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llvm-mirror/lib/Target/AMDGPU/SILoadStoreOptimizer.cpp

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//===-- SILoadStoreOptimizer.cpp ------------------------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass tries to fuse DS instructions with close by immediate offsets.
// This will fuse operations such as
// ds_read_b32 v0, v2 offset:16
// ds_read_b32 v1, v2 offset:32
// ==>
// ds_read2_b32 v[0:1], v2, offset0:4 offset1:8
//
//
// Future improvements:
//
// - This currently relies on the scheduler to place loads and stores next to
// each other, and then only merges adjacent pairs of instructions. It would
// be good to be more flexible with interleaved instructions, and possibly run
// before scheduling. It currently missing stores of constants because loading
// the constant into the data register is placed between the stores, although
// this is arguably a scheduling problem.
//
// - Live interval recomputing seems inefficient. This currently only matches
// one pair, and recomputes live intervals and moves on to the next pair. It
2016-03-29 17:15:44 +02:00
// would be better to compute a list of all merges that need to occur.
//
// - With a list of instructions to process, we can also merge more. If a
// cluster of loads have offsets that are too large to fit in the 8-bit
// offsets, but are close enough to fit in the 8 bits, we can add to the base
// pointer and use the new reduced offsets.
//
//===----------------------------------------------------------------------===//
#include "AMDGPU.h"
#include "AMDGPUSubtarget.h"
#include "SIInstrInfo.h"
#include "SIRegisterInfo.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveVariables.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetMachine.h"
using namespace llvm;
#define DEBUG_TYPE "si-load-store-opt"
namespace {
class SILoadStoreOptimizer : public MachineFunctionPass {
private:
const SIInstrInfo *TII;
const SIRegisterInfo *TRI;
MachineRegisterInfo *MRI;
AliasAnalysis *AA;
static bool offsetsCanBeCombined(unsigned Offset0,
unsigned Offset1,
unsigned EltSize);
MachineBasicBlock::iterator findMatchingDSInst(
MachineBasicBlock::iterator I,
unsigned EltSize,
SmallVectorImpl<MachineInstr*> &InstsToMove);
MachineBasicBlock::iterator mergeRead2Pair(
MachineBasicBlock::iterator I,
MachineBasicBlock::iterator Paired,
unsigned EltSize,
ArrayRef<MachineInstr*> InstsToMove);
MachineBasicBlock::iterator mergeWrite2Pair(
MachineBasicBlock::iterator I,
MachineBasicBlock::iterator Paired,
unsigned EltSize,
ArrayRef<MachineInstr*> InstsToMove);
public:
static char ID;
SILoadStoreOptimizer()
: MachineFunctionPass(ID), TII(nullptr), TRI(nullptr), MRI(nullptr),
AA(nullptr) {}
SILoadStoreOptimizer(const TargetMachine &TM_) : MachineFunctionPass(ID) {
initializeSILoadStoreOptimizerPass(*PassRegistry::getPassRegistry());
}
bool optimizeBlock(MachineBasicBlock &MBB);
bool runOnMachineFunction(MachineFunction &MF) override;
StringRef getPassName() const override { return "SI Load / Store Optimizer"; }
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesCFG();
AU.addRequired<AAResultsWrapperPass>();
MachineFunctionPass::getAnalysisUsage(AU);
}
};
} // End anonymous namespace.
