mirror of
https://github.com/RPCS3/llvm-mirror.git
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134 lines
3.9 KiB
LLVM
134 lines
3.9 KiB
LLVM
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; RUN: opt -aa-pipeline=basic-aa -passes='cgscc(function-attrs)' -S < %s | FileCheck %s --check-prefix=BEFORE
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; RUN: opt -aa-pipeline=basic-aa -passes='cgscc(function-attrs,function(gvn))' -S < %s | FileCheck %s --check-prefix=AFTER
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;
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; Also check that adding an extra CGSCC pass after the function update but
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; without requiring the outer manager to iterate doesn't break any invariant.
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; RUN: opt -aa-pipeline=basic-aa -passes='cgscc(function-attrs,function(gvn),function-attrs)' -S < %s | FileCheck %s --check-prefix=AFTER2
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declare void @readnone() readnone
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declare void @unknown()
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; The @test1_* functions check that when we refine an indirect call to a direct
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; call, even if it doesn't change the call graph structure, we revisit the SCC
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; passes to reflect the more precise information.
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; FIXME: Currently, this isn't implemented in the new pass manager and so we
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; only get this with AFTER2, not with AFTER.
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; BEFORE: define void @test1_a() {
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; AFTER: define void @test1_a() {
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; AFTER2: define void @test1_a() {
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define void @test1_a() {
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%fptr = alloca void()*
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store void()* @unknown, void()** %fptr
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%f = load void()*, void()** %fptr
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call void %f()
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ret void
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}
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; BEFORE: define void @test1_b() {
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; AFTER: define void @test1_b() {
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; AFTER2: define void @test1_b() #0 {
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define void @test1_b() {
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%fptr = alloca void()*
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store void()* @readnone, void()** %fptr
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%f = load void()*, void()** %fptr
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call void %f()
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ret void
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}
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; The @test2_* checks that if we refine an indirect call to a direct call and
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; in the process change the very structure of the call graph we also revisit
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; that component of the graph and do so in an up-to-date fashion.
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; BEFORE: define void @test2_a1() {
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; AFTER: define void @test2_a1() {
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; AFTER2: define void @test2_a1() {
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define void @test2_a1() {
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%fptr = alloca void()*
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store void()* @test2_b2, void()** %fptr
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store void()* @test2_b1, void()** %fptr
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%f = load void()*, void()** %fptr
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call void %f()
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ret void
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}
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; BEFORE: define void @test2_b1() {
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; AFTER: define void @test2_b1() {
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; AFTER2: define void @test2_b1() {
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define void @test2_b1() {
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call void @unknown()
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call void @test2_a1()
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ret void
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}
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; BEFORE: define void @test2_a2() {
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; AFTER: define void @test2_a2() #0 {
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; AFTER2: define void @test2_a2() #0 {
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define void @test2_a2() {
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%fptr = alloca void()*
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store void()* @test2_b1, void()** %fptr
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store void()* @test2_b2, void()** %fptr
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%f = load void()*, void()** %fptr
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call void %f()
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ret void
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}
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; BEFORE: define void @test2_b2() {
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; AFTER: define void @test2_b2() #0 {
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; AFTER2: define void @test2_b2() #0 {
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define void @test2_b2() {
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call void @readnone()
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call void @test2_a2()
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ret void
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}
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; The @test3_* set of functions exercise a case where running function passes
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; introduces a new post-order relationship that was not present originally and
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; makes sure we walk across the SCCs in that order.
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; CHECK: define void @test3_a() {
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define void @test3_a() {
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call void @test3_b1()
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call void @test3_b2()
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call void @test3_b3()
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call void @unknown()
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ret void
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}
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; CHECK: define void @test3_b1() #0 {
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define void @test3_b1() {
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%fptr = alloca void()*
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store void()* @test3_a, void()** %fptr
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store void()* @readnone, void()** %fptr
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%f = load void()*, void()** %fptr
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call void %f()
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ret void
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}
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; CHECK: define void @test3_b2() #0 {
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define void @test3_b2() {
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%fptr = alloca void()*
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store void()* @test3_a, void()** %fptr
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store void()* @test3_b2, void()** %fptr
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store void()* @test3_b3, void()** %fptr
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store void()* @test3_b1, void()** %fptr
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%f = load void()*, void()** %fptr
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call void %f()
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ret void
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}
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; CHECK: define void @test3_b3() #0 {
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define void @test3_b3() {
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%fptr = alloca void()*
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store void()* @test3_a, void()** %fptr
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store void()* @test3_b2, void()** %fptr
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store void()* @test3_b3, void()** %fptr
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store void()* @test3_b1, void()** %fptr
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%f = load void()*, void()** %fptr
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call void %f()
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ret void
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}
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; CHECK: attributes #0 = { readnone }
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