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llvm-mirror/lib/Transforms/IPO/FunctionResolution.cpp

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//===- FunctionResolution.cpp - Resolve declarations to implementations ---===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Loop over the functions that are in the module and look for functions that
// have the same name. More often than not, there will be things like:
//
// declare void %foo(...)
// void %foo(int, int) { ... }
//
// because of the way things are declared in C. If this is the case, patch
// things up.
//
//===----------------------------------------------------------------------===//
2002-07-24 00:04:02 +02:00
#include "llvm/Transforms/IPO.h"
#include "llvm/Module.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Pass.h"
#include "llvm/iOther.h"
#include "llvm/Constants.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Assembly/Writer.h"
#include "Support/Statistic.h"
#include <algorithm>
namespace llvm {
namespace {
Statistic<>NumResolved("funcresolve", "Number of varargs functions resolved");
Statistic<> NumGlobals("funcresolve", "Number of global variables resolved");
struct FunctionResolvingPass : public Pass {
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequired<TargetData>();
}
bool run(Module &M);
};
RegisterOpt<FunctionResolvingPass> X("funcresolve", "Resolve Functions");
}
Pass *createFunctionResolvingPass() {
return new FunctionResolvingPass();
}
static bool ResolveFunctions(Module &M, std::vector<GlobalValue*> &Globals,
Function *Concrete) {
bool Changed = false;
for (unsigned i = 0; i != Globals.size(); ++i)
if (Globals[i] != Concrete) {
Function *Old = cast<Function>(Globals[i]);
const FunctionType *OldMT = Old->getFunctionType();
const FunctionType *ConcreteMT = Concrete->getFunctionType();
if (OldMT->getParamTypes().size() > ConcreteMT->getParamTypes().size() &&
!ConcreteMT->isVarArg())
if (!Old->use_empty()) {
std::cerr << "WARNING: Linking function '" << Old->getName()
<< "' is causing arguments to be dropped.\n";
std::cerr << "WARNING: Prototype: ";
WriteAsOperand(std::cerr, Old);
std::cerr << " resolved to ";
WriteAsOperand(std::cerr, Concrete);
std::cerr << "\n";
}
// Check to make sure that if there are specified types, that they
// match...
//
unsigned NumArguments = std::min(OldMT->getParamTypes().size(),
ConcreteMT->getParamTypes().size());
if (!Old->use_empty() && !Concrete->use_empty())
for (unsigned i = 0; i < NumArguments; ++i)
if (OldMT->getParamTypes()[i] != ConcreteMT->getParamTypes()[i])
if (OldMT->getParamTypes()[i]->getPrimitiveID() !=
ConcreteMT->getParamTypes()[i]->getPrimitiveID()) {
std::cerr << "WARNING: Function [" << Old->getName()
<< "]: Parameter types conflict for: '" << OldMT
<< "' and '" << ConcreteMT << "'\n";
return Changed;
}
// Attempt to convert all of the uses of the old function to the concrete
// form of the function. If there is a use of the fn that we don't
// understand here we punt to avoid making a bad transformation.
//
// At this point, we know that the return values are the same for our two
// functions and that the Old function has no varargs fns specified. In
// otherwords it's just <retty> (...)
//
if (!Old->use_empty()) { // Avoid making the CPR unless we really need it
Value *Replacement = Concrete;
if (Concrete->getType() != Old->getType())
Replacement = ConstantExpr::getCast(ConstantPointerRef::get(Concrete),
Old->getType());
NumResolved += Old->use_size();
Old->replaceAllUsesWith(Replacement);
}
// Since there are no uses of Old anymore, remove it from the module.
M.getFunctionList().erase(Old);
}
return Changed;
}
static bool ResolveGlobalVariables(Module &M,
std::vector<GlobalValue*> &Globals,
GlobalVariable *Concrete) {
bool Changed = false;
Constant *CCPR = ConstantPointerRef::get(Concrete);
for (unsigned i = 0; i != Globals.size(); ++i)
if (Globals[i] != Concrete) {
Constant *Cast = ConstantExpr::getCast(CCPR, Globals[i]->getType());
Globals[i]->replaceAllUsesWith(Cast);
// Since there are no uses of Old anymore, remove it from the module.
