1
0
mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-11-24 03:33:20 +01:00
llvm-mirror/include/llvm/LinkAllPasses.h

242 lines
11 KiB
C
Raw Normal View History

//===- llvm/LinkAllPasses.h ------------ Reference All Passes ---*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This header file pulls in all transformation and analysis passes for tools
// like opt and bugpoint that need this functionality.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LINKALLPASSES_H
#define LLVM_LINKALLPASSES_H
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/AliasAnalysisEvaluator.h"
#include "llvm/Analysis/AliasSetTracker.h"
#include "llvm/Analysis/BasicAliasAnalysis.h"
#include "llvm/Analysis/CFLAndersAliasAnalysis.h"
#include "llvm/Analysis/CFLSteensAliasAnalysis.h"
#include "llvm/Analysis/CallPrinter.h"
#include "llvm/Analysis/DomPrinter.h"
#include "llvm/Analysis/GlobalsModRef.h"
#include "llvm/Analysis/IntervalPartition.h"
#include "llvm/Analysis/Lint.h"
#include "llvm/Analysis/Passes.h"
#include "llvm/Analysis/PostDominators.h"
#include "llvm/Analysis/RegionPass.h"
#include "llvm/Analysis/RegionPrinter.h"
#include "llvm/Analysis/ScalarEvolution.h"
#include "llvm/Analysis/ScalarEvolutionAliasAnalysis.h"
#include "llvm/Analysis/ScopedNoAliasAA.h"
[AA] Hoist the logic to reformulate various AA queries in terms of other parts of the AA interface out of the base class of every single AA result object. Because this logic reformulates the query in terms of some other aspect of the API, it would easily cause O(n^2) query patterns in alias analysis. These could in turn be magnified further based on the number of call arguments, and then further based on the number of AA queries made for a particular call. This ended up causing problems for Rust that were actually noticable enough to get a bug (PR26564) and probably other places as well. When originally re-working the AA infrastructure, the desire was to regularize the pattern of refinement without losing any generality. While I think it was successful, that is clearly proving to be too costly. And the cost is needless: we gain no actual improvement for this generality of making a direct query to tbaa actually be able to re-use some other alias analysis's refinement logic for one of the other APIs, or some such. In short, this is entirely wasted work. To the extent possible, delegation to other API surfaces should be done at the aggregation layer so that we can avoid re-walking the aggregation. In fact, this significantly simplifies the logic as we no longer need to smuggle the aggregation layer into each alias analysis (or the TargetLibraryInfo into each alias analysis just so we can form argument memory locations!). However, we also have some delegation logic inside of BasicAA and some of it even makes sense. When the delegation logic is baking in specific knowledge of aliasing properties of the LLVM IR, as opposed to simply reformulating the query to utilize a different alias analysis interface entry point, it makes a lot of sense to restrict that logic to a different layer such as BasicAA. So one aspect of the delegation that was in every AA base class is that when we don't have operand bundles, we re-use function AA results as a fallback for callsite alias results. This relies on the IR properties of calls and functions w.r.t. aliasing, and so seems a better fit to BasicAA. I've lifted the logic up to that point where it seems to be a natural fit. This still does a bit of redundant work (we query function attributes twice, once via the callsite and once via the function AA query) but it is *exactly* twice here, no more. The end result is that all of the delegation logic is hoisted out of the base class and into either the aggregation layer when it is a pure retargeting to a different API surface, or into BasicAA when it relies on the IR's aliasing properties. This should fix the quadratic query pattern reported in PR26564, although I don't have a stand-alone test case to reproduce it. It also seems general goodness. Now the numerous AAs that don't need target library info don't carry it around and depend on it. I think I can even rip out the general access to the aggregation layer and only expose that in BasicAA as it is the only place where we re-query in that manner. However, this is a non-trivial change to the AA infrastructure so I want to get some additional eyes on this before it lands. Sadly, it can't wait long because we should really cherry pick this into 3.8 if we're going to go this route. Differential Revision: http://reviews.llvm.org/D17329 llvm-svn: 262490
2016-03-02 16:56:53 +01:00
#include "llvm/Analysis/TargetLibraryInfo.h"
#include "llvm/Analysis/TypeBasedAliasAnalysis.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/IRPrintingPasses.h"
#include "llvm/Support/Valgrind.h"
#include "llvm/Transforms/AggressiveInstCombine/AggressiveInstCombine.h"
#include "llvm/Transforms/IPO.h"
[PM] Port the always inliner to the new pass manager in a much more minimal and boring form than the old pass manager's version. This pass does the very minimal amount of work necessary to inline functions declared as always-inline. It doesn't support a wide array of things that the legacy pass manager did support, but is alse ... about 20 lines of code. So it has that going for it. Notably things this doesn't support: - Array alloca merging - To support the above, bottom-up inlining with careful history tracking and call graph updates - DCE of the functions that become dead after this inlining. - Inlining through call instructions with the always_inline attribute. Instead, it focuses on inlining functions with that attribute. The first I've omitted because I'm hoping to just turn it off for the primary pass manager. If that doesn't pan out, I can add it here but it will be reasonably expensive to do so. The second should really be handled by running global-dce after the inliner. I don't want to re-implement the non-trivial logic necessary to do comdat-correct DCE of functions. This