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llvm-mirror/lib/CodeGen/LiveDebugValues.cpp

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//===- LiveDebugValues.cpp - Tracking Debug Value MIs ---------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
///
/// This pass implements a data flow analysis that propagates debug location
/// information by inserting additional DBG_VALUE insts into the machine
/// instruction stream. Before running, each DBG_VALUE inst corresponds to a
/// source assignment of a variable. Afterwards, a DBG_VALUE inst specifies a
/// variable location for the current basic block (see SourceLevelDebugging.rst).
///
/// This is a separate pass from DbgValueHistoryCalculator to facilitate
/// testing and improve modularity.
///
/// Each variable location is represented by a VarLoc object that identifies the
/// source variable, its current machine-location, and the DBG_VALUE inst that
/// specifies the location. Each VarLoc is indexed in the (function-scope)
/// VarLocMap, giving each VarLoc a unique index. Rather than operate directly
/// on machine locations, the dataflow analysis in this pass identifies
/// locations by their index in the VarLocMap, meaning all the variable
/// locations in a block can be described by a sparse vector of VarLocMap
/// indexes.
///
//===----------------------------------------------------------------------===//
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/PostOrderIterator.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/SparseBitVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/UniqueVector.h"
#include "llvm/CodeGen/LexicalScopes.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineMemOperand.h"
#include "llvm/CodeGen/MachineOperand.h"
#include "llvm/CodeGen/PseudoSourceValue.h"
#include "llvm/CodeGen/RegisterScavenging.h"
#include "llvm/CodeGen/TargetFrameLowering.h"
#include "llvm/CodeGen/TargetInstrInfo.h"
#include "llvm/CodeGen/TargetLowering.h"
#include "llvm/CodeGen/TargetPassConfig.h"
#include "llvm/CodeGen/TargetRegisterInfo.h"
#include "llvm/CodeGen/TargetSubtargetInfo.h"
#include "llvm/Config/llvm-config.h"
#include "llvm/IR/DIBuilder.h"
#include "llvm/IR/DebugInfoMetadata.h"
#include "llvm/IR/DebugLoc.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/Module.h"
#include "llvm/InitializePasses.h"
#include "llvm/MC/MCRegisterInfo.h"
#include "llvm/Pass.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include <algorithm>
#include <cassert>
#include <cstdint>
#include <functional>
#include <queue>
#include <tuple>
#include <utility>
#include <vector>
using namespace llvm;
#define DEBUG_TYPE "livedebugvalues"
STATISTIC(NumInserted, "Number of DBG_VALUE instructions inserted");
STATISTIC(NumRemoved, "Number of DBG_VALUE instructions removed");
// If @MI is a DBG_VALUE with debug value described by a defined
// register, returns the number of this register. In the other case, returns 0.
static Register isDbgValueDescribedByReg(const MachineInstr &MI) {
assert(MI.isDebugValue() && "expected a DBG_VALUE");
assert(MI.getNumOperands() == 4 && "malformed DBG_VALUE");
// If location of variable is described using a register (directly
// or indirectly), this register is always a first operand.
return MI.getOperand(0).isReg() ? MI.getOperand(0).getReg() : Register();
}
/// If \p Op is a stack or frame register return true, otherwise return false.
/// This is used to avoid basing the debug entry values on the registers, since
/// we do not support it at the moment.
static bool isRegOtherThanSPAndFP(const MachineOperand &Op,
const MachineInstr &MI,
const TargetRegisterInfo *TRI) {
if (!Op.isReg())
return false;
const MachineFunction *MF = MI.getParent()->getParent();
const TargetLowering *TLI = MF->getSubtarget().getTargetLowering();
unsigned SP = TLI->getStackPointerRegisterToSaveRestore();
Register FP = TRI->getFrameRegister(*MF);
Register Reg = Op.getReg();
return Reg && Reg != SP && Reg != FP;
}
namespace {
using DefinedRegsSet = SmallSet<Register, 32>;
class LiveDebugValues : public MachineFunctionPass {
private:
const TargetRegisterInfo *TRI;
const TargetInstrInfo *TII;
const TargetFrameLowering *TFI;
BitVector CalleeSavedRegs;
LexicalScopes LS;
enum struct TransferKind { TransferCopy, TransferSpill, TransferRestore };
/// Keeps track of lexical scopes associated with a user value's source
/// location.
class UserValueScopes {
DebugLoc DL;
LexicalScopes &LS;
SmallPtrSet<const MachineBasicBlock *, 4> LBlocks;
public:
UserValueScopes(DebugLoc D, LexicalScopes &L) : DL(std::move(D)), LS(L) {}
/// Return true if current scope dominates at least one machine
/// instruction in a given machine basic block.
bool dominates(MachineBasicBlock *MBB) {
if (LBlocks.empty())
LS.getMachineBasicBlocks(DL, LBlocks);
return LBlocks.count(MBB) != 0 || LS.dominates(DL, MBB);
}
};
using FragmentInfo = DIExpression::FragmentInfo;
using OptFragmentInfo = Optional<DIExpression::FragmentInfo>;
/// A pair of debug variable and value location.
struct VarLoc {
// The location at which a spilled variable resides. It consists of a
// register and an offset.
struct SpillLoc {
unsigned SpillBase;
int SpillOffset;
bool operator==(const SpillLoc &Other) const {
return SpillBase == Other.SpillBase && SpillOffset == Other.SpillOffset;
}
};
/// Identity of the variable at this location.
const DebugVariable Var;
/// The expression applied to this location.
const DIExpression *Expr;
/// DBG_VALUE to clone var/expr information from if this location
/// is moved.
const MachineInstr &MI;
mutable UserValueScopes UVS;
enum VarLocKind {
InvalidKind = 0,
RegisterKind,
[DebugInfo] Terminate all location-lists at end of block This commit reapplies r359426 (which was reverted in r360301 due to performance problems) and rolls in D61940 to address the performance problem. I've combined the two to avoid creating a span of slow-performance, and to ease reverting if more problems crop up. The summary of D61940: This patch removes the "ChangingRegs" facility in DbgEntityHistoryCalculator, as its overapproximate nature can produce incorrect variable locations. An unchanging register doesn't mean a variable doesn't change its location. The patch kills off everything that calculates the ChangingRegs vector. Previously ChangingRegs spotted epilogues and marked registers as unchanging if they weren't modified outside the epilogue, increasing the chance that we can emit a single-location variable record. Without this feature, debug-loc-offset.mir and pr19307.mir become temporarily XFAIL. They'll be re-enabled by D62314, using the FrameDestroy flag to identify epilogues, I've split this into two steps as FrameDestroy isn't necessarily supported by all backends. The logic for terminating variable locations at the end of a basic block now becomes much more enjoyably simple: we just terminate them all. Other test changes: inlined-argument.ll becomes XFAIL, but for a longer term. The current algorithm for detecting that a variable has a single-location doesn't work in this scenario (inlined function in multiple blocks), only other bugs were making this test work. fission-ranges.ll gets slightly refreshed too, as the location of "p" is now correctly determined to be a single location. Differential Revision: https://reviews.llvm.org/D61940 llvm-svn: 362951
2019-06-10 17:23:46 +02:00
SpillLocKind,
ImmediateKind,
EntryValueKind,
EntryValueBackupKind,
EntryValueCopyBackupKind
} Kind = InvalidKind;
/// The value location. Stored separately to avoid repeatedly
/// extracting it from MI.
union {
uint64_t RegNo;
SpillLoc SpillLocation;
uint64_t Hash;
[DebugInfo] Terminate all location-lists at end of block This commit reapplies r359426 (which was reverted in r360301 due to performance problems) and rolls in D61940 to address the performance problem. I've combined the two to avoid creating a span of slow-performance, and to ease reverting if more problems crop up. The summary of D61940: This patch removes the "ChangingRegs" facility in DbgEntityHistoryCalculator, as its overapproximate nature can produce incorrect variable locations. An unchanging register doesn't mean a variable doesn't change its location. The patch kills off everything that calculates the ChangingRegs vector. Previously ChangingRegs spotted epilogues and marked registers as unchanging if they weren't modified outside the epilogue, increasing the chance that we can emit a single-location variable record. Without this feature, debug-loc-offset.mir and pr19307.mir become temporarily XFAIL. They'll be re-enabled by D62314, using the FrameDestroy flag to identify epilogues, I've split this into two steps as FrameDestroy isn't necessarily supported by all backends. The logic for terminating variable locations at the end of a basic block now becomes much more enjoyably simple: we just terminate them all. Other test changes: inlined-argument.ll becomes XFAIL, but for a longer term. The current algorithm for detecting that a variable has a single-location doesn't work in this scenario (inlined function in multiple blocks), only other bugs were making this test work. fission-ranges.ll gets slightly refreshed too, as the location of "p" is now correctly determined to be a single location. Differential Revision: https://reviews.llvm.org/D61940 llvm-svn: 362951
2019-06-10 17:23:46 +02:00
int64_t Immediate;
const ConstantFP *FPImm;
const ConstantInt *CImm;
} Loc;
VarLoc(const MachineInstr &MI, LexicalScopes &LS)
: Var(MI.getDebugVariable(), MI.getDebugExpression(),
MI.getDebugLoc()->getInlinedAt()),
Expr(MI.getDebugExpression()), MI(MI), UVS(MI.getDebugLoc(), LS) {
static_assert((sizeof(Loc) == sizeof(uint64_t)),
"hash does not cover all members of Loc");
assert(MI.isDebugValue() && "not a DBG_VALUE");
assert(MI.getNumOperands() == 4 && "malformed DBG_VALUE");
if (int RegNo = isDbgValueDescribedByReg(MI)) {
Kind = RegisterKind;
Loc.RegNo = RegNo;
[DebugInfo] Terminate all location-lists at end of block This commit reapplies r359426 (which was reverted in r360301 due to performance problems) and rolls in D61940 to address the performance problem. I've combined the two to avoid creating a span of slow-performance, and to ease reverting if more problems crop up. The summary of D61940: This patch removes the "ChangingRegs" facility in DbgEntityHistoryCalculator, as its overapproximate nature can produce incorrect variable locations. An unchanging register doesn't mean a variable doesn't change its location. The patch kills off everything that calculates the ChangingRegs vector. Previously ChangingRegs spotted epilogues and marked registers as unchanging if they weren't modified outside the epilogue, increasing the chance that we can emit a single-location variable record. Without this feature, debug-loc-offset.mir and pr19307.mir become temporarily XFAIL. They'll be re-enabled by D62314, using the FrameDestroy flag to identify epilogues, I've split this into two steps as FrameDestroy isn't necessarily supported by all backends. The logic for terminating variable locations at the end of a basic block now becomes much more enjoyably simple: we just terminate them all. Other test changes: inlined-argument.ll becomes XFAIL, but for a longer term. The current algorithm for detecting that a variable has a single-location doesn't work in this scenario (inlined function in multiple blocks), only other bugs were making this test work. fission-ranges.ll gets slightly refreshed too, as the location of "p" is now correctly determined to be a single location. Differential Revision: https://reviews.llvm.org/D61940 llvm-svn: 362951
2019-06-10 17:23:46 +02:00
} else if (MI.getOperand(0).isImm()) {
Kind = ImmediateKind;
Loc.Immediate = MI.getOperand(0).getImm();
} else if (MI.getOperand(0).isFPImm()) {
Kind = ImmediateKind;
Loc.FPImm = MI.getOperand(0).getFPImm();
} else if (MI.getOperand(0).isCImm()) {
Kind = ImmediateKind;
Loc.CImm = MI.getOperand(0).getCImm();
}
// We create the debug entry values from the factory functions rather than
// from this ctor.
