2006-05-29 02:57:22 +02:00
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//===-- CppWriter.cpp - Printing LLVM IR as a C++ Source File -------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the writing of the LLVM IR as a set of C++ calls to the
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// LLVM IR interface. The input module is assumed to be verified.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CallingConv.h"
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/InlineAsm.h"
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#include "llvm/Instruction.h"
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#include "llvm/Instructions.h"
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#include "llvm/Module.h"
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#include "llvm/SymbolTable.h"
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#include "llvm/Support/CFG.h"
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#include "llvm/ADT/StringExtras.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/Support/MathExtras.h"
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#include <algorithm>
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#include <iostream>
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using namespace llvm;
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namespace {
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/// This class provides computation of slot numbers for LLVM Assembly writing.
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/// @brief LLVM Assembly Writing Slot Computation.
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class SlotMachine {
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/// @name Types
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/// @{
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public:
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/// @brief A mapping of Values to slot numbers
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typedef std::map<const Value*, unsigned> ValueMap;
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typedef std::map<const Type*, unsigned> TypeMap;
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/// @brief A plane with next slot number and ValueMap
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struct ValuePlane {
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unsigned next_slot; ///< The next slot number to use
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ValueMap map; ///< The map of Value* -> unsigned
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ValuePlane() { next_slot = 0; } ///< Make sure we start at 0
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};
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struct TypePlane {
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unsigned next_slot;
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TypeMap map;
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TypePlane() { next_slot = 0; }
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void clear() { map.clear(); next_slot = 0; }
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};
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/// @brief The map of planes by Type
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typedef std::map<const Type*, ValuePlane> TypedPlanes;
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/// @}
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/// @name Constructors
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/// @{
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public:
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/// @brief Construct from a module
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SlotMachine(const Module *M );
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/// @}
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/// @name Accessors
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/// @{
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public:
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/// Return the slot number of the specified value in it's type
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/// plane. Its an error to ask for something not in the SlotMachine.
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/// Its an error to ask for a Type*
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int getSlot(const Value *V);
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int getSlot(const Type*Ty);
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/// Determine if a Value has a slot or not
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bool hasSlot(const Value* V);
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bool hasSlot(const Type* Ty);
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/// @}
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/// @name Mutators
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/// @{
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public:
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/// If you'd like to deal with a function instead of just a module, use
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/// this method to get its data into the SlotMachine.
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void incorporateFunction(const Function *F) {
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TheFunction = F;
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FunctionProcessed = false;
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}
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/// After calling incorporateFunction, use this method to remove the
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/// most recently incorporated function from the SlotMachine. This
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/// will reset the state of the machine back to just the module contents.
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void purgeFunction();
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/// @}
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/// @name Implementation Details
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/// @{
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private:
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/// Values can be crammed into here at will. If they haven't
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/// been inserted already, they get inserted, otherwise they are ignored.
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/// Either way, the slot number for the Value* is returned.
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unsigned createSlot(const Value *V);
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unsigned createSlot(const Type* Ty);
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/// Insert a value into the value table. Return the slot number
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/// that it now occupies. BadThings(TM) will happen if you insert a
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/// Value that's already been inserted.
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unsigned insertValue( const Value *V );
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unsigned insertValue( const Type* Ty);
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/// Add all of the module level global variables (and their initializers)
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/// and function declarations, but not the contents of those functions.
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void processModule();
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/// Add all of the functions arguments, basic blocks, and instructions
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void processFunction();
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SlotMachine(const SlotMachine &); // DO NOT IMPLEMENT
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void operator=(const SlotMachine &); // DO NOT IMPLEMENT
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/// @}
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/// @name Data
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/// @{
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public:
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/// @brief The module for which we are holding slot numbers
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const Module* TheModule;
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/// @brief The function for which we are holding slot numbers
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const Function* TheFunction;
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bool FunctionProcessed;
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/// @brief The TypePlanes map for the module level data
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TypedPlanes mMap;
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TypePlane mTypes;
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/// @brief The TypePlanes map for the function level data
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TypedPlanes fMap;
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TypePlane fTypes;
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/// @}
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};
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typedef std::vector<const Type*> TypeList;
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typedef std::map<const Type*,std::string> TypeMap;
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typedef std::map<const Value*,std::string> ValueMap;
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void WriteAsOperandInternal(std::ostream &Out, const Value *V,
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bool PrintName, TypeMap &TypeTable,
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SlotMachine *Machine);
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void WriteAsOperandInternal(std::ostream &Out, const Type *T,
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bool PrintName, TypeMap& TypeTable,
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SlotMachine *Machine);
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const Module *getModuleFromVal(const Value *V) {
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if (const Argument *MA = dyn_cast<Argument>(V))
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return MA->getParent() ? MA->getParent()->getParent() : 0;
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else if (const BasicBlock *BB = dyn_cast<BasicBlock>(V))
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return BB->getParent() ? BB->getParent()->getParent() : 0;
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else if (const Instruction *I = dyn_cast<Instruction>(V)) {
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const Function *M = I->getParent() ? I->getParent()->getParent() : 0;
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return M ? M->getParent() : 0;
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} else if (const GlobalValue *GV = dyn_cast<GlobalValue>(V))
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return GV->getParent();
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return 0;
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}
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// getLLVMName - Turn the specified string into an 'LLVM name', which is either
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// prefixed with % (if the string only contains simple characters) or is
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// surrounded with ""'s (if it has special chars in it).
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std::string getLLVMName(const std::string &Name,
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bool prefixName = true) {
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assert(!Name.empty() && "Cannot get empty name!");
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// First character cannot start with a number...
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if (Name[0] >= '0' && Name[0] <= '9')
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return "\"" + Name + "\"";
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// Scan to see if we have any characters that are not on the "white list"
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for (unsigned i = 0, e = Name.size(); i != e; ++i) {
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char C = Name[i];
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assert(C != '"' && "Illegal character in LLVM value name!");
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if ((C < 'a' || C > 'z') && (C < 'A' || C > 'Z') && (C < '0' || C > '9') &&
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C != '-' && C != '.' && C != '_')
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return "\"" + Name + "\"";
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}
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// If we get here, then the identifier is legal to use as a "VarID".
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if (prefixName)
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return "%"+Name;
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else
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return Name;
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}
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/// fillTypeNameTable - If the module has a symbol table, take all global types
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/// and stuff their names into the TypeNames map.
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///
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void fillTypeNameTable(const Module *M, TypeMap& TypeNames) {
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if (!M) return;
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const SymbolTable &ST = M->getSymbolTable();
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SymbolTable::type_const_iterator TI = ST.type_begin();
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for (; TI != ST.type_end(); ++TI ) {
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// As a heuristic, don't insert pointer to primitive types, because
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// they are used too often to have a single useful name.
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//
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const Type *Ty = cast<Type>(TI->second);
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if (!isa<PointerType>(Ty) ||
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!cast<PointerType>(Ty)->getElementType()->isPrimitiveType() ||
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isa<OpaqueType>(cast<PointerType>(Ty)->getElementType()))
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TypeNames.insert(std::make_pair(Ty, getLLVMName(TI->first)));
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}
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}
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void calcTypeName(const Type *Ty,
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std::vector<const Type *> &TypeStack,
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TypeMap& TypeNames,
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std::string & Result){
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if (Ty->isPrimitiveType() && !isa<OpaqueType>(Ty)) {
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Result += Ty->getDescription(); // Base case
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return;
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}
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// Check to see if the type is named.
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TypeMap::iterator I = TypeNames.find(Ty);
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if (I != TypeNames.end()) {
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Result += I->second;
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return;
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}
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if (isa<OpaqueType>(Ty)) {
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Result += "opaque";
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return;
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}
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// Check to see if the Type is already on the stack...
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unsigned Slot = 0, CurSize = TypeStack.size();
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while (Slot < CurSize && TypeStack[Slot] != Ty) ++Slot; // Scan for type
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// This is another base case for the recursion. In this case, we know
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// that we have looped back to a type that we have previously visited.
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// Generate the appropriate upreference to handle this.
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if (Slot < CurSize) {
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Result += "\\" + utostr(CurSize-Slot); // Here's the upreference
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return;
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}
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TypeStack.push_back(Ty); // Recursive case: Add us to the stack..
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switch (Ty->getTypeID()) {
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case Type::FunctionTyID: {
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const FunctionType *FTy = cast<FunctionType>(Ty);
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calcTypeName(FTy->getReturnType(), TypeStack, TypeNames, Result);
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Result += " (";
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for (FunctionType::param_iterator I = FTy->param_begin(),
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E = FTy->param_end(); I != E; ++I) {
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if (I != FTy->param_begin())
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Result += ", ";
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calcTypeName(*I, TypeStack, TypeNames, Result);
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}
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if (FTy->isVarArg()) {
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if (FTy->getNumParams()) Result += ", ";
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Result += "...";
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}
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Result += ")";
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break;
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}
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case Type::StructTyID: {
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const StructType *STy = cast<StructType>(Ty);
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Result += "{ ";
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for (StructType::element_iterator I = STy->element_begin(),
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E = STy->element_end(); I != E; ++I) {
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if (I != STy->element_begin())
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Result += ", ";
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calcTypeName(*I, TypeStack, TypeNames, Result);
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}
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Result += " }";
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break;
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}
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case Type::PointerTyID:
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calcTypeName(cast<PointerType>(Ty)->getElementType(),
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TypeStack, TypeNames, Result);
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Result += "*";
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break;
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case Type::ArrayTyID: {
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const ArrayType *ATy = cast<ArrayType>(Ty);
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Result += "[" + utostr(ATy->getNumElements()) + " x ";
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calcTypeName(ATy->getElementType(), TypeStack, TypeNames, Result);
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Result += "]";
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break;
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}
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case Type::PackedTyID: {
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const PackedType *PTy = cast<PackedType>(Ty);
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Result += "<" + utostr(PTy->getNumElements()) + " x ";
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calcTypeName(PTy->getElementType(), TypeStack, TypeNames, Result);
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Result += ">";
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break;
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}
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case Type::OpaqueTyID:
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Result += "opaque";
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break;
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default:
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Result += "<unrecognized-type>";
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}
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TypeStack.pop_back(); // Remove self from stack...
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return;
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}
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/// printTypeInt - The internal guts of printing out a type that has a
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/// potentially named portion.
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///
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std::ostream &printTypeInt(std::ostream &Out, const Type *Ty,TypeMap&TypeNames){
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// Primitive types always print out their description, regardless of whether
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// they have been named or not.
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//
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if (Ty->isPrimitiveType() && !isa<OpaqueType>(Ty))
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return Out << Ty->getDescription();
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// Check to see if the type is named.
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TypeMap::iterator I = TypeNames.find(Ty);
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if (I != TypeNames.end()) return Out << I->second;
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// Otherwise we have a type that has not been named but is a derived type.
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// Carefully recurse the type hierarchy to print out any contained symbolic
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// names.
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//
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std::vector<const Type *> TypeStack;
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std::string TypeName;
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calcTypeName(Ty, TypeStack, TypeNames, TypeName);
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TypeNames.insert(std::make_pair(Ty, TypeName));//Cache type name for later use
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return (Out << TypeName);
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}
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/// WriteTypeSymbolic - This attempts to write the specified type as a symbolic
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/// type, iff there is an entry in the modules symbol table for the specified
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/// type or one of it's component types. This is slower than a simple x << Type
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///
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std::ostream &WriteTypeSymbolic(std::ostream &Out, const Type *Ty,
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const Module *M) {
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Out << ' ';
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// If they want us to print out a type, attempt to make it symbolic if there
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// is a symbol table in the module...
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if (M) {
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TypeMap TypeNames;
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fillTypeNameTable(M, TypeNames);
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return printTypeInt(Out, Ty, TypeNames);
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} else {
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return Out << Ty->getDescription();
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}
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}
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// PrintEscapedString - Print each character of the specified string, escaping
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// it if it is not printable or if it is an escape char.