means the -O0 pipeline will have to be at least 'always-inline,global-dce', but that seems reasonable to me. If others are seriously worried about this I'd like to hear about it and understand why. Again, this is all solveable by factoring that logic into a utility and calling it here, but I'd like to wait to do that until there is a clear reason why the existing pass-based factoring won't work. The final point is a serious one. I can fairly easily add support for this, but it seems both costly and a confusing construct for the use case of the always inliner running at -O0. This attribute can of course still impact the normal inliner easily (although I find that a questionable re-use of the same attribute). I've started a discussion to sort out what semantics we want here and based on that can figure out if it makes sense ta have this complexity at O0 or not. One other advantage of this design is that it should be quite a bit faster due to checking for whether the function is a viable candidate for inlining exactly once per function instead of doing it for each call site. Anyways, hopefully a reasonable starting point for this pass. Differential Revision: https://reviews.llvm.org/D23299 llvm-svn: 278896
2016-08-17 04:56:20 +02:00
#include "llvm/Transforms/IPO/AlwaysInliner.h"
#include "llvm/Transforms/IPO/FunctionAttrs.h"
#include "llvm/Transforms/InstCombine/InstCombine.h"
#include "llvm/Transforms/Instrumentation.h"
#include "llvm/Transforms/Instrumentation/BoundsChecking.h"
#include "llvm/Transforms/ObjCARC.h"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Transforms/Scalar/GVN.h"
#include "llvm/Transforms/Scalar/InstSimplifyPass.h"
#include "llvm/Transforms/Scalar/Scalarizer.h"
#include "llvm/Transforms/Utils.h"
#include "llvm/Transforms/Utils/SymbolRewriter.h"
#include "llvm/Transforms/Utils/UnifyFunctionExitNodes.h"
#include "llvm/Transforms/Vectorize.h"
#include <cstdlib>
namespace {
struct ForcePassLinking {
ForcePassLinking() {
// We must reference the passes in such a way that compilers will not
// delete it all as dead code, even with whole program optimization,
// yet is effectively a NO-OP. As the compiler isn't smart enough
// to know that getenv() never returns -1, this will do the job.
if (std::getenv("bar") != (char*) -1)
return;
(void) llvm::createAAEvalPass();
(void) llvm::createAggressiveDCEPass();
(void) llvm::createAggressiveInstCombinerPass();
[BDCE] Add a bit-tracking DCE pass BDCE is a bit-tracking dead code elimination pass. It is based on ADCE (the "aggressive DCE" pass), with the added capability to track dead bits of integer valued instructions and remove those instructions when all of the bits are dead. Currently, it does not actually do this all-bits-dead removal, but rather replaces the instruction's uses with a constant zero, and lets instcombine (and the later run of ADCE) do the rest. Because we essentially get a run of ADCE "for free" while tracking the dead bits, we also do what ADCE does and removes actually-dead instructions as well (this includes instructions newly trivially dead because all bits were dead, but not all such instructions can be removed). The motivation for this is a case like: int __attribute__((const)) foo(int i); int bar(int x) { x |= (4 & foo(5)); x |= (8 & foo(3)); x |= (16 & foo(2)); x |= (32 & foo(1)); x |= (64 & foo(0)); x |= (128& foo(4)); return x >> 4; } As it turns out, if you order the bit-field insertions so that all of the dead ones come last, then instcombine will remove them. However, if you pick some other order (such as the one above), the fact that some of the calls to foo() are useless is not locally obvious, and we don't remove them (without this pass). I did a quick compile-time overhead check using sqlite from the test suite (Release+Asserts). BDCE took ~0.4% of the compilation time (making it about twice as expensive as ADCE). I've not looked at why yet, but we eliminate instructions due to having all-dead bits in: External/SPEC/CFP2006/447.dealII/447.dealII External/SPEC/CINT2006/400.perlbench/400.perlbench External/SPEC/CINT2006/403.gcc/403.gcc MultiSource/Applications/ClamAV/clamscan MultiSource/Benchmarks/7zip/7zip-benchmark llvm-svn: 229462
2015-02-17 02:36:59 +01:00
(void) llvm::createBitTrackingDCEPass();
(void) llvm::createArgumentPromotionPass();
(void) llvm::createAlignmentFromAssumptionsPass();
[PM/AA] Rebuild LLVM's alias analysis infrastructure in a way compatible with the new pass manager, and no longer relying on analysis groups. This builds essentially a ground-up new AA infrastructure stack for LLVM. The core ideas are the same that are used throughout the new pass manager: type erased polymorphism and direct composition. The design is as follows: - FunctionAAResults is a type-erasing alias analysis results aggregation interface to walk a single query across a range of results from different alias analyses. Currently this is function-specific as we always assume that aliasing queries are *within* a function. - AAResultBase is a CRTP utility providing stub implementations of various parts of the alias analysis result concept, notably in several cases in terms of other more general parts of the interface. This can be used to implement only a narrow part of the interface rather than the entire interface. This isn't really ideal, this logic should be hoisted into FunctionAAResults as currently it will cause a significant amount of redundant work, but it faithfully models the behavior of the prior infrastructure. - All the alias analysis passes are ported to be wrapper passes for the legacy PM and new-style analysis passes for the new PM with a shared result object. In some cases (most notably CFL), this is an extremely naive approach that we should revisit when we can specialize for the new pass manager. - BasicAA has been restructured to reflect that it is much more fundamentally a function analysis because it uses dominator trees and loop info that need to be constructed for each function. All of the references to getting alias analysis