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llvm-mirror/lib/Target/WebAssembly/WebAssemblyCFGStackify.cpp

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//===-- WebAssemblyCFGStackify.cpp - CFG Stackification -------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
///
/// \file
/// \brief This file implements a CFG stacking pass.
///
/// This pass reorders the blocks in a function to put them into a reverse
/// post-order [0], with special care to keep the order as similar as possible
/// to the original order, and to keep loops contiguous even in the case of
/// split backedges.
///
/// Then, it inserts BLOCK and LOOP markers to mark the start of scopes, since
/// scope boundaries serve as the labels for WebAssembly's control transfers.
///
/// This is sufficient to convert arbitrary CFGs into a form that works on
/// WebAssembly, provided that all loops are single-entry.
///
/// [0] https://en.wikipedia.org/wiki/Depth-first_search#Vertex_orderings
///
//===----------------------------------------------------------------------===//
#include "WebAssembly.h"
#include "MCTargetDesc/WebAssemblyMCTargetDesc.h"
#include "WebAssemblySubtarget.h"
#include "llvm/ADT/SCCIterator.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
#define DEBUG_TYPE "wasm-cfg-stackify"
namespace {
class WebAssemblyCFGStackify final : public MachineFunctionPass {
const char *getPassName() const override {
return "WebAssembly CFG Stackify";
}
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesCFG();
AU.addRequired<MachineDominatorTree>();
AU.addPreserved<MachineDominatorTree>();
AU.addRequired<MachineLoopInfo>();
AU.addPreserved<MachineLoopInfo>();
MachineFunctionPass::getAnalysisUsage(AU);
}
bool runOnMachineFunction(MachineFunction &MF) override;
public:
static char ID; // Pass identification, replacement for typeid
WebAssemblyCFGStackify() : MachineFunctionPass(ID) {}
};
} // end anonymous namespace
char WebAssemblyCFGStackify::ID = 0;
FunctionPass *llvm::createWebAssemblyCFGStackify() {
return new WebAssemblyCFGStackify();
}
static void EliminateMultipleEntryLoops(MachineFunction &MF,
const MachineLoopInfo &MLI) {
SmallPtrSet<MachineBasicBlock *, 8> InSet;
for (scc_iterator<MachineFunction *> I = scc_begin(&MF), E = scc_end(&MF);
I != E; ++I) {
const std::vector<MachineBasicBlock *> &CurrentSCC = *I;
// Skip trivial SCCs.
if (CurrentSCC.size() == 1)
continue;
InSet.insert(CurrentSCC.begin(), CurrentSCC.end());
MachineBasicBlock *Header = nullptr;
for (MachineBasicBlock *MBB : CurrentSCC) {
for (MachineBasicBlock *Pred : MBB->predecessors()) {
if (InSet.count(Pred))
continue;
if (!Header) {
Header = MBB;
break;
}
// TODO: Implement multiple-entry loops.
report_fatal_error("multiple-entry loops are not supported yet");
}
}
assert(MLI.isLoopHeader(Header));
InSet.clear();
}
}
namespace {
/// Post-order traversal stack entry.
struct POStackEntry {
MachineBasicBlock *MBB;
SmallVector<MachineBasicBlock *, 0> Succs;
POStackEntry(MachineBasicBlock *MBB, MachineFunction &MF,
const MachineLoopInfo &MLI);
};
} // end anonymous namespace
static bool LoopContains(const MachineLoop *Loop,
const MachineBasicBlock *MBB) {
return Loop ? Loop->contains(MBB) : true;
}
POStackEntry::POStackEntry(MachineBasicBlock *MBB, MachineFunction &MF,
const MachineLoopInfo &MLI)
: MBB(MBB), Succs(MBB->successors()) {
// RPO is not a unique form, since at every basic block with multiple
// successors, the DFS has to pick which order to visit the successors in.
// Sort them strategically (see below).
MachineLoop *Loop = MLI.getLoopFor(MBB);
MachineFunction::iterator Next = next(MachineFunction::iterator(MBB));
MachineBasicBlock *LayoutSucc = Next == MF.end() ? nullptr : &*Next;
std::stable_sort(
Succs.begin(), Succs.end(),
[=, &MLI](const MachineBasicBlock *A, const MachineBasicBlock *B) {
if (A == B)
return false;
// Keep loops contiguous by preferring the block that's in the same
// loop.
bool LoopContainsA = LoopContains(Loop, A);
bool LoopContainsB = LoopContains(Loop, B);
if (LoopContainsA && !LoopContainsB)
return true;
if (!LoopContainsA && LoopContainsB)
return false;
// Minimize perturbation by preferring the block which is the immediate
// layout successor.
if (A == LayoutSucc)
return true;
if (B == LayoutSucc)
return false;
// TODO: More sophisticated orderings may be profitable here.
return false;
});
}
/// Sort the blocks in RPO, taking special care to make sure that loops are
/// contiguous even in the case of split backedges.
static void SortBlocks(MachineFunction &MF, const MachineLoopInfo &MLI) {
// Note that we do our own RPO rather than using
// "llvm/ADT/PostOrderIterator.h" because we want control over the order that
// successors are visited in (see above). Also, we can sort the blocks in the
// MachineFunction as we go.