INITIALIZE_PASS_BEGIN(SILoadStoreOptimizer, DEBUG_TYPE,
"SI Load / Store Optimizer", false, false)
INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass)
INITIALIZE_PASS_END(SILoadStoreOptimizer, DEBUG_TYPE,
"SI Load / Store Optimizer", false, false)
char SILoadStoreOptimizer::ID = 0;
char &llvm::SILoadStoreOptimizerID = SILoadStoreOptimizer::ID;
FunctionPass *llvm::createSILoadStoreOptimizerPass(TargetMachine &TM) {
return new SILoadStoreOptimizer(TM);
}
static void moveInstsAfter(MachineBasicBlock::iterator I,
ArrayRef<MachineInstr*> InstsToMove) {
MachineBasicBlock *MBB = I->getParent();
++I;
for (MachineInstr *MI : InstsToMove) {
MI->removeFromParent();
MBB->insert(I, MI);
}
}
static void addDefsToList(const MachineInstr &MI,
SmallVectorImpl<const MachineOperand *> &Defs) {
for (const MachineOperand &Def : MI.defs()) {
Defs.push_back(&Def);
}
}
static bool memAccessesCanBeReordered(
MachineBasicBlock::iterator A,
MachineBasicBlock::iterator B,
const SIInstrInfo *TII,
llvm::AliasAnalysis * AA) {
return (TII->areMemAccessesTriviallyDisjoint(*A, *B, AA) ||
// RAW or WAR - cannot reorder
// WAW - cannot reorder
// RAR - safe to reorder
!(A->mayStore() || B->mayStore()));
}
// Add MI and its defs to the lists if MI reads one of the defs that are
// already in the list. Returns true in that case.
static bool
addToListsIfDependent(MachineInstr &MI,
SmallVectorImpl<const MachineOperand *> &Defs,
SmallVectorImpl<MachineInstr*> &Insts) {
for (const MachineOperand *Def : Defs) {
bool ReadDef = MI.readsVirtualRegister(Def->getReg());
// If ReadDef is true, then there is a use of Def between I
// and the instruction that I will potentially be merged with. We
// will need to move this instruction after the merged instructions.
if (ReadDef) {
Insts.push_back(&MI);
addDefsToList(MI, Defs);
return true;
}
}
return false;
}
static bool
canMoveInstsAcrossMemOp(MachineInstr &MemOp,
ArrayRef<MachineInstr*> InstsToMove,
const SIInstrInfo *TII,
AliasAnalysis *AA) {
assert(MemOp.mayLoadOrStore());
for (MachineInstr *InstToMove : InstsToMove) {
if (!InstToMove->mayLoadOrStore())
continue;
if (!memAccessesCanBeReordered(MemOp, *InstToMove, TII, AA))
return false;
}
return true;
}
bool SILoadStoreOptimizer::offsetsCanBeCombined(unsigned Offset0,
unsigned Offset1,
unsigned Size) {
// XXX - Would the same offset be OK? Is there any reason this would happen or
// be useful?
if (Offset0 == Offset1)
return false;
// This won't be valid if the offset isn't aligned.
if ((Offset0 % Size != 0) || (Offset1 % Size != 0))
return false;
unsigned EltOffset0 = Offset0 / Size;
unsigned EltOffset1 = Offset1 / Size;
// Check if the new offsets fit in the reduced 8-bit range.
if (isUInt<8>(EltOffset0) && isUInt<8>(EltOffset1))
return true;
// If the offset in elements doesn't fit in 8-bits, we might be able to use
// the stride 64 versions.
if ((EltOffset0 % 64 != 0) || (EltOffset1 % 64) != 0)
return false;
return isUInt<8>(EltOffset0 / 64) && isUInt<8>(EltOffset1 / 64);
}
MachineBasicBlock::iterator
SILoadStoreOptimizer::findMatchingDSInst(MachineBasicBlock::iterator I,
unsigned EltSize,
SmallVectorImpl<MachineInstr*> &InstsToMove) {
MachineBasicBlock::iterator E = I->getParent()->end();
MachineBasicBlock::iterator MBBI = I;
++MBBI;
SmallVector<const MachineOperand *, 8> DefsToMove;
addDefsToList(*I, DefsToMove);
for ( ; MBBI != E; ++MBBI) {
if (MBBI->getOpcode() != I->getOpcode()) {
// This is not a matching DS instruction, but we can keep looking as
// long as one of these conditions are met:
// 1. It is safe to move I down past MBBI.