results have been updated to use the new aggregation interface. All the preservation and other pass management code has been updated accordingly. The way the FunctionAAResultsWrapperPass works is to detect the available alias analyses when run, and add them to the results object. This means that we should be able to continue to respect when various passes are added to the pipeline, for example adding CFL or adding TBAA passes should just cause their results to be available and to get folded into this. The exception to this rule is BasicAA which really needs to be a function pass due to using dominator trees and loop info. As a consequence, the FunctionAAResultsWrapperPass directly depends on BasicAA and always includes it in the aggregation. This has significant implications for preserving analyses. Generally, most passes shouldn't bother preserving FunctionAAResultsWrapperPass because rebuilding the results just updates the set of known AA passes. The exception to this rule are LoopPass instances which need to preserve all the function analyses that the loop pass manager will end up needing. This means preserving both BasicAAWrapperPass and the aggregating FunctionAAResultsWrapperPass. Now, when preserving an alias analysis, you do so by directly preserving that analysis. This is only necessary for non-immutable-pass-provided alias analyses though, and there are only three of interest: BasicAA, GlobalsAA (formerly GlobalsModRef), and SCEVAA. Usually BasicAA is preserved when needed because it (like DominatorTree and LoopInfo) is marked as a CFG-only pass. I've expanded GlobalsAA into the preserved set everywhere we previously were preserving all of AliasAnalysis, and I've added SCEVAA in the intersection of that with where we preserve SCEV itself. One significant challenge to all of this is that the CGSCC passes were actually using the alias analysis implementations by taking advantage of a pretty amazing set of loop holes in the old pass manager's analysis management code which allowed analysis groups to slide through in many cases. Moving away from analysis groups makes this problem much more obvious. To fix it, I've leveraged the flexibility the design of the new PM components provides to just directly construct the relevant alias analyses for the relevant functions in the IPO passes that need them. This is a bit hacky, but should go away with the new pass manager, and is already in many ways cleaner than the prior state. Another significant challenge is that various facilities of the old alias analysis infrastructure just don't fit any more. The most significant of these is the alias analysis 'counter' pass. That pass relied on the ability to snoop on AA queries at different points in the analysis group chain. Instead, I'm planning to build printing functionality directly into the aggregation layer. I've not included that in this patch merely to keep it smaller. Note that all of this needs a nearly complete rewrite of the AA documentation. I'm planning to do that, but I'd like to make sure the new design settles, and to flesh out a bit more of what it looks like in the new pass manager first. Differential Revision: http://reviews.llvm.org/D12080 llvm-svn: 247167
2015-09-09 19:55:00 +02:00
(void) llvm::createBasicAAWrapperPass();
(void) llvm::createSCEVAAWrapperPass();
(void) llvm::createTypeBasedAAWrapperPass();
(void) llvm::createScopedNoAliasAAWrapperPass();
(void) llvm::createBoundsCheckingLegacyPass();
(void) llvm::createBreakCriticalEdgesPass();
(void) llvm::createCallGraphDOTPrinterPass();
(void) llvm::createCallGraphViewerPass();
(void) llvm::createCFGSimplificationPass();
(void) llvm::createCFLAndersAAWrapperPass();
(void) llvm::createCFLSteensAAWrapperPass();
(void) llvm::createStructurizeCFGPass();
(void) llvm::createLibCallsShrinkWrapPass();
(void) llvm::createCalledValuePropagationPass();
(void) llvm::createConstantMergePass();
(void) llvm::createConstantPropagationPass();
(void) llvm::createControlHeightReductionLegacyPass();
(void) llvm::createCostModelAnalysisPass();
(void) llvm::createDeadArgEliminationPass();
(void) llvm::createDeadCodeEliminationPass();
(void) llvm::createDeadInstEliminationPass();
(void) llvm::createDeadStoreEliminationPass();
(void) llvm::createDependenceAnalysisWrapperPass();
(void) llvm::createDomOnlyPrinterPass();
(void) llvm::createDomPrinterPass();
(void) llvm::createDomOnlyViewerPass();
(void) llvm::createDomViewerPass();
(void) llvm::createGCOVProfilerPass();
(void) llvm::createPGOInstrumentationGenLegacyPass();
(void) llvm::createPGOInstrumentationUseLegacyPass();
(void) llvm::createPGOInstrumentationGenCreateVarLegacyPass();
(void) llvm::createPGOIndirectCallPromotionLegacyPass();
(void) llvm::createPGOMemOPSizeOptLegacyPass();
(void) llvm::createInstrProfilingLegacyPass();
(void) llvm::createFunctionImportPass();
(void) llvm::createFunctionInliningPass();
[PM] Port the always inliner to the new pass manager in a much more minimal and boring form than the old pass manager's version. This pass does the very minimal amount of work necessary to inline functions declared as always-inline. It doesn't support a wide array of things that the legacy pass manager did support, but is alse ... about 20 lines of code. So it has that going for it. Notably things this doesn't support: - Array alloca merging - To support the above, bottom-up inlining with careful history tracking and call graph updates - DCE of the functions that become dead after this inlining. - Inlining through call instructions with the always_inline attribute. Instead, it focuses on inlining functions with that attribute. The first I've omitted because I'm hoping to just turn it off for the primary pass manager. If that doesn't pan out, I can add it here but it will be reasonably expensive to do so. The second should really be handled by running global-dce after the inliner. I don't want to re-implement the non-trivial logic necessary to do comdat-correct DCE of functions. This means the -O0 pipeline will have to be at least 