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void PrintEscapedString(const std::string &Str, std::ostream &Out) {
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for (unsigned i = 0, e = Str.size(); i != e; ++i) {
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unsigned char C = Str[i];
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if (isprint(C) && C != '"' && C != '\\') {
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Out << C;
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} else {
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Out << '\\'
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<< (char) ((C/16 < 10) ? ( C/16 +'0') : ( C/16 -10+'A'))
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|
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<< (char)(((C&15) < 10) ? ((C&15)+'0') : ((C&15)-10+'A'));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// @brief Internal constant writer.
|
|
|
|
void WriteConstantInternal(std::ostream &Out, const Constant *CV,
|
|
|
|
bool PrintName,
|
|
|
|
TypeMap& TypeTable,
|
|
|
|
SlotMachine *Machine) {
|
|
|
|
const int IndentSize = 4;
|
|
|
|
static std::string Indent = "\n";
|
|
|
|
if (const ConstantBool *CB = dyn_cast<ConstantBool>(CV)) {
|
|
|
|
Out << (CB == ConstantBool::True ? "true" : "false");
|
|
|
|
} else if (const ConstantSInt *CI = dyn_cast<ConstantSInt>(CV)) {
|
|
|
|
Out << CI->getValue();
|
|
|
|
} else if (const ConstantUInt *CI = dyn_cast<ConstantUInt>(CV)) {
|
|
|
|
Out << CI->getValue();
|
|
|
|
} else if (const ConstantFP *CFP = dyn_cast<ConstantFP>(CV)) {
|
|
|
|
// We would like to output the FP constant value in exponential notation,
|
|
|
|
// but we cannot do this if doing so will lose precision. Check here to
|
|
|
|
// make sure that we only output it in exponential format if we can parse
|
|
|
|
// the value back and get the same value.
|
|
|
|
//
|
|
|
|
std::string StrVal = ftostr(CFP->getValue());
|
|
|
|
|
|
|
|
// Check to make sure that the stringized number is not some string like
|
|
|
|
// "Inf" or NaN, that atof will accept, but the lexer will not. Check that
|
|
|
|
// the string matches the "[-+]?[0-9]" regex.
|
|
|
|
//
|
|
|
|
if ((StrVal[0] >= '0' && StrVal[0] <= '9') ||
|
|
|
|
((StrVal[0] == '-' || StrVal[0] == '+') &&
|
|
|
|
(StrVal[1] >= '0' && StrVal[1] <= '9')))
|
|
|
|
// Reparse stringized version!
|
|
|
|
if (atof(StrVal.c_str()) == CFP->getValue()) {
|
|
|
|
Out << StrVal;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Otherwise we could not reparse it to exactly the same value, so we must
|
|
|
|
// output the string in hexadecimal format!
|
|
|
|
assert(sizeof(double) == sizeof(uint64_t) &&
|
|
|
|
"assuming that double is 64 bits!");
|
|
|
|
Out << "0x" << utohexstr(DoubleToBits(CFP->getValue()));
|
|
|
|
|
|
|
|
} else if (isa<ConstantAggregateZero>(CV)) {
|
|
|
|
Out << "zeroinitializer";
|
|
|
|
} else if (const ConstantArray *CA = dyn_cast<ConstantArray>(CV)) {
|
|
|
|
// As a special case, print the array as a string if it is an array of
|
|
|
|
// ubytes or an array of sbytes with positive values.
|
|
|
|
//
|
|
|
|
const Type *ETy = CA->getType()->getElementType();
|
|
|
|
if (CA->isString()) {
|
|
|
|
Out << "c\"";
|
|
|
|
PrintEscapedString(CA->getAsString(), Out);
|
|
|
|
Out << "\"";
|
|
|
|
|
|
|
|
} else { // Cannot output in string format...
|
|
|
|
Out << '[';
|
|
|
|
if (CA->getNumOperands()) {
|
|
|
|
Out << ' ';
|
|
|
|
printTypeInt(Out, ETy, TypeTable);
|
|
|
|
WriteAsOperandInternal(Out, CA->getOperand(0),
|
|
|
|
PrintName, TypeTable, Machine);
|
|
|
|
for (unsigned i = 1, e = CA->getNumOperands(); i != e; ++i) {
|
|
|
|
Out << ", ";
|
|
|
|
printTypeInt(Out, ETy, TypeTable);
|
|
|
|
WriteAsOperandInternal(Out, CA->getOperand(i), PrintName,
|
|
|
|
TypeTable, Machine);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
Out << " ]";
|
|
|
|
}
|
|
|
|
} else if (const ConstantStruct *CS = dyn_cast<ConstantStruct>(CV)) {
|
|
|
|
Out << '{';
|
|
|
|
unsigned N = CS->getNumOperands();
|
|
|
|
if (N) {
|
|
|
|
if (N > 2) {
|
|
|
|
Indent += std::string(IndentSize, ' ');
|
|
|
|
Out << Indent;
|
|
|
|
} else {
|
|
|
|
Out << ' ';
|
|
|
|
}
|
|
|
|
printTypeInt(Out, CS->getOperand(0)->getType(), TypeTable);
|
|
|
|
|
|
|
|
WriteAsOperandInternal(Out, CS->getOperand(0),
|
|
|
|
PrintName, TypeTable, Machine);
|
|
|
|
|
|
|
|
for (unsigned i = 1; i < N; i++) {
|
|
|
|
Out << ", ";
|
|
|
|
if (N > 2) Out << Indent;
|
|
|
|
printTypeInt(Out, CS->getOperand(i)->getType(), TypeTable);
|
|
|
|
|
|
|
|
WriteAsOperandInternal(Out, CS->getOperand(i),
|
|
|
|
PrintName, TypeTable, Machine);
|
|
|
|
}
|
|
|
|
if (N > 2) Indent.resize(Indent.size() - IndentSize);
|
|
|
|
}
|
|
|
|
|
|
|
|
Out << " }";
|
|
|
|
} else if (const ConstantPacked *CP = dyn_cast<ConstantPacked>(CV)) {
|
|
|
|
const Type *ETy = CP->getType()->getElementType();
|
|
|
|
assert(CP->getNumOperands() > 0 &&
|
|
|
|
"Number of operands for a PackedConst must be > 0");
|
|
|
|
Out << '<';
|
|
|
|
Out << ' ';
|
|
|
|
printTypeInt(Out, ETy, TypeTable);
|
|
|
|
WriteAsOperandInternal(Out, CP->getOperand(0),
|
|
|
|
PrintName, TypeTable, Machine);
|
|
|
|
for (unsigned i = 1, e = CP->getNumOperands(); i != e; ++i) {
|
|
|
|
Out << ", ";
|
|
|
|
printTypeInt(Out, ETy, TypeTable);
|
|
|
|
WriteAsOperandInternal(Out, CP->getOperand(i), PrintName,
|
|
|
|
TypeTable, Machine);
|
|
|
|
}
|
|
|
|
Out << " >";
|
|
|
|
} else if (isa<ConstantPointerNull>(CV)) {
|
|
|
|
Out << "null";
|
|
|
|
|
|
|
|
} else if (isa<UndefValue>(CV)) {
|
|
|
|
Out << "undef";
|
|
|
|
|
|
|
|
} else if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(CV)) {
|
|
|
|
Out << CE->getOpcodeName() << " (";
|
|
|
|
|
|
|
|
for (User::const_op_iterator OI=CE->op_begin(); OI != CE->op_end(); ++OI) {
|
|
|
|
printTypeInt(Out, (*OI)->getType(), TypeTable);
|
|
|
|
WriteAsOperandInternal(Out, *OI, PrintName, TypeTable, Machine);
|
|
|
|
if (OI+1 != CE->op_end())
|
|
|
|
Out << ", ";
|
|
|
|
}
|
|
|
|
|
|
|
|
if (CE->getOpcode() == Instruction::Cast) {
|
|
|
|
Out << " to ";
|
|
|
|
printTypeInt(Out, CE->getType(), TypeTable);
|
|
|
|
}
|
|
|
|
Out << ')';
|
|
|
|
|
|
|
|
} else {
|
|
|
|
Out << "<placeholder or erroneous Constant>";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// WriteAsOperand - Write the name of the specified value out to the specified
|
|
|
|
/// ostream. This can be useful when you just want to print int %reg126, not
|
|
|
|
/// the whole instruction that generated it.
|
|
|
|
///
|
|
|
|
void WriteAsOperandInternal(std::ostream &Out, const Value *V,
|
|
|
|
bool PrintName, TypeMap& TypeTable,
|
|
|
|
SlotMachine *Machine) {
|
|
|
|
Out << ' ';
|
|
|
|
if ((PrintName || isa<GlobalValue>(V)) && V->hasName())
|
|
|
|
Out << getLLVMName(V->getName());
|
|
|
|
else {
|
|
|
|
const Constant *CV = dyn_cast<Constant>(V);
|
|
|
|
if (CV && !isa<GlobalValue>(CV)) {
|
|
|
|
WriteConstantInternal(Out, CV, PrintName, TypeTable, Machine);
|
|
|
|
} else if (const InlineAsm *IA = dyn_cast<InlineAsm>(V)) {
|
|
|
|
Out << "asm ";
|
|
|
|
if (IA->hasSideEffects())
|
|
|
|
Out << "sideeffect ";
|
|
|
|
Out << '"';
|
|
|
|
PrintEscapedString(IA->getAsmString(), Out);
|
|
|
|
Out << "\", \"";
|
|
|
|
PrintEscapedString(IA->getConstraintString(), Out);
|
|
|
|
Out << '"';
|
|
|
|
} else {
|
|
|
|
int Slot = Machine->getSlot(V);
|
|
|
|
if (Slot != -1)
|
|
|
|
Out << '%' << Slot;
|
|
|
|
else
|
|
|
|
Out << "<badref>";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// WriteAsOperand - Write the name of the specified value out to the specified
|
|
|
|
/// ostream. This can be useful when you just want to print int %reg126, not
|
|
|
|
/// the whole instruction that generated it.
|
|
|
|
///
|
|
|
|
std::ostream &WriteAsOperand(std::ostream &Out, const Value *V,
|
|
|
|
bool PrintType, bool PrintName,
|
|
|
|
const Module *Context) {
|
|
|
|
TypeMap TypeNames;
|
|
|
|
if (Context == 0) Context = getModuleFromVal(V);
|
|
|
|
|
|
|
|
if (Context)
|
|
|
|
fillTypeNameTable(Context, TypeNames);
|
|
|
|
|
|
|
|
if (PrintType)
|
|
|
|
printTypeInt(Out, V->getType(), TypeNames);
|
|
|
|
|
|
|
|
WriteAsOperandInternal(Out, V, PrintName, TypeNames, 0);
|
|
|
|
return Out;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// WriteAsOperandInternal - Write the name of the specified value out to
|
|
|
|
/// the specified ostream. This can be useful when you just want to print
|
|
|
|
/// int %reg126, not the whole instruction that generated it.
|
|
|
|
///
|
|
|
|
void WriteAsOperandInternal(std::ostream &Out, const Type *T,
|
|
|
|
bool PrintName, TypeMap& TypeTable,
|
|
|
|
SlotMachine *Machine) {
|
|
|
|
Out << ' ';
|
|
|
|
int Slot = Machine->getSlot(T);
|
|
|
|
if (Slot != -1)
|
|
|
|
Out << '%' << Slot;
|
|
|
|
else
|
|
|
|
Out << "<badref>";
|
|
|
|
}
|
|
|
|
|
|
|
|
/// WriteAsOperand - Write the name of the specified value out to the specified
|
|
|
|
/// ostream. This can be useful when you just want to print int %reg126, not
|
|
|
|
/// the whole instruction that generated it.