assert(Kind != EntryValueKind && !isEntryBackupLoc());
}
/// Take the variable and machine-location in DBG_VALUE MI, and build an
/// entry location using the given expression.
static VarLoc CreateEntryLoc(const MachineInstr &MI, LexicalScopes &LS,
const DIExpression *EntryExpr, unsigned Reg) {
VarLoc VL(MI, LS);
assert(VL.Kind == RegisterKind);
VL.Kind = EntryValueKind;
VL.Expr = EntryExpr;
VL.Loc.RegNo = Reg;
return VL;
}
/// Take the variable and machine-location from the DBG_VALUE (from the
/// function entry), and build an entry value backup location. The backup
/// location will turn into the normal location if the backup is valid at
/// the time of the primary location clobbering.
static VarLoc CreateEntryBackupLoc(const MachineInstr &MI,
LexicalScopes &LS,
const DIExpression *EntryExpr) {
VarLoc VL(MI, LS);
assert(VL.Kind == RegisterKind);
VL.Kind = EntryValueBackupKind;
VL.Expr = EntryExpr;
return VL;
}
/// Take the variable and machine-location from the DBG_VALUE (from the
/// function entry), and build a copy of an entry value backup location by
/// setting the register location to NewReg.
static VarLoc CreateEntryCopyBackupLoc(const MachineInstr &MI,
LexicalScopes &LS,
const DIExpression *EntryExpr,
unsigned NewReg) {
VarLoc VL(MI, LS);
assert(VL.Kind == RegisterKind);
VL.Kind = EntryValueCopyBackupKind;
VL.Expr = EntryExpr;
VL.Loc.RegNo = NewReg;
return VL;
}
/// Copy the register location in DBG_VALUE MI, updating the register to
/// be NewReg.
static VarLoc CreateCopyLoc(const MachineInstr &MI, LexicalScopes &LS,
unsigned NewReg) {
VarLoc VL(MI, LS);
assert(VL.Kind == RegisterKind);
VL.Loc.RegNo = NewReg;
return VL;
}
/// Take the variable described by DBG_VALUE MI, and create a VarLoc
/// locating it in the specified spill location.
static VarLoc CreateSpillLoc(const MachineInstr &MI, unsigned SpillBase,
int SpillOffset, LexicalScopes &LS) {
VarLoc VL(MI, LS);
assert(VL.Kind == RegisterKind);
VL.Kind = SpillLocKind;
VL.Loc.SpillLocation = {SpillBase, SpillOffset};
return VL;
}
/// Create a DBG_VALUE representing this VarLoc in the given function.
/// Copies variable-specific information such as DILocalVariable and
/// inlining information from the original DBG_VALUE instruction, which may
/// have been several transfers ago.
MachineInstr *BuildDbgValue(MachineFunction &MF) const {
const DebugLoc &DbgLoc = MI.getDebugLoc();
bool Indirect = MI.isIndirectDebugValue();
const auto &IID = MI.getDesc();
const DILocalVariable *Var = MI.getDebugVariable();
const DIExpression *DIExpr = MI.getDebugExpression();
switch (Kind) {
case EntryValueKind:
// An entry value is a register location -- but with an updated
// expression. The register location of such DBG_VALUE is always the one
// from the entry DBG_VALUE, it does not matter if the entry value was
// copied in to another register due to some optimizations.
return BuildMI(MF, DbgLoc, IID, Indirect, MI.getOperand(0).getReg(),
Var, Expr);
case RegisterKind:
// Register locations are like the source DBG_VALUE, but with the
// register number from this VarLoc.
return BuildMI(MF, DbgLoc, IID, Indirect, Loc.RegNo, Var, DIExpr);
case SpillLocKind: {
// Spills are indirect DBG_VALUEs, with a base register and offset.
// Use the original DBG_VALUEs expression to build the spilt location
// on top of. FIXME: spill locations created before this pass runs
// are not recognized, and not handled here.
auto *SpillExpr = DIExpression::prepend(
DIExpr, DIExpression::ApplyOffset, Loc.SpillLocation.SpillOffset);
unsigned Base = Loc.SpillLocation.SpillBase;
return BuildMI(MF, DbgLoc, IID, true, Base, Var, SpillExpr);
}
case ImmediateKind: {
MachineOperand MO = MI.getOperand(0);
return BuildMI(MF, DbgLoc, IID, Indirect, MO, Var, DIExpr);
}
case EntryValueBackupKind:
case EntryValueCopyBackupKind:
case InvalidKind:
llvm_unreachable(
"Tried to produce DBG_VALUE for invalid or backup VarLoc");
}
llvm_unreachable("Unrecognized LiveDebugValues.VarLoc.Kind enum");
}
/// Is the Loc field a constant or constant object?
[DebugInfo] Terminate all location-lists at end of block This commit reapplies r359426 (which was reverted in r360301 due to performance problems) and rolls in D61940 to address the performance problem. I've combined the two to avoid creating a span of slow-performance, and to ease reverting if more problems crop up. The summary of D61940: This patch removes the "ChangingRegs" facility in DbgEntityHistoryCalculator, as its overapproximate nature can produce incorrect variable locations. An unchanging register doesn't mean a variable doesn't change its location. The patch kills off everything that calculates the ChangingRegs vector. Previously ChangingRegs spotted epilogues and marked registers as unchanging if they weren't modified outside the epilogue, increasing the chance that we can emit a single-location variable record. Without this feature, debug-loc-offset.mir and pr19307.mir become temporarily XFAIL. They'll be re-enabled by D62314, using the FrameDestroy flag to identify epilogues, I've split this into two steps as FrameDestroy isn't necessarily supported by all backends. The logic for terminating variable locations at the end of a basic block now becomes much more enjoyably simple: we just terminate them all. Other test changes: inlined-argument.ll becomes XFAIL, but for a longer term. The current algorithm for detecting that a variable has a single-location doesn't work in this scenario (inlined function in multiple blocks), only other bugs were making this test work. fission-ranges.ll gets slightly refreshed too, as the location of "p" is now correctly determined to be a single location. Differential Revision: https://reviews.llvm.org/D61940 llvm-svn: 362951
2019-06-10 17:23:46 +02:00
bool isConstant() const { return Kind == ImmediateKind; }
/// Check if the Loc field is an entry backup location.
bool isEntryBackupLoc() const {
return Kind == EntryValueBackupKind || Kind == EntryValueCopyBackupKind;
}
/// If this variable is described by a register holding the entry value,
/// return it, otherwise return 0.
unsigned getEntryValueBackupReg() const {
if (Kind == EntryValueBackupKind)
return Loc.RegNo;
return 0;
}
/// If this variable is described by a register holding the copy of the
/// entry value, return it, otherwise return 0.
unsigned getEntryValueCopyBackupReg() const {
if (Kind == EntryValueCopyBackupKind)
return Loc.RegNo;
return 0;
}
/// If this variable is described by a register, return it,
/// otherwise return 0.
unsigned isDescribedByReg() const {
if (Kind == RegisterKind)
return Loc.RegNo;
return 0;
}
/// Determine whether the lexical scope of this value's debug location
/// dominates MBB.
bool dominates(MachineBasicBlock &MBB) const { return UVS.dominates(&MBB); }
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
// TRI can be null.