'always-inline,global-dce', but that seems reasonable to me. If others are seriously worried about this I'd like to hear about it and understand why. Again, this is all solveable by factoring that logic into a utility and calling it here, but I'd like to wait to do that until there is a clear reason why the existing pass-based factoring won't work. The final point is a serious one. I can fairly easily add support for this, but it seems both costly and a confusing construct for the use case of the always inliner running at -O0. This attribute can of course still impact the normal inliner easily (although I find that a questionable re-use of the same attribute). I've started a discussion to sort out what semantics we want here and based on that can figure out if it makes sense ta have this complexity at O0 or not. One other advantage of this design is that it should be quite a bit faster due to checking for whether the function is a viable candidate for inlining exactly once per function instead of doing it for each call site. Anyways, hopefully a reasonable starting point for this pass. Differential Revision: https://reviews.llvm.org/D23299 llvm-svn: 278896
2016-08-17 04:56:20 +02:00
(void) llvm::createAlwaysInlinerLegacyPass();
(void) llvm::createGlobalDCEPass();
(void) llvm::createGlobalOptimizerPass();
[PM/AA] Rebuild LLVM's alias analysis infrastructure in a way compatible with the new pass manager, and no longer relying on analysis groups. This builds essentially a ground-up new AA infrastructure stack for LLVM. The core ideas are the same that are used throughout the new pass manager: type erased polymorphism and direct composition. The design is as follows: - FunctionAAResults is a type-erasing alias analysis results aggregation interface to walk a single query across a range of results from different alias analyses. Currently this is function-specific as we always assume that aliasing queries are *within* a function. - AAResultBase is a CRTP utility providing stub implementations of various parts of the alias analysis result concept, notably in several cases in terms of other more general parts of the interface. This can be used to implement only a narrow part of the interface rather than the entire interface. This isn't really ideal, this logic should be hoisted into FunctionAAResults as currently it will cause a significant amount of redundant work, but it faithfully models the behavior of the prior infrastructure. - All the alias analysis passes are ported to be wrapper passes for the legacy PM and new-style analysis passes for the new PM with a shared result object. In some cases (most notably CFL), this is an extremely naive approach that we should revisit when we can specialize for the new pass manager. - BasicAA has been restructured to reflect that it is much more fundamentally a function analysis because it uses dominator trees and loop info that need to be constructed for each function. All of the references to getting alias analysis results have been updated to use the new aggregation interface. All the preservation and other pass management code has been updated accordingly. The way the FunctionAAResultsWrapperPass works is to detect the available alias analyses when run, and add them to the results object. This means that we should be able to continue to respect when various passes are added to the pipeline, for example adding CFL or adding TBAA passes should just cause their results to be available and to get folded into this. The exception to this rule is BasicAA which really needs to be a function pass due to using dominator trees and loop info. As a consequence, the FunctionAAResultsWrapperPass directly depends on BasicAA and always includes it in the aggregation. This has significant implications for preserving analyses. Generally, most passes shouldn't bother preserving FunctionAAResultsWrapperPass because rebuilding the results just updates the set of known AA passes. The exception to this rule are LoopPass instances which need to preserve all the function analyses that the loop pass manager will end up needing. This means preserving both BasicAAWrapperPass and the aggregating FunctionAAResultsWrapperPass. Now, when preserving an alias analysis, you do so by directly preserving that analysis. This is only necessary for non-immutable-pass-provided alias analyses though, and there are only three of interest: BasicAA, GlobalsAA (formerly GlobalsModRef), and SCEVAA. Usually BasicAA is preserved when needed because it (like DominatorTree and LoopInfo) is marked as a CFG-only pass. I've expanded GlobalsAA into the preserved set everywhere we previously were preserving all of AliasAnalysis, and I've added SCEVAA in the intersection of that with where we preserve SCEV itself. One significant challenge to all of this is that the CGSCC passes were actually using the alias analysis implementations by taking advantage of a pretty amazing set of loop holes in the old pass manager's analysis management code which allowed analysis groups to slide through in many cases. Moving away from analysis groups makes this problem much more obvious. To fix it, I've leveraged the flexibility the design of the new PM components provides to just directly construct the relevant alias analyses for the relevant functions in the IPO passes that need them. This is a bit hacky, but should go away with the new pass manager, and is already in many ways cleaner than the prior state. Another significant challenge is that various facilities of the old alias analysis infrastructure just don't fit any more. The most significant of these is the alias analysis 'counter' pass. That pass relied on the ability to snoop on AA queries at different points in the analysis group chain. Instead, I'm planning to build printing functionality directly into the aggregation layer. I've not included that in this patch merely to keep it smaller. Note that all of this needs a nearly complete rewrite of the AA documentation. I'm planning to do that, but I'd like to make sure the new design settles, and to flesh out a bit more of what it looks like in the new pass manager first. Differential Revision: http://reviews.llvm.org/D12080 llvm-svn: 247167