|
|
|
|
///
|
|
|
|
std::ostream &WriteAsOperand(std::ostream &Out, const Type *Ty,
|
|
|
|
bool PrintType, bool PrintName,
|
|
|
|
const Module *Context) {
|
|
|
|
TypeMap TypeNames;
|
|
|
|
assert(Context != 0 && "Can't write types as operand without module context");
|
|
|
|
|
|
|
|
fillTypeNameTable(Context, TypeNames);
|
|
|
|
|
|
|
|
// if (PrintType)
|
|
|
|
// printTypeInt(Out, V->getType(), TypeNames);
|
|
|
|
|
|
|
|
printTypeInt(Out, Ty, TypeNames);
|
|
|
|
|
|
|
|
WriteAsOperandInternal(Out, Ty, PrintName, TypeNames, 0);
|
|
|
|
return Out;
|
|
|
|
}
|
|
|
|
|
|
|
|
class CppWriter {
|
|
|
|
std::ostream &Out;
|
|
|
|
SlotMachine &Machine;
|
|
|
|
const Module *TheModule;
|
|
|
|
unsigned long uniqueNum;
|
|
|
|
TypeMap TypeNames;
|
|
|
|
ValueMap ValueNames;
|
|
|
|
TypeMap UnresolvedTypes;
|
|
|
|
TypeList TypeStack;
|
|
|
|
|
|
|
|
public:
|
|
|
|
inline CppWriter(std::ostream &o, SlotMachine &Mac, const Module *M)
|
|
|
|
: Out(o), Machine(Mac), TheModule(M), uniqueNum(0), TypeNames(),
|
|
|
|
ValueNames(), UnresolvedTypes(), TypeStack() { }
|
|
|
|
|
|
|
|
inline void write(const Module *M) { printModule(M); }
|
|
|
|
inline void write(const GlobalVariable *G) { printGlobal(G); }
|
|
|
|
inline void write(const Function *F) { printFunction(F); }
|
|
|
|
inline void write(const BasicBlock *BB) { printBasicBlock(BB); }
|
|
|
|
inline void write(const Instruction *I) { printInstruction(*I); }
|
|
|
|
inline void write(const Constant *CPV) { printConstant(CPV); }
|
|
|
|
inline void write(const Type *Ty) { printType(Ty); }
|
|
|
|
|
|
|
|
void writeOperand(const Value *Op, bool PrintType, bool PrintName = true);
|
|
|
|
|
|
|
|
const Module* getModule() { return TheModule; }
|
|
|
|
|
|
|
|
private:
|
|
|
|
void printModule(const Module *M);
|
|
|
|
void printTypes(const Module* M);
|
|
|
|
void printConstants(const Module* M);
|
|
|
|
void printConstant(const Constant *CPV);
|
|
|
|
void printGlobal(const GlobalVariable *GV);
|
|
|
|
void printFunction(const Function *F);
|
|
|
|
void printArgument(const Argument *FA);
|
|
|
|
void printBasicBlock(const BasicBlock *BB);
|
|
|
|
void printInstruction(const Instruction &I);
|
|
|
|
void printSymbolTable(const SymbolTable &ST);
|
|
|
|
void printLinkageType(GlobalValue::LinkageTypes LT);
|
|
|
|
void printCallingConv(unsigned cc);
|
|
|
|
|
|
|
|
|
|
|
|
// printType - Go to extreme measures to attempt to print out a short,
|
|
|
|
// symbolic version of a type name.
|
|
|
|
//
|
|
|
|
std::ostream &printType(const Type *Ty) {
|
|
|
|
return printTypeInt(Out, Ty, TypeNames);
|
|
|
|
}
|
|
|
|
|
|
|
|
// printTypeAtLeastOneLevel - Print out one level of the possibly complex type
|
|
|
|
// without considering any symbolic types that we may have equal to it.
|
|
|
|
//
|
|
|
|
std::ostream &printTypeAtLeastOneLevel(const Type *Ty);
|
|
|
|
|
|
|
|
// printInfoComment - Print a little comment after the instruction indicating
|
|
|
|
// which slot it occupies.
|
|
|
|
void printInfoComment(const Value &V);
|
|
|
|
|
|
|
|
std::string getCppName(const Type* val);
|
|
|
|
std::string getCppName(const Value* val);
|
|
|
|
inline void printCppName(const Value* val);
|
|
|
|
inline void printCppName(const Type* val);
|
|
|
|
bool isOnStack(const Type*) const;
|
|
|
|
inline void printTypeDef(const Type* Ty);
|
|
|
|
bool printTypeDefInternal(const Type* Ty);
|
|
|
|
};
|
|
|
|
|
|
|
|
std::string
|
|
|
|
CppWriter::getCppName(const Value* val) {
|
|
|
|
std::string name;
|
|
|
|
ValueMap::iterator I = ValueNames.find(val);
|
|
|
|
if (I != ValueNames.end()) {
|
|
|
|
name = I->second;
|
|
|
|
} else {
|
|
|
|
const char* prefix;
|
|
|
|
switch (val->getType()->getTypeID()) {
|
|
|
|
case Type::VoidTyID: prefix = "void_"; break;
|
|
|
|
case Type::BoolTyID: prefix = "bool_"; break;
|
|
|
|
case Type::UByteTyID: prefix = "ubyte_"; break;
|
|
|
|
case Type::SByteTyID: prefix = "sbyte_"; break;
|
|
|
|
case Type::UShortTyID: prefix = "ushort_"; break;
|
|
|
|
case Type::ShortTyID: prefix = "short_"; break;
|
|
|
|
case Type::UIntTyID: prefix = "uint_"; break;
|
|
|
|
case Type::IntTyID: prefix = "int_"; break;
|
|
|
|
case Type::ULongTyID: prefix = "ulong_"; break;
|
|
|
|
case Type::LongTyID: prefix = "long_"; break;
|
|
|
|
case Type::FloatTyID: prefix = "float_"; break;
|
|
|
|
case Type::DoubleTyID: prefix = "double_"; break;
|
|
|
|
case Type::LabelTyID: prefix = "label_"; break;
|
|
|
|
case Type::FunctionTyID: prefix = "func_"; break;
|
|
|
|
case Type::StructTyID: prefix = "struct_"; break;
|
|
|
|
case Type::ArrayTyID: prefix = "array_"; break;
|
|
|
|
case Type::PointerTyID: prefix = "ptr_"; break;
|
|
|
|
case Type::PackedTyID: prefix = "packed_"; break;
|
|
|
|
default: prefix = "other_"; break;
|
|
|
|
}
|
|
|
|
name = ValueNames[val] = std::string(prefix) +
|
|
|
|
(val->hasName() ? val->getName() : utostr(uniqueNum++));
|
|
|
|
}
|
|
|
|
return name;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
CppWriter::printCppName(const Value* val) {
|
|
|
|
PrintEscapedString(getCppName(val),Out);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
CppWriter::printCppName(const Type* Ty)
|
|
|
|
{
|
|
|
|
PrintEscapedString(getCppName(Ty),Out);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Gets the C++ name for a type. Returns true if we already saw the type,
|
|
|
|
// false otherwise.
|
|
|
|
//
|
|
|
|
inline const std::string*
|
|
|
|
findTypeName(const SymbolTable& ST, const Type* Ty)
|
|
|
|
{
|
|
|
|
SymbolTable::type_const_iterator TI = ST.type_begin();
|
|
|
|
SymbolTable::type_const_iterator TE = ST.type_end();
|
|
|
|
for (;TI != TE; ++TI)
|
|
|
|
if (TI->second == Ty)
|
|
|
|
return &(TI->first);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
std::string
|
|
|
|
CppWriter::getCppName(const Type* Ty)
|
|
|
|
{
|
|
|
|
// First, handle the primitive types .. easy
|
|
|
|
if (Ty->isPrimitiveType()) {
|
|
|
|
switch (Ty->getTypeID()) {
|
|
|
|
case Type::VoidTyID: return "Type::VoidTy";
|
|
|
|
case Type::BoolTyID: return "Type::BoolTy";
|
|
|
|
case Type::UByteTyID: return "Type::UByteTy";
|
|
|
|
case Type::SByteTyID: return "Type::SByteTy";
|
|
|
|
case Type::UShortTyID: return "Type::UShortTy";
|
|
|
|
case Type::ShortTyID: return "Type::ShortTy";
|
|
|
|
case Type::UIntTyID: return "Type::UIntTy";
|
|
|
|
case Type::IntTyID: return "Type::IntTy";
|
|
|
|
case Type::ULongTyID: return "Type::ULongTy";
|
|
|
|
case Type::LongTyID: return "Type::LongTy";
|
|
|
|
case Type::FloatTyID: return "Type::FloatTy";
|
|
|
|
case Type::DoubleTyID: return "Type::DoubleTy";
|
|
|
|
case Type::LabelTyID: return "Type::LabelTy";
|
|
|
|
default:
|
|
|
|
assert(!"Can't get here");
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return "Type::VoidTy"; // shouldn't be returned, but make it sensible
|
|
|
|
}
|
|
|
|
|
|
|
|
// Now, see if we've seen the type before and return that
|
|
|
|
TypeMap::iterator I = TypeNames.find(Ty);
|
|
|
|
if (I != TypeNames.end())
|
|
|
|
return I->second;
|
|
|
|
|
|
|
|
// Okay, let's build a new name for this type. Start with a prefix
|
|
|
|
const char* prefix = 0;
|
|
|
|
switch (Ty->getTypeID()) {
|
|
|
|
case Type::FunctionTyID: prefix = "FuncTy_"; break;
|
|
|
|
case Type::StructTyID: prefix = "StructTy_"; break;
|
|
|
|
case Type::ArrayTyID: prefix = "ArrayTy_"; break;
|
|
|
|
case Type::PointerTyID: prefix = "PointerTy_"; break;
|
|
|
|
case Type::OpaqueTyID: prefix = "OpaqueTy_"; break;
|
|
|
|
case Type::PackedTyID: prefix = "PackedTy_"; break;
|
|
|
|
default: prefix = "OtherTy_"; break; // prevent breakage
|
|
|
|
}
|
|
|
|
|
|
|
|
// See if the type has a name in the symboltable and build accordingly
|
|
|
|
const std::string* tName = findTypeName(TheModule->getSymbolTable(), Ty);
|
|
|
|
std::string name;
|
|
|
|
if (tName)
|
|
|
|
name = std::string(prefix) + *tName;
|
|
|
|
else
|
|
|
|
name = std::string(prefix) + utostr(uniqueNum++);
|
|
|
|
|
|
|
|
// Save the name
|
|
|
|
return TypeNames[Ty] = name;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// printTypeAtLeastOneLevel - Print out one level of the possibly complex type
|
|
|
|
/// without considering any symbolic types that we may have equal to it.
