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https://github.com/RPCS3/llvm-mirror.git
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First cut trivial re-materialization support.
llvm-svn: 35208
This commit is contained in:
parent
4fec9d7228
commit
0176b9859d
@ -28,6 +28,7 @@
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#include <cassert>
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namespace llvm {
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class MachineInstr;
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class MRegisterInfo;
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/// LiveRange structure - This represents a simple register range in the
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@ -81,6 +82,7 @@ namespace llvm {
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typedef SmallVector<LiveRange,4> Ranges;
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unsigned reg; // the register of this interval
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float weight; // weight of this interval
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MachineInstr* remat; // definition if the definition rematerializable
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Ranges ranges; // the ranges in which this register is live
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private:
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/// ValueNumberInfo - If this value number is not defined by a copy, this
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@ -92,7 +94,7 @@ namespace llvm {
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public:
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LiveInterval(unsigned Reg, float Weight)
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: reg(Reg), weight(Weight) {
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: reg(Reg), weight(Weight), remat(NULL) {
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}
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typedef Ranges::iterator iterator;
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@ -119,6 +121,7 @@ namespace llvm {
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void swap(LiveInterval& other) {
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std::swap(reg, other.reg);
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std::swap(weight, other.weight);
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std::swap(remat, other.remat);
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std::swap(ranges, other.ranges);
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std::swap(ValueNumberInfo, other.ValueNumberInfo);
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}
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@ -50,6 +50,11 @@ namespace {
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EnableJoining("join-liveintervals",
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cl::desc("Coallesce copies (default=true)"),
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cl::init(true));
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static cl::opt<bool>
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EnableReMat("enable-rematerialization",
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cl::desc("Perform trivial re-materialization"),
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cl::init(false));
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}
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void LiveIntervals::getAnalysisUsage(AnalysisUsage &AU) const {
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@ -155,8 +160,7 @@ bool LiveIntervals::runOnMachineFunction(MachineFunction &fn) {
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RemoveMachineInstrFromMaps(mii);
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mii = mbbi->erase(mii);
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++numPeep;
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}
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else {
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} else {
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for (unsigned i = 0, e = mii->getNumOperands(); i != e; ++i) {
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const MachineOperand &mop = mii->getOperand(i);
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if (mop.isRegister() && mop.getReg() &&
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@ -165,9 +169,13 @@ bool LiveIntervals::runOnMachineFunction(MachineFunction &fn) {
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unsigned reg = rep(mop.getReg());
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mii->getOperand(i).setReg(reg);
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// If the definition instruction is re-materializable, its spill
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// weight is zero.
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LiveInterval &RegInt = getInterval(reg);
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RegInt.weight +=
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(mop.isUse() + mop.isDef()) * pow(10.0F, (int)loopDepth);
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if (!RegInt.remat) {
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RegInt.weight +=
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(mop.isUse() + mop.isDef()) * pow(10.0F, (int)loopDepth);
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}
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}
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}
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++mii;
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@ -300,7 +308,9 @@ addIntervalsForSpills(const LiveInterval &li, VirtRegMap &vrm, int slot) {
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for (unsigned i = 0; i != MI->getNumOperands(); ++i) {
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MachineOperand& mop = MI->getOperand(i);
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if (mop.isRegister() && mop.getReg() == li.reg) {
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if (MachineInstr *fmi = mri_->foldMemoryOperand(MI, i, slot)) {
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MachineInstr *fmi = li.remat ? NULL
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: mri_->foldMemoryOperand(MI, i, slot);
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if (fmi) {
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// Attempt to fold the memory reference into the instruction. If we
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// can do this, we don't need to insert spill code.