SmallPtrSet<MachineBasicBlock *, 16> Visited;
SmallVector<POStackEntry, 16> Stack;
MachineBasicBlock *EntryBlock = &*MF.begin();
Visited.insert(EntryBlock);
Stack.push_back(POStackEntry(EntryBlock, MF, MLI));
for (;;) {
POStackEntry &Entry = Stack.back();
SmallVectorImpl<MachineBasicBlock *> &Succs = Entry.Succs;
if (!Succs.empty()) {
MachineBasicBlock *Succ = Succs.pop_back_val();
if (Visited.insert(Succ).second)
Stack.push_back(POStackEntry(Succ, MF, MLI));
continue;
}
// Put the block in its position in the MachineFunction.
MachineBasicBlock &MBB = *Entry.MBB;
MBB.moveBefore(&*MF.begin());
// Branch instructions may utilize a fallthrough, so update them if a
// fallthrough has been added or removed.
if (!MBB.empty() && MBB.back().isTerminator() && !MBB.back().isBranch() &&
!MBB.back().isBarrier())
report_fatal_error(
"Non-branch terminator with fallthrough cannot yet be rewritten");
if (MBB.empty() || !MBB.back().isTerminator() || MBB.back().isBranch())
MBB.updateTerminator();
Stack.pop_back();
if (Stack.empty())
break;
}
// Now that we've sorted the blocks in RPO, renumber them.
MF.RenumberBlocks();
#ifndef NDEBUG
for (auto &MBB : MF)
if (MachineLoop *Loop = MLI.getLoopFor(&MBB)) {
// Assert that all containing loops are contiguous.
for (MachineLoop *L = Loop; L; L = L->getParentLoop()) {
if (&MBB == L->getHeader()) {
assert(&MBB == L->getTopBlock());
} else {
assert(&MBB != L->getTopBlock());
assert(L->contains(
MLI.getLoopFor(&*prev(MachineFunction::iterator(&MBB)))) &&
"Loop isn't contiguous");
}
}
} else {
// Assert that non-loops have no backedge predecessors.
for (auto Pred : MBB.predecessors())
assert(Pred->getNumber() < MBB.getNumber() &&
"CFG still has multiple-entry loops");
}
#endif
}
static unsigned GetLoopDepth(const MachineLoop *Loop) {
return Loop ? Loop->getLoopDepth() : 0;
}
/// Insert a BLOCK marker for branches to MBB (if needed).
static void PlaceBlockMarkers(MachineBasicBlock &MBB,
const WebAssemblyInstrInfo &TII,
MachineDominatorTree &MDT,
const MachineLoopInfo &MLI) {
// Place the BLOCK for forward non-fallthrough branches. Put it at the nearest
// common dominator of all preceding predecesors so that we minimize the time
// that it's on the stack, which reduces overall stack height.
MachineBasicBlock *Header = nullptr;
bool IsBranchedTo = false;
int MBBNumber = MBB.getNumber();
for (MachineBasicBlock *Pred : MBB.predecessors())
if (Pred->getNumber() < MBBNumber) {
Header = Header ? MDT.findNearestCommonDominator(Header, Pred) : Pred;
if (!Pred->isLayoutSuccessor(&MBB) ||
!(Pred->empty() || !Pred->back().isBarrier()))
IsBranchedTo = true;
}
if (!Header)
return;
if (!IsBranchedTo)
return;
MachineBasicBlock::iterator InsertPos;
MachineLoop *HeaderLoop = MLI.getLoopFor(Header);
unsigned MBBLoopDepth = GetLoopDepth(MLI.getLoopFor(&MBB));
unsigned HeaderLoopDepth = GetLoopDepth(HeaderLoop);
if (HeaderLoopDepth > MBBLoopDepth) {
// The nearest common dominating point is more deeply nested. Insert the
// BLOCK just above the LOOP.
for (unsigned i = 0; i < HeaderLoopDepth - 1 - MBBLoopDepth; ++i)
HeaderLoop = HeaderLoop->getParentLoop();
Header = HeaderLoop->getHeader();
InsertPos = Header->begin();
// Don't insert a BLOCK if we can reuse a loop exit label though.
if (InsertPos != Header->end() &&
InsertPos->getOpcode() == WebAssembly::LOOP &&
InsertPos->getOperand(0).getMBB() == &MBB)
return;
} else {
// Insert the BLOCK as late in the block as we can, but before any existing
// BLOCKs.