|
|
|
|
///
|
|
|
|
std::ostream &CppWriter::printTypeAtLeastOneLevel(const Type *Ty) {
|
|
|
|
if (const FunctionType *FTy = dyn_cast<FunctionType>(Ty)) {
|
|
|
|
printType(FTy->getReturnType()) << " (";
|
|
|
|
for (FunctionType::param_iterator I = FTy->param_begin(),
|
|
|
|
E = FTy->param_end(); I != E; ++I) {
|
|
|
|
if (I != FTy->param_begin())
|
|
|
|
Out << ", ";
|
|
|
|
printType(*I);
|
|
|
|
}
|
|
|
|
if (FTy->isVarArg()) {
|
|
|
|
if (FTy->getNumParams()) Out << ", ";
|
|
|
|
Out << "...";
|
|
|
|
}
|
|
|
|
Out << ')';
|
|
|
|
} else if (const StructType *STy = dyn_cast<StructType>(Ty)) {
|
|
|
|
Out << "{ ";
|
|
|
|
for (StructType::element_iterator I = STy->element_begin(),
|
|
|
|
E = STy->element_end(); I != E; ++I) {
|
|
|
|
if (I != STy->element_begin())
|
|
|
|
Out << ", ";
|
|
|
|
printType(*I);
|
|
|
|
}
|
|
|
|
Out << " }";
|
|
|
|
} else if (const PointerType *PTy = dyn_cast<PointerType>(Ty)) {
|
|
|
|
printType(PTy->getElementType()) << '*';
|
|
|
|
} else if (const ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
|
|
|
|
Out << '[' << ATy->getNumElements() << " x ";
|
|
|
|
printType(ATy->getElementType()) << ']';
|
|
|
|
} else if (const PackedType *PTy = dyn_cast<PackedType>(Ty)) {
|
|
|
|
Out << '<' << PTy->getNumElements() << " x ";
|
|
|
|
printType(PTy->getElementType()) << '>';
|
|
|
|
}
|
|
|
|
else if (const OpaqueType *OTy = dyn_cast<OpaqueType>(Ty)) {
|
|
|
|
Out << "opaque";
|
|
|
|
} else {
|
|
|
|
if (!Ty->isPrimitiveType())
|
|
|
|
Out << "<unknown derived type>";
|
|
|
|
printType(Ty);
|
|
|
|
}
|
|
|
|
return Out;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void CppWriter::writeOperand(const Value *Operand, bool PrintType,
|
|
|
|
bool PrintName) {
|
|
|
|
if (Operand != 0) {
|
|
|
|
if (PrintType) { Out << ' '; printType(Operand->getType()); }
|
|
|
|
WriteAsOperandInternal(Out, Operand, PrintName, TypeNames, &Machine);
|
|
|
|
} else {
|
|
|
|
Out << "<null operand!>";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void CppWriter::printModule(const Module *M) {
|
|
|
|
Out << "\n// Module Construction\n";
|
|
|
|
Out << "Module* mod = new Module(\"";
|
|
|
|
PrintEscapedString(M->getModuleIdentifier(),Out);
|
|
|
|
Out << "\");\n";
|
|
|
|
Out << "mod->setEndianness(";
|
|
|
|
switch (M->getEndianness()) {
|
|
|
|
case Module::LittleEndian: Out << "Module::LittleEndian);\n"; break;
|
|
|
|
case Module::BigEndian: Out << "Module::BigEndian);\n"; break;
|
|
|
|
case Module::AnyEndianness:Out << "Module::AnyEndianness);\n"; break;
|
|
|
|
}
|
|
|
|
Out << "mod->setPointerSize(";
|
|
|
|
switch (M->getPointerSize()) {
|
|
|
|
case Module::Pointer32: Out << "Module::Pointer32);\n"; break;
|
|
|
|
case Module::Pointer64: Out << "Module::Pointer64);\n"; break;
|
|
|
|
case Module::AnyPointerSize: Out << "Module::AnyPointerSize);\n"; break;
|
|
|
|
}
|
|
|
|
if (!M->getTargetTriple().empty())
|
|
|
|
Out << "mod->setTargetTriple(\"" << M->getTargetTriple() << "\");\n";
|
|
|
|
|
|
|
|
if (!M->getModuleInlineAsm().empty()) {
|
|
|
|
Out << "mod->setModuleInlineAsm(\"";
|
|
|
|
PrintEscapedString(M->getModuleInlineAsm(),Out);
|
|
|
|
Out << "\");\n";
|
|
|
|
}
|
|
|
|
|
|
|
|
// Loop over the dependent libraries and emit them.
|
|
|
|
Module::lib_iterator LI = M->lib_begin();
|
|
|
|
Module::lib_iterator LE = M->lib_end();
|
|
|
|
while (LI != LE) {
|
|
|
|
Out << "mod->addLibrary(\"" << *LI << "\");\n";
|
|
|
|
++LI;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Print out all the type definitions
|
|
|
|
Out << "\n// Type Definitions\n";
|
|
|
|
printTypes(M);
|
|
|
|
|
|
|
|
// Print out all the constants declarations
|
|
|
|
Out << "\n// Constants Construction\n";
|
|
|
|
printConstants(M);
|
|
|
|
|
|
|
|
// Process the global variables
|
|
|
|
Out << "\n// Global Variable Construction\n";
|
|
|
|
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
|
|
|
|
I != E; ++I) {
|
|
|
|
printGlobal(I);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Output all of the functions.
|
|
|
|
Out << "\n// Function Construction\n";
|
|
|
|
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I)
|
|
|
|
printFunction(I);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
CppWriter::printCallingConv(unsigned cc){
|
|
|
|
// Print the calling convention.
|
|
|
|
switch (cc) {
|
|
|
|
default:
|
|
|
|
case CallingConv::C: Out << "CallingConv::C"; break;
|
|
|
|
case CallingConv::CSRet: Out << "CallingConv::CSRet"; break;
|
|
|
|
case CallingConv::Fast: Out << "CallingConv::Fast"; break;
|
|
|
|
case CallingConv::Cold: Out << "CallingConv::Cold"; break;
|
|
|
|
case CallingConv::FirstTargetCC: Out << "CallingConv::FirstTargetCC"; break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
CppWriter::printLinkageType(GlobalValue::LinkageTypes LT) {
|
|
|
|
switch (LT) {
|
|
|
|
case GlobalValue::InternalLinkage:
|
|
|
|
Out << "GlobalValue::InternalLinkage"; break;
|
|
|
|
case GlobalValue::LinkOnceLinkage:
|
|
|
|
Out << "GlobalValue::LinkOnceLinkage "; break;
|
|
|
|
case GlobalValue::WeakLinkage:
|
|
|
|
Out << "GlobalValue::WeakLinkage"; break;
|
|
|
|
case GlobalValue::AppendingLinkage:
|
|
|
|
Out << "GlobalValue::AppendingLinkage"; break;
|
|
|
|
case GlobalValue::ExternalLinkage:
|
|
|
|
Out << "GlobalValue::ExternalLinkage"; break;
|
|
|
|
case GlobalValue::GhostLinkage:
|
|
|
|
Out << "GlobalValue::GhostLinkage"; break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
void CppWriter::printGlobal(const GlobalVariable *GV) {
|
|
|
|
Out << "\n";
|
|
|
|
Out << "GlobalVariable* ";
|
|
|
|
printCppName(GV);
|
|
|
|
Out << " = new GlobalVariable(\n";
|
|
|
|
Out << " /*Type=*/";
|
|
|
|
printCppName(GV->getType()->getElementType());
|
|
|
|
Out << ",\n";
|
|
|
|
Out << " /*isConstant=*/" << (GV->isConstant()?"true":"false")
|
|
|
|
<< ",\n /*Linkage=*/";
|
|
|
|
printLinkageType(GV->getLinkage());
|
|
|
|
Out << ",\n /*Initializer=*/";
|
|
|
|
if (GV->hasInitializer()) {
|
|
|
|
printCppName(GV->getInitializer());
|
|
|
|
} else {
|
|
|
|
Out << "0";
|
|
|
|
}
|
|
|
|
Out << ",\n /*Name=*/\"";
|
|
|
|
PrintEscapedString(GV->getName(),Out);
|
|
|
|
Out << "\",\n mod);\n";
|
|
|
|
|
|
|
|
if (GV->hasSection()) {
|
|
|
|
printCppName(GV);
|
|
|
|
Out << "->setSection(\"";
|
|
|
|
PrintEscapedString(GV->getSection(),Out);
|
|
|
|
Out << "\");\n";
|
|
|
|
}
|
|
|
|
if (GV->getAlignment()) {
|
|
|
|
printCppName(GV);
|
|
|
|
Out << "->setAlignment(" << utostr(GV->getAlignment()) << ");\n";
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
bool
|
|
|
|
CppWriter::isOnStack(const Type* Ty) const {
|
|
|
|
TypeList::const_iterator TI =
|
|
|
|
std::find(TypeStack.begin(),TypeStack.end(),Ty);
|
|
|
|
return TI != TypeStack.end();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Prints a type definition. Returns true if it could not resolve all the types
|
|
|
|
// in the definition but had to use a forward reference.
|
|
|
|
void
|
|
|
|
CppWriter::printTypeDef(const Type* Ty) {
|
|
|
|
assert(TypeStack.empty());
|
|
|
|
TypeStack.clear();
|
|
|
|
printTypeDefInternal(Ty);
|
|
|
|
assert(TypeStack.empty());
|
|
|
|
// early resolve as many unresolved types as possible. Search the unresolved
|
|
|
|
// types map for the type we just printed. Now that its definition is complete
|
|
|
|
// we can resolve any preview references to it. This prevents a cascade of
|
|
|
|
// unresolved types.
|
|
|
|
TypeMap::iterator I = UnresolvedTypes.find(Ty);
|
|
|
|
if (I != UnresolvedTypes.end()) {
|
|
|
|
Out << "cast<OpaqueType>(" << I->second
|
|
|
|
<< "_fwd.get())->refineAbstractTypeTo(" << I->second << ");\n";
|
|
|
|
Out << I->second << " = cast<";
|
|
|
|
switch (Ty->getTypeID()) {
|
|
|
|
case Type::FunctionTyID: Out << "FunctionType"; break;
|
|
|
|
case Type::ArrayTyID: Out << "ArrayType"; break;
|
|
|
|
case Type::StructTyID: Out << "StructType"; break;
|
|
|
|
case Type::PackedTyID: Out << "PackedType"; break;
|
|
|
|
case Type::PointerTyID: Out << "PointerType"; break;
|
|
|
|
case Type::OpaqueTyID: Out << "OpaqueType"; break;
|
|
|
|
default: Out << "NoSuchDerivedType"; break;
|
|
|
|
}
|
|
|
|
Out << ">(" << I->second << "_fwd.get());\n";
|
|
|
|
UnresolvedTypes.erase(I);
|
|
|
|
}
|
|
|
|
Out << "\n";
|
|
|
|
}
|
|
|
|
|
|
|
|
bool
|
|
|
|
CppWriter::printTypeDefInternal(const Type* Ty) {
|
|
|
|
// We don't print definitions for primitive types
|
|
|
|
if (Ty->isPrimitiveType())
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// Determine if the name is in the name list before we modify that list.
|
|
|
|
TypeMap::const_iterator TNI = TypeNames.find(Ty);
|
|
|
|
|
|
|
|
// Everything below needs the name for the type so get it now
|
|
|
|
std::string typeName(getCppName(Ty));
|
|
|
|
|
|
|
|
// Search the type stack for recursion. If we find it, then generate this
|
|
|
|
// as an OpaqueType, but make sure not to do this multiple times because
|
|
|
|
// the type could appear in multiple places on the stack. Once the opaque
|
|
|
|
// definition is issues, it must not be re-issued. Consequently we have to
|
|
|
|
// check the UnresolvedTypes list as well.
|
|
|
|
if (isOnStack(Ty)) {
|
|
|
|
TypeMap::const_iterator I = UnresolvedTypes.find(Ty);
|
|
|
|
if (I == UnresolvedTypes.end()) {
|
|
|
|
Out << "PATypeHolder " << typeName << "_fwd = OpaqueType::get();\n";
|
|
|
|
UnresolvedTypes[Ty] = typeName;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Avoid printing things we have already printed. Since TNI was obtained
|
|
|
|
// before the name was inserted with getCppName and because we know the name
|
|
|
|
// is not on the stack (currently being defined), we can surmise here that if
|
|
|
|
// we got the name we've also already emitted its definition.
|
|
|
|
if (TNI != TypeNames.end())
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// We're going to print a derived type which, by definition, contains other
|
|
|
|
// types. So, push this one we're printing onto the type stack to assist with
|
|
|
|
// recursive definitions.