void dump(const TargetRegisterInfo *TRI, raw_ostream &Out = dbgs()) const {
dbgs() << "VarLoc(";
switch (Kind) {
case RegisterKind:
case EntryValueKind:
case EntryValueBackupKind:
case EntryValueCopyBackupKind:
dbgs() << printReg(Loc.RegNo, TRI);
break;
case SpillLocKind:
dbgs() << printReg(Loc.SpillLocation.SpillBase, TRI);
dbgs() << "[" << Loc.SpillLocation.SpillOffset << "]";
break;
case ImmediateKind:
dbgs() << Loc.Immediate;
break;
case InvalidKind:
llvm_unreachable("Invalid VarLoc in dump method");
}
dbgs() << ", \"" << Var.getVariable()->getName() << "\", " << *Expr
<< ", ";
if (Var.getInlinedAt())
dbgs() << "!" << Var.getInlinedAt()->getMetadataID() << ")\n";
else
dbgs() << "(null))";
if (isEntryBackupLoc())
dbgs() << " (backup loc)\n";
else
dbgs() << "\n";
}
#endif
bool operator==(const VarLoc &Other) const {
[DebugInfo] Terminate all location-lists at end of block This commit reapplies r359426 (which was reverted in r360301 due to performance problems) and rolls in D61940 to address the performance problem. I've combined the two to avoid creating a span of slow-performance, and to ease reverting if more problems crop up. The summary of D61940: This patch removes the "ChangingRegs" facility in DbgEntityHistoryCalculator, as its overapproximate nature can produce incorrect variable locations. An unchanging register doesn't mean a variable doesn't change its location. The patch kills off everything that calculates the ChangingRegs vector. Previously ChangingRegs spotted epilogues and marked registers as unchanging if they weren't modified outside the epilogue, increasing the chance that we can emit a single-location variable record. Without this feature, debug-loc-offset.mir and pr19307.mir become temporarily XFAIL. They'll be re-enabled by D62314, using the FrameDestroy flag to identify epilogues, I've split this into two steps as FrameDestroy isn't necessarily supported by all backends. The logic for terminating variable locations at the end of a basic block now becomes much more enjoyably simple: we just terminate them all. Other test changes: inlined-argument.ll becomes XFAIL, but for a longer term. The current algorithm for detecting that a variable has a single-location doesn't work in this scenario (inlined function in multiple blocks), only other bugs were making this test work. fission-ranges.ll gets slightly refreshed too, as the location of "p" is now correctly determined to be a single location. Differential Revision: https://reviews.llvm.org/D61940 llvm-svn: 362951
2019-06-10 17:23:46 +02:00
return Kind == Other.Kind && Var == Other.Var &&
Loc.Hash == Other.Loc.Hash && Expr == Other.Expr;
}
/// This operator guarantees that VarLocs are sorted by Variable first.
bool operator<(const VarLoc &Other) const {
return std::tie(Var, Kind, Loc.Hash, Expr) <
std::tie(Other.Var, Other.Kind, Other.Loc.Hash, Other.Expr);
}
};
using VarLocMap = UniqueVector<VarLoc>;
using VarLocSet = SparseBitVector<>;
using VarLocInMBB = SmallDenseMap<const MachineBasicBlock *, VarLocSet>;
struct TransferDebugPair {
MachineInstr *TransferInst; /// Instruction where this transfer occurs.
unsigned LocationID; /// Location number for the transfer dest.
};
using TransferMap = SmallVector<TransferDebugPair, 4>;
// Types for recording sets of variable fragments that overlap. For a given
// local variable, we record all other fragments of that variable that could
// overlap it, to reduce search time.
using FragmentOfVar =
std::pair<const DILocalVariable *, DIExpression::FragmentInfo>;
using OverlapMap =
DenseMap<FragmentOfVar, SmallVector<DIExpression::FragmentInfo, 1>>;
// Helper while building OverlapMap, a map of all fragments seen for a given
// DILocalVariable.
using VarToFragments =
DenseMap<const DILocalVariable *, SmallSet<FragmentInfo, 4>>;
/// This holds the working set of currently open ranges. For fast
/// access, this is done both as a set of VarLocIDs, and a map of
/// DebugVariable to recent VarLocID. Note that a DBG_VALUE ends all
/// previous open ranges for the same variable. In addition, we keep
/// two different maps (Vars/EntryValuesBackupVars), so erase/insert
/// methods act differently depending on whether a VarLoc is primary
/// location or backup one. In the case the VarLoc is backup location
/// we will erase/insert from the EntryValuesBackupVars map, otherwise
/// we perform the operation on the Vars.
class OpenRangesSet {
VarLocSet VarLocs;
// Map the DebugVariable to recent primary location ID.
SmallDenseMap<DebugVariable, unsigned, 8> Vars;
// Map the DebugVariable to recent backup location ID.
SmallDenseMap<DebugVariable, unsigned, 8> EntryValuesBackupVars;
OverlapMap &OverlappingFragments;
public:
OpenRangesSet(OverlapMap &_OLapMap) : OverlappingFragments(_OLapMap) {}
const VarLocSet &getVarLocs() const { return VarLocs; }
/// Terminate all open ranges for VL.Var by removing it from the set.
void erase(const VarLoc &VL);
/// Terminate all open ranges listed in \c KillSet by removing
/// them from the set.
void erase(const VarLocSet &KillSet, const VarLocMap &VarLocIDs);
/// Insert a new range into the set.
void insert(unsigned VarLocID, const VarLoc &VL);
/// Insert a set of ranges.
void insertFromLocSet(const VarLocSet &ToLoad, const VarLocMap &Map) {
for (unsigned Id : ToLoad) {
const VarLoc &VarL = Map[Id];
insert(Id, VarL);
}
}
llvm::Optional<unsigned> getEntryValueBackup(DebugVariable Var);
/// Empty the set.
void clear() {
VarLocs.clear();
Vars.clear();
EntryValuesBackupVars.clear();
}
/// Return whether the set is empty or not.
bool empty() const {
assert(Vars.empty() == EntryValuesBackupVars.empty() &&
Vars.empty() == VarLocs.empty() &&
"open ranges are inconsistent");
return VarLocs.empty();
}
};
/// Tests whether this instruction is a spill to a stack location.
bool isSpillInstruction(const MachineInstr &MI, MachineFunction *MF);
/// Decide if @MI is a spill instruction and return true if it is. We use 2
/// criteria to make this decision:
/// - Is this instruction a store to a spill slot?
/// - Is there a register operand that is both used and killed?
/// TODO: Store optimization can fold spills into other stores (including
/// other spills). We do not handle this yet (more than one memory operand).
bool isLocationSpill(const MachineInstr &MI, MachineFunction *MF,
unsigned &Reg);
/// Returns true if the given machine instruction is a debug value which we
/// can emit entry values for.
///
/// Currently, we generate debug entry values only for parameters that are
/// unmodified throughout the function and located in a register.
bool isEntryValueCandidate(const MachineInstr &MI,
const DefinedRegsSet &Regs) const;
/// If a given instruction is identified as a spill, return the spill location
/// and set \p Reg to the spilled register.
Optional<VarLoc::SpillLoc> isRestoreInstruction(const MachineInstr &MI,
MachineFunction *MF,
unsigned &Reg);
/// Given a spill instruction, extract the register and offset used to
/// address the spill location in a target independent way.
VarLoc::SpillLoc extractSpillBaseRegAndOffset(const MachineInstr &MI);
void insertTransferDebugPair(MachineInstr &MI, OpenRangesSet &OpenRanges,
TransferMap &Transfers, VarLocMap &VarLocIDs,
unsigned OldVarID, TransferKind Kind,
unsigned NewReg = 0);
void transferDebugValue(const MachineInstr &MI, OpenRangesSet &OpenRanges,
VarLocMap &VarLocIDs);
void transferSpillOrRestoreInst(MachineInstr &MI, OpenRangesSet &OpenRanges,
VarLocMap &VarLocIDs, TransferMap &Transfers);
bool removeEntryValue(const MachineInstr &MI, OpenRangesSet &OpenRanges,
VarLocMap &VarLocIDs, const VarLoc &EntryVL);
void emitEntryValues(MachineInstr &MI, OpenRangesSet &OpenRanges,
VarLocMap &VarLocIDs, TransferMap &Transfers,
SparseBitVector<> &KillSet);
void recordEntryValue(const MachineInstr &MI,
const DefinedRegsSet &DefinedRegs,
OpenRangesSet &OpenRanges, VarLocMap &VarLocIDs);
void transferRegisterCopy(MachineInstr &MI, OpenRangesSet &OpenRanges,
VarLocMap &VarLocIDs, TransferMap &Transfers);
void transferRegisterDef(MachineInstr &MI, OpenRangesSet &OpenRanges,
VarLocMap &VarLocIDs, TransferMap &Transfers);
bool transferTerminator(MachineBasicBlock *MBB, OpenRangesSet &OpenRanges,
VarLocInMBB &OutLocs, const VarLocMap &VarLocIDs);
void process(MachineInstr &MI, OpenRangesSet &OpenRanges,
VarLocMap &VarLocIDs, TransferMap &Transfers);
void accumulateFragmentMap(MachineInstr &MI, VarToFragments &SeenFragments,
OverlapMap &OLapMap);
bool join(MachineBasicBlock &MBB, VarLocInMBB &OutLocs, VarLocInMBB &InLocs,
const VarLocMap &VarLocIDs,
SmallPtrSet<const MachineBasicBlock *, 16> &Visited,
SmallPtrSetImpl<const MachineBasicBlock *> &ArtificialBlocks,
VarLocInMBB &PendingInLocs);
/// Create DBG_VALUE insts for inlocs that have been propagated but
/// had their instruction creation deferred.
void flushPendingLocs(VarLocInMBB &PendingInLocs, VarLocMap &VarLocIDs);
bool ExtendRanges(MachineFunction &MF);
public:
static char ID;
/// Default construct and initialize the pass.
LiveDebugValues();
/// Tell the pass manager which passes we depend on and what
/// information we preserve.
void getAnalysisUsage(AnalysisUsage &AU) const override;
MachineFunctionProperties getRequiredProperties() const override {
return MachineFunctionProperties().set(
MachineFunctionProperties::Property::NoVRegs);
}
/// Print to ostream with a message.
void printVarLocInMBB(const MachineFunction &MF, const VarLocInMBB &V,
const VarLocMap &VarLocIDs, const char *msg,
raw_ostream &Out) const;
/// Calculate the liveness information for the given machine function.
bool runOnMachineFunction(MachineFunction &MF) override;
};
} // end anonymous namespace
//===----------------------------------------------------------------------===//
// Implementation
//===----------------------------------------------------------------------===//
char LiveDebugValues::ID = 0;
char &llvm::LiveDebugValuesID = LiveDebugValues::ID;
INITIALIZE_PASS(LiveDebugValues, DEBUG_TYPE, "Live DEBUG_VALUE analysis",
false, false)
/// Default construct and initialize the pass.