M.getGlobalList().erase(cast<GlobalVariable>(Globals[i]));
++NumGlobals;
Changed = true;
}
return Changed;
}
static bool ProcessGlobalsWithSameName(Module &M, TargetData &TD,
std::vector<GlobalValue*> &Globals) {
assert(!Globals.empty() && "Globals list shouldn't be empty here!");
bool isFunction = isa<Function>(Globals[0]); // Is this group all functions?
GlobalValue *Concrete = 0; // The most concrete implementation to resolve to
for (unsigned i = 0; i != Globals.size(); ) {
if (isa<Function>(Globals[i]) != isFunction) {
std::cerr << "WARNING: Found function and global variable with the "
<< "same name: '" << Globals[i]->getName() << "'.\n";
return false; // Don't know how to handle this, bail out!
}
if (isFunction) {
// For functions, we look to merge functions definitions of "int (...)"
// to 'int (int)' or 'int ()' or whatever else is not completely generic.
//
Function *F = cast<Function>(Globals[i]);
if (!F->isExternal()) {
if (Concrete && !Concrete->isExternal())
return false; // Found two different functions types. Can't choose!
Concrete = Globals[i];
} else if (Concrete) {
if (Concrete->isExternal()) // If we have multiple external symbols...x
if (F->getFunctionType()->getNumParams() >
cast<Function>(Concrete)->getFunctionType()->getNumParams())
Concrete = F; // We are more concrete than "Concrete"!
} else {
Concrete = F;
}
} else {
GlobalVariable *GV = cast<GlobalVariable>(Globals[i]);
if (!GV->isExternal()) {
if (Concrete) {
std::cerr << "WARNING: Two global variables with external linkage"
<< " exist with the same name: '" << GV->getName()
<< "'!\n";
return false;
}
Concrete = GV;
}
}
++i;
}
if (Globals.size() > 1) { // Found a multiply defined global...
// If there are no external declarations, and there is at most one
// externally visible instance of the global, then there is nothing to do.
//
bool HasExternal = false;
unsigned NumInstancesWithExternalLinkage = 0;
for (unsigned i = 0, e = Globals.size(); i != e; ++i) {
if (Globals[i]->isExternal())
HasExternal = true;
else if (!Globals[i]->hasInternalLinkage())
NumInstancesWithExternalLinkage++;
}
if (!HasExternal && NumInstancesWithExternalLinkage <= 1)
return false; // Nothing to do? Must have multiple internal definitions.
// There are a couple of special cases we don't want to print the warning
// for, check them now.
bool DontPrintWarning = false;
if (Concrete && Globals.size() == 2) {
GlobalValue *Other = Globals[Globals[0] == Concrete];
// If the non-concrete global is a function which takes (...) arguments,
// and the return values match, do not warn.
if (Function *ConcreteF = dyn_cast<Function>(Concrete))
if (Function *OtherF = dyn_cast<Function>(Other))
if (ConcreteF->getReturnType() == OtherF->getReturnType() &&
OtherF->getFunctionType()->isVarArg() &&
OtherF->getFunctionType()->getParamTypes().empty())
DontPrintWarning = true;
// Otherwise, if the non-concrete global is a global array variable with a
// size of 0, and the concrete global is an array with a real size, don't
// warn. This occurs due to declaring 'extern int A[];'.