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if (lv_)
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@ -345,8 +355,11 @@ addIntervalsForSpills(const LiveInterval &li, VirtRegMap &vrm, int slot) {
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// create a new register for this spill
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vrm.grow();
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if (li.remat)
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vrm.setVirtIsReMaterialized(NewVReg, li.remat);
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vrm.assignVirt2StackSlot(NewVReg, slot);
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LiveInterval &nI = getOrCreateInterval(NewVReg);
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nI.remat = li.remat;
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assert(nI.empty());
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// the spill weight is now infinity as it
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@ -422,6 +435,11 @@ void LiveIntervals::handleVirtualRegisterDef(MachineBasicBlock *mbb,
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// done once for the vreg. We use an empty interval to detect the first
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// time we see a vreg.
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if (interval.empty()) {
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// Remember if the definition can be rematerialized.
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if (EnableReMat &&
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vi.DefInst && tii_->isReMaterializable(vi.DefInst->getOpcode()))
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interval.remat = vi.DefInst;
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// Get the Idx of the defining instructions.
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unsigned defIndex = getDefIndex(MIIdx);
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@ -497,6 +515,9 @@ void LiveIntervals::handleVirtualRegisterDef(MachineBasicBlock *mbb,
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}
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} else {
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// Can't safely assume definition is rematierializable anymore.
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interval.remat = NULL;
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// If this is the second time we see a virtual register definition, it
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// must be due to phi elimination or two addr elimination. If this is
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// the result of two address elimination, then the vreg is one of the
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@ -12,6 +12,7 @@
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "regalloc"
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#include "llvm/CodeGen/LiveVariables.h"
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#include "llvm/CodeGen/LiveIntervalAnalysis.h"
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#include "PhysRegTracker.h"
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#include "VirtRegMap.h"
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@ -600,7 +601,12 @@ void RA::assignRegOrStackSlotAtInterval(LiveInterval* cur)
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// linearscan.
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if (cur->weight != HUGE_VALF && cur->weight <= minWeight) {
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DOUT << "\t\t\tspilling(c): " << *cur << '\n';
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int slot = vrm_->assignVirt2StackSlot(cur->reg);
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// if the current interval is re-materializable, remember so and don't
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// assign it a spill slot.
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if (cur->remat)
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vrm_->setVirtIsReMaterialized(cur->reg, cur->remat);
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int slot = cur->remat ? vrm_->assignVirtReMatId(cur->reg)
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: vrm_->assignVirt2StackSlot(cur->reg);
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std::vector<LiveInterval*> added =
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li_->addIntervalsForSpills(*cur, *vrm_, slot);
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if (added.empty())
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@ -627,7 +633,7 @@ void RA::assignRegOrStackSlotAtInterval(LiveInterval* cur)
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std::vector<LiveInterval*> added;
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assert(MRegisterInfo::isPhysicalRegister(minReg) &&
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"did not choose a register to spill?");
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std::vector<bool> toSpill(mri_->getNumRegs(), false);
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BitVector toSpill(mri_->getNumRegs());
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// We are going to spill minReg and all its aliases.