InsertPos = Header->getFirstTerminator();
while (InsertPos != Header->begin() &&
std::prev(InsertPos)->getOpcode() == WebAssembly::BLOCK)
--InsertPos;
}
BuildMI(*Header, InsertPos, DebugLoc(), TII.get(WebAssembly::BLOCK))
.addMBB(&MBB);
}
/// Insert LOOP and BLOCK markers at appropriate places.
static void PlaceMarkers(MachineFunction &MF, const MachineLoopInfo &MLI,
const WebAssemblyInstrInfo &TII,
MachineDominatorTree &MDT) {
for (auto &MBB : MF) {
// Place the LOOP for MBB if MBB is the header of a loop.
if (MachineLoop *Loop = MLI.getLoopFor(&MBB))
if (Loop->getHeader() == &MBB) {
// The operand of a LOOP is the first block after the loop. If the loop
// is the bottom of the function, insert a dummy block at the end.
MachineBasicBlock *Bottom = Loop->getBottomBlock();
auto Iter = next(MachineFunction::iterator(Bottom));
if (Iter == MF.end()) {
MachineBasicBlock *Label = MF.CreateMachineBasicBlock();
// Give it a fake predecessor so that AsmPrinter prints its label.
Label->addSuccessor(Label);
MF.push_back(Label);
Iter = next(MachineFunction::iterator(Bottom));
}
BuildMI(MBB, MBB.begin(), DebugLoc(), TII.get(WebAssembly::LOOP))
.addMBB(&*Iter);
// Emit a special no-op telling the asm printer that we need a label
// to close the loop scope, even though the destination is only
// reachable by fallthrough.
if (!Bottom->back().isBarrier())
BuildMI(*Bottom, Bottom->end(), DebugLoc(),
TII.get(WebAssembly::LOOP_END));
}
// Place the BLOCK for MBB if MBB is branched to from above.
PlaceBlockMarkers(MBB, TII, MDT, MLI);
}
}
#ifndef NDEBUG
static bool
IsOnStack(const SmallVectorImpl<std::pair<MachineBasicBlock *, bool>> &Stack,
const MachineBasicBlock *MBB) {
for (const auto &Pair : Stack)
if (Pair.first == MBB)
return true;
return false;
}
#endif
bool WebAssemblyCFGStackify::runOnMachineFunction(MachineFunction &MF) {
DEBUG(dbgs() << "********** CFG Stackifying **********\n"
"********** Function: "
<< MF.getName() << '\n');
const auto &MLI = getAnalysis<MachineLoopInfo>();
auto &MDT = getAnalysis<MachineDominatorTree>();
const auto &TII = *MF.getSubtarget<WebAssemblySubtarget>().getInstrInfo();
// RPO sorting needs all loops to be single-entry.
EliminateMultipleEntryLoops(MF, MLI);
// Sort the blocks in RPO, with contiguous loops.
SortBlocks(MF, MLI);
// Place the BLOCK and LOOP markers to indicate the beginnings of scopes.
PlaceMarkers(MF, MLI, TII, MDT);
#ifndef NDEBUG
// Verify that block and loop beginnings and endings are in LIFO order, and
// that all references to blocks are to blocks on the stack at the point of
// the reference.
SmallVector<std::pair<MachineBasicBlock *, bool>, 0> Stack;
for (auto &MBB : MF) {
while (!Stack.empty() && Stack.back().first == &MBB)
if (Stack.back().second) {
assert(Stack.size() >= 2);
Stack.pop_back();
Stack.pop_back();
} else {
assert(Stack.size() >= 1);
Stack.pop_back();
}
for (auto &MI : MBB)
switch (MI.getOpcode()) {
case WebAssembly::LOOP:
Stack.push_back(std::make_pair(&MBB, false));
Stack.push_back(std::make_pair(MI.getOperand(0).getMBB(), true));
break;
case WebAssembly::BLOCK:
Stack.push_back(std::make_pair(MI.getOperand(0).getMBB(), false));
break;
default:
for (const MachineOperand &MO : MI.explicit_operands())
if (MO.isMBB())
assert(IsOnStack(Stack, MO.getMBB()));
break;
}
}
assert(Stack.empty());
#endif
return true;
}