if (GlobalVariable *ConcreteGV = dyn_cast<GlobalVariable>(Concrete))
if (GlobalVariable *OtherGV = dyn_cast<GlobalVariable>(Other))
if (const ArrayType *OtherAT =
dyn_cast<ArrayType>(OtherGV->getType()->getElementType()))
if (const ArrayType *ConcreteAT =
dyn_cast<ArrayType>(ConcreteGV->getType()->getElementType()))
if (OtherAT->getElementType() == ConcreteAT->getElementType() &&
OtherAT->getNumElements() == 0)
DontPrintWarning = true;
}
if (!DontPrintWarning) {
std::cerr << "WARNING: Found global types that are not compatible:\n";
for (unsigned i = 0; i < Globals.size(); ++i) {
std::cerr << "\t" << *Globals[i]->getType() << " %"
<< Globals[i]->getName() << "\n";
}
}
if (!Concrete)
Concrete = Globals[0];
else if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Concrete)) {
// Handle special case hack to change globals if it will make their types
// happier in the long run. The situation we do this is intentionally
// extremely limited.
if (GV->use_empty() && GV->hasInitializer() &&
GV->getInitializer()->isNullValue()) {
// Check to see if there is another (external) global with the same size
// and a non-empty use-list. If so, we will make IT be the real
// implementation.
unsigned TS = TD.getTypeSize(Concrete->getType()->getElementType());
for (unsigned i = 0, e = Globals.size(); i != e; ++i)
if (Globals[i] != Concrete && !Globals[i]->use_empty() &&
isa<GlobalVariable>(Globals[i]) &&
TD.getTypeSize(Globals[i]->getType()->getElementType()) == TS) {
// At this point we want to replace Concrete with Globals[i]. Make
// concrete external, and Globals[i] have an initializer.
GlobalVariable *NGV = cast<GlobalVariable>(Globals[i]);
const Type *ElTy = NGV->getType()->getElementType();
NGV->setInitializer(Constant::getNullValue(ElTy));
cast<GlobalVariable>(Concrete)->setInitializer(0);
Concrete = NGV;
break;
}
}
}
if (isFunction)
return ResolveFunctions(M, Globals, cast<Function>(Concrete));
else
return ResolveGlobalVariables(M, Globals,
cast<GlobalVariable>(Concrete));
}
return false;
}
bool FunctionResolvingPass::run(Module &M) {
std::map<std::string, std::vector<GlobalValue*> > Globals;
// Loop over the globals, adding them to the Globals map. We use a two pass
// algorithm here to avoid problems with iterators getting invalidated if we
// did a one pass scheme.
//
bool Changed = false;
for (Module::iterator I = M.begin(), E = M.end(); I != E; ) {
Function *F = I++;
if (F->use_empty() && F->isExternal()) {
M.getFunctionList().erase(F);
Changed = true;
} else if (!F->hasInternalLinkage() && !F->getName().empty())
Globals[F->getName()].push_back(F);
}
for (Module::giterator I = M.gbegin(), E = M.gend(); I != E; ) {
GlobalVariable *GV = I++;
if (GV->use_empty() && GV->isExternal()) {
M.getGlobalList().erase(GV);
Changed = true;
} else if (!GV->hasInternalLinkage() && !GV->getName().empty())
Globals[GV->getName()].push_back(GV);
}
TargetData &TD = getAnalysis<TargetData>();
// Now we have a list of all functions with a particular name. If there is
// more than one entry in a list, merge the functions together.
//
for (std::map<std::string, std::vector<GlobalValue*> >::iterator
I = Globals.begin(), E = Globals.end(); I != E; ++I)
Changed |= ProcessGlobalsWithSameName(M, TD, I->second);
// Now loop over all of the globals, checking to see if any are trivially
// dead. If so, remove them now.
for (Module::iterator I = M.begin(), E = M.end(); I != E; )
if (I->isExternal() && I->use_empty()) {
Function *F = I;
++I;
M.getFunctionList().erase(F);
++NumResolved;
Changed = true;
} else {
++I;
}
for (Module::giterator I = M.gbegin(), E = M.gend(); I != E; )
if (I->isExternal() && I->use_empty()) {
GlobalVariable *GV = I;
++I;
M.getGlobalList().erase(GV);
++NumGlobals;
Changed = true;
} else {
++I;
}
return Changed;
}
} // End llvm namespace