// 2. It is safe to move MBBI down past the instruction that I will
// be merged into.
if (MBBI->hasUnmodeledSideEffects())
// We can't re-order this instruction with respect to other memory
// opeations, so we fail both conditions mentioned above.
return E;
if (MBBI->mayLoadOrStore() &&
!memAccessesCanBeReordered(*I, *MBBI, TII, AA)) {
// We fail condition #1, but we may still be able to satisfy condition
// #2. Add this instruction to the move list and then we will check
// if condition #2 holds once we have selected the matching instruction.
InstsToMove.push_back(&*MBBI);
addDefsToList(*MBBI, DefsToMove);
continue;
}
// When we match I with another DS instruction we will be moving I down
// to the location of the matched instruction any uses of I will need to
// be moved down as well.
addToListsIfDependent(*MBBI, DefsToMove, InstsToMove);
continue;
}
// Don't merge volatiles.
if (MBBI->hasOrderedMemoryRef())
return E;
// Handle a case like
// DS_WRITE_B32 addr, v, idx0
// w = DS_READ_B32 addr, idx0
// DS_WRITE_B32 addr, f(w), idx1
// where the DS_READ_B32 ends up in InstsToMove and therefore prevents
// merging of the two writes.
if (addToListsIfDependent(*MBBI, DefsToMove, InstsToMove))
continue;
int AddrIdx = AMDGPU::getNamedOperandIdx(I->getOpcode(), AMDGPU::OpName::addr);
const MachineOperand &AddrReg0 = I->getOperand(AddrIdx);
const MachineOperand &AddrReg1 = MBBI->getOperand(AddrIdx);
// Check same base pointer. Be careful of subregisters, which can occur with
// vectors of pointers.
if (AddrReg0.getReg() == AddrReg1.getReg() &&
AddrReg0.getSubReg() == AddrReg1.getSubReg()) {
int OffsetIdx = AMDGPU::getNamedOperandIdx(I->getOpcode(),
AMDGPU::OpName::offset);
unsigned Offset0 = I->getOperand(OffsetIdx).getImm() & 0xffff;
unsigned Offset1 = MBBI->getOperand(OffsetIdx).getImm() & 0xffff;
// Check both offsets fit in the reduced range.
// We also need to go through the list of instructions that we plan to
// move and make sure they are all safe to move down past the merged
// instruction.
if (offsetsCanBeCombined(Offset0, Offset1, EltSize) &&
canMoveInstsAcrossMemOp(*MBBI, InstsToMove, TII, AA))
return MBBI;
}
// We've found a load/store that we couldn't merge for some reason.
// We could potentially keep looking, but we'd need to make sure that
// it was safe to move I and also all the instruction in InstsToMove
// down past this instruction.
if (!memAccessesCanBeReordered(*I, *MBBI, TII, AA) || // check if we can move I across MBBI
!canMoveInstsAcrossMemOp(*MBBI, InstsToMove, TII, AA) // check if we can move all I's users
)
break;
}
return E;
}
MachineBasicBlock::iterator SILoadStoreOptimizer::mergeRead2Pair(
MachineBasicBlock::iterator I,
MachineBasicBlock::iterator Paired,
unsigned EltSize,
ArrayRef<MachineInstr*> InstsToMove) {
MachineBasicBlock *MBB = I->getParent();
// Be careful, since the addresses could be subregisters themselves in weird
// cases, like vectors of pointers.
const MachineOperand *AddrReg = TII->getNamedOperand(*I, AMDGPU::OpName::addr);
const MachineOperand *Dest0 = TII->getNamedOperand(*I, AMDGPU::OpName::vdst);
const MachineOperand *Dest1 = TII->getNamedOperand(*Paired, AMDGPU::OpName::vdst);
unsigned Offset0
= TII->getNamedOperand(*I, AMDGPU::OpName::offset)->getImm() & 0xffff;
unsigned Offset1
= TII->getNamedOperand(*Paired, AMDGPU::OpName::offset)->getImm() & 0xffff;
unsigned NewOffset0 = Offset0 / EltSize;
unsigned NewOffset1 = Offset1 / EltSize;
unsigned Opc = (EltSize == 4) ? AMDGPU::DS_READ2_B32 : AMDGPU::DS_READ2_B64;
// Prefer the st64 form if we can use it, even if we can fit the offset in the
// non st64 version. I'm not sure if there's any real reason to do this.