|
|
|
|
TypeStack.push_back(Ty); // push on type stack
|
|
|
|
bool didRecurse = false;
|
|
|
|
|
|
|
|
// Print the type definition
|
|
|
|
switch (Ty->getTypeID()) {
|
|
|
|
case Type::FunctionTyID: {
|
|
|
|
const FunctionType* FT = cast<FunctionType>(Ty);
|
|
|
|
Out << "std::vector<const Type*>" << typeName << "_args;\n";
|
|
|
|
FunctionType::param_iterator PI = FT->param_begin();
|
|
|
|
FunctionType::param_iterator PE = FT->param_end();
|
|
|
|
for (; PI != PE; ++PI) {
|
|
|
|
const Type* argTy = static_cast<const Type*>(*PI);
|
|
|
|
bool isForward = printTypeDefInternal(argTy);
|
|
|
|
std::string argName(getCppName(argTy));
|
|
|
|
Out << typeName << "_args.push_back(" << argName;
|
|
|
|
if (isForward)
|
|
|
|
Out << "_fwd";
|
|
|
|
Out << ");\n";
|
|
|
|
}
|
|
|
|
bool isForward = printTypeDefInternal(FT->getReturnType());
|
|
|
|
std::string retTypeName(getCppName(FT->getReturnType()));
|
|
|
|
Out << "FunctionType* " << typeName << " = FunctionType::get(\n"
|
|
|
|
<< " /*Result=*/" << retTypeName;
|
|
|
|
if (isForward)
|
|
|
|
Out << "_fwd";
|
|
|
|
Out << ",\n /*Params=*/" << typeName << "_args,\n /*isVarArg=*/"
|
|
|
|
<< (FT->isVarArg() ? "true" : "false") << ");\n";
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case Type::StructTyID: {
|
|
|
|
const StructType* ST = cast<StructType>(Ty);
|
|
|
|
Out << "std::vector<const Type*>" << typeName << "_fields;\n";
|
|
|
|
StructType::element_iterator EI = ST->element_begin();
|
|
|
|
StructType::element_iterator EE = ST->element_end();
|
|
|
|
for (; EI != EE; ++EI) {
|
|
|
|
const Type* fieldTy = static_cast<const Type*>(*EI);
|
|
|
|
bool isForward = printTypeDefInternal(fieldTy);
|
|
|
|
std::string fieldName(getCppName(fieldTy));
|
|
|
|
Out << typeName << "_fields.push_back(" << fieldName;
|
|
|
|
if (isForward)
|
|
|
|
Out << "_fwd";
|
|
|
|
Out << ");\n";
|
|
|
|
}
|
|
|
|
Out << "StructType* " << typeName << " = StructType::get("
|
|
|
|
<< typeName << "_fields);\n";
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case Type::ArrayTyID: {
|
|
|
|
const ArrayType* AT = cast<ArrayType>(Ty);
|
|
|
|
const Type* ET = AT->getElementType();
|
|
|
|
bool isForward = printTypeDefInternal(ET);
|
|
|
|
std::string elemName(getCppName(ET));
|
|
|
|
Out << "ArrayType* " << typeName << " = ArrayType::get("
|
|
|
|
<< elemName << (isForward ? "_fwd" : "")
|
|
|
|
<< ", " << utostr(AT->getNumElements()) << ");\n";
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case Type::PointerTyID: {
|
|
|
|
const PointerType* PT = cast<PointerType>(Ty);
|
|
|
|
const Type* ET = PT->getElementType();
|
|
|
|
bool isForward = printTypeDefInternal(ET);
|
|
|
|
std::string elemName(getCppName(ET));
|
|
|
|
Out << "PointerType* " << typeName << " = PointerType::get("
|
|
|
|
<< elemName << (isForward ? "_fwd" : "") << ");\n";
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case Type::PackedTyID: {
|
|
|
|
const PackedType* PT = cast<PackedType>(Ty);
|
|
|
|
const Type* ET = PT->getElementType();
|
|
|
|
bool isForward = printTypeDefInternal(ET);
|
|
|
|
std::string elemName(getCppName(ET));
|
|
|
|
Out << "PackedType* " << typeName << " = PackedType::get("
|
|
|
|
<< elemName << (isForward ? "_fwd" : "")
|
|
|
|
<< ", " << utostr(PT->getNumElements()) << ");\n";
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case Type::OpaqueTyID: {
|
|
|
|
const OpaqueType* OT = cast<OpaqueType>(Ty);
|
|
|
|
Out << "OpaqueType* " << typeName << " = OpaqueType::get();\n";
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
default:
|
|
|
|
assert(!"Invalid TypeID");
|
|
|
|
}
|
|
|
|
|
2006-05-29 04:58:15 +02:00
|
|
|
// If the type had a name, make sure we recreate it.
|
|
|
|
const std::string* progTypeName =
|
|
|
|
findTypeName(TheModule->getSymbolTable(),Ty);
|
|
|
|
if (progTypeName)
|
|
|
|
Out << "mod->addTypeName(\"" << *progTypeName << "\", "
|
|
|
|
<< typeName << ");\n";
|
|
|
|
|
2006-05-29 02:57:22 +02:00
|
|
|
// Pop us off the type stack
|
|
|
|
TypeStack.pop_back();
|
|
|
|
|
|
|
|
// We weren't a recursive type
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
CppWriter::printTypes(const Module* M) {
|
|
|
|
// Add all of the global variables to the value table...
|
|
|
|
for (Module::const_global_iterator I = TheModule->global_begin(),
|
|
|
|
E = TheModule->global_end(); I != E; ++I) {
|
|
|
|
if (I->hasInitializer())
|
|
|
|
printTypeDef(I->getInitializer()->getType());
|
|
|
|
printTypeDef(I->getType());
|
|
|
|
}
|
|
|
|
|
|
|
|
// Add all the functions to the table
|
|
|
|
for (Module::const_iterator FI = TheModule->begin(), FE = TheModule->end();
|
|
|
|
FI != FE; ++FI) {
|
|
|
|
printTypeDef(FI->getReturnType());
|
|
|
|
printTypeDef(FI->getFunctionType());
|
|
|
|
// Add all the function arguments
|
|
|
|
for(Function::const_arg_iterator AI = FI->arg_begin(),
|
|
|
|
AE = FI->arg_end(); AI != AE; ++AI) {
|
|
|
|
printTypeDef(AI->getType());
|
|
|
|
}
|
|
|
|
|
|
|
|
// Add all of the basic blocks and instructions
|
|
|
|
for (Function::const_iterator BB = FI->begin(),
|
|
|
|
E = FI->end(); BB != E; ++BB) {
|
|
|
|
printTypeDef(BB->getType());
|
|
|
|
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;
|
|
|
|
++I) {
|
|
|
|
printTypeDef(I->getType());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
CppWriter::printConstants(const Module* M) {
|
|
|
|
const SymbolTable& ST = M->getSymbolTable();
|
|
|
|
|
|
|
|
// Print the constants, in type plane order.
|
|
|
|
for (SymbolTable::plane_const_iterator PI = ST.plane_begin();
|
|
|
|
PI != ST.plane_end(); ++PI ) {
|
|
|
|
SymbolTable::value_const_iterator VI = ST.value_begin(PI->first);
|
|
|
|
SymbolTable::value_const_iterator VE = ST.value_end(PI->first);
|
|
|
|
|
|
|
|
for (; VI != VE; ++VI) {
|
|
|
|
const Value* V = VI->second;
|
|
|
|
const Constant *CPV = dyn_cast<Constant>(V) ;
|
|
|
|
if (CPV && !isa<GlobalValue>(V)) {
|
|
|
|
printConstant(CPV);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Add all of the global variables to the value table...
|
|
|
|
for (Module::const_global_iterator I = TheModule->global_begin(),
|
|
|
|
E = TheModule->global_end(); I != E; ++I)
|
|
|
|
if (I->hasInitializer())
|
|
|
|
printConstant(I->getInitializer());
|
|
|
|
}
|
|
|
|
|
|
|
|
// printSymbolTable - Run through symbol table looking for constants
|
|
|
|
// and types. Emit their declarations.
|
|
|
|
void CppWriter::printSymbolTable(const SymbolTable &ST) {
|
|
|
|
|
|
|
|
// Print the types.
|
|
|
|
for (SymbolTable::type_const_iterator TI = ST.type_begin();
|
|
|
|
TI != ST.type_end(); ++TI ) {
|
|
|
|
Out << "\t" << getLLVMName(TI->first) << " = type ";
|
|
|
|
|
|
|
|
// Make sure we print out at least one level of the type structure, so
|
|
|
|
// that we do not get %FILE = type %FILE
|
|
|
|
//
|
|
|
|
printTypeAtLeastOneLevel(TI->second) << "\n";
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// printConstant - Print out a constant pool entry...
|
|
|
|
///
|
|
|
|
void CppWriter::printConstant(const Constant *CV) {
|
|
|
|
const int IndentSize = 2;
|
|
|
|
static std::string Indent = "\n";
|
|
|
|
std::string constName(getCppName(CV));
|
|
|
|
std::string typeName(getCppName(CV->getType()));
|
|
|
|
if (CV->isNullValue()) {
|
|
|
|
Out << "Constant* " << constName << " = Constant::getNullValue("
|
|
|
|
<< typeName << ");\n";
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (const ConstantBool *CB = dyn_cast<ConstantBool>(CV)) {
|
|
|
|
Out << "Constant* " << constName << " = ConstantBool::get("
|
|
|
|
<< (CB == ConstantBool::True ? "true" : "false")
|
|
|
|
<< ");";
|
|
|
|
} else if (const ConstantSInt *CI = dyn_cast<ConstantSInt>(CV)) {
|
|
|
|
Out << "Constant* " << constName << " = ConstantSInt::get("
|
|
|
|
<< typeName << ", " << CI->getValue() << ");";
|
|
|
|
} else if (const ConstantUInt *CI = dyn_cast<ConstantUInt>(CV)) {
|
|
|
|
Out << "Constant* " << constName << " = ConstantUInt::get("
|
|
|
|
<< typeName << ", " << CI->getValue() << ");";
|
|
|
|
} else if (isa<ConstantAggregateZero>(CV)) {
|
|
|
|
Out << "Constant* " << constName << " = ConstantAggregateZero::get("
|
|
|
|
<< typeName << ");";
|
|
|
|
} else if (isa<ConstantPointerNull>(CV)) {
|
|
|
|
Out << "Constant* " << constName << " = ConstanPointerNull::get("
|
|
|
|
<< typeName << ");";
|
|
|
|
} else if (const ConstantFP *CFP = dyn_cast<ConstantFP>(CV)) {
|
|
|
|
Out << "ConstantFP::get(" << typeName << ", ";
|
|
|
|
// We would like to output the FP constant value in exponential notation,
|
|
|
|
// but we cannot do this if doing so will lose precision. Check here to
|
|
|
|
// make sure that we only output it in exponential format if we can parse
|
|
|
|
// the value back and get the same value.
|
|
|
|
//
|
|
|
|
std::string StrVal = ftostr(CFP->getValue());
|
|
|
|
|
|
|
|
// Check to make sure that the stringized number is not some string like
|
|
|
|
// "Inf" or NaN, that atof will accept, but the lexer will not. Check that
|
|
|
|
// the string matches the "[-+]?[0-9]" regex.
|
|
|
|
//
|
|
|
|
if ((StrVal[0] >= '0' && StrVal[0] <= '9') ||
|
|
|
|
((StrVal[0] == '-' || StrVal[0] == '+') &&
|
|
|
|
(StrVal[1] >= '0' && StrVal[1] <= '9')))
|
|
|
|
// Reparse stringized version!
|
|
|
|
if (atof(StrVal.c_str()) == CFP->getValue()) {
|
|
|
|
Out << StrVal;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Otherwise we could not reparse it to exactly the same value, so we must
|
|
|
|
// output the string in hexadecimal format!