LiveDebugValues::LiveDebugValues() : MachineFunctionPass(ID) {
initializeLiveDebugValuesPass(*PassRegistry::getPassRegistry());
}
/// Tell the pass manager which passes we depend on and what information we
/// preserve.
void LiveDebugValues::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesCFG();
MachineFunctionPass::getAnalysisUsage(AU);
}
/// Erase a variable from the set of open ranges, and additionally erase any
/// fragments that may overlap it. If the VarLoc is a buckup location, erase
/// the variable from the EntryValuesBackupVars set, indicating we should stop
/// tracking its backup entry location. Otherwise, if the VarLoc is primary
/// location, erase the variable from the Vars set.
void LiveDebugValues::OpenRangesSet::erase(const VarLoc &VL) {
// Erasure helper.
auto DoErase = [VL, this](DebugVariable VarToErase) {
auto *EraseFrom = VL.isEntryBackupLoc() ? &EntryValuesBackupVars : &Vars;
auto It = EraseFrom->find(VarToErase);
if (It != EraseFrom->end()) {
unsigned ID = It->second;
VarLocs.reset(ID);
EraseFrom->erase(It);
}
};
DebugVariable Var = VL.Var;
// Erase the variable/fragment that ends here.
DoErase(Var);
// Extract the fragment. Interpret an empty fragment as one that covers all
// possible bits.
FragmentInfo ThisFragment = Var.getFragmentOrDefault();
// There may be fragments that overlap the designated fragment. Look them up
// in the pre-computed overlap map, and erase them too.
auto MapIt = OverlappingFragments.find({Var.getVariable(), ThisFragment});
if (MapIt != OverlappingFragments.end()) {
for (auto Fragment : MapIt->second) {
LiveDebugValues::OptFragmentInfo FragmentHolder;
if (!DebugVariable::isDefaultFragment(Fragment))
FragmentHolder = LiveDebugValues::OptFragmentInfo(Fragment);
DoErase({Var.getVariable(), FragmentHolder, Var.getInlinedAt()});
}
}
}
void LiveDebugValues::OpenRangesSet::erase(const VarLocSet &KillSet,
const VarLocMap &VarLocIDs) {
VarLocs.intersectWithComplement(KillSet);
for (unsigned ID : KillSet) {
const VarLoc *VL = &VarLocIDs[ID];
auto *EraseFrom = VL->isEntryBackupLoc() ? &EntryValuesBackupVars : &Vars;
EraseFrom->erase(VL->Var);
}
}
void LiveDebugValues::OpenRangesSet::insert(unsigned VarLocID,
const VarLoc &VL) {
auto *InsertInto = VL.isEntryBackupLoc() ? &EntryValuesBackupVars : &Vars;
VarLocs.set(VarLocID);
InsertInto->insert({VL.Var, VarLocID});
}
/// Return the Loc ID of an entry value backup location, if it exists for the
/// variable.
llvm::Optional<unsigned>
LiveDebugValues::OpenRangesSet::getEntryValueBackup(DebugVariable Var) {
auto It = EntryValuesBackupVars.find(Var);
if (It != EntryValuesBackupVars.end())
return It->second;
return llvm::None;
}
//===----------------------------------------------------------------------===//
// Debug Range Extension Implementation
//===----------------------------------------------------------------------===//
#ifndef NDEBUG
void LiveDebugValues::printVarLocInMBB(const MachineFunction &MF,
const VarLocInMBB &V,
const VarLocMap &VarLocIDs,
const char *msg,
raw_ostream &Out) const {
Out << '\n' << msg << '\n';
for (const MachineBasicBlock &BB : MF) {
const VarLocSet &L = V.lookup(&BB);
if (L.empty())
continue;
Out << "MBB: " << BB.getNumber() << ":\n";
for (unsigned VLL : L) {
const VarLoc &VL = VarLocIDs[VLL];
Out << " Var: " << VL.Var.getVariable()->getName();
Out << " MI: ";
VL.dump(TRI, Out);
}
}
Out << "\n";
}
#endif
LiveDebugValues::VarLoc::SpillLoc
LiveDebugValues::extractSpillBaseRegAndOffset(const MachineInstr &MI) {
assert(MI.hasOneMemOperand() &&
"Spill instruction does not have exactly one memory operand?");
auto MMOI = MI.memoperands_begin();
const PseudoSourceValue *PVal = (*MMOI)->getPseudoValue();
assert(PVal->kind() == PseudoSourceValue::FixedStack &&
"Inconsistent memory operand in spill instruction");
int FI = cast<FixedStackPseudoSourceValue>(PVal)->getFrameIndex();
const MachineBasicBlock *MBB = MI.getParent();
unsigned Reg;
int Offset = TFI->getFrameIndexReference(*MBB->getParent(), FI, Reg);
return {Reg, Offset};
}
/// Try to salvage the debug entry value if we encounter a new debug value
/// describing the same parameter, otherwise stop tracking the value. Return
/// true if we should stop tracking the entry value, otherwise return false.
bool LiveDebugValues::removeEntryValue(const MachineInstr &MI,
OpenRangesSet &OpenRanges,
VarLocMap &VarLocIDs,
const VarLoc &EntryVL) {
// Skip the DBG_VALUE which is the debug entry value itself.
if (MI.isIdenticalTo(EntryVL.MI))
return false;
// If the parameter's location is not register location, we can not track
// the entry value any more. In addition, if the debug expression from the
// DBG_VALUE is not empty, we can assume the parameter's value has changed
// indicating that we should stop tracking its entry value as well.
if (!MI.getOperand(0).isReg() ||
MI.getDebugExpression()->getNumElements() != 0)
return true;
// If the DBG_VALUE comes from a copy instruction that copies the entry value,
// it means the parameter's value has not changed and we should be able to use
// its entry value.
bool TrySalvageEntryValue = false;
Register Reg = MI.getOperand(0).getReg();
auto I = std::next(MI.getReverseIterator());
const MachineOperand *SrcRegOp, *DestRegOp;
if (I != MI.getParent()->rend()) {
// TODO: Try to keep tracking of an entry value if we encounter a propagated
// DBG_VALUE describing the copy of the entry value. (Propagated entry value
// does not indicate the parameter modification.)
auto DestSrc = TII->isCopyInstr(*I);
if (!DestSrc)
return true;
SrcRegOp = DestSrc->Source;
DestRegOp = DestSrc->Destination;
if (Reg != DestRegOp->getReg())
return true;
TrySalvageEntryValue = true;
}
if (TrySalvageEntryValue) {
for (unsigned ID : OpenRanges.getVarLocs()) {
const VarLoc &VL = VarLocIDs[ID];
if (!VL.isEntryBackupLoc())
continue;
if (VL.getEntryValueCopyBackupReg() == Reg &&
VL.MI.getOperand(0).getReg() == SrcRegOp->getReg())
return false;
}
}
return true;
}
/// End all previous ranges related to @MI and start a new range from @MI
/// if it is a DBG_VALUE instr.
void LiveDebugValues::transferDebugValue(const MachineInstr &MI,
OpenRangesSet &OpenRanges,
VarLocMap &VarLocIDs) {
if (!MI.isDebugValue())
return;
const DILocalVariable *Var = MI.getDebugVariable();
const DIExpression *Expr = MI.getDebugExpression();
const DILocation *DebugLoc = MI.getDebugLoc();
const DILocation *InlinedAt = DebugLoc->getInlinedAt();
assert(Var->isValidLocationForIntrinsic(DebugLoc) &&
"Expected inlined-at fields to agree");
DebugVariable V(Var, Expr, InlinedAt);
// Check if this DBG_VALUE indicates a parameter's value changing.
// If that is the case, we should stop tracking its entry value.
auto EntryValBackupID = OpenRanges.getEntryValueBackup(V);
if (Var->isParameter() && EntryValBackupID) {
const VarLoc &EntryVL = VarLocIDs[*EntryValBackupID];
if (removeEntryValue(MI, OpenRanges, VarLocIDs, EntryVL)) {
LLVM_DEBUG(dbgs() << "Deleting a DBG entry value because of: ";
MI.print(dbgs(), /*IsStandalone*/ false,
/*SkipOpers*/ false, /*SkipDebugLoc*/ false,
/*AddNewLine*/ true, TII));
OpenRanges.erase(EntryVL);
}
}
[DebugInfo] Terminate all location-lists at end of block This commit reapplies r359426 (which was reverted in r360301 due to performance problems) and rolls in D61940 to address the performance problem. I've combined the two to avoid creating a span of slow-performance, and to ease reverting if more problems crop up. The summary of D61940: This patch removes the "ChangingRegs" facility in DbgEntityHistoryCalculator, as its overapproximate nature can produce incorrect variable locations. An unchanging register doesn't mean a variable doesn't change its location. The patch kills off everything that calculates the ChangingRegs vector. Previously ChangingRegs spotted epilogues and marked registers as unchanging if they weren't modified outside the epilogue, increasing the chance that we can emit a single-location variable record. Without this feature, debug-loc-offset.mir and pr19307.mir become temporarily XFAIL. They'll be re-enabled by D62314, using the FrameDestroy flag to identify epilogues, I've split this into two steps as FrameDestroy isn't necessarily supported by all backends. The logic for terminating variable locations at the end of a basic block now becomes much more enjoyably simple: we just terminate them all. Other test changes: inlined-argument.ll becomes XFAIL, but for a longer term. The current algorithm for detecting that a variable has a single-location doesn't work in this scenario (inlined function in multiple blocks), only other bugs were making this test work. fission-ranges.ll gets slightly refreshed too, as the location of "p" is now correctly determined to be a single location. Differential Revision: https://reviews.llvm.org/D61940 llvm-svn: 362951
2019-06-10 17:23:46 +02:00
unsigned ID;
if (isDbgValueDescribedByReg(MI) || MI.getOperand(0).isImm() ||
MI.getOperand(0).isFPImm() || MI.getOperand(0).isCImm()) {
[DebugInfo] Terminate all location-lists at end of block This commit reapplies r359426 (which was reverted in r360301 due to performance problems) and rolls in D61940 to address the performance problem. I've combined the two to avoid creating a span of slow-performance, and to ease reverting if more problems crop up. The summary of D61940: This patch removes the "ChangingRegs" facility in DbgEntityHistoryCalculator, as its overapproximate nature can produce incorrect variable locations. An unchanging register doesn't mean a variable doesn't change its location. The patch kills off everything that calculates the ChangingRegs vector. Previously ChangingRegs spotted epilogues and marked registers as unchanging if they weren't modified outside the epilogue, increasing the chance that we can emit a single-location variable record. Without this feature, debug-loc-offset.mir and pr19307.mir become temporarily XFAIL. They'll be re-enabled by D62314, using the FrameDestroy flag to identify epilogues, I've split this into two steps as FrameDestroy isn't necessarily supported by all backends. The logic for terminating variable locations at the end of a basic block now becomes much more enjoyably simple: we just terminate them all. Other test changes: inlined-argument.ll becomes XFAIL, but for a longer term. The current algorithm for detecting that a variable has a single-location doesn't work in this scenario (inlined function in multiple blocks), only other bugs were making this test work. fission-ranges.ll gets slightly refreshed too, as the location of "p" is now correctly determined to be a single location. Differential Revision: https://reviews.llvm.org/D61940 llvm-svn: 362951
2019-06-10 17:23:46 +02:00
// Use normal VarLoc constructor for registers and immediates.