bool UseST64 = (NewOffset0 % 64 == 0) && (NewOffset1 % 64 == 0);
if (UseST64) {
NewOffset0 /= 64;
NewOffset1 /= 64;
Opc = (EltSize == 4) ? AMDGPU::DS_READ2ST64_B32 : AMDGPU::DS_READ2ST64_B64;
}
unsigned SubRegIdx0 = (EltSize == 4) ? AMDGPU::sub0 : AMDGPU::sub0_sub1;
unsigned SubRegIdx1 = (EltSize == 4) ? AMDGPU::sub1 : AMDGPU::sub2_sub3;
if (NewOffset0 > NewOffset1) {
// Canonicalize the merged instruction so the smaller offset comes first.
std::swap(NewOffset0, NewOffset1);
std::swap(SubRegIdx0, SubRegIdx1);
}
assert((isUInt<8>(NewOffset0) && isUInt<8>(NewOffset1)) &&
(NewOffset0 != NewOffset1) &&
"Computed offset doesn't fit");
const MCInstrDesc &Read2Desc = TII->get(Opc);
const TargetRegisterClass *SuperRC
= (EltSize == 4) ? &AMDGPU::VReg_64RegClass : &AMDGPU::VReg_128RegClass;
unsigned DestReg = MRI->createVirtualRegister(SuperRC);
DebugLoc DL = I->getDebugLoc();
MachineInstrBuilder Read2
= BuildMI(*MBB, Paired, DL, Read2Desc, DestReg)
.addOperand(*AddrReg) // addr
.addImm(NewOffset0) // offset0
.addImm(NewOffset1) // offset1
.addImm(0) // gds
.addMemOperand(*I->memoperands_begin())
.addMemOperand(*Paired->memoperands_begin());
(void)Read2;
const MCInstrDesc &CopyDesc = TII->get(TargetOpcode::COPY);
// Copy to the old destination registers.
BuildMI(*MBB, Paired, DL, CopyDesc)
.addOperand(*Dest0) // Copy to same destination including flags and sub reg.
.addReg(DestReg, 0, SubRegIdx0);
MachineInstr *Copy1 = BuildMI(*MBB, Paired, DL, CopyDesc)
.addOperand(*Dest1)
.addReg(DestReg, RegState::Kill, SubRegIdx1);
moveInstsAfter(Copy1, InstsToMove);
MachineBasicBlock::iterator Next = std::next(I);
I->eraseFromParent();
Paired->eraseFromParent();
DEBUG(dbgs() << "Inserted read2: " << *Read2 << '\n');
return Next;
}
MachineBasicBlock::iterator SILoadStoreOptimizer::mergeWrite2Pair(
MachineBasicBlock::iterator I,
MachineBasicBlock::iterator Paired,
unsigned EltSize,
ArrayRef<MachineInstr*> InstsToMove) {
MachineBasicBlock *MBB = I->getParent();
// Be sure to use .addOperand(), and not .addReg() with these. We want to be
// sure we preserve the subregister index and any register flags set on them.
const MachineOperand *Addr = TII->getNamedOperand(*I, AMDGPU::OpName::addr);
const MachineOperand *Data0 = TII->getNamedOperand(*I, AMDGPU::OpName::data0);
const MachineOperand *Data1
= TII->getNamedOperand(*Paired, AMDGPU::OpName::data0);
unsigned Offset0
= TII->getNamedOperand(*I, AMDGPU::OpName::offset)->getImm() & 0xffff;
unsigned Offset1
= TII->getNamedOperand(*Paired, AMDGPU::OpName::offset)->getImm() & 0xffff;
unsigned NewOffset0 = Offset0 / EltSize;
unsigned NewOffset1 = Offset1 / EltSize;
unsigned Opc = (EltSize == 4) ? AMDGPU::DS_WRITE2_B32 : AMDGPU::DS_WRITE2_B64;
// Prefer the st64 form if we can use it, even if we can fit the offset in the
// non st64 version. I'm not sure if there's any real reason to do this.
