From 00bd3bcbe4434a2bf143746056fb72d71fda6ba0 Mon Sep 17 00:00:00 2001 From: Jakob Stoklund Olesen Date: Thu, 15 Apr 2010 23:41:02 +0000 Subject: [PATCH] Avoid sinking machine instructions into a loop. MachineLoopInfo is already available when MachineSinking runs, so the check is free. There is no test case because it would require a critical edge into a loop, and CodeGenPrepare splits those. This check is just to be extra careful. llvm-svn: 101420 --- lib/CodeGen/MachineSink.cpp | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/lib/CodeGen/MachineSink.cpp b/lib/CodeGen/MachineSink.cpp index 5cf17298ca4..ef489dc5560 100644 --- a/lib/CodeGen/MachineSink.cpp +++ b/lib/CodeGen/MachineSink.cpp @@ -20,6 +20,7 @@ #include "llvm/CodeGen/Passes.h" #include "llvm/CodeGen/MachineRegisterInfo.h" #include "llvm/CodeGen/MachineDominators.h" +#include "llvm/CodeGen/MachineLoopInfo.h" #include "llvm/Analysis/AliasAnalysis.h" #include "llvm/Target/TargetRegisterInfo.h" #include "llvm/Target/TargetInstrInfo.h" @@ -37,6 +38,7 @@ namespace { const TargetRegisterInfo *TRI; MachineRegisterInfo *RegInfo; // Machine register information MachineDominatorTree *DT; // Machine dominator tree + MachineLoopInfo *LI; AliasAnalysis *AA; BitVector AllocatableSet; // Which physregs are allocatable? @@ -51,7 +53,9 @@ namespace { MachineFunctionPass::getAnalysisUsage(AU); AU.addRequired(); AU.addRequired(); + AU.addRequired(); AU.addPreserved(); + AU.addPreserved(); } private: bool ProcessBlock(MachineBasicBlock &MBB); @@ -102,6 +106,7 @@ bool MachineSinking::runOnMachineFunction(MachineFunction &MF) { TRI = TM.getRegisterInfo(); RegInfo = &MF.getRegInfo(); DT = &getAnalysis(); + LI = &getAnalysis(); AA = &getAnalysis(); AllocatableSet = TRI->getAllocatableSet(MF); @@ -291,6 +296,12 @@ bool MachineSinking::SinkInstruction(MachineInstr *MI, bool &SawStore) { return false; } + // Don't sink instructions into a loop. + if (LI->isLoopHeader(SuccToSinkTo)) { + DEBUG(dbgs() << " *** PUNTING: Loop header found\n"); + return false; + } + // Otherwise we are OK with sinking along a critical edge. DEBUG(dbgs() << "Sinking along critical edge.\n"); }