VarLoc VL(MI, LS);
// End all previous ranges of VL.Var.
OpenRanges.erase(VL);
[DebugInfo] Terminate all location-lists at end of block This commit reapplies r359426 (which was reverted in r360301 due to performance problems) and rolls in D61940 to address the performance problem. I've combined the two to avoid creating a span of slow-performance, and to ease reverting if more problems crop up. The summary of D61940: This patch removes the "ChangingRegs" facility in DbgEntityHistoryCalculator, as its overapproximate nature can produce incorrect variable locations. An unchanging register doesn't mean a variable doesn't change its location. The patch kills off everything that calculates the ChangingRegs vector. Previously ChangingRegs spotted epilogues and marked registers as unchanging if they weren't modified outside the epilogue, increasing the chance that we can emit a single-location variable record. Without this feature, debug-loc-offset.mir and pr19307.mir become temporarily XFAIL. They'll be re-enabled by D62314, using the FrameDestroy flag to identify epilogues, I've split this into two steps as FrameDestroy isn't necessarily supported by all backends. The logic for terminating variable locations at the end of a basic block now becomes much more enjoyably simple: we just terminate them all. Other test changes: inlined-argument.ll becomes XFAIL, but for a longer term. The current algorithm for detecting that a variable has a single-location doesn't work in this scenario (inlined function in multiple blocks), only other bugs were making this test work. fission-ranges.ll gets slightly refreshed too, as the location of "p" is now correctly determined to be a single location. Differential Revision: https://reviews.llvm.org/D61940 llvm-svn: 362951
2019-06-10 17:23:46 +02:00
ID = VarLocIDs.insert(VL);
// Add the VarLoc to OpenRanges from this DBG_VALUE.
OpenRanges.insert(ID, VL);
[DebugInfo] Terminate all location-lists at end of block This commit reapplies r359426 (which was reverted in r360301 due to performance problems) and rolls in D61940 to address the performance problem. I've combined the two to avoid creating a span of slow-performance, and to ease reverting if more problems crop up. The summary of D61940: This patch removes the "ChangingRegs" facility in DbgEntityHistoryCalculator, as its overapproximate nature can produce incorrect variable locations. An unchanging register doesn't mean a variable doesn't change its location. The patch kills off everything that calculates the ChangingRegs vector. Previously ChangingRegs spotted epilogues and marked registers as unchanging if they weren't modified outside the epilogue, increasing the chance that we can emit a single-location variable record. Without this feature, debug-loc-offset.mir and pr19307.mir become temporarily XFAIL. They'll be re-enabled by D62314, using the FrameDestroy flag to identify epilogues, I've split this into two steps as FrameDestroy isn't necessarily supported by all backends. The logic for terminating variable locations at the end of a basic block now becomes much more enjoyably simple: we just terminate them all. Other test changes: inlined-argument.ll becomes XFAIL, but for a longer term. The current algorithm for detecting that a variable has a single-location doesn't work in this scenario (inlined function in multiple blocks), only other bugs were making this test work. fission-ranges.ll gets slightly refreshed too, as the location of "p" is now correctly determined to be a single location. Differential Revision: https://reviews.llvm.org/D61940 llvm-svn: 362951
2019-06-10 17:23:46 +02:00
} else if (MI.hasOneMemOperand()) {
llvm_unreachable("DBG_VALUE with mem operand encountered after regalloc?");
[DebugInfo] Terminate all location-lists at end of block This commit reapplies r359426 (which was reverted in r360301 due to performance problems) and rolls in D61940 to address the performance problem. I've combined the two to avoid creating a span of slow-performance, and to ease reverting if more problems crop up. The summary of D61940: This patch removes the "ChangingRegs" facility in DbgEntityHistoryCalculator, as its overapproximate nature can produce incorrect variable locations. An unchanging register doesn't mean a variable doesn't change its location. The patch kills off everything that calculates the ChangingRegs vector. Previously ChangingRegs spotted epilogues and marked registers as unchanging if they weren't modified outside the epilogue, increasing the chance that we can emit a single-location variable record. Without this feature, debug-loc-offset.mir and pr19307.mir become temporarily XFAIL. They'll be re-enabled by D62314, using the FrameDestroy flag to identify epilogues, I've split this into two steps as FrameDestroy isn't necessarily supported by all backends. The logic for terminating variable locations at the end of a basic block now becomes much more enjoyably simple: we just terminate them all. Other test changes: inlined-argument.ll becomes XFAIL, but for a longer term. The current algorithm for detecting that a variable has a single-location doesn't work in this scenario (inlined function in multiple blocks), only other bugs were making this test work. fission-ranges.ll gets slightly refreshed too, as the location of "p" is now correctly determined to be a single location. Differential Revision: https://reviews.llvm.org/D61940 llvm-svn: 362951
2019-06-10 17:23:46 +02:00
} else {
// This must be an undefined location. We should leave OpenRanges closed.
assert(MI.getOperand(0).isReg() && MI.getOperand(0).getReg() == 0 &&
"Unexpected non-undef DBG_VALUE encountered");
}
}
/// Turn the entry value backup locations into primary locations.
void LiveDebugValues::emitEntryValues(MachineInstr &MI,
OpenRangesSet &OpenRanges,
VarLocMap &VarLocIDs,
TransferMap &Transfers,
SparseBitVector<> &KillSet) {
for (unsigned ID : KillSet) {
if (!VarLocIDs[ID].Var.getVariable()->isParameter())
continue;
auto DebugVar = VarLocIDs[ID].Var;
auto EntryValBackupID = OpenRanges.getEntryValueBackup(DebugVar);
// If the parameter has the entry value backup, it means we should
// be able to use its entry value.
if (!EntryValBackupID)
continue;
const VarLoc &EntryVL = VarLocIDs[*EntryValBackupID];
VarLoc EntryLoc =
VarLoc::CreateEntryLoc(EntryVL.MI, LS, EntryVL.Expr, EntryVL.Loc.RegNo);
unsigned EntryValueID = VarLocIDs.insert(EntryLoc);
Transfers.push_back({&MI, EntryValueID});
OpenRanges.insert(EntryValueID, EntryLoc);
}
}
/// Create new TransferDebugPair and insert it in \p Transfers. The VarLoc
/// with \p OldVarID should be deleted form \p OpenRanges and replaced with
/// new VarLoc. If \p NewReg is different than default zero value then the
/// new location will be register location created by the copy like instruction,
/// otherwise it is variable's location on the stack.
void LiveDebugValues::insertTransferDebugPair(
MachineInstr &MI, OpenRangesSet &OpenRanges, TransferMap &Transfers,
VarLocMap &VarLocIDs, unsigned OldVarID, TransferKind Kind,
unsigned NewReg) {
const MachineInstr *DebugInstr = &VarLocIDs[OldVarID].MI;
auto ProcessVarLoc = [&MI, &OpenRanges, &Transfers, &VarLocIDs](VarLoc &VL) {
unsigned LocId = VarLocIDs.insert(VL);
// Close this variable's previous location range.
OpenRanges.erase(VL);
// Record the new location as an open range, and a postponed transfer
// inserting a DBG_VALUE for this location.
OpenRanges.insert(LocId, VL);
TransferDebugPair MIP = {&MI, LocId};
Transfers.push_back(MIP);
};
// End all previous ranges of VL.Var.
OpenRanges.erase(VarLocIDs[OldVarID]);
switch (Kind) {
case TransferKind::TransferCopy: {
assert(NewReg &&
"No register supplied when handling a copy of a debug value");
// Create a DBG_VALUE instruction to describe the Var in its new
// register location.
VarLoc VL = VarLoc::CreateCopyLoc(*DebugInstr, LS, NewReg);
ProcessVarLoc(VL);
LLVM_DEBUG({
dbgs() << "Creating VarLoc for register copy:";
VL.dump(TRI);
});
return;
}
case TransferKind::TransferSpill: {
// Create a DBG_VALUE instruction to describe the Var in its spilled
// location.
VarLoc::SpillLoc SpillLocation = extractSpillBaseRegAndOffset(MI);
VarLoc VL = VarLoc::CreateSpillLoc(*DebugInstr, SpillLocation.SpillBase,
SpillLocation.SpillOffset, LS);
ProcessVarLoc(VL);
LLVM_DEBUG({
dbgs() << "Creating VarLoc for spill:";
VL.dump(TRI);
});
return;
}
case TransferKind::TransferRestore: {
assert(NewReg &&
"No register supplied when handling a restore of a debug value");
// DebugInstr refers to the pre-spill location, therefore we can reuse
// its expression.