|
|
|
|
assert(sizeof(double) == sizeof(uint64_t) &&
|
|
|
|
"assuming that double is 64 bits!");
|
|
|
|
Out << "0x" << utohexstr(DoubleToBits(CFP->getValue())) << ");";
|
|
|
|
} else if (const ConstantArray *CA = dyn_cast<ConstantArray>(CV)) {
|
|
|
|
if (CA->isString()) {
|
|
|
|
Out << "Constant* " << constName << " = ConstantArray::get(\"";
|
|
|
|
PrintEscapedString(CA->getAsString(),Out);
|
|
|
|
Out << "\");";
|
|
|
|
} else {
|
|
|
|
Out << "std::vector<Constant*> " << constName << "_elems;\n";
|
|
|
|
unsigned N = CA->getNumOperands();
|
|
|
|
for (unsigned i = 0; i < N; ++i) {
|
|
|
|
printConstant(CA->getOperand(i));
|
|
|
|
Out << constName << "_elems.push_back("
|
|
|
|
<< getCppName(CA->getOperand(i)) << ");\n";
|
|
|
|
}
|
|
|
|
Out << "Constant* " << constName << " = ConstantArray::get("
|
|
|
|
<< typeName << ", " << constName << "_elems);";
|
|
|
|
}
|
|
|
|
} else if (const ConstantStruct *CS = dyn_cast<ConstantStruct>(CV)) {
|
|
|
|
Out << "std::vector<Constant*> " << constName << "_fields;\n";
|
|
|
|
unsigned N = CS->getNumOperands();
|
|
|
|
for (unsigned i = 0; i < N; i++) {
|
|
|
|
printConstant(CS->getOperand(i));
|
|
|
|
Out << constName << "_fields.push_back("
|
|
|
|
<< getCppName(CA->getOperand(i)) << ");\n";
|
|
|
|
}
|
|
|
|
Out << "Constant* " << constName << " = ConstantStruct::get("
|
|
|
|
<< typeName << ", " << constName << "_fields);";
|
|
|
|
} else if (const ConstantPacked *CP = dyn_cast<ConstantPacked>(CV)) {
|
|
|
|
Out << "std::vector<Constant*> " << constName << "_elems;\n";
|
|
|
|
unsigned N = CP->getNumOperands();
|
|
|
|
for (unsigned i = 0; i < N; ++i) {
|
|
|
|
printConstant(CP->getOperand(i));
|
|
|
|
Out << constName << "_elems.push_back("
|
|
|
|
<< getCppName(CP->getOperand(i)) << ");\n";
|
|
|
|
}
|
|
|
|
Out << "Constant* " << constName << " = ConstantPacked::get("
|
|
|
|
<< typeName << ", " << constName << "_elems);";
|
|
|
|
} else if (isa<UndefValue>(CV)) {
|
|
|
|
Out << "Constant* " << constName << " = UndefValue::get("
|
|
|
|
<< typeName << ");\n";
|
|
|
|
} else if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(CV)) {
|
|
|
|
Out << CE->getOpcodeName() << " (";
|
|
|
|
|
|
|
|
for (User::const_op_iterator OI=CE->op_begin(); OI != CE->op_end(); ++OI) {
|
|
|
|
//printTypeInt(Out, (*OI)->getType(), TypeTable);
|
|
|
|
//WriteAsOperandInternal(Out, *OI, PrintName, TypeTable, Machine);
|
|
|
|
if (OI+1 != CE->op_end())
|
|
|
|
Out << ", ";
|
|
|
|
}
|
|
|
|
|
|
|
|
if (CE->getOpcode() == Instruction::Cast) {
|
|
|
|
Out << " to ";
|
|
|
|
// printTypeInt(Out, CE->getType(), TypeTable);
|
|
|
|
}
|
|
|
|
Out << ')';
|
|
|
|
|
|
|
|
} else {
|
|
|
|
Out << "<placeholder or erroneous Constant>";
|
|
|
|
}
|
|
|
|
Out << "\n";
|
|
|
|
}
|
|
|
|
|
|
|
|
/// printFunction - Print all aspects of a function.
|
|
|
|
///
|
|
|
|
void CppWriter::printFunction(const Function *F) {
|
|
|
|
std::string funcTypeName(getCppName(F->getFunctionType()));
|
|
|
|
|
|
|
|
Out << "Function* ";
|
|
|
|
printCppName(F);
|
|
|
|
Out << " = new Function(" << funcTypeName << ", " ;
|
|
|
|
printLinkageType(F->getLinkage());
|
|
|
|
Out << ", \"" << F->getName() << "\", mod);\n";
|
|
|
|
printCppName(F);
|
|
|
|
Out << "->setCallingConv(";
|
|
|
|
printCallingConv(F->getCallingConv());
|
|
|
|
Out << ");\n";
|
|
|
|
if (F->hasSection()) {
|
|
|
|
printCppName(F);
|
|
|
|
Out << "->setSection(" << F->getSection() << ");\n";
|
|
|
|
}
|
|
|
|
if (F->getAlignment()) {
|
|
|
|
printCppName(F);
|
|
|
|
Out << "->setAlignment(" << F->getAlignment() << ");\n";
|
|
|
|
}
|
|
|
|
|
|
|
|
Machine.incorporateFunction(F);
|
|
|
|
|
|
|
|
if (!F->isExternal()) {
|
|
|
|
Out << "{";
|
|
|
|
// Output all of its basic blocks... for the function
|
|
|
|
for (Function::const_iterator I = F->begin(), E = F->end(); I != E; ++I)
|
|
|
|
printBasicBlock(I);
|
|
|
|
Out << "}\n";
|
|
|
|
}
|
|
|
|
|
|
|
|
Machine.purgeFunction();
|
|
|
|
}
|
|
|
|
|
|
|
|
/// printArgument - This member is called for every argument that is passed into
|
|
|
|
/// the function. Simply print it out
|
|
|
|
///
|
|
|
|
void CppWriter::printArgument(const Argument *Arg) {
|
|
|
|
// Insert commas as we go... the first arg doesn't get a comma
|
|
|
|
if (Arg != Arg->getParent()->arg_begin()) Out << ", ";
|
|
|
|
|
|
|
|
// Output type...
|
|
|
|
printType(Arg->getType());
|
|
|
|
|
|
|
|
// Output name, if available...
|
|
|
|
if (Arg->hasName())
|
|
|
|
Out << ' ' << getLLVMName(Arg->getName());
|
|
|
|
}
|
|
|
|
|
|
|
|
/// printBasicBlock - This member is called for each basic block in a method.
|
|
|
|
///
|
|
|
|
void CppWriter::printBasicBlock(const BasicBlock *BB) {
|
|
|
|
if (BB->hasName()) { // Print out the label if it exists...
|
|
|
|
Out << "\n" << getLLVMName(BB->getName(), false) << ':';
|
|
|
|
} else if (!BB->use_empty()) { // Don't print block # of no uses...
|
|
|
|
Out << "\n; <label>:";
|
|
|
|
int Slot = Machine.getSlot(BB);
|
|
|
|
if (Slot != -1)
|
|
|
|
Out << Slot;
|
|
|
|
else
|
|
|
|
Out << "<badref>";
|
|
|
|
}
|
|
|
|
|
|
|
|
if (BB->getParent() == 0)
|
|
|
|
Out << "\t\t; Error: Block without parent!";
|
|
|
|
else {
|
|
|
|
if (BB != &BB->getParent()->front()) { // Not the entry block?
|
|
|
|
// Output predecessors for the block...
|
|
|
|
Out << "\t\t;";
|
|
|
|
pred_const_iterator PI = pred_begin(BB), PE = pred_end(BB);
|
|
|
|
|
|
|
|
if (PI == PE) {
|
|
|
|
Out << " No predecessors!";
|
|
|
|
} else {
|
|
|
|
Out << " preds =";
|
|
|
|
writeOperand(*PI, false, true);
|
|
|
|
for (++PI; PI != PE; ++PI) {
|
|
|
|
Out << ',';
|
|
|
|
writeOperand(*PI, false, true);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Out << "\n";
|
|
|
|
|
|
|
|
// Output all of the instructions in the basic block...
|
|
|
|
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I != E; ++I)
|
|
|
|
printInstruction(*I);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// printInfoComment - Print a little comment after the instruction indicating
|
|
|
|
/// which slot it occupies.
|
|
|
|
///
|
|
|
|
void CppWriter::printInfoComment(const Value &V) {
|
|
|
|
if (V.getType() != Type::VoidTy) {
|
|
|
|
Out << "\t\t; <";
|
|
|
|
printType(V.getType()) << '>';
|
|
|
|
|
|
|
|
if (!V.hasName()) {
|
|
|
|
int SlotNum = Machine.getSlot(&V);
|
|
|
|
if (SlotNum == -1)
|
|
|
|
Out << ":<badref>";
|
|
|
|
else
|
|
|
|
Out << ':' << SlotNum; // Print out the def slot taken.
|
|
|
|
}
|
|
|
|
Out << " [#uses=" << V.getNumUses() << ']'; // Output # uses
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// printInstruction - This member is called for each Instruction in a function..
|
|
|
|
///
|
|
|
|
void CppWriter::printInstruction(const Instruction &I) {
|
|
|
|
Out << "\t";
|
|
|
|
|
|
|
|
// Print out name if it exists...
|
|
|
|
if (I.hasName())
|
|
|
|
Out << getLLVMName(I.getName()) << " = ";
|
|
|
|
|
|
|
|
// If this is a volatile load or store, print out the volatile marker.
|
|
|
|
if ((isa<LoadInst>(I) && cast<LoadInst>(I).isVolatile()) ||
|
|
|
|
(isa<StoreInst>(I) && cast<StoreInst>(I).isVolatile())) {
|
|
|
|
Out << "volatile ";
|
|
|
|
} else if (isa<CallInst>(I) && cast<CallInst>(I).isTailCall()) {
|
|
|
|
// If this is a call, check if it's a tail call.
|
|
|
|
Out << "tail ";
|
|
|
|
}
|
|
|
|
|
|
|
|
// Print out the opcode...
|
|
|
|
Out << I.getOpcodeName();
|
|
|
|
|
|
|
|
// Print out the type of the operands...
|
|
|
|
const Value *Operand = I.getNumOperands() ? I.getOperand(0) : 0;
|
|
|
|
|
|
|
|
// Special case conditional branches to swizzle the condition out to the front
|
|
|
|
if (isa<BranchInst>(I) && I.getNumOperands() > 1) {
|
|
|
|
writeOperand(I.getOperand(2), true);
|
|
|
|
Out << ',';
|
|
|
|
writeOperand(Operand, true);
|
|
|
|
Out << ',';
|
|
|
|
writeOperand(I.getOperand(1), true);
|
|
|
|
|
|
|
|
} else if (isa<SwitchInst>(I)) {
|
|
|
|
// Special case switch statement to get formatting nice and correct...
|
|
|
|
writeOperand(Operand , true); Out << ',';
|
|
|
|
writeOperand(I.getOperand(1), true); Out << " [";
|
|
|
|
|
|
|
|
for (unsigned op = 2, Eop = I.getNumOperands(); op < Eop; op += 2) {
|
|
|
|
Out << "\n\t\t";
|
|
|
|
writeOperand(I.getOperand(op ), true); Out << ',';
|
|
|
|
writeOperand(I.getOperand(op+1), true);
|
|
|
|
}
|
|
|
|
Out << "\n\t]";
|
|
|
|
} else if (isa<PHINode>(I)) {
|
|
|
|
Out << ' ';
|
|
|
|
printType(I.getType());
|
|
|
|
Out << ' ';
|
|
|
|
|
|
|
|
for (unsigned op = 0, Eop = I.getNumOperands(); op < Eop; op += 2) {
|
|
|
|
if (op) Out << ", ";
|
|
|
|
Out << '[';
|
|
|
|
writeOperand(I.getOperand(op ), false); Out << ',';
|
|
|
|
writeOperand(I.getOperand(op+1), false); Out << " ]";
|
|
|
|
}
|
|
|
|
} else if (isa<ReturnInst>(I) && !Operand) {
|
|
|
|
Out << " void";
|
|
|
|
} else if (const CallInst *CI = dyn_cast<CallInst>(&I)) {
|
|
|
|
// Print the calling convention being used.
|
|
|
|
switch (CI->getCallingConv()) {
|
|
|
|
case CallingConv::C: break; // default
|
|
|
|
case CallingConv::CSRet: Out << " csretcc"; break;
|
|
|
|
case CallingConv::Fast: Out << " fastcc"; break;
|
|
|
|
case CallingConv::Cold: Out << " coldcc"; break;
|
|
|
|
default: Out << " cc" << CI->getCallingConv(); break;
|
|
|
|
}
|
|
|
|
|
|
|
|
const PointerType *PTy = cast<PointerType>(Operand->getType());
|
|
|
|
const FunctionType *FTy = cast<FunctionType>(PTy->getElementType());
|
|
|
|
const Type *RetTy = FTy->getReturnType();
|
|
|
|
|
|
|
|
// If possible, print out the short form of the call instruction. We can
|
|
|
|
// only do this if the first argument is a pointer to a nonvararg function,
|
|
|
|
// and if the return type is not a pointer to a function.
