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62 lines
2.3 KiB
LLVM
62 lines
2.3 KiB
LLVM
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; RUN: llc -march=hexagon < %s | FileCheck %s
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; CHECK-NOT: r{{[0-9]+}}:{{[0-9]+}} = insert(r{{[0-9]+}},r{{[0-9]+}}:{{[0-9]+}})
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@g0 = common global [512 x i16] zeroinitializer, align 8
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@g1 = common global [512 x i8] zeroinitializer, align 8
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@g2 = private unnamed_addr constant [4 x i8] c"%d\0A\00", align 8
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; Function Attrs: nounwind
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declare i32 @f0(i8* nocapture, ...) #0
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; Function Attrs: nounwind
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define i32 @f1() #0 {
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b0:
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br label %b4
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b1: ; preds = %b3, %b1
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%v0 = phi i32 [ 0, %b3 ], [ %v5, %b1 ]
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%v1 = getelementptr [512 x i8], [512 x i8]* @g1, i32 0, i32 %v0
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%v2 = load i8, i8* %v1, align 1, !tbaa !0
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%v3 = zext i8 %v2 to i32
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%v4 = tail call i32 (i8*, ...) @f0(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @g2, i32 0, i32 0), i32 %v3) #0
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%v5 = add nsw i32 %v0, 1
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%v6 = icmp eq i32 %v5, 512
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br i1 %v6, label %b2, label %b1
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b2: ; preds = %b1
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ret i32 0
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b3: ; preds = %b4
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tail call void @f2(i16* getelementptr inbounds ([512 x i16], [512 x i16]* @g0, i32 0, i32 0), i8* getelementptr inbounds ([512 x i8], [512 x i8]* @g1, i32 0, i32 0)) #0
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br label %b1
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b4: ; preds = %b4, %b0
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%v7 = phi i64 [ 0, %b0 ], [ %v10, %b4 ]
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%v8 = phi <2 x i32> [ <i32 0, i32 1>, %b0 ], [ %v12, %b4 ]
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%v9 = phi <2 x i32> [ <i32 2, i32 3>, %b0 ], [ %v13, %b4 ]
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%v10 = add nsw i64 %v7, 4
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%v11 = trunc i64 %v7 to i32
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%v12 = add <2 x i32> %v8, <i32 4, i32 4>
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%v13 = add <2 x i32> %v9, <i32 4, i32 4>
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%v14 = mul <2 x i32> %v8, <i32 7, i32 7>
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%v15 = mul <2 x i32> %v9, <i32 7, i32 7>
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%v16 = add <2 x i32> %v14, <i32 -840, i32 -840>
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%v17 = add <2 x i32> %v15, <i32 -840, i32 -840>
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%v18 = trunc <2 x i32> %v16 to <2 x i16>
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%v19 = trunc <2 x i32> %v17 to <2 x i16>
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%v20 = shufflevector <2 x i16> %v18, <2 x i16> %v19, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%v21 = getelementptr [512 x i16], [512 x i16]* @g0, i32 0, i32 %v11
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%v22 = bitcast i16* %v21 to <4 x i16>*
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store <4 x i16> %v20, <4 x i16>* %v22, align 8
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%v23 = icmp slt i64 %v10, 512
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br i1 %v23, label %b4, label %b3
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}
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declare void @f2(i16*, i8*)
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attributes #0 = { nounwind }
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!0 = !{!1, !1, i64 0}
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!1 = !{!"omnipotent char", !2}
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!2 = !{!"Simple C/C++ TBAA"}
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