VarLoc VL = VarLoc::CreateCopyLoc(*DebugInstr, LS, NewReg);
ProcessVarLoc(VL);
LLVM_DEBUG({
dbgs() << "Creating VarLoc for restore:";
VL.dump(TRI);
});
return;
}
}
llvm_unreachable("Invalid transfer kind");
}
/// A definition of a register may mark the end of a range.
void LiveDebugValues::transferRegisterDef(
MachineInstr &MI, OpenRangesSet &OpenRanges, VarLocMap &VarLocIDs,
TransferMap &Transfers) {
MachineFunction *MF = MI.getMF();
const TargetLowering *TLI = MF->getSubtarget().getTargetLowering();
unsigned SP = TLI->getStackPointerRegisterToSaveRestore();
SparseBitVector<> KillSet;
for (const MachineOperand &MO : MI.operands()) {
// Determine whether the operand is a register def. Assume that call
// instructions never clobber SP, because some backends (e.g., AArch64)
// never list SP in the regmask.
if (MO.isReg() && MO.isDef() && MO.getReg() &&
Register::isPhysicalRegister(MO.getReg()) &&
!(MI.isCall() && MO.getReg() == SP)) {
// Remove ranges of all aliased registers.
for (MCRegAliasIterator RAI(MO.getReg(), TRI, true); RAI.isValid(); ++RAI)
for (unsigned ID : OpenRanges.getVarLocs())
if (VarLocIDs[ID].isDescribedByReg() == *RAI)
KillSet.set(ID);
} else if (MO.isRegMask()) {
// Remove ranges of all clobbered registers. Register masks don't usually
// list SP as preserved. While the debug info may be off for an
// instruction or two around callee-cleanup calls, transferring the
// DEBUG_VALUE across the call is still a better user experience.
for (unsigned ID : OpenRanges.getVarLocs()) {
unsigned Reg = VarLocIDs[ID].isDescribedByReg();
if (Reg && Reg != SP && MO.clobbersPhysReg(Reg))
KillSet.set(ID);
}
}
}
OpenRanges.erase(KillSet, VarLocIDs);
if (auto *TPC = getAnalysisIfAvailable<TargetPassConfig>()) {
auto &TM = TPC->getTM<TargetMachine>();
if (TM.Options.EnableDebugEntryValues)
emitEntryValues(MI, OpenRanges, VarLocIDs, Transfers, KillSet);
}
}
bool LiveDebugValues::isSpillInstruction(const MachineInstr &MI,
MachineFunction *MF) {
// TODO: Handle multiple stores folded into one.
if (!MI.hasOneMemOperand())
return false;
if (!MI.getSpillSize(TII) && !MI.getFoldedSpillSize(TII))
return false; // This is not a spill instruction, since no valid size was
// returned from either function.
return true;
}
bool LiveDebugValues::isLocationSpill(const MachineInstr &MI,
MachineFunction *MF, unsigned &Reg) {
if (!isSpillInstruction(MI, MF))
return false;
auto isKilledReg = [&](const MachineOperand MO, unsigned &Reg) {
if (!MO.isReg() || !MO.isUse()) {
Reg = 0;
return false;
}
Reg = MO.getReg();
return MO.isKill();
};
for (const MachineOperand &MO : MI.operands()) {
// In a spill instruction generated by the InlineSpiller the spilled
// register has its kill flag set.
if (isKilledReg(MO, Reg))
return true;
if (Reg != 0) {
// Check whether next instruction kills the spilled register.
// FIXME: Current solution does not cover search for killed register in
// bundles and instructions further down the chain.
auto NextI = std::next(MI.getIterator());
// Skip next instruction that points to basic block end iterator.
if (MI.getParent()->end() == NextI)
continue;
unsigned RegNext;
for (const MachineOperand &MONext : NextI->operands()) {
// Return true if we came across the register from the
// previous spill instruction that is killed in NextI.
if (isKilledReg(MONext, RegNext) && RegNext == Reg)
return true;
}
}
}
// Return false if we didn't find spilled register.
return false;
}
Optional<LiveDebugValues::VarLoc::SpillLoc>
LiveDebugValues::isRestoreInstruction(const MachineInstr &MI,
MachineFunction *MF, unsigned &Reg) {
if (!MI.hasOneMemOperand())
return None;
// FIXME: Handle folded restore instructions with more than one memory
// operand.
if (MI.getRestoreSize(TII)) {
Reg = MI.getOperand(0).getReg();
return extractSpillBaseRegAndOffset(MI);
}
return None;
}
/// A spilled register may indicate that we have to end the current range of
/// a variable and create a new one for the spill location.
/// A restored register may indicate the reverse situation.
/// We don't want to insert any instructions in process(), so we just create
/// the DBG_VALUE without inserting it and keep track of it in \p Transfers.
/// It will be inserted into the BB when we're done iterating over the
/// instructions.
void LiveDebugValues::transferSpillOrRestoreInst(MachineInstr &MI,
OpenRangesSet &OpenRanges,
VarLocMap &VarLocIDs,
TransferMap &Transfers) {
MachineFunction *MF = MI.getMF();
TransferKind TKind;
unsigned Reg;
Optional<VarLoc::SpillLoc> Loc;
LLVM_DEBUG(dbgs() << "Examining instruction: "; MI.dump(););
// First, if there are any DBG_VALUEs pointing at a spill slot that is
// written to, then close the variable location. The value in memory
// will have changed.
VarLocSet KillSet;
if (isSpillInstruction(MI, MF)) {
Loc = extractSpillBaseRegAndOffset(MI);
for (unsigned ID : OpenRanges.getVarLocs()) {
const VarLoc &VL = VarLocIDs[ID];
if (VL.Kind == VarLoc::SpillLocKind && VL.Loc.SpillLocation == *Loc) {
// This location is overwritten by the current instruction -- terminate
// the open range, and insert an explicit DBG_VALUE $noreg.
//
// Doing this at a later stage would require re-interpreting all
// DBG_VALUes and DIExpressions to identify whether they point at
// memory, and then analysing all memory writes to see if they
// overwrite that memory, which is expensive.
//
// At this stage, we already know which DBG_VALUEs are for spills and
// where they are located; it's best to fix handle overwrites now.
KillSet.set(ID);
VarLoc UndefVL = VarLoc::CreateCopyLoc(VL.MI, LS, 0);
unsigned UndefLocID = VarLocIDs.insert(UndefVL);
Transfers.push_back({&MI, UndefLocID});
}
}
OpenRanges.erase(KillSet, VarLocIDs);
}
// Try to recognise spill and restore instructions that may create a new
// variable location.
if (isLocationSpill(MI, MF, Reg)) {
TKind = TransferKind::TransferSpill;
LLVM_DEBUG(dbgs() << "Recognized as spill: "; MI.dump(););
LLVM_DEBUG(dbgs() << "Register: " << Reg << " " << printReg(Reg, TRI)
<< "\n");
} else {
if (!(Loc = isRestoreInstruction(MI, MF, Reg)))
return;
TKind = TransferKind::TransferRestore;
LLVM_DEBUG(dbgs() << "Recognized as restore: "; MI.dump(););
LLVM_DEBUG(dbgs() << "Register: " << Reg << " " << printReg(Reg, TRI)
<< "\n");
}
// Check if the register or spill location is the location of a debug value.
for (unsigned ID : OpenRanges.getVarLocs()) {
if (TKind == TransferKind::TransferSpill &&
VarLocIDs[ID].isDescribedByReg() == Reg) {
LLVM_DEBUG(dbgs() << "Spilling Register " << printReg(Reg, TRI) << '('
<< VarLocIDs[ID].Var.getVariable()->getName() << ")\n");
} else if (TKind == TransferKind::TransferRestore &&
VarLocIDs[ID].Kind == VarLoc::SpillLocKind &&
VarLocIDs[ID].Loc.SpillLocation == *Loc) {
LLVM_DEBUG(dbgs() << "Restoring Register " << printReg(Reg, TRI) << '('
<< VarLocIDs[ID].Var.getVariable()->getName() << ")\n");
} else
continue;
insertTransferDebugPair(MI, OpenRanges, Transfers, VarLocIDs, ID, TKind,
Reg);
return;
}
}
/// If \p MI is a register copy instruction, that copies a previously tracked
/// value from one register to another register that is callee saved, we
/// create new DBG_VALUE instruction described with copy destination register.
void LiveDebugValues::transferRegisterCopy(MachineInstr &MI,
OpenRangesSet &OpenRanges,
VarLocMap &VarLocIDs,
TransferMap &Transfers) {
auto DestSrc = TII->isCopyInstr(MI);
if (!DestSrc)
return;
const MachineOperand *DestRegOp = DestSrc->Destination;
const MachineOperand *SrcRegOp = DestSrc->Source;
if (!DestRegOp->isDef())
return;
auto isCalleeSavedReg = [&](unsigned Reg) {
for (MCRegAliasIterator RAI(Reg, TRI, true); RAI.isValid(); ++RAI)
if (CalleeSavedRegs.test(*RAI))
return true;
return false;
};
Register SrcReg = SrcRegOp->getReg();
Register DestReg = DestRegOp->getReg();
// We want to recognize instructions where destination register is callee
// saved register. If register that could be clobbered by the call is
// included, there would be a great chance that it is going to be clobbered
// soon. It is more likely that previous register location, which is callee
// saved, is going to stay unclobbered longer, even if it is killed.
if (!isCalleeSavedReg(DestReg))
return;
// Remember an entry value movement. If we encounter a new debug value of
// a parameter describing only a moving of the value around, rather then
// modifying it, we are still able to use the entry value if needed.
if (isRegOtherThanSPAndFP(*DestRegOp, MI, TRI)) {
for (unsigned ID : OpenRanges.getVarLocs()) {
if (VarLocIDs[ID].getEntryValueBackupReg() == SrcReg) {
LLVM_DEBUG(dbgs() << "Copy of the entry value: "; MI.dump(););
VarLoc EntryValLocCopyBackup = VarLoc::CreateEntryCopyBackupLoc(
VarLocIDs[ID].MI, LS, VarLocIDs[ID].Expr, DestReg);
// Stop tracking the original entry value.