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toSpill[minReg] = true;
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@ -653,7 +659,10 @@ void RA::assignRegOrStackSlotAtInterval(LiveInterval* cur)
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cur->overlapsFrom(*i->first, i->second)) {
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DOUT << "\t\t\tspilling(a): " << *i->first << '\n';
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earliestStart = std::min(earliestStart, i->first->beginNumber());
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int slot = vrm_->assignVirt2StackSlot(i->first->reg);
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if (i->first->remat)
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vrm_->setVirtIsReMaterialized(reg, i->first->remat);
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int slot = i->first->remat ? vrm_->assignVirtReMatId(reg)
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: vrm_->assignVirt2StackSlot(reg);
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std::vector<LiveInterval*> newIs =
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li_->addIntervalsForSpills(*i->first, *vrm_, slot);
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std::copy(newIs.begin(), newIs.end(), std::back_inserter(added));
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@ -667,7 +676,10 @@ void RA::assignRegOrStackSlotAtInterval(LiveInterval* cur)
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cur->overlapsFrom(*i->first, i->second-1)) {
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DOUT << "\t\t\tspilling(i): " << *i->first << '\n';
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earliestStart = std::min(earliestStart, i->first->beginNumber());
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int slot = vrm_->assignVirt2StackSlot(reg);
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if (i->first->remat)
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vrm_->setVirtIsReMaterialized(reg, i->first->remat);
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int slot = i->first->remat ? vrm_->assignVirtReMatId(reg)
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: vrm_->assignVirt2StackSlot(reg);
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std::vector<LiveInterval*> newIs =
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li_->addIntervalsForSpills(*i->first, *vrm_, slot);
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std::copy(newIs.begin(), newIs.end(), std::back_inserter(added));
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@ -35,6 +35,7 @@
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using namespace llvm;
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STATISTIC(NumSpills, "Number of register spills");
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STATISTIC(NumReMats, "Number of re-materialization");
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STATISTIC(NumStores, "Number of stores added");
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STATISTIC(NumLoads , "Number of loads added");
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STATISTIC(NumReused, "Number of values reused");
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@ -60,7 +61,8 @@ namespace {
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VirtRegMap::VirtRegMap(MachineFunction &mf)
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: TII(*mf.getTarget().getInstrInfo()), MF(mf),
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Virt2PhysMap(NO_PHYS_REG), Virt2StackSlotMap(NO_STACK_SLOT) {
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Virt2PhysMap(NO_PHYS_REG), Virt2StackSlotMap(NO_STACK_SLOT),
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ReMatId(MAX_STACK_SLOT+1) {
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grow();
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}
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@ -88,6 +90,15 @@ void VirtRegMap::assignVirt2StackSlot(unsigned virtReg, int frameIndex) {
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Virt2StackSlotMap[virtReg] = frameIndex;
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}
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int VirtRegMap::assignVirtReMatId(unsigned virtReg) {
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assert(MRegisterInfo::isVirtualRegister(virtReg));
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assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT &&
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"attempt to assign re-mat id to already spilled register");
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Virt2StackSlotMap[virtReg] = ReMatId;
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++NumReMats;
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return ReMatId++;
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}
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void VirtRegMap::virtFolded(unsigned VirtReg, MachineInstr *OldMI,
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unsigned OpNo, MachineInstr *NewMI) {
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// Move previous memory references folded to new instruction.
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@ -227,13 +238,17 @@ namespace {
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DOUT << "\n**** Local spiller rewriting function '"
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<< MF.getFunction()->getName() << "':\n";
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std::vector<MachineInstr *> ReMatedMIs;
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for (MachineFunction::iterator MBB = MF.begin(), E = MF.end();
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MBB != E; ++MBB)
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RewriteMBB(*MBB, VRM);
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RewriteMBB(*MBB, VRM, ReMatedMIs);
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for (unsigned i = 0, e = ReMatedMIs.size(); i != e; ++i)
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delete ReMatedMIs[i];
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return true;
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}
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private:
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void RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM);
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void RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM,
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std::vector<MachineInstr*> &ReMatedMIs);
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};
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}
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@ -338,8 +353,11 @@ public:
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SpillSlotsAvailable[Slot] =
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std::make_pair((Reg << 1) | (unsigned)CanClobber, DefUses);
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DOUT << "Remembering SS#" << Slot << " in physreg "
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<< MRI->getName(Reg) << "\n";
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if (Slot > VirtRegMap::MAX_STACK_SLOT)
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DOUT << "Remembering RM#" << Slot-VirtRegMap::MAX_STACK_SLOT-1;
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else
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DOUT << "Remembering SS#" << Slot;
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DOUT << " in physreg " << MRI->getName(Reg) << "\n";
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}
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/// canClobberPhysReg - Return true if the spiller is allowed to change the
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@ -405,7 +423,11 @@ void AvailableSpills::ClobberPhysRegOnly(unsigned PhysReg) {
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"Bidirectional map mismatch!");
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SpillSlotsAvailable.erase(Slot);
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DOUT << "PhysReg " << MRI->getName(PhysReg)
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<< " clobbered, invalidating SS#" << Slot << "\n";
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<< " clobbered, invalidating ";
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if (Slot > VirtRegMap::MAX_STACK_SLOT)
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DOUT << "RM#" << Slot-VirtRegMap::MAX_STACK_SLOT-1 << "\n";
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else
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DOUT << "SS#" << Slot << "\n";
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}
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}
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@ -599,7 +621,8 @@ namespace {
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/// rewriteMBB - Keep track of which spills are available even after the
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/// register allocator is done with them. If possible, avoid reloading vregs.