bool UseST64 = (NewOffset0 % 64 == 0) && (NewOffset1 % 64 == 0);
if (UseST64) {
NewOffset0 /= 64;
NewOffset1 /= 64;
Opc = (EltSize == 4) ? AMDGPU::DS_WRITE2ST64_B32 : AMDGPU::DS_WRITE2ST64_B64;
}
if (NewOffset0 > NewOffset1) {
// Canonicalize the merged instruction so the smaller offset comes first.
std::swap(NewOffset0, NewOffset1);
std::swap(Data0, Data1);
}
assert((isUInt<8>(NewOffset0) && isUInt<8>(NewOffset1)) &&
(NewOffset0 != NewOffset1) &&
"Computed offset doesn't fit");
const MCInstrDesc &Write2Desc = TII->get(Opc);
DebugLoc DL = I->getDebugLoc();
MachineInstrBuilder Write2
= BuildMI(*MBB, Paired, DL, Write2Desc)
.addOperand(*Addr) // addr
.addOperand(*Data0) // data0
.addOperand(*Data1) // data1
.addImm(NewOffset0) // offset0
.addImm(NewOffset1) // offset1
.addImm(0) // gds
.addMemOperand(*I->memoperands_begin())
.addMemOperand(*Paired->memoperands_begin());
moveInstsAfter(Write2, InstsToMove);
MachineBasicBlock::iterator Next = std::next(I);
I->eraseFromParent();
Paired->eraseFromParent();
DEBUG(dbgs() << "Inserted write2 inst: " << *Write2 << '\n');
return Next;
}
// Scan through looking for adjacent LDS operations with constant offsets from
// the same base register. We rely on the scheduler to do the hard work of
// clustering nearby loads, and assume these are all adjacent.
bool SILoadStoreOptimizer::optimizeBlock(MachineBasicBlock &MBB) {
bool Modified = false;
for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end(); I != E;) {
MachineInstr &MI = *I;
// Don't combine if volatile.
if (MI.hasOrderedMemoryRef()) {
++I;
continue;
}
SmallVector<MachineInstr*, 8> InstsToMove;
unsigned Opc = MI.getOpcode();
if (Opc == AMDGPU::DS_READ_B32 || Opc == AMDGPU::DS_READ_B64) {
unsigned Size = (Opc == AMDGPU::DS_READ_B64) ? 8 : 4;
MachineBasicBlock::iterator Match = findMatchingDSInst(I, Size,
InstsToMove);
if (Match != E) {
Modified = true;
I = mergeRead2Pair(I, Match, Size, InstsToMove);
} else {
++I;
}
continue;
} else if (Opc == AMDGPU::DS_WRITE_B32 || Opc == AMDGPU::DS_WRITE_B64) {
unsigned Size = (Opc == AMDGPU::DS_WRITE_B64) ? 8 : 4;
MachineBasicBlock::iterator Match = findMatchingDSInst(I, Size,
InstsToMove);
if (Match != E) {
Modified = true;
I = mergeWrite2Pair(I, Match, Size, InstsToMove);
} else {
++I;
}
continue;
}
++I;
}
return Modified;
}
bool SILoadStoreOptimizer::runOnMachineFunction(MachineFunction &MF) {
if (skipFunction(*MF.getFunction()))
return false;
const SISubtarget &STM = MF.getSubtarget<SISubtarget>();
if (!STM.loadStoreOptEnabled())
return false;
TII = STM.getInstrInfo();
TRI = &TII->getRegisterInfo();
MRI = &MF.getRegInfo();
AA = &getAnalysis<AAResultsWrapperPass>().getAAResults();
DEBUG(dbgs() << "Running SILoadStoreOptimizer\n");
bool Modified = false;
for (MachineBasicBlock &MBB : MF)
Modified |= optimizeBlock(MBB);
return Modified;
}