2015-09-09 19:55:00 +02:00
(void) llvm::createGlobalsAAWrapperPass();
(void) llvm::createGuardWideningPass();
(void) llvm::createLoopGuardWideningPass();
(void) llvm::createIPConstantPropagationPass();
(void) llvm::createIPSCCPPass();
(void) llvm::createInductiveRangeCheckEliminationPass();
(void) llvm::createIndVarSimplifyPass();
(void) llvm::createInstSimplifyLegacyPass();
(void) llvm::createInstructionCombiningPass();
(void) llvm::createInternalizePass();
(void) llvm::createLCSSAPass();
(void) llvm::createLegacyDivergenceAnalysisPass();
(void) llvm::createLICMPass();
(void) llvm::createLoopSinkPass();
(void) llvm::createLazyValueInfoPass();
(void) llvm::createLoopExtractorPass();
(void) llvm::createLoopInterchangePass();
(void) llvm::createLoopPredicationPass();
(void) llvm::createLoopSimplifyPass();
(void) llvm::createLoopSimplifyCFGPass();
(void) llvm::createLoopStrengthReducePass();
Add a loop rerolling pass This adds a loop rerolling pass: the opposite of (partial) loop unrolling. The transformation aims to take loops like this: for (int i = 0; i < 3200; i += 5) { a[i] += alpha * b[i]; a[i + 1] += alpha * b[i + 1]; a[i + 2] += alpha * b[i + 2]; a[i + 3] += alpha * b[i + 3]; a[i + 4] += alpha * b[i + 4]; } and turn them into this: for (int i = 0; i < 3200; ++i) { a[i] += alpha * b[i]; } and loops like this: for (int i = 0; i < 500; ++i) { x[3*i] = foo(0); x[3*i+1] = foo(0); x[3*i+2] = foo(0); } and turn them into this: for (int i = 0; i < 1500; ++i) { x[i] = foo(0); } There are two motivations for this transformation: 1. Code-size reduction (especially relevant, obviously, when compiling for code size). 2. Providing greater choice to the loop vectorizer (and generic unroller) to choose the unrolling factor (and a better ability to vectorize). The loop vectorizer can take vector lengths and register pressure into account when choosing an unrolling factor, for example, and a pre-unrolled loop limits that choice. This is especially problematic if the manual unrolling was optimized for a machine different from the current target. The current implementation is limited to single basic-block loops only. The rerolling recognition should work regardless of how the loop iterations are intermixed within the loop body (subject to dependency and side-effect constraints), but the significant restriction is that the order of the instructions in each iteration must be identical. This seems sufficient to capture all current use cases. This pass is not currently enabled by default at any optimization level. llvm-svn: 194939
2013-11-17 00:59:05 +01:00
(void) llvm::createLoopRerollPass();
(void) llvm::createLoopUnrollPass();
(void) llvm::createLoopUnrollAndJamPass();
(void) llvm::createLoopUnswitchPass();
(void) llvm::createLoopVersioningLICMPass();
(void) llvm::createLoopIdiomPass();
2007-04-07 06:43:02 +02:00
(void) llvm::createLoopRotatePass();
(void) llvm::createLowerExpectIntrinsicPass();
(void) llvm::createLowerInvokePass();
(void) llvm::createLowerSwitchPass();
(void) llvm::createNaryReassociatePass();
[PM/AA] Rebuild LLVM's alias analysis infrastructure in a way compatible with the new pass manager, and no longer relying on analysis groups. This builds essentially a ground-up new AA infrastructure stack for LLVM. The core ideas are the same that are used throughout the new pass manager: type erased polymorphism and direct composition. The design is as follows: - FunctionAAResults is a type-erasing alias analysis results aggregation interface to walk a single query across a range of results from different alias analyses. Currently this is function-specific as we always assume that aliasing queries are *within* a function. - AAResultBase is a CRTP utility providing stub implementations of various parts of the alias analysis result concept, notably in several cases in terms of other more general parts of the interface. This can be used to implement only a narrow part of the interface rather than the entire interface. This isn't really ideal, this logic should be hoisted into FunctionAAResults as currently it will cause a significant amount of redundant work, but it faithfully models the behavior of the prior infrastructure. - All the alias analysis passes are ported to be wrapper passes for the legacy PM and new-style analysis passes for the new PM with a shared result object. In some cases (most notably CFL), this is an extremely naive approach that we should revisit when we can specialize for the new pass manager. - BasicAA has been restructured to reflect that it is much more fundamentally a function analysis because it uses dominator trees and loop info that need to be constructed for each function. All of the references to getting alias analysis results have been updated to use the new aggregation interface. All the preservation and other pass management code has been updated accordingly. The way the FunctionAAResultsWrapperPass works is to detect the available alias analyses when run, and add them to the results object. This means that we should be able to continue to respect when various passes are added to the pipeline, for example adding CFL or adding TBAA passes should just cause their results to be available and to get folded into this. The exception to this rule is BasicAA which really needs to be a function pass due to using dominator trees and loop info. As a consequence, the FunctionAAResultsWrapperPass directly depends on BasicAA and always includes it in the aggregation. This has significant implications for preserving analyses. Generally, most passes shouldn't bother preserving FunctionAAResultsWrapperPass because rebuilding the results just updates the set of known AA passes. The exception to this rule are LoopPass instances which need to preserve all the function analyses that the loop pass manager will end up needing. This means preserving both