|
|
|
|
//
|
|
|
|
if (!FTy->isVarArg() &&
|
|
|
|
(!isa<PointerType>(RetTy) ||
|
|
|
|
!isa<FunctionType>(cast<PointerType>(RetTy)->getElementType()))) {
|
|
|
|
Out << ' '; printType(RetTy);
|
|
|
|
writeOperand(Operand, false);
|
|
|
|
} else {
|
|
|
|
writeOperand(Operand, true);
|
|
|
|
}
|
|
|
|
Out << '(';
|
|
|
|
if (CI->getNumOperands() > 1) writeOperand(CI->getOperand(1), true);
|
|
|
|
for (unsigned op = 2, Eop = I.getNumOperands(); op < Eop; ++op) {
|
|
|
|
Out << ',';
|
|
|
|
writeOperand(I.getOperand(op), true);
|
|
|
|
}
|
|
|
|
|
|
|
|
Out << " )";
|
|
|
|
} else if (const InvokeInst *II = dyn_cast<InvokeInst>(&I)) {
|
|
|
|
const PointerType *PTy = cast<PointerType>(Operand->getType());
|
|
|
|
const FunctionType *FTy = cast<FunctionType>(PTy->getElementType());
|
|
|
|
const Type *RetTy = FTy->getReturnType();
|
|
|
|
|
|
|
|
// Print the calling convention being used.
|
|
|
|
switch (II->getCallingConv()) {
|
|
|
|
case CallingConv::C: break; // default
|
|
|
|
case CallingConv::CSRet: Out << " csretcc"; break;
|
|
|
|
case CallingConv::Fast: Out << " fastcc"; break;
|
|
|
|
case CallingConv::Cold: Out << " coldcc"; break;
|
|
|
|
default: Out << " cc" << II->getCallingConv(); break;
|
|
|
|
}
|
|
|
|
|
|
|
|
// If possible, print out the short form of the invoke instruction. We can
|
|
|
|
// only do this if the first argument is a pointer to a nonvararg function,
|
|
|
|
// and if the return type is not a pointer to a function.
|
|
|
|
//
|
|
|
|
if (!FTy->isVarArg() &&
|
|
|
|
(!isa<PointerType>(RetTy) ||
|
|
|
|
!isa<FunctionType>(cast<PointerType>(RetTy)->getElementType()))) {
|
|
|
|
Out << ' '; printType(RetTy);
|
|
|
|
writeOperand(Operand, false);
|
|
|
|
} else {
|
|
|
|
writeOperand(Operand, true);
|
|
|
|
}
|
|
|
|
|
|
|
|
Out << '(';
|
|
|
|
if (I.getNumOperands() > 3) writeOperand(I.getOperand(3), true);
|
|
|
|
for (unsigned op = 4, Eop = I.getNumOperands(); op < Eop; ++op) {
|
|
|
|
Out << ',';
|
|
|
|
writeOperand(I.getOperand(op), true);
|
|
|
|
}
|
|
|
|
|
|
|
|
Out << " )\n\t\t\tto";
|
|
|
|
writeOperand(II->getNormalDest(), true);
|
|
|
|
Out << " unwind";
|
|
|
|
writeOperand(II->getUnwindDest(), true);
|
|
|
|
|
|
|
|
} else if (const AllocationInst *AI = dyn_cast<AllocationInst>(&I)) {
|
|
|
|
Out << ' ';
|
|
|
|
printType(AI->getType()->getElementType());
|
|
|
|
if (AI->isArrayAllocation()) {
|
|
|
|
Out << ',';
|
|
|
|
writeOperand(AI->getArraySize(), true);
|
|
|
|
}
|
|
|
|
if (AI->getAlignment()) {
|
|
|
|
Out << ", align " << AI->getAlignment();
|
|
|
|
}
|
|
|
|
} else if (isa<CastInst>(I)) {
|
|
|
|
if (Operand) writeOperand(Operand, true); // Work with broken code
|
|
|
|
Out << " to ";
|
|
|
|
printType(I.getType());
|
|
|
|
} else if (isa<VAArgInst>(I)) {
|
|
|
|
if (Operand) writeOperand(Operand, true); // Work with broken code
|
|
|
|
Out << ", ";
|
|
|
|
printType(I.getType());
|
|
|
|
} else if (Operand) { // Print the normal way...
|
|
|
|
|
|
|
|
// PrintAllTypes - Instructions who have operands of all the same type
|
|
|
|
// omit the type from all but the first operand. If the instruction has
|
|
|
|
// different type operands (for example br), then they are all printed.
|
|
|
|
bool PrintAllTypes = false;
|
|
|
|
const Type *TheType = Operand->getType();
|
|
|
|
|
|
|
|
// Shift Left & Right print both types even for Ubyte LHS, and select prints
|
|
|
|
// types even if all operands are bools.
|
|
|
|
if (isa<ShiftInst>(I) || isa<SelectInst>(I) || isa<StoreInst>(I) ||
|
|
|
|
isa<ShuffleVectorInst>(I)) {
|
|
|
|
PrintAllTypes = true;
|
|
|
|
} else {
|
|
|
|
for (unsigned i = 1, E = I.getNumOperands(); i != E; ++i) {
|
|
|
|
Operand = I.getOperand(i);
|
|
|
|
if (Operand->getType() != TheType) {
|
|
|
|
PrintAllTypes = true; // We have differing types! Print them all!
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!PrintAllTypes) {
|
|
|
|
Out << ' ';
|
|
|
|
printType(TheType);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (unsigned i = 0, E = I.getNumOperands(); i != E; ++i) {
|
|
|
|
if (i) Out << ',';
|
|
|
|
writeOperand(I.getOperand(i), PrintAllTypes);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
printInfoComment(I);
|
|
|
|
Out << "\n";
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
// External Interface declarations
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
//===-- SlotMachine Implementation
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
#define SC_DEBUG(X) std::cerr << X
|
|
|
|
#else
|
|
|
|
#define SC_DEBUG(X)
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// Module level constructor. Causes the contents of the Module (sans functions)
|
|
|
|
// to be added to the slot table.
|
|
|
|
SlotMachine::SlotMachine(const Module *M)
|
|
|
|
: TheModule(M) ///< Saved for lazy initialization.
|
|
|
|
, mMap()
|
|
|
|
, mTypes()
|
|
|
|
, fMap()
|
|
|
|
, fTypes()
|
|
|
|
{
|
|
|
|
assert(M != 0 && "Invalid Module");
|
|
|
|
processModule();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Iterate through all the global variables, functions, and global
|
|
|
|
// variable initializers and create slots for them.
|
|
|
|
void SlotMachine::processModule() {
|
|
|
|
// Add all of the global variables to the value table...
|
|
|
|
for (Module::const_global_iterator I = TheModule->global_begin(), E = TheModule->global_end();
|
|
|
|
I != E; ++I)
|
|
|
|
createSlot(I);
|
|
|
|
|
|
|
|
// Add all the functions to the table
|
|
|
|
for (Module::const_iterator FI = TheModule->begin(), FE = TheModule->end();
|
|
|
|
FI != FE; ++FI) {
|
|
|
|
createSlot(FI);
|
|
|
|
// Add all the function arguments
|
|
|
|
for(Function::const_arg_iterator AI = FI->arg_begin(),
|
|
|
|
AE = FI->arg_end(); AI != AE; ++AI)
|
|
|
|
createSlot(AI);
|
|
|
|
|
|
|
|
// Add all of the basic blocks and instructions
|
|
|
|
for (Function::const_iterator BB = FI->begin(),
|
|
|
|
E = FI->end(); BB != E; ++BB) {
|
|
|
|
createSlot(BB);
|
|
|
|
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;
|
|
|
|
++I) {
|
|
|
|
createSlot(I);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Process the arguments, basic blocks, and instructions of a function.
|
|
|
|
void SlotMachine::processFunction() {
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
// Clean up after incorporating a function. This is the only way
|
|
|
|
// to get out of the function incorporation state that affects the
|
|
|
|
// getSlot/createSlot lock. Function incorporation state is indicated
|
|
|
|
// by TheFunction != 0.
|
|
|
|
void SlotMachine::purgeFunction() {
|
|
|
|
SC_DEBUG("begin purgeFunction!\n");
|
|
|
|
fMap.clear(); // Simply discard the function level map
|
|
|
|
fTypes.clear();
|
|
|
|
TheFunction = 0;
|
|
|
|
FunctionProcessed = false;
|
|
|
|
SC_DEBUG("end purgeFunction!\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Get the slot number for a value. This function will assert if you
|
|
|
|
/// ask for a Value that hasn't previously been inserted with createSlot.
|
|
|
|
/// Types are forbidden because Type does not inherit from Value (any more).
|
|
|
|
int SlotMachine::getSlot(const Value *V) {
|
|
|
|
assert( V && "Can't get slot for null Value" );
|
|
|
|
assert(!isa<Constant>(V) || isa<GlobalValue>(V) &&
|
|
|
|
"Can't insert a non-GlobalValue Constant into SlotMachine");
|
|
|
|
|
|
|
|
// Get the type of the value
|
|
|
|
const Type* VTy = V->getType();
|
|
|
|
|
|
|
|
// Find the type plane in the module map
|
|
|
|
TypedPlanes::const_iterator MI = mMap.find(VTy);
|
|
|
|
|
|
|
|
if ( TheFunction ) {
|
|
|
|
// Lookup the type in the function map too
|
|
|
|
TypedPlanes::const_iterator FI = fMap.find(VTy);
|
|
|
|
// If there is a corresponding type plane in the function map
|
|
|
|
if ( FI != fMap.end() ) {
|
|
|
|
// Lookup the Value in the function map
|
|
|
|
ValueMap::const_iterator FVI = FI->second.map.find(V);
|
|
|
|
// If the value doesn't exist in the function map
|
|
|
|
if ( FVI == FI->second.map.end() ) {
|
|
|
|
// Look up the value in the module map.
|
|
|
|
if (MI == mMap.end()) return -1;
|
|
|
|
ValueMap::const_iterator MVI = MI->second.map.find(V);
|
|
|
|
// If we didn't find it, it wasn't inserted
|
|
|
|
if (MVI == MI->second.map.end()) return -1;
|
|
|
|
assert( MVI != MI->second.map.end() && "Value not found");
|
|
|
|
// We found it only at the module level
|
|
|
|
return MVI->second;
|
|
|
|
|
|
|
|
// else the value exists in the function map
|
|
|
|
} else {
|
|
|
|
// Return the slot number as the module's contribution to
|
|
|
|
// the type plane plus the index in the function's contribution
|
|
|
|
// to the type plane.
|
|
|
|
if (MI != mMap.end())
|
|
|
|
return MI->second.next_slot + FVI->second;
|
|
|
|
else
|
|
|
|
return FVI->second;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// N.B. Can get here only if either !TheFunction or the function doesn't
|
|
|
|
// have a corresponding type plane for the Value
|
|
|
|
|
|
|
|
// Make sure the type plane exists
|
|
|
|
if (MI == mMap.end()) return -1;
|
|
|
|
// Lookup the value in the module's map
|
|
|
|
ValueMap::const_iterator MVI = MI->second.map.find(V);
|
|
|
|
// Make sure we found it.
|
|
|
|
if (MVI == MI->second.map.end()) return -1;
|
|
|
|
// Return it.
|
|
|
|
return MVI->second;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Get the slot number for a type. This function will assert if you
|
|
|
|
/// ask for a Type that hasn't previously been inserted with createSlot.