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void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
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void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM,
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std::vector<MachineInstr*> &ReMatedMIs) {
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DOUT << MBB.getBasicBlock()->getName() << ":\n";
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@ -629,6 +652,27 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
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// Loop over all of the implicit defs, clearing them from our available
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// sets.
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const TargetInstrDescriptor *TID = MI.getInstrDescriptor();
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// If this instruction is being rematerialized, just remove it!
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if (TID->Flags & M_REMATERIALIZIBLE) {
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bool Remove = true;
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for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
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MachineOperand &MO = MI.getOperand(i);
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if (!MO.isRegister() || MO.getReg() == 0)
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continue; // Ignore non-register operands.
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if (MO.isDef() && !VRM.isReMaterialized(MO.getReg())) {
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Remove = false;
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break;
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}
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}
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if (Remove) {
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VRM.RemoveFromFoldedVirtMap(&MI);
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ReMatedMIs.push_back(MI.removeFromParent());
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MII = NextMII;
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continue;
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}
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}
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const unsigned *ImpDef = TID->ImplicitDefs;
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if (ImpDef) {
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for ( ; *ImpDef; ++ImpDef) {
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@ -670,6 +714,7 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
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if (!MO.isUse())
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continue; // Handle defs in the loop below (handle use&def here though)
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bool doReMat = VRM.isReMaterialized(VirtReg);
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int StackSlot = VRM.getStackSlot(VirtReg);
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unsigned PhysReg;
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@ -695,7 +740,11 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
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if (CanReuse) {
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// If this stack slot value is already available, reuse it!
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DOUT << "Reusing SS#" << StackSlot << " from physreg "
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if (StackSlot > VirtRegMap::MAX_STACK_SLOT)
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DOUT << "Reusing RM#" << StackSlot-VirtRegMap::MAX_STACK_SLOT-1;
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else
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DOUT << "Reusing SS#" << StackSlot;
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DOUT << " from physreg "
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<< MRI->getName(PhysReg) << " for vreg"
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<< VirtReg <<" instead of reloading into physreg "
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<< MRI->getName(VRM.getPhys(VirtReg)) << "\n";
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@ -767,8 +816,11 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
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// incoming, we don't need to inserted a dead copy.
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if (DesignatedReg == PhysReg) {
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// If this stack slot value is already available, reuse it!
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DOUT << "Reusing SS#" << StackSlot << " from physreg "
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<< MRI->getName(PhysReg) << " for vreg"
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if (StackSlot > VirtRegMap::MAX_STACK_SLOT)
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DOUT << "Reusing RM#" << StackSlot-VirtRegMap::MAX_STACK_SLOT-1;
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else
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DOUT << "Reusing SS#" << StackSlot;
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DOUT << " from physreg " << MRI->getName(PhysReg) << " for vreg"
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<< VirtReg
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<< " instead of reloading into same physreg.\n";
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MI.getOperand(i).setReg(PhysReg);
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@ -828,12 +880,16 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
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PhysRegsUsed[PhysReg] = true;
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ReusedOperands.markClobbered(PhysReg);
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MRI->loadRegFromStackSlot(MBB, &MI, PhysReg, StackSlot, RC);
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if (doReMat)
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MRI->reMaterialize(MBB, &MI, PhysReg, VRM.getReMaterializedMI(VirtReg));
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else
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MRI->loadRegFromStackSlot(MBB, &MI, PhysReg, StackSlot, RC);
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// This invalidates PhysReg.