BasicAAWrapperPass and the aggregating FunctionAAResultsWrapperPass. Now, when preserving an alias analysis, you do so by directly preserving that analysis. This is only necessary for non-immutable-pass-provided alias analyses though, and there are only three of interest: BasicAA, GlobalsAA (formerly GlobalsModRef), and SCEVAA. Usually BasicAA is preserved when needed because it (like DominatorTree and LoopInfo) is marked as a CFG-only pass. I've expanded GlobalsAA into the preserved set everywhere we previously were preserving all of AliasAnalysis, and I've added SCEVAA in the intersection of that with where we preserve SCEV itself. One significant challenge to all of this is that the CGSCC passes were actually using the alias analysis implementations by taking advantage of a pretty amazing set of loop holes in the old pass manager's analysis management code which allowed analysis groups to slide through in many cases. Moving away from analysis groups makes this problem much more obvious. To fix it, I've leveraged the flexibility the design of the new PM components provides to just directly construct the relevant alias analyses for the relevant functions in the IPO passes that need them. This is a bit hacky, but should go away with the new pass manager, and is already in many ways cleaner than the prior state. Another significant challenge is that various facilities of the old alias analysis infrastructure just don't fit any more. The most significant of these is the alias analysis 'counter' pass. That pass relied on the ability to snoop on AA queries at different points in the analysis group chain. Instead, I'm planning to build printing functionality directly into the aggregation layer. I've not included that in this patch merely to keep it smaller. Note that all of this needs a nearly complete rewrite of the AA documentation. I'm planning to do that, but I'd like to make sure the new design settles, and to flesh out a bit more of what it looks like in the new pass manager first. Differential Revision: http://reviews.llvm.org/D12080 llvm-svn: 247167
2015-09-09 19:55:00 +02:00
(void) llvm::createObjCARCAAWrapperPass();
(void) llvm::createObjCARCAPElimPass();
(void) llvm::createObjCARCExpandPass();
(void) llvm::createObjCARCContractPass();
(void) llvm::createObjCARCOptPass();
(void) llvm::createPAEvalPass();
(void) llvm::createPromoteMemoryToRegisterPass();
(void) llvm::createDemoteRegisterToMemoryPass();
(void) llvm::createPruneEHPass();
(void) llvm::createPostDomOnlyPrinterPass();
(void) llvm::createPostDomPrinterPass();
(void) llvm::createPostDomOnlyViewerPass();
(void) llvm::createPostDomViewerPass();
(void) llvm::createReassociatePass();
(void) llvm::createRegionInfoPass();
(void) llvm::createRegionOnlyPrinterPass();
(void) llvm::createRegionOnlyViewerPass();
(void) llvm::createRegionPrinterPass();
(void) llvm::createRegionViewerPass();
(void) llvm::createSCCPPass();
Protection against stack-based memory corruption errors using SafeStack This patch adds the safe stack instrumentation pass to LLVM, which separates the program stack into a safe stack, which stores return addresses, register spills, and local variables that are statically verified to be accessed in a safe way, and the unsafe stack, which stores everything else. Such separation makes it much harder for an attacker to corrupt objects on the safe stack, including function pointers stored in spilled registers and return addresses. You can find more information about the safe stack, as well as other parts of or control-flow hijack protection technique in our OSDI paper on code-pointer integrity (http://dslab.epfl.ch/pubs/cpi.pdf) and our project website (http://levee.epfl.ch). The overhead of our implementation of the safe stack is very close to zero (0.01% on the Phoronix benchmarks). This is lower than the overhead of stack cookies, which are supported by LLVM and are commonly used today, yet the security guarantees of the safe stack are strictly stronger than stack cookies. In some cases, the safe stack improves performance due to better cache locality. Our current implementation of the safe stack is stable and robust, we used it to recompile multiple projects on Linux including Chromium, and we also recompiled the entire FreeBSD user-space system and more than 100 packages. We ran unit tests on the FreeBSD system and many of the packages and observed no errors caused by the safe stack. The safe stack is also fully binary compatible with non-instrumented code and can be applied to parts of a program selectively. This patch is our implementation of the safe stack on top of LLVM. The patches make the following changes: - Add the safestack function attribute, similar to the ssp, sspstrong and sspreq attributes. - Add the SafeStack instrumentation pass that applies the safe stack to all functions that have the safestack attribute. This pass moves all unsafe local variables to the unsafe stack with a separate stack pointer, whereas all safe variables remain on the regular stack that is managed by LLVM as usual. - Invoke the pass as the last stage before code generation (at the same time the existing cookie-based stack protector pass is invoked). - Add unit tests for the safe stack. Original patch by Volodymyr Kuznetsov and others at the Dependable Systems Lab at EPFL; updates and upstreaming by myself. Differential Revision: http://reviews.llvm.org/D6094 llvm-svn: 239761
2015-06-15 23:07:11 +02:00
(void) llvm::createSafeStackPass();
(void) llvm::createSROAPass();
(void) llvm::createSingleLoopExtractorPass();
(void) llvm::createStripSymbolsPass();
(void) llvm::createStripNonDebugSymbolsPass();
(void) llvm::createStripDeadDebugInfoPass();
(void) llvm::createStripDeadPrototypesPass();
(void) llvm::createTailCallEliminationPass();
(void) llvm::createJumpThreadingPass();
(void) llvm::createUnifyFunctionExitNodesPass();
(void) llvm::createInstCountPass();
(void) llvm::createConstantHoistingPass();
(void) llvm::createCodeGenPreparePass();
(void) llvm::createEntryExitInstrumenterPass();