|
|
|
|
int SlotMachine::getSlot(const Type *Ty) {
|
|
|
|
assert( Ty && "Can't get slot for null Type" );
|
|
|
|
|
|
|
|
if ( TheFunction ) {
|
|
|
|
// Lookup the Type in the function map
|
|
|
|
TypeMap::const_iterator FTI = fTypes.map.find(Ty);
|
|
|
|
// If the Type doesn't exist in the function map
|
|
|
|
if ( FTI == fTypes.map.end() ) {
|
|
|
|
TypeMap::const_iterator MTI = mTypes.map.find(Ty);
|
|
|
|
// If we didn't find it, it wasn't inserted
|
|
|
|
if (MTI == mTypes.map.end())
|
|
|
|
return -1;
|
|
|
|
// We found it only at the module level
|
|
|
|
return MTI->second;
|
|
|
|
|
|
|
|
// else the value exists in the function map
|
|
|
|
} else {
|
|
|
|
// Return the slot number as the module's contribution to
|
|
|
|
// the type plane plus the index in the function's contribution
|
|
|
|
// to the type plane.
|
|
|
|
return mTypes.next_slot + FTI->second;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// N.B. Can get here only if !TheFunction
|
|
|
|
|
|
|
|
// Lookup the value in the module's map
|
|
|
|
TypeMap::const_iterator MTI = mTypes.map.find(Ty);
|
|
|
|
// Make sure we found it.
|
|
|
|
if (MTI == mTypes.map.end()) return -1;
|
|
|
|
// Return it.
|
|
|
|
return MTI->second;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Create a new slot, or return the existing slot if it is already
|
|
|
|
// inserted. Note that the logic here parallels getSlot but instead
|
|
|
|
// of asserting when the Value* isn't found, it inserts the value.
|
|
|
|
unsigned SlotMachine::createSlot(const Value *V) {
|
|
|
|
assert( V && "Can't insert a null Value to SlotMachine");
|
|
|
|
assert(!isa<Constant>(V) || isa<GlobalValue>(V) &&
|
|
|
|
"Can't insert a non-GlobalValue Constant into SlotMachine");
|
|
|
|
|
|
|
|
const Type* VTy = V->getType();
|
|
|
|
|
|
|
|
// Just ignore void typed things
|
|
|
|
if (VTy == Type::VoidTy) return 0; // FIXME: Wrong return value!
|
|
|
|
|
|
|
|
// Look up the type plane for the Value's type from the module map
|
|
|
|
TypedPlanes::const_iterator MI = mMap.find(VTy);
|
|
|
|
|
|
|
|
if ( TheFunction ) {
|
|
|
|
// Get the type plane for the Value's type from the function map
|
|
|
|
TypedPlanes::const_iterator FI = fMap.find(VTy);
|
|
|
|
// If there is a corresponding type plane in the function map
|
|
|
|
if ( FI != fMap.end() ) {
|
|
|
|
// Lookup the Value in the function map
|
|
|
|
ValueMap::const_iterator FVI = FI->second.map.find(V);
|
|
|
|
// If the value doesn't exist in the function map
|
|
|
|
if ( FVI == FI->second.map.end() ) {
|
|
|
|
// If there is no corresponding type plane in the module map
|
|
|
|
if ( MI == mMap.end() )
|
|
|
|
return insertValue(V);
|
|
|
|
// Look up the value in the module map
|
|
|
|
ValueMap::const_iterator MVI = MI->second.map.find(V);
|
|
|
|
// If we didn't find it, it wasn't inserted
|
|
|
|
if ( MVI == MI->second.map.end() )
|
|
|
|
return insertValue(V);
|
|
|
|
else
|
|
|
|
// We found it only at the module level
|
|
|
|
return MVI->second;
|
|
|
|
|
|
|
|
// else the value exists in the function map
|
|
|
|
} else {
|
|
|
|
if ( MI == mMap.end() )
|
|
|
|
return FVI->second;
|
|
|
|
else
|
|
|
|
// Return the slot number as the module's contribution to
|
|
|
|
// the type plane plus the index in the function's contribution
|
|
|
|
// to the type plane.
|
|
|
|
return MI->second.next_slot + FVI->second;
|
|
|
|
}
|
|
|
|
|
|
|
|
// else there is not a corresponding type plane in the function map
|
|
|
|
} else {
|
|
|
|
// If the type plane doesn't exists at the module level
|
|
|
|
if ( MI == mMap.end() ) {
|
|
|
|
return insertValue(V);
|
|
|
|
// else type plane exists at the module level, examine it
|
|
|
|
} else {
|
|
|
|
// Look up the value in the module's map
|
|
|
|
ValueMap::const_iterator MVI = MI->second.map.find(V);
|
|
|
|
// If we didn't find it there either
|
|
|
|
if ( MVI == MI->second.map.end() )
|
|
|
|
// Return the slot number as the module's contribution to
|
|
|
|
// the type plane plus the index of the function map insertion.
|
|
|
|
return MI->second.next_slot + insertValue(V);
|
|
|
|
else
|
|
|
|
return MVI->second;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// N.B. Can only get here if !TheFunction
|
|
|
|
|
|
|
|
// If the module map's type plane is not for the Value's type
|
|
|
|
if ( MI != mMap.end() ) {
|
|
|
|
// Lookup the value in the module's map
|
|
|
|
ValueMap::const_iterator MVI = MI->second.map.find(V);
|
|
|
|
if ( MVI != MI->second.map.end() )
|
|
|
|
return MVI->second;
|
|
|
|
}
|
|
|
|
|
|
|
|
return insertValue(V);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Create a new slot, or return the existing slot if it is already
|
|
|
|
// inserted. Note that the logic here parallels getSlot but instead
|
|
|
|
// of asserting when the Value* isn't found, it inserts the value.
|
|
|
|
unsigned SlotMachine::createSlot(const Type *Ty) {
|
|
|
|
assert( Ty && "Can't insert a null Type to SlotMachine");
|
|
|
|
|
|
|
|
if ( TheFunction ) {
|
|
|
|
// Lookup the Type in the function map
|
|
|
|
TypeMap::const_iterator FTI = fTypes.map.find(Ty);
|
|
|
|
// If the type doesn't exist in the function map
|
|
|
|
if ( FTI == fTypes.map.end() ) {
|
|
|
|
// Look up the type in the module map
|
|
|
|
TypeMap::const_iterator MTI = mTypes.map.find(Ty);
|
|
|
|
// If we didn't find it, it wasn't inserted
|
|
|
|
if ( MTI == mTypes.map.end() )
|
|
|
|
return insertValue(Ty);
|
|
|
|
else
|
|
|
|
// We found it only at the module level
|
|
|
|
return MTI->second;
|
|
|
|
|
|
|
|
// else the value exists in the function map
|
|
|
|
} else {
|
|
|
|
// Return the slot number as the module's contribution to
|
|
|
|
// the type plane plus the index in the function's contribution
|
|
|
|
// to the type plane.
|
|
|
|
return mTypes.next_slot + FTI->second;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// N.B. Can only get here if !TheFunction
|
|
|
|
|
|
|
|
// Lookup the type in the module's map
|
|
|
|
TypeMap::const_iterator MTI = mTypes.map.find(Ty);
|
|
|
|
if ( MTI != mTypes.map.end() )
|
|
|
|
return MTI->second;
|
|
|
|
|
|
|
|
return insertValue(Ty);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Low level insert function. Minimal checking is done. This
|
|
|
|
// function is just for the convenience of createSlot (above).
|
|
|
|
unsigned SlotMachine::insertValue(const Value *V ) {
|
|
|
|
assert(V && "Can't insert a null Value into SlotMachine!");
|
|
|
|
assert(!isa<Constant>(V) || isa<GlobalValue>(V) &&
|
|
|
|
"Can't insert a non-GlobalValue Constant into SlotMachine");
|
|
|
|
|
|
|
|
// If this value does not contribute to a plane (is void)
|
|
|
|
// or if the value already has a name then ignore it.
|
|
|
|
if (V->getType() == Type::VoidTy || V->hasName() ) {
|
|
|
|
SC_DEBUG("ignored value " << *V << "\n");
|
|
|
|
return 0; // FIXME: Wrong return value
|
|
|
|
}
|
|
|
|
|
|
|
|
const Type *VTy = V->getType();
|
|
|
|
unsigned DestSlot = 0;
|
|
|
|
|
|
|
|
if ( TheFunction ) {
|
|
|
|
TypedPlanes::iterator I = fMap.find( VTy );
|
|
|
|
if ( I == fMap.end() )
|
|
|
|
I = fMap.insert(std::make_pair(VTy,ValuePlane())).first;
|
|
|
|
DestSlot = I->second.map[V] = I->second.next_slot++;
|
|
|
|
} else {
|
|
|
|
TypedPlanes::iterator I = mMap.find( VTy );
|
|
|
|
if ( I == mMap.end() )
|
|
|
|
I = mMap.insert(std::make_pair(VTy,ValuePlane())).first;
|
|
|
|
DestSlot = I->second.map[V] = I->second.next_slot++;
|
|
|
|
}
|
|
|
|
|
|
|
|
SC_DEBUG(" Inserting value [" << VTy << "] = " << V << " slot=" <<
|
|
|
|
DestSlot << " [");
|
|
|
|
// G = Global, C = Constant, T = Type, F = Function, o = other
|
|
|
|
SC_DEBUG((isa<GlobalVariable>(V) ? 'G' : (isa<Function>(V) ? 'F' :
|
|
|
|
(isa<Constant>(V) ? 'C' : 'o'))));
|
|
|
|
SC_DEBUG("]\n");
|
|
|
|
return DestSlot;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Low level insert function. Minimal checking is done. This
|
|
|
|
// function is just for the convenience of createSlot (above).
|
|
|
|
unsigned SlotMachine::insertValue(const Type *Ty ) {
|
|
|
|
assert(Ty && "Can't insert a null Type into SlotMachine!");
|
|
|
|
|
|
|
|
unsigned DestSlot = fTypes.map[Ty] = fTypes.next_slot++;
|
|
|
|
SC_DEBUG(" Inserting type [" << DestSlot << "] = " << Ty << "\n");
|
|
|
|
return DestSlot;
|
|
|
|
}
|
|
|
|
|
|
|
|
} // end anonymous llvm
|
|
|
|
|
|
|
|
namespace llvm {
|
|
|
|
|
|
|
|
void WriteModuleToCppFile(Module* mod, std::ostream& o) {
|
|
|
|
o << "#include <llvm/Module.h>\n";
|
|
|
|
o << "#include <llvm/DerivedTypes.h>\n";
|
|
|
|
o << "#include <llvm/Constants.h>\n";
|
|
|
|
o << "#include <llvm/GlobalVariable.h>\n";
|
|
|
|
o << "#include <llvm/Function.h>\n";
|
|
|
|
o << "#include <llvm/CallingConv.h>\n";
|
|
|
|
o << "#include <llvm/BasicBlock.h>\n";
|
|
|
|
o << "#include <llvm/Instructions.h>\n";
|
|
|
|
o << "#include <llvm/Pass.h>\n";
|
|
|
|
o << "#include <llvm/PassManager.h>\n";
|
|
|
|
o << "#include <llvm/Analysis/Verifier.h>\n";
|
|
|
|
o << "#include <llvm/Assembly/PrintModulePass.h>\n";
|
|
|
|
o << "#include <algorithm>\n";
|
|
|
|
o << "#include <iostream>\n\n";
|
|
|
|
o << "using namespace llvm;\n\n";
|
|
|
|
o << "Module* makeLLVMModule();\n\n";
|
|
|
|
o << "int main(int argc, char**argv) {\n";
|
|
|
|
o << " Module* Mod = makeLLVMModule();\n";
|
|
|
|
o << " verifyModule(*Mod, PrintMessageAction);\n";
|
|
|
|
o << " PassManager PM;\n";
|
|
|
|
o << " PM.add(new PrintModulePass(&std::cout));\n";
|
|
|
|
o << " PM.run(*Mod);\n";
|
|
|
|
o << " return 0;\n";
|
|
|
|
o << "}\n\n";
|
|
|
|
o << "Module* makeLLVMModule() {\n";
|
|
|
|
SlotMachine SlotTable(mod);
|
|
|
|
CppWriter W(o, SlotTable, mod);
|
|
|
|
W.write(mod);
|
2006-05-29 04:58:15 +02:00
|
|
|
o << "return mod;\n";
|
2006-05-29 02:57:22 +02:00
|
|
|
o << "}\n";
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|