OpenRanges.erase(VarLocIDs[ID]);
// Start tracking the entry value copy.
unsigned EntryValCopyLocID = VarLocIDs.insert(EntryValLocCopyBackup);
OpenRanges.insert(EntryValCopyLocID, EntryValLocCopyBackup);
break;
}
}
}
if (!SrcRegOp->isKill())
return;
for (unsigned ID : OpenRanges.getVarLocs()) {
if (VarLocIDs[ID].isDescribedByReg() == SrcReg) {
insertTransferDebugPair(MI, OpenRanges, Transfers, VarLocIDs, ID,
TransferKind::TransferCopy, DestReg);
return;
}
}
}
/// Terminate all open ranges at the end of the current basic block.
bool LiveDebugValues::transferTerminator(MachineBasicBlock *CurMBB,
OpenRangesSet &OpenRanges,
VarLocInMBB &OutLocs,
const VarLocMap &VarLocIDs) {
bool Changed = false;
LLVM_DEBUG(for (unsigned ID
: OpenRanges.getVarLocs()) {
// Copy OpenRanges to OutLocs, if not already present.
dbgs() << "Add to OutLocs in MBB #" << CurMBB->getNumber() << ": ";
VarLocIDs[ID].dump(TRI);
});
VarLocSet &VLS = OutLocs[CurMBB];
Changed = VLS != OpenRanges.getVarLocs();
// New OutLocs set may be different due to spill, restore or register
// copy instruction processing.
if (Changed)
VLS = OpenRanges.getVarLocs();
OpenRanges.clear();
return Changed;
}
/// Accumulate a mapping between each DILocalVariable fragment and other
/// fragments of that DILocalVariable which overlap. This reduces work during
/// the data-flow stage from "Find any overlapping fragments" to "Check if the
/// known-to-overlap fragments are present".
/// \param MI A previously unprocessed DEBUG_VALUE instruction to analyze for
/// fragment usage.
/// \param SeenFragments Map from DILocalVariable to all fragments of that
/// Variable which are known to exist.
/// \param OverlappingFragments The overlap map being constructed, from one
/// Var/Fragment pair to a vector of fragments known to overlap.
void LiveDebugValues::accumulateFragmentMap(MachineInstr &MI,
VarToFragments &SeenFragments,
OverlapMap &OverlappingFragments) {
DebugVariable MIVar(MI.getDebugVariable(), MI.getDebugExpression(),
MI.getDebugLoc()->getInlinedAt());
FragmentInfo ThisFragment = MIVar.getFragmentOrDefault();
// If this is the first sighting of this variable, then we are guaranteed
// there are currently no overlapping fragments either. Initialize the set
// of seen fragments, record no overlaps for the current one, and return.
auto SeenIt = SeenFragments.find(MIVar.getVariable());
if (SeenIt == SeenFragments.end()) {
SmallSet<FragmentInfo, 4> OneFragment;
OneFragment.insert(ThisFragment);
SeenFragments.insert({MIVar.getVariable(), OneFragment});
OverlappingFragments.insert({{MIVar.getVariable(), ThisFragment}, {}});
return;
}
// If this particular Variable/Fragment pair already exists in the overlap
// map, it has already been accounted for.
auto IsInOLapMap =
OverlappingFragments.insert({{MIVar.getVariable(), ThisFragment}, {}});
if (!IsInOLapMap.second)
return;
auto &ThisFragmentsOverlaps = IsInOLapMap.first->second;
auto &AllSeenFragments = SeenIt->second;
// Otherwise, examine all other seen fragments for this variable, with "this"
// fragment being a previously unseen fragment. Record any pair of
// overlapping fragments.
for (auto &ASeenFragment : AllSeenFragments) {
// Does this previously seen fragment overlap?
if (DIExpression::fragmentsOverlap(ThisFragment, ASeenFragment)) {
// Yes: Mark the current fragment as being overlapped.
ThisFragmentsOverlaps.push_back(ASeenFragment);
// Mark the previously seen fragment as being overlapped by the current
// one.
auto ASeenFragmentsOverlaps =
OverlappingFragments.find({MIVar.getVariable(), ASeenFragment});
assert(ASeenFragmentsOverlaps != OverlappingFragments.end() &&
"Previously seen var fragment has no vector of overlaps");
ASeenFragmentsOverlaps->second.push_back(ThisFragment);
}
}
AllSeenFragments.insert(ThisFragment);
}
/// This routine creates OpenRanges.
void LiveDebugValues::process(MachineInstr &MI, OpenRangesSet &OpenRanges,
VarLocMap &VarLocIDs, TransferMap &Transfers) {
transferDebugValue(MI, OpenRanges, VarLocIDs);
transferRegisterDef(MI, OpenRanges, VarLocIDs, Transfers);
transferRegisterCopy(MI, OpenRanges, VarLocIDs, Transfers);
transferSpillOrRestoreInst(MI, OpenRanges, VarLocIDs, Transfers);
}
/// This routine joins the analysis results of all incoming edges in @MBB by
/// inserting a new DBG_VALUE instruction at the start of the @MBB - if the same
/// source variable in all the predecessors of @MBB reside in the same location.
bool LiveDebugValues::join(
MachineBasicBlock &MBB, VarLocInMBB &OutLocs, VarLocInMBB &InLocs,
const VarLocMap &VarLocIDs,
SmallPtrSet<const MachineBasicBlock *, 16> &Visited,
SmallPtrSetImpl<const MachineBasicBlock *> &ArtificialBlocks,
VarLocInMBB &PendingInLocs) {
LLVM_DEBUG(dbgs() << "join MBB: " << MBB.getNumber() << "\n");
bool Changed = false;
VarLocSet InLocsT; // Temporary incoming locations.
// For all predecessors of this MBB, find the set of VarLocs that
// can be joined.
int NumVisited = 0;
for (auto p : MBB.predecessors()) {
// Ignore backedges if we have not visited the predecessor yet. As the
// predecessor hasn't yet had locations propagated into it, most locations
// will not yet be valid, so treat them as all being uninitialized and
// potentially valid. If a location guessed to be correct here is
// invalidated later, we will remove it when we revisit this block.
if (!Visited.count(p)) {
LLVM_DEBUG(dbgs() << " ignoring unvisited pred MBB: " << p->getNumber()
<< "\n");
continue;
}
auto OL = OutLocs.find(p);
// Join is null in case of empty OutLocs from any of the pred.
if (OL == OutLocs.end())
return false;
// Just copy over the Out locs to incoming locs for the first visited
// predecessor, and for all other predecessors join the Out locs.
if (!NumVisited)
InLocsT = OL->second;
else
InLocsT &= OL->second;
LLVM_DEBUG({
if (!InLocsT.empty()) {
for (auto ID : InLocsT)
dbgs() << " gathered candidate incoming var: "
<< VarLocIDs[ID].Var.getVariable()->getName() << "\n";
}
});
NumVisited++;
}
// Filter out DBG_VALUES that are out of scope.
VarLocSet KillSet;
bool IsArtificial = ArtificialBlocks.count(&MBB);
if (!IsArtificial) {
for (auto ID : InLocsT) {
if (!VarLocIDs[ID].dominates(MBB)) {
KillSet.set(ID);
LLVM_DEBUG({
auto Name = VarLocIDs[ID].Var.getVariable()->getName();
dbgs() << " killing " << Name << ", it doesn't dominate MBB\n";
});
}
}
}
InLocsT.intersectWithComplement(KillSet);
// As we are processing blocks in reverse post-order we
// should have processed at least one predecessor, unless it
// is the entry block which has no predecessor.
assert((NumVisited || MBB.pred_empty()) &&
"Should have processed at least one predecessor");
VarLocSet &ILS = InLocs[&MBB];
VarLocSet &Pending = PendingInLocs[&MBB];
// New locations will have DBG_VALUE insts inserted at the start of the
// block, after location propagation has finished. Record the insertions
// that we need to perform in the Pending set.
VarLocSet Diff = InLocsT;
Diff.intersectWithComplement(ILS);
for (auto ID : Diff) {
Pending.set(ID);
ILS.set(ID);
++NumInserted;
Changed = true;
}
// We may have lost locations by learning about a predecessor that either
// loses or moves a variable. Find any locations in ILS that are not in the
// new in-locations, and delete those.
VarLocSet Removed = ILS;
Removed.intersectWithComplement(InLocsT);
for (auto ID : Removed) {
Pending.reset(ID);
ILS.reset(ID);
++NumRemoved;
Changed = true;
}
return Changed;
}
void LiveDebugValues::flushPendingLocs(VarLocInMBB &PendingInLocs,
VarLocMap &VarLocIDs) {
// PendingInLocs records all locations propagated into blocks, which have
// not had DBG_VALUE insts created. Go through and create those insts now.
for (auto &Iter : PendingInLocs) {
// Map is keyed on a constant pointer, unwrap it so we can insert insts.
auto &MBB = const_cast<MachineBasicBlock &>(*Iter.first);
VarLocSet &Pending = Iter.second;
for (unsigned ID : Pending) {
// The ID location is live-in to MBB -- work out what kind of machine
// location it is and create a DBG_VALUE.
const VarLoc &DiffIt = VarLocIDs[ID];
if (DiffIt.isEntryBackupLoc())
continue;
MachineInstr *MI = DiffIt.BuildDbgValue(*MBB.getParent());
MBB.insert(MBB.instr_begin(), MI);
(void)MI;
LLVM_DEBUG(dbgs() << "Inserted: "; MI->dump(););
}
}
}
bool LiveDebugValues::isEntryValueCandidate(
const MachineInstr &MI, const DefinedRegsSet &DefinedRegs) const {
assert(MI.isDebugValue() && "This must be DBG_VALUE.");
// TODO: Add support for local variables that are expressed in terms of
// parameters entry values.
// TODO: Add support for modified arguments that can be expressed
// by using its entry value.
auto *DIVar = MI.getDebugVariable();
if (!DIVar->isParameter())
return false;
// Do not consider parameters that belong to an inlined function.
if (MI.getDebugLoc()->getInlinedAt())
return false;
// Do not consider indirect debug values (TODO: explain why).
if (MI.isIndirectDebugValue())
return false;
// Only consider parameters that are described using registers. Parameters
// that are passed on the stack are not yet supported, so ignore debug
// values that are described by the frame or stack pointer.
if (!isRegOtherThanSPAndFP(MI.getOperand(0), MI, TRI))
return false;
// If a parameter's value has been propagated from the caller, then the
// parameter's DBG_VALUE may be described using a register defined by some
// instruction in the entry block, in which case we shouldn't create an
// entry value.
if (DefinedRegs.count(MI.getOperand(0).getReg()))
return false;
// TODO: Add support for parameters that are described as fragments.
if (MI.getDebugExpression()->isFragment())
return false;
return true;
}
/// Collect all register defines (including aliases) for the given instruction.
static void collectRegDefs(const MachineInstr &MI, DefinedRegsSet &Regs,
const TargetRegisterInfo *TRI) {
for (const MachineOperand &MO : MI.operands())
if (MO.isReg() && MO.isDef() && MO.getReg())
for (MCRegAliasIterator AI(MO.getReg(), TRI, true); AI.isValid(); ++AI)
Regs.insert(*AI);
}
/// This routine records the entry values of function parameters. The values
/// could be used as backup values. If we loose the track of some unmodified
/// parameters, the backup values will be used as a primary locations.
void LiveDebugValues::recordEntryValue(const MachineInstr &MI,
const DefinedRegsSet &DefinedRegs,
OpenRangesSet &OpenRanges,
VarLocMap &VarLocIDs) {
if (auto *TPC = getAnalysisIfAvailable<TargetPassConfig>()) {
auto &TM = TPC->getTM<TargetMachine>();
if (!TM.Options.EnableDebugEntryValues)
return;
}
DebugVariable V(MI.getDebugVariable(), MI.getDebugExpression(),
MI.getDebugLoc()->getInlinedAt());
if (!isEntryValueCandidate(MI, DefinedRegs) ||
OpenRanges.getEntryValueBackup(V))
return;
LLVM_DEBUG(dbgs() << "Creating the backup entry location: "; MI.dump(););
// Create the entry value and use it as a backup location until it is
// valid. It is valid until a parameter is not changed.
DIExpression *NewExpr =
DIExpression::prepend(MI.getDebugExpression(), DIExpression::EntryValue);
VarLoc EntryValLocAsBackup = VarLoc::CreateEntryBackupLoc(MI, LS, NewExpr);
unsigned EntryValLocID = VarLocIDs.insert(EntryValLocAsBackup);
OpenRanges.insert(EntryValLocID, EntryValLocAsBackup);
}
/// Calculate the liveness information for the given machine function and
/// extend ranges across basic blocks.
bool LiveDebugValues::ExtendRanges(MachineFunction &MF) {
LLVM_DEBUG(dbgs() << "\nDebug Range Extension\n");
bool Changed = false;
bool OLChanged = false;
bool MBBJoined = false;
VarLocMap VarLocIDs; // Map VarLoc<>unique ID for use in bitvectors.
OverlapMap OverlapFragments; // Map of overlapping variable fragments.
OpenRangesSet OpenRanges(OverlapFragments);
// Ranges that are open until end of bb.
VarLocInMBB OutLocs; // Ranges that exist beyond bb.
VarLocInMBB InLocs; // Ranges that are incoming after joining.
TransferMap Transfers; // DBG_VALUEs associated with transfers (such as
// spills, copies and restores).
VarLocInMBB PendingInLocs; // Ranges that are incoming after joining, but
// that we have deferred creating DBG_VALUE insts
// for immediately.
VarToFragments SeenFragments;
// Blocks which are artificial, i.e. blocks which exclusively contain
// instructions without locations, or with line 0 locations.
SmallPtrSet<const MachineBasicBlock *, 16> ArtificialBlocks;
DenseMap<unsigned int, MachineBasicBlock *> OrderToBB;
DenseMap<MachineBasicBlock *, unsigned int> BBToOrder;
std::priority_queue<unsigned int, std::vector<unsigned int>,
std::greater<unsigned int>>
Worklist;
std::priority_queue<unsigned int, std::vector<unsigned int>,
std::greater<unsigned int>>
Pending;
// Set of register defines that are seen when traversing the entry block
// looking for debug entry value candidates.
DefinedRegsSet DefinedRegs;
// Only in the case of entry MBB collect DBG_VALUEs representing
// function parameters in order to generate debug entry values for them.
MachineBasicBlock &First_MBB = *(MF.begin());
for (auto &MI : First_MBB) {
collectRegDefs(MI, DefinedRegs, TRI);
if (MI.isDebugValue())
recordEntryValue(MI, DefinedRegs, OpenRanges, VarLocIDs);
}
// Initialize per-block structures and scan for fragment overlaps.
for (auto &MBB : MF) {
PendingInLocs[&MBB] = VarLocSet();
for (auto &MI : MBB) {
if (MI.isDebugValue())
accumulateFragmentMap(MI, SeenFragments, OverlapFragments);
}
}
auto hasNonArtificialLocation = [](const MachineInstr &MI) -> bool {
if (const DebugLoc &DL = MI.getDebugLoc())
return DL.getLine() != 0;
return false;
};
for (auto &MBB : MF)
if (none_of(MBB.instrs(), hasNonArtificialLocation))
ArtificialBlocks.insert(&MBB);
LLVM_DEBUG(printVarLocInMBB(MF, OutLocs, VarLocIDs,
"OutLocs after initialization", dbgs()));
ReversePostOrderTraversal<MachineFunction *> RPOT(&MF);
unsigned int RPONumber = 0;
for (auto RI = RPOT.begin(), RE = RPOT.end(); RI != RE; ++RI) {
OrderToBB[RPONumber] = *RI;
BBToOrder[*RI] = RPONumber;
Worklist.push(RPONumber);
++RPONumber;
}
// This is a standard "union of predecessor outs" dataflow problem.
// To solve it, we perform join() and process() using the two worklist method
// until the ranges converge.
// Ranges have converged when both worklists are empty.
SmallPtrSet<const MachineBasicBlock *, 16> Visited;
while (!Worklist.empty() || !Pending.empty()) {
// We track what is on the pending worklist to avoid inserting the same
// thing twice. We could avoid this with a custom priority queue, but this
// is probably not worth it.
SmallPtrSet<MachineBasicBlock *, 16> OnPending;
LLVM_DEBUG(dbgs() << "Processing Worklist\n");
while (!Worklist.empty()) {
MachineBasicBlock *MBB = OrderToBB[Worklist.top()];
Worklist.pop();
MBBJoined = join(*MBB, OutLocs, InLocs, VarLocIDs, Visited,
ArtificialBlocks, PendingInLocs);
MBBJoined |= Visited.insert(MBB).second;
if (MBBJoined) {
MBBJoined = false;
Changed = true;
// Now that we have started to extend ranges across BBs we need to
// examine spill, copy and restore instructions to see whether they
// operate with registers that correspond to user variables.
// First load any pending inlocs.
OpenRanges.insertFromLocSet(PendingInLocs[MBB], VarLocIDs);
for (auto &MI : *MBB)
process(MI, OpenRanges, VarLocIDs, Transfers);
OLChanged |= transferTerminator(MBB, OpenRanges, OutLocs, VarLocIDs);
LLVM_DEBUG(printVarLocInMBB(MF, OutLocs, VarLocIDs,
"OutLocs after propagating", dbgs()));
LLVM_DEBUG(printVarLocInMBB(MF, InLocs, VarLocIDs,
"InLocs after propagating", dbgs()));
if (OLChanged) {
OLChanged = false;
for (auto s : MBB->successors())
if (OnPending.insert(s).second) {
Pending.push(BBToOrder[s]);
}
}
}
}
Worklist.swap(Pending);
// At this point, pending must be empty, since it was just the empty
// worklist
assert(Pending.empty() && "Pending should be empty");
}
// Add any DBG_VALUE instructions created by location transfers.
for (auto &TR : Transfers) {
MachineBasicBlock *MBB = TR.TransferInst->getParent();
const VarLoc &VL = VarLocIDs[TR.LocationID];
MachineInstr *MI = VL.BuildDbgValue(MF);
MBB->insertAfterBundle(TR.TransferInst->getIterator(), MI);
}
Transfers.clear();
// Deferred inlocs will not have had any DBG_VALUE insts created; do
// that now.
flushPendingLocs(PendingInLocs, VarLocIDs);
LLVM_DEBUG(printVarLocInMBB(MF, OutLocs, VarLocIDs, "Final OutLocs", dbgs()));
LLVM_DEBUG(printVarLocInMBB(MF, InLocs, VarLocIDs, "Final InLocs", dbgs()));
return Changed;
}
bool LiveDebugValues::runOnMachineFunction(MachineFunction &MF) {
if (!MF.getFunction().getSubprogram())
// LiveDebugValues will already have removed all DBG_VALUEs.
return false;
// Skip functions from NoDebug compilation units.
if (MF.getFunction().getSubprogram()->getUnit()->getEmissionKind() ==
DICompileUnit::NoDebug)
return false;
TRI = MF.getSubtarget().getRegisterInfo();
TII = MF.getSubtarget().getInstrInfo();
TFI = MF.getSubtarget().getFrameLowering();
TFI->getCalleeSaves(MF, CalleeSavedRegs);
LS.initialize(MF);
bool Changed = ExtendRanges(MF);
return Changed;
}