(void) llvm::createPostInlineEntryExitInstrumenterPass();
(void) llvm::createEarlyCSEPass();
(void) llvm::createGVNHoistPass();
2014-09-10 19:52:27 +02:00
(void) llvm::createMergedLoadStoreMotionPass();
(void) llvm::createGVNPass();
(void) llvm::createNewGVNPass();
(void) llvm::createMemCpyOptPass();
(void) llvm::createLoopDeletionPass();
(void) llvm::createPostDomTree();
(void) llvm::createInstructionNamerPass();
(void) llvm::createMetaRenamerPass();
(void) llvm::createPostOrderFunctionAttrsLegacyPass();
(void) llvm::createReversePostOrderFunctionAttrsPass();
(void) llvm::createMergeFunctionsPass();
(void) llvm::createMergeICmpsPass();
(void) llvm::createExpandMemCmpPass();
std::string buf;
llvm::raw_string_ostream os(buf);
(void) llvm::createPrintModulePass(os);
(void) llvm::createPrintFunctionPass(os);
(void) llvm::createPrintBasicBlockPass(os);
(void) llvm::createModuleDebugInfoPrinterPass();
(void) llvm::createPartialInliningPass();
(void) llvm::createLintPass();
(void) llvm::createSinkingPass();
(void) llvm::createLowerAtomicPass();
(void) llvm::createCorrelatedValuePropagationPass();
(void) llvm::createMemDepPrinter();
(void) llvm::createLoopVectorizePass();
(void) llvm::createSLPVectorizerPass();
(void) llvm::createLoadStoreVectorizerPass();
(void) llvm::createPartiallyInlineLibCallsPass();
(void) llvm::createScalarizerPass();
(void) llvm::createSeparateConstOffsetFromGEPPass();
(void) llvm::createSpeculativeExecutionPass();
(void) llvm::createSpeculativeExecutionIfHasBranchDivergencePass();
(void) llvm::createRewriteSymbolsPass();
(void) llvm::createStraightLineStrengthReducePass();
(void) llvm::createMemDerefPrinter();
(void) llvm::createMustExecutePrinter();
(void) llvm::createFloat2IntPass();
(void) llvm::createEliminateAvailableExternallyPass();
(void) llvm::createScalarizeMaskedMemIntrinPass();
[Unroll/UnrollAndJam/Vectorizer/Distribute] Add followup loop attributes. When multiple loop transformation are defined in a loop's metadata, their order of execution is defined by the order of their respective passes in the pass pipeline. For instance, e.g. #pragma clang loop unroll_and_jam(enable) #pragma clang loop distribute(enable) is the same as #pragma clang loop distribute(enable) #pragma clang loop unroll_and_jam(enable) and will try to loop-distribute before Unroll-And-Jam because the LoopDistribute pass is scheduled after UnrollAndJam pass. UnrollAndJamPass only supports one inner loop, i.e. it will necessarily fail after loop distribution. It is not possible to specify another execution order. Also,t the order of passes in the pipeline is subject to change between versions of LLVM, optimization options and which pass manager is used. This patch adds 'followup' attributes to various loop transformation passes. These attributes define which attributes the resulting loop of a transformation should have. For instance, !0 = !{!0, !1, !2} !1 = !{!"llvm.loop.unroll_and_jam.enable"} !2 = !{!"llvm.loop.unroll_and_jam.followup_inner", !3} !3 = !{!"llvm.loop.distribute.enable"} defines a loop ID (!0) to be unrolled-and-jammed (!1) and then the attribute !3 to be added to the jammed inner loop, which contains the instruction to distribute the inner loop. Currently, in both pass managers, pass execution is in a fixed order and UnrollAndJamPass will not execute again after LoopDistribute. We hope to fix this in the future by allowing pass managers to run passes until a fixpoint is reached, use Polly to perform these transformations, or add a loop transformation pass which takes the order issue into account. For mandatory/forced transformations (e.g. by having been declared by #pragma omp simd), the user must be notified when a transformation could not be performed. It is not possible that the responsible pass emits such a warning because the transformation might be 'hidden' in a followup attribute when it is executed, or it is not present in the pipeline at all. For this reason, this patche introduces a WarnMissedTransformations pass, to warn about orphaned transformations. Since this changes the user-visible diagnostic message when a transformation is applied, two test cases in the clang repository need to be updated. To ensure that no other transformation is executed before the intended one, the attribute `llvm.loop.disable_nonforced` can be added which should disable transformation heuristics before the intended transformation is applied. E.g. it would be surprising if a loop is distributed before a #pragma unroll_and_jam is applied. With more supported code transformations (loop fusion, interchange, stripmining, offloading, etc.), transformations can be used as building blocks for more complex transformations (e.g. stripmining+stripmining+interchange -> tiling). Reviewed By: hfinkel, dmgreen Differential Revision: https://reviews.llvm.org/D49281 Differential Revision: https://reviews.llvm.org/D55288 llvm-svn: 348944
2018-12-12 18:32:52 +01:00
(void) llvm::createWarnMissedTransformationsPass();
(void)new llvm::IntervalPartition();
[PM] Port ScalarEvolution to the new pass manager. This change makes ScalarEvolution a stand-alone object and just produces one from a pass as needed. Making this work well requires making the object movable, using references instead of overwritten pointers in a number of places, and other refactorings. I've also wired it up to the new pass manager and added a RUN line to a test to exercise it under the new pass manager. This includes basic printing support much like with other analyses. But there is a big and somewhat scary change here. Prior to this patch ScalarEvolution was never *actually* invalidated!!! Re-running the pass just re-wired up the various other analyses and didn't remove any of the existing entries in the SCEV caches or clear out anything at all. This might seem OK as everything in SCEV that can uses ValueHandles to track updates to the values that serve as SCEV keys. However, this still means that as we ran SCEV over each function in the module, we kept accumulating more