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Spills.ClobberPhysReg(PhysReg);
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// Any stores to this stack slot are not dead anymore.
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MaybeDeadStores.erase(StackSlot);
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if (!doReMat)
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MaybeDeadStores.erase(StackSlot);
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Spills.addAvailable(StackSlot, &MI, PhysReg);
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// Assumes this is the last use. IsKill will be unset if reg is reused
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// unless it's a two-address operand.
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@ -18,6 +18,7 @@
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#define LLVM_CODEGEN_VIRTREGMAP_H
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#include "llvm/Target/MRegisterInfo.h"
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#include "llvm/ADT/BitVector.h"
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#include "llvm/ADT/IndexedMap.h"
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#include "llvm/Support/Streams.h"
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#include <map>
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@ -28,6 +29,12 @@ namespace llvm {
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class VirtRegMap {
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public:
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enum {
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NO_PHYS_REG = 0,
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NO_STACK_SLOT = ~0 >> 1,
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MAX_STACK_SLOT = (1 << 18)-1
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};
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enum ModRef { isRef = 1, isMod = 2, isModRef = 3 };
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typedef std::multimap<MachineInstr*,
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std::pair<unsigned, ModRef> > MI2VirtMapTy;
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@ -53,14 +60,20 @@ namespace llvm {
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/// read/written by this instruction.
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MI2VirtMapTy MI2VirtMap;
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/// ReMatMap - This is irtual register to re-materialized instruction
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/// mapping. Each virtual register whose definition is going to be
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/// re-materialized has an entry in it.
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std::map<unsigned, const MachineInstr*> ReMatMap;
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/// ReMatId - Instead of assigning a stack slot to a to be rematerialized
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/// virtaul register, an unique id is being assinged. This keeps track of
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/// the highest id used so far. Note, this starts at (1<<18) to avoid
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/// conflicts with stack slot numbers.
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int ReMatId;
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VirtRegMap(const VirtRegMap&); // DO NOT IMPLEMENT
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void operator=(const VirtRegMap&); // DO NOT IMPLEMENT
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enum {
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NO_PHYS_REG = 0,
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NO_STACK_SLOT = ~0 >> 1
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};
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public:
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VirtRegMap(MachineFunction &mf);
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@ -125,6 +138,29 @@ namespace llvm {
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/// the specified stack slot
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void assignVirt2StackSlot(unsigned virtReg, int frameIndex);
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/// @brief assign an unique re-materialization id to the specified
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/// virtual register.
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int assignVirtReMatId(unsigned virtReg);
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/// @brief returns true if the specified virtual register is being
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/// re-materialized.
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bool isReMaterialized(unsigned virtReg) const {
|
||||
return ReMatMap.count(virtReg) != 0;
|
||||
}
|
||||
|
||||
/// @brief returns the original machine instruction being re-issued
|
||||
/// to re-materialize the specified virtual register.
|
||||
const MachineInstr *getReMaterializedMI(unsigned virtReg) {
|
||||
return ReMatMap[virtReg];
|
||||
}
|
||||
|
||||
/// @brief records the specified virtual register will be
|
||||
/// re-materialized and the original instruction which will be re-issed
|
||||
/// for this purpose.
|
||||
void setVirtIsReMaterialized(unsigned virtReg, MachineInstr *def) {
|
||||
ReMatMap[virtReg] = def;
|
||||
}
|
||||
|
||||
/// @brief Updates information about the specified virtual register's value
|
||||
/// folded into newMI machine instruction. The OpNum argument indicates the
|
||||
/// operand number of OldMI that is folded.
|
||||
|
Loading…
Reference in New Issue
Block a user