkage (which means that each linkage unit must have its own copy of the global if it requires one, and the copy in each linkage unit must be the same) - It is a constant or a function (which means that the program cannot observe that the unique-address rule has been broken by writing to the global) Although this attribute could in principle be computed from the module contents, LTO clients (i.e. linkers) will normally need to be able to compute this property as part of symbol resolution, and it would be inefficient to materialize every module just to compute it. See: http://lists.llvm.org/pipermail/llvm-commits/Week-of-Mon-20160509/356401.html http://lists.llvm.org/pipermail/llvm-commits/Week-of-Mon-20160516/356738.html for earlier discussion. Part of the fix for PR27553. Differential Revision: http://reviews.llvm.org/D20348 llvm-svn: 272709
2016-06-14 23:01:22 +02:00
if (GV->hasInitializer() && StoredVal == GV->getInitializer()) {
if (GS.StoredType < GlobalStatus::InitializerStored)
GS.StoredType = GlobalStatus::InitializerStored;
} else if (isa<LoadInst>(StoredVal) &&
cast<LoadInst>(StoredVal)->getOperand(0) == GV) {
if (GS.StoredType < GlobalStatus::InitializerStored)
GS.StoredType = GlobalStatus::InitializerStored;
} else if (GS.StoredType < GlobalStatus::StoredOnce) {
GS.StoredType = GlobalStatus::StoredOnce;
GS.StoredOnceValue = StoredVal;
} else if (GS.StoredType == GlobalStatus::StoredOnce &&
GS.StoredOnceValue == StoredVal) {
// noop.
} else {
GS.StoredType = GlobalStatus::Stored;
}
} else {
GS.StoredType = GlobalStatus::Stored;
}
}
} else if (isa<BitCastInst>(I) || isa<GetElementPtrInst>(I) ||
isa<AddrSpaceCastInst>(I)) {
// Skip over bitcasts and GEPs; we don't care about the type or offset
// of the pointer.
if (analyzeGlobalAux(I, GS, VisitedUsers))
return true;
} else if (isa<SelectInst>(I) || isa<PHINode>(I)) {
// Look through selects and PHIs to find if the pointer is
// conditionally accessed. Make sure we only visit an instruction
// once; otherwise, we can get infinite recursion or exponential
// compile time.
if (VisitedUsers.insert(I).second)
if (analyzeGlobalAux(I, GS, VisitedUsers))
return true;
} else if (isa<CmpInst>(I)) {
GS.IsCompared = true;
} else if (const MemTransferInst *MTI = dyn_cast<MemTransferInst>(I)) {
if (MTI->isVolatile())
return true;
if (MTI->getArgOperand(0) == V)
GS.StoredType = GlobalStatus::Stored;
if (MTI->getArgOperand(1) == V)
GS.IsLoaded = true;
} else if (const MemSetInst *MSI = dyn_cast<MemSetInst>(I)) {
assert(MSI->getArgOperand(0) == V && "Memset only takes one pointer!");
if (MSI->isVolatile())
return true;
GS.StoredType = GlobalStatus::Stored;
} else if (const auto *CB = dyn_cast<CallBase>(I)) {
if (!CB->isCallee(&U))
return true;
GS.IsLoaded = true;
} else {
return true; // Any other non-load instruction might take address!
}
[C++11] Add range based accessors for the Use-Def chain of a Value. This requires a number of steps. 1) Move value_use_iterator into the Value class as an implementation detail 2) Change it to actually be a *Use* iterator rather than a *User* iterator. 3) Add an adaptor which is a User iterator that always looks through the Use to the User. 4) Wrap these in Value::use_iterator and Value::user_iterator typedefs. 5) Add the range adaptors as Value::uses() and Value::users(). 6) Update *all* of the callers to correctly distinguish between whether they wanted a use_iterator (and to explicitly dig out the User when needed), or a user_iterator which makes the Use itself totally opaque. Because #6 requires churning essentially everything that walked the Use-Def chains, I went ahead and added all of the range adaptors and switched them to range-based loops where appropriate. Also because the renaming requires at least churning every line of code, it didn't make any sense to split these up into multiple commits -- all of which would touch all of the same lies of code. The result is still not quite optimal. The Value::use_iterator is a nice regular iterator, but Value::user_iterator is an iterator over User*s rather than over the User objects themselves. As a consequence, it fits a bit awkwardly into the range-based world and it has the weird extra-dereferencing 'operator->' that so many of our iterators have. I think this could be fixed by providing something which transforms a range of T&s into a range of T*s, but that *can* be separated into another patch, and it isn't yet 100% clear whether this is the right move. However, this change gets us most of the benefit and cleans up a substantial amount of code around Use and User. =] llvm-svn: 203364
2014-03-09 04:16:01 +01:00
} else if (const Constant *C = dyn_cast<Constant>(UR)) {
GS.HasNonInstructionUser = true;
// We might have a dead and dangling constant hanging off of here.
if (!isSafeToDestroyConstant(C))
return true;
} else {
GS.HasNonInstructionUser = true;
// Otherwise must be some other user.
return true;
}
}
return false;
}
GlobalStatus::GlobalStatus() = default;
bool GlobalStatus::analyzeGlobal(const Value *V, GlobalStatus &GS) {
SmallPtrSet<const Value *, 16> VisitedUsers;
return analyzeGlobalAux(V, GS, VisitedUsers);
}