and more SCEVs into the cache. At the end, we would have a SCEV cache with every value that we ever needed a SCEV for in the entire module!!! Yowzers. The releaseMemory routine would dump all of this, but that isn't realy called during normal runs of the pipeline as far as I can see. To make matters worse, there *is* actually a key that we don't update with value handles -- there is a map keyed off of Loop*s. Because LoopInfo *does* release its memory from run to run, it is entirely possible to run SCEV over one function, then over another function, and then lookup a Loop* from the second function but find an entry inserted for the first function! Ouch. To make matters still worse, there are plenty of updates that *don't* trip a value handle. It seems incredibly unlikely that today GVN or another pass that invalidates SCEV can update values in *just* such a way that a subsequent run of SCEV will incorrectly find lookups in a cache, but it is theoretically possible and would be a nightmare to debug. With this refactoring, I've fixed all this by actually destroying and recreating the ScalarEvolution object from run to run. Technically, this could increase the amount of malloc traffic we see, but then again it is also technically correct. ;] I don't actually think we're suffering from tons of malloc traffic from SCEV because if we were, the fact that we never clear the memory would seem more likely to have come up as an actual problem before now. So, I've made the simple fix here. If in fact there are serious issues with too much allocation and deallocation, I can work on a clever fix that preserves the allocations (while clearing the data) between each run, but I'd prefer to do that kind of optimization with a test case / benchmark that shows why we need such cleverness (and that can test that we actually make it faster). It's possible that this will make some things faster by making the SCEV caches have higher locality (due to being significantly smaller) so until there is a clear benchmark, I think the simple change is best. Differential Revision: http://reviews.llvm.org/D12063 llvm-svn: 245193
2015-08-17 04:08:17 +02:00
(void)new llvm::ScalarEvolutionWrapperPass();
llvm::Function::Create(nullptr, llvm::GlobalValue::ExternalLinkage)->viewCFGOnly();
llvm::RGPassManager RGM;
[AA] Hoist the logic to reformulate various AA queries in terms of other parts of the AA interface out of the base class of every single AA result object. Because this logic reformulates the query in terms of some other aspect of the API, it would easily cause O(n^2) query patterns in alias analysis. These could in turn be magnified further based on the number of call arguments, and then further based on the number of AA queries made for a particular call. This ended up causing problems for Rust that were actually noticable enough to get a bug (PR26564) and probably other places as well. When originally re-working the AA infrastructure, the desire was to regularize the pattern of refinement without losing any generality. While I think it was successful, that is clearly proving to be too costly. And the cost is needless: we gain no actual improvement for this generality of making a direct query to tbaa actually be able to re-use some other alias analysis's refinement logic for one of the other APIs, or some such. In short, this is entirely wasted work. To the extent possible, delegation to other API surfaces should be done at the aggregation layer so that we can avoid re-walking the aggregation. In fact, this significantly simplifies the logic as we no longer need to smuggle the aggregation layer into each alias analysis (or the TargetLibraryInfo into each alias analysis just so we can form argument memory locations!). However, we also have some delegation logic inside of BasicAA and some of it even makes sense. When the delegation logic is baking in specific knowledge of aliasing properties of the LLVM IR, as opposed to simply reformulating the query to utilize a different alias analysis interface entry point, it makes a lot of sense to restrict that logic to a different layer such as BasicAA. So one aspect of the delegation that was in every AA base class is that when we don't have operand bundles, we re-use function AA results as a fallback for callsite alias results. This relies on the IR properties of calls and functions w.r.t. aliasing, and so seems a better fit to BasicAA. I've lifted the logic up to that point where it seems to be a natural fit. This still does a bit of redundant work (we query function attributes twice, once via the callsite and once via the function AA query) but it is *exactly* twice here, no more. The end result is that all of the delegation logic is hoisted out of the base class and into either the aggregation layer when it is a pure retargeting to a different API surface, or into BasicAA when it relies on the IR's aliasing properties. This should fix the quadratic query pattern reported in PR26564, although I don't have a stand-alone test case to reproduce it. It also seems general goodness. Now the numerous AAs that don't need target library info don't carry it around and depend on it. I think I can even rip out the general access to the aggregation layer and only expose that in BasicAA as it is the only place where we re-query in that manner. However, this is a non-trivial change to the AA infrastructure so I want to get some additional eyes on this before it lands. Sadly, it can't wait long because we should really cherry pick this into 3.8 if we're going to go this route. Differential Revision: http://reviews.llvm.org/D17329 llvm-svn: 262490
2016-03-02 16:56:53 +01:00
llvm::TargetLibraryInfoImpl TLII;
llvm::TargetLibraryInfo TLI(TLII);
llvm::AliasAnalysis AA(TLI);
llvm::AliasSetTracker X(AA);
X.add(nullptr, llvm::LocationSize::unknown(),
llvm::AAMDNodes()); // for -print-alias-sets
(void) llvm::AreStatisticsEnabled();
(void) llvm::sys::RunningOnValgrind();
}
} ForcePassLinking; // Force link by creating